The idea is to make use of their developing judgement.
So the idea is to use the following game mechanic: 1. The child sees two possible pieces or actions. 2. They choose one and place it. 3. The game updates the situation. 4. They can test immediately or continue. 5. There is no timer and no penalty for experimenting.
Basically like RPGs but with a very tight feedback loop, immediate error display and allowing to fix everything immediately.
Let me know what you think and what I could improve.
I plan to add TTS as they can't ready (normally) at that age.
SeyoS01•50m ago
satellite2•20m ago