I've been building AI-powered games recently and wanted to test something: how well can AI generate game assets in real-time while you're actively playing?
I tried it with Super Mario. Built on top of an open-source browser implementation (from https://github.com/meth-meth-method/super-mario) , I added an AI backend that generates full levels.
Two different generation modes.
1. Generate entire levels at one shot.
2. Infinity mode: where you keep playing and Claude keeps generating new levels for you on the fly.
Especially, the infinity level. I myself played for around 45 minutes before being bored (and my token limits start hitting). There is still a lot of optimization that can be done.
Planning to extend this towards more webgames - both Unity and Godot supported webgames.
What do you guys think? Would you play these games forever. Any specific games you have in mind for which this would work perfectly?
I have a doubt regarding the generation mode for the infinity run; can that also not be done without AI implementation, similar to how Minecraft, Flappy Bird or other similar platformer games work using procedural generation? Or rather, how much easier would it be to use AI for level generation? It looks good though, and does sound like a good idea for games with complex systems and multiple assets!
kushagra525•46m ago
can you make new CSGO maps for every match? would love to see pro players adapting to new maps
dheerajmp•1h ago
I tried it with Super Mario. Built on top of an open-source browser implementation (from https://github.com/meth-meth-method/super-mario) , I added an AI backend that generates full levels.
Two different generation modes. 1. Generate entire levels at one shot. 2. Infinity mode: where you keep playing and Claude keeps generating new levels for you on the fly.
Especially, the infinity level. I myself played for around 45 minutes before being bored (and my token limits start hitting). There is still a lot of optimization that can be done.
Planning to extend this towards more webgames - both Unity and Godot supported webgames.
What do you guys think? Would you play these games forever. Any specific games you have in mind for which this would work perfectly?
Video demo - https://youtu.be/Xi3DgAha4pE
koher•1h ago