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Show HN: Turn text prompts into playable battle pets with stats and skills

https://www.webattle.ai
1•wdkwdkwdk•1h ago

Comments

wdkwdkwdk•1h ago
Hi HN, OP here.

I built Webattle because I felt most AI character generators stop at the "image" phase. I wanted to turn those generations into a fully playable RPG loop.

What makes it different:

Instant Video Generation: It doesn’t just generate a static sprite. The system creates a dynamic video loop for every Buddy, making them feel alive immediately after generation.

Visual Battles: Combat isn't just text logs. It features full VFX (particle effects, skill animations, hit reactions) to visualize the turn-based action.

RPG Progression (Nurturing): It’s a full game loop, not just a generator:

Skill Wheel: You can roll for new abilities (Attack, DoT, Heal, Buffs) to customize your build.

Learning System: An idle mechanic where Buddies study over time to gain XP and trigger random events.

Equipment: Loot and equip gear to boost specific stats for strategic depth.

I just pushed a big update to the battle effects and the learning system. I’d love to hear your feedback on the game loop!

The craft of screen graphics and movie user interfaces (2014)

https://www.pushing-pixels.org/2014/04/04/the-craft-of-screen-graphics-and-movie-user-interfaces-...
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