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Tiny C Compiler

https://bellard.org/tcc/
60•guerrilla•1h ago•22 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
151•valyala•5h ago•25 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
81•zdw•3d ago•33 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
86•surprisetalk•5h ago•91 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
19•martialg•59m ago•3 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
120•mellosouls•8h ago•239 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
36•randycupertino•1h ago•33 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
160•AlexeyBrin•11h ago•28 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
866•klaussilveira•1d ago•266 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
116•vinhnx•8h ago•14 comments

First Proof

https://arxiv.org/abs/2602.05192
78•samasblack•8h ago•57 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
73•thelok•7h ago•13 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
22•mbitsnbites•3d ago•1 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
157•valyala•5h ago•136 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
253•jesperordrup•15h ago•82 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
36•gnufx•4h ago•41 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
535•theblazehen•3d ago•197 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
27•swah•4d ago•19 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
100•onurkanbkrc•10h ago•5 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
39•momciloo•5h ago•5 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
19•languid-photic•4d ago•5 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
55•josephcsible•3h ago•67 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
213•1vuio0pswjnm7•12h ago•326 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
43•marklit•5d ago•6 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
278•alainrk•10h ago•454 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
129•videotopia•4d ago•41 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
53•rbanffy•4d ago•14 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
651•nar001•9h ago•285 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
41•sandGorgon•2d ago•17 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
109•speckx•4d ago•149 comments
Open in hackernews

The Labyrinth of Villa Pisani in Stra, an Intricate Pathway

https://www.finestresullarte.info/en/travel/the-labyrinth-of-villa-pisani-in-stra-suggestions-of-d-annunzio-and-an-intricate-pathway
17•gnabgib•9mo ago

Comments

cheaprentalyeti•9mo ago
I don't know, but I would imagine the family that built this were descendants of Vettor Pisani, who helped save Venice during the Chiogga War.

Edit: I've seen two different spellings for Vettor Pisani.

noncoml•9mo ago
If games teached me anything is always keep your left arm to the wall and keep going forward.

I was at the summer palace in Vienna last year, and managed to solve all the labyrithns there with the above simple bruteforce algorithm

dave333•9mo ago
https://en.wikipedia.org/wiki/Maze-solving_algorithm#Hand_On...
antman•9mo ago
On this maze you need to go to the center so the rule might not apply

https://maps.app.goo.gl/mkndeAYwm5JqoDVKA

2mlWQbCK•9mo ago
That you need to go to the center is not necessarily an issue, but it looks like there are cycles in the labyrinth, and that can ruins the "just follow the left/right wall" trick. I do not see for sure if there is any place where you may end up stuck in a loop though?

The article oddly argues the opposite, that it is difficult to solve because "each junction or fork never allows you to find an alternative route, but always leads to a dead end".

bauble•9mo ago
The article says that it is "intricate and difficult", and "has only one path leading to the center, and each junction or fork never allows you to find an alternative route, but always leads to a dead end". Unless I'm mistaken, that would make it easier, not more difficult, by guaranteeing that a hand-on-wall strategy would succeed. To defeat the strategy, at least one uninterrupted path must encircle the center of the labyrinth.