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Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
142•yi_wang•5h ago•43 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
62•RebelPotato•4h ago•16 comments

Bye Bye Humanity: The Potential AMOC Collapse

https://thatjoescott.com/2026/02/03/bye-bye-humanity-the-potential-amoc-collapse/
46•rolph•3h ago•31 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
258•valyala•12h ago•51 comments

Total surface area required to fuel the world with solar (2009)

https://landartgenerator.org/blagi/archives/127
24•robtherobber•4d ago•20 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
168•surprisetalk•12h ago•159 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
202•mellosouls•15h ago•354 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
69•swah•4d ago•123 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
73•gnufx•11h ago•59 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
181•AlexeyBrin•18h ago•35 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
172•vinhnx•15h ago•17 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
322•jesperordrup•22h ago•97 comments

First Proof

https://arxiv.org/abs/2602.05192
135•samasblack•15h ago•80 comments

Why there is no official statement from Substack about the data leak

https://techcrunch.com/2026/02/05/substack-confirms-data-breach-affecting-email-addresses-and-pho...
19•witnessme•1h ago•6 comments

Vouch

https://twitter.com/mitchellh/status/2020252149117313349
71•chwtutha•3h ago•16 comments

Wood Gas Vehicles: Firewood in the Fuel Tank (2010)

https://solar.lowtechmagazine.com/2010/01/wood-gas-vehicles-firewood-in-the-fuel-tank/
32•Rygian•2d ago•8 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
83•momciloo•12h ago•17 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
105•thelok•14h ago•24 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
585•theblazehen•3d ago•212 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
40•mbitsnbites•3d ago•5 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
112•randycupertino•8h ago•237 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
309•1vuio0pswjnm7•19h ago•491 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
233•limoce•4d ago•125 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
156•speckx•4d ago•242 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
904•klaussilveira•1d ago•276 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
147•josephcsible•10h ago•181 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
35•languid-photic•4d ago•16 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
304•isitcontent•1d ago•39 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
189•valyala•12h ago•178 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
496•lstoll•1d ago•331 comments
Open in hackernews

The Labyrinth of Villa Pisani in Stra, an Intricate Pathway

https://www.finestresullarte.info/en/travel/the-labyrinth-of-villa-pisani-in-stra-suggestions-of-d-annunzio-and-an-intricate-pathway
17•gnabgib•9mo ago

Comments

cheaprentalyeti•9mo ago
I don't know, but I would imagine the family that built this were descendants of Vettor Pisani, who helped save Venice during the Chiogga War.

Edit: I've seen two different spellings for Vettor Pisani.

noncoml•9mo ago
If games teached me anything is always keep your left arm to the wall and keep going forward.

I was at the summer palace in Vienna last year, and managed to solve all the labyrithns there with the above simple bruteforce algorithm

dave333•9mo ago
https://en.wikipedia.org/wiki/Maze-solving_algorithm#Hand_On...
antman•9mo ago
On this maze you need to go to the center so the rule might not apply

https://maps.app.goo.gl/mkndeAYwm5JqoDVKA

2mlWQbCK•9mo ago
That you need to go to the center is not necessarily an issue, but it looks like there are cycles in the labyrinth, and that can ruins the "just follow the left/right wall" trick. I do not see for sure if there is any place where you may end up stuck in a loop though?

The article oddly argues the opposite, that it is difficult to solve because "each junction or fork never allows you to find an alternative route, but always leads to a dead end".

bauble•9mo ago
The article says that it is "intricate and difficult", and "has only one path leading to the center, and each junction or fork never allows you to find an alternative route, but always leads to a dead end". Unless I'm mistaken, that would make it easier, not more difficult, by guaranteeing that a hand-on-wall strategy would succeed. To defeat the strategy, at least one uninterrupted path must encircle the center of the labyrinth.