when building my game, opus started feeling increasingly more and more talkative over time, to a point where it became counter-productive.
I thought - but what if I had a neat run summary (with a timeline), so I can quickly skim thru & catchup after coming back to one of my agents? Without reading an essay every time.
...and that's the result! It's been soo useful thus far.
I'm curious to know if any of you figured any other solutions to this?
szymeo•11m ago
I thought - but what if I had a neat run summary (with a timeline), so I can quickly skim thru & catchup after coming back to one of my agents? Without reading an essay every time.
...and that's the result! It's been soo useful thus far.
I'm curious to know if any of you figured any other solutions to this?
Source code: https://github.com/bestboyhq/malini/blob/main/apps/malini/sr...