I built a turn-based grand strategy game that runs in the browser and on desktop. The interesting parts are under the hood: it's written with raylib and compiled to WebAssembly, mods run as WASM so you can write them in ~13 languages, and multiplayer is ad-hoc with no port forwarding required. Every game turn is recorded and can be replayed/exported as a GIF.
Still an alpha (no tutorial yet), and I used AI to assist with some of the code — happy to talk about what that was like and where it helped vs. got in the way. Feedback welcome.
Pr1nted•37m ago
It's free — play in browser here: https://pr1nted.itch.io/open-doctrines
Still an alpha (no tutorial yet), and I used AI to assist with some of the code — happy to talk about what that was like and where it helped vs. got in the way. Feedback welcome.