I make a implementation of minesweeper game in C++. I give link of the repository. Help with the project is appreciated, thank you.
The minesweeper is not yet finished, I have only written basic functions for initializing and displaying the game. However none of these functions have been called anywhere in the code so far: if you choose difficulty in the executable, the program will immidiately exit.
There is also documentation in progress. Any help with the documentation and/or source code will be appreciated.
This is all about this project for now. I have other repositories on my GitHub account but I guess that minesweeper is the easiest one to be written for now. Other projects like Voxelint (supposed to be an SDL voxel renderer) are mostly abandoned for now because they are too hard to be written and implemented. I'm still kind of a beginner in C++ language.
dawidg81•1h ago
I make a implementation of minesweeper game in C++. I give link of the repository. Help with the project is appreciated, thank you.
The minesweeper is not yet finished, I have only written basic functions for initializing and displaying the game. However none of these functions have been called anywhere in the code so far: if you choose difficulty in the executable, the program will immidiately exit.
There is also documentation in progress. Any help with the documentation and/or source code will be appreciated.
This is all about this project for now. I have other repositories on my GitHub account but I guess that minesweeper is the easiest one to be written for now. Other projects like Voxelint (supposed to be an SDL voxel renderer) are mostly abandoned for now because they are too hard to be written and implemented. I'm still kind of a beginner in C++ language.
See you.
dawidg81