I'm learning about reversing Source 2 games by building an offset dumper / RTTI crawler / [Insert buzzword feature here] with an API that LLMs can use to debug memory in real-time.
It manual maps a dumper DLL with a web-socket server connected to memory read/write fns, so imagine Cheat Engine but Claude can control it, find offsets, patterns etc.
It started off as a 'Can this be done?' type challenge that's ended up with a live view in web + some LLM tool calls so they can dump memory in real-time. Watching Claude debug memory dumps and follow assembly looks kinda like that infamous Matrix scene to my untrained, noob eye.
I'm a guest in this space, and somewhat of a scrub, so I'm genuinely asking if this could be something helpful for some, or a nothingburger feature that's another 'LLMs built this thing for me' fart in the wind.
https://github.com/dougwithseismic/dezlock-dump
https://github.com/dougwithseismic/dezlock-dump/issues/17#is...