The gist is that current models don't really need tools, they can just use bash. So you can make an agent in 50 lines of code!
I followed this tutorial today and made my own coding agent in 50 lines. That's kind of blowing my mind.
It's not just a toy though. Turns out you can do real work with just Bash!
I just tested it on a real project, I asked it to fix some bugs in my game. It did just fine. Fixed the TS errors too.
In my version I added the one missing line of code, the outer loop that turns it into an actual interactive agent!
Enjoy
https://gist.github.com/a-n-d-a-i/bd50aaa4bdb15f9a4cc8176ee3...
(I vendored in my tiny llm lib, so it's 150 lines dependency free.)
andai•1h ago
The gist is that current models don't really need tools, they can just use bash. So you can make an agent in 50 lines of code!
I followed this tutorial today and made my own coding agent in 50 lines. That's kind of blowing my mind.
It's not just a toy though. Turns out you can do real work with just Bash!
I just tested it on a real project, I asked it to fix some bugs in my game. It did just fine. Fixed the TS errors too.
In my version I added the one missing line of code, the outer loop that turns it into an actual interactive agent!
Enjoy
https://gist.github.com/a-n-d-a-i/bd50aaa4bdb15f9a4cc8176ee3...
(I vendored in my tiny llm lib, so it's 150 lines dependency free.)