The technical bit: every match is deterministic and compresses into a tiny replay URL / QR code, so games can be shared and replayed without video.
This is an early beta. I’d especially love feedback on: - whether the submit/steal mechanic makes sense - mobile onboarding - performance - the replay/QR artifact idea
I built the engine from scratch in TypeScript/Canvas/WebGL over the last few months. Replays are generated from compressed event streams and re-simulated in the browser.