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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
186•klaussilveira•1h ago

Comments

bigstrat2003•1h ago
I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
toast0•1h ago
FreeCiv covers civ 1 and 2 more or less.

Personally, I didn't play much of 2 or 3, so I don't have strong feelings either way.

zozbot234•51m ago
Freeciv's point of interest is that it's not trying to exactly replicate any one of the original Civs: it has its default ruleset plus others that are closer to the original games, but it's very easy to make your own.
warmwaffles•1h ago
I actually preferred Civ 3 to 2 and 4. It scratched a certain itch.
data-ottawa•1h ago
3 is still my favourite of the series. 5 was good too, but 3 overall feels complete and had great graphics.
afavour•1h ago
> with capabilities inspired by the best of the 4X genre and lessons learned from modding Civ3. Our vision is to make Civ3 as it could have been

Looks to not be a straight remake. I wonder whether 3 is a preferable target because things like graphical complexity in >= 4 is too much.

JumpCrisscross•1h ago
Is 3 the one with forced retirement?
bigstrat2003•50m ago
Not sure, I only started the series with 4.
TheRealPomax•57m ago
Civ 1 and 2 have already been done, so if you want to play those, hit up freeciv.
bigstrat2003•51m ago
I'm aware. But why rebuild 3 rather than 4, in that case?
packetlost•40m ago
3 is my favorite in the series, but maybe that's not a popular take.
caminanteblanco•34m ago
I can definitely vouch for the 2 or 4 narrative, those have always been my favorites of the 'Modernish' civ games, but my favorite will always be CivNet (Civ 1 with multiplayer). There is some real simplicity in Civ 1 that makes it much better suited to a multiplayer experience than the later entries. It is a real pain to get any non-hoseat multiplayer working nowawdays, but well-worth it.
WildWeazel•33m ago
Because it was born out of the Civ3 modding community which has been wanting a remake for 20+ years.

Sounds like you've been listening to Civ4 fans. ;) 3 is just as active on steam and has a very active and loyal multiplayer league.

stodor89•22m ago
Here's a perspective on "why civ 3" by one of the best civ 3 players: https://youtu.be/IOvWgfZiHGo?si=uvTWTaRQsfxE_ffN
thrance•22m ago
There's Freeciv [1] for IV, and Unciv [2] for V. I doesn't have many fans, VI is too recent, and VII, well... Let's not talk about VII.

> Civ fans tend to prefer [...]

I'd say, each entry in the series gets love. The saying goes: "Your favorite Civ game is the first one you ever played". In my experience, that's pretty true (Still stuck on V).

[1] https://www.freeciv.org/

[2] https://github.com/yairm210/Unciv

acessoproibido•18m ago
For me the most classic one is Civ III by a mile. 4 was way too modern/ flashy for me and 2 too old school. But maybe I was just born at the right time for 3.
TheGRS•11m ago
Can I tangent on your question here and ask what others think of Civ 7 now? When I learned about it I thought it was a day 1 game purchase for me for sure, but I held off when I saw a stream of bad reviews. I figured I'd come back when they ironed the problems out (as they've done in every major Civ release to my memory). Haven't taken the plunge yet.
tfehring•1h ago
Civ III is still my go-to activity for long flights with no internet - I've yet to find a better way to instantly time-travel forward 12 hours.

I haven't tried OpenCiv3, but I'm glad it exists - getting vanilla Civ III running on MacOS is a hassle and still has issues with e.g. audio and cutscenes. I also hope it leads to a way to improve worker automation. Managing your workers well is important, doing it manually is tedious, and the built-in Automate feature is really bad.

colechristensen•15m ago
The key here is seeing this mentioned and not time traveling forward until 6 AM Saturday morning.
JumpCrisscross•1h ago
Any chance the AIs will be easily extensible?
Joel_Mckay•55m ago
How does this compare with https://freeciv.org for game play =3
dleslie•37m ago
Not sure, when Civ2Civ3 is now the default ruleset in Freeciv.

https://freeciv.fandom.com/wiki/Civ2civ3

WildWeazel•27m ago
Gameplay wise this is a straight remake of Civ3 as a baseline, while allowing much greater customization. Freeciv is definitely an inspiration, but it's kind of its own thing.
jrm4•35m ago
uh oh

yeah, that's dangerous for me, this is the ONE that got me started

reconnecting•26m ago
Interesting choice of version.

I just realised that the actual latest version of Die Ha… Civilization is VII (2025), and for me II remains the gold classic.

Both in Civilisation and in Die Hard.

WildWeazel•22m ago
Hi all, OpenCiv3 founder here. Thanks for the support! Check us out on Civfanatics or Discord to keep up with the project.
slazaro•13m ago
Any interesting insights about using Godot with C#? I love C# and I'm happy using it in Godot even though it's not as seamless as in Unity: in Godot 4 we still can't export to Web if the project is C#, and there's the whole conversion between C# types and Godot types that adds inefficiencies and extra allocations, etc.; it feels like it's a second-class language in Godot.

I'm always interested in seeing what people find when developing larger projects in C#.

bigcat12345678•20m ago
Yes CIV3 still feels to me the peak Civ experience.

The content is a bit lacking though, would see more diversity in tech tree, and units.

tbmtbmtbmtbmtbm•14m ago
looks super cool. I'm a lifelong civ player but my first one was civ 4, so this seems like a fun chance to dip into some of the earlier ones. love that they're using Godot for the engine!
d_silin•4m ago
Another awesome game - Civ II inspired.

http://www.c-evo.org/

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