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Show HN: Germany's new sovereign AI model Kolibri

https://tej.as/blog/aleph-alpha-kolibri
207•tejaskumar__•4h ago•105 comments

Woking Electrical Control Room (2016)

http://www.darbiansphotography.com/woking-electrical-control-room-urbex
47•NaOH•18h ago•4 comments

Kolibri Has Landed: A Sovereign Open-Weight Model

https://aleph-alpha.com/en/blog/kolibri-has-landed-a-sovereign-open-weight-model/
132•bastitx•5h ago•23 comments

C++ Insights – See your source code with the eyes of a Compiler

https://github.com/andreasfertig/cppinsights
59•rramadass•1d ago•4 comments

Newgrounds.com – A community of games, music, and art

https://www.newgrounds.com/
350•azhenley•14h ago•97 comments

What is going on with ceiling fans

https://mcmansionhell.com/post/829127919552151552/what-is-going-on-with-ceiling-fans
55•colinprince•2d ago•20 comments

Court agrees with EFF: Utah's VPN law demands a technical impossibility

https://www.eff.org/deeplinks/2026/10/court-agrees-eff-utahs-vpn-law-demands-technical-impossibility
704•hn_acker•1d ago•337 comments

Apple Pass Designer

https://developer.apple.com/pass-designer/
497•soheilpro•20h ago•299 comments

Show HN: Offrun – manage every coding agent from one workspace

https://offrun.dev/
38•arunbhatia•6h ago•15 comments

The Escalation of War in Ethiopia

https://www.africanistperspective.com/p/on-the-escalation-of-war-in-ethiopia
103•mooreds•3h ago•88 comments

Mike Tomlin spent 12 years building a Minecraft city

https://www.nytimes.com/athletic/7648198/2026/10/01/mike-tomlin-minecraft-nfl-coach/
568•CoryOndrejka•1d ago•129 comments

Great Question (YC W21) Is Hiring Product Engineers in Canada (Remote)

https://www.ycombinator.com/companies/great-question/jobs/agEqBYD-product-engineer-ai-full-stack
1•nedwin•3h ago

An Update on Orion for Linux and Windows

https://blog.kagi.com/update-orion-linux-windows
130•pentagrama•10h ago•65 comments

Cloudflare OHTTP gateway

https://blog.cloudflare.com/announcing-cloudflare-ohttp-gateway/
137•est•12h ago•58 comments

A 12-year sequence of telescope images of a star and four planets orbiting

https://bsky.app/profile/theplanetaryguy.com/post/3mwucf5ert22f
342•mariuz•1d ago•62 comments

Loss of cell identity drives human aging: Two new papers

https://erictopol.substack.com/p/loss-of-cell-identity-drives-human
307•bookofjoe•1d ago•139 comments

Make Tmux the OS

https://matduggan.com/what-does-my-dream-os-ui-look-like/
126•weaksauce•20h ago•65 comments

From the creator of Redis; run LLM locally with ds4

https://dwarfstar.sh/
296•fibo•21h ago•89 comments

FLUX 3 Image

https://bfl.ai/models/flux-3-image
387•minimaxir•1d ago•84 comments

Greg Kroah-Hartman – Security in the LLM Age [video]

https://www.youtube.com/watch?v=NnV_cWeoo5Q
281•usernomdeguerre•1d ago•105 comments

With most information hidden, the game Stratego had stumped AI until now

https://arstechnica.com/science/2026/10/ai-finally-beat-the-best-stratego-player-in-history-and-d...
254•PaulHoule•1d ago•120 comments

On building a worm detector

https://bencology.bearblog.dev/mapping-individual-and-collective-worm-movements/
22•surprisetalk•1d ago•3 comments

GitHub's new dashboard experience now the default

https://github.blog/changelog/2026-10-01-new-dashboard-experience-now-the-default/
61•vanyauhalin•5h ago•76 comments

Muse Gadgets

https://gadgets.muse.ai
219•anant•20h ago•98 comments

Show HN: Giving Opus 5.5 a simulated paint canvas

https://stillwet.art/
323•alstonite•1d ago•101 comments

Sites in ChatGPT

https://chatgpt.com/features/sites/
316•polvi•1d ago•302 comments

Extra Big Ass Intelligence

https://www.extrabigassintelligence.com/
388•34679•12h ago•85 comments

Updates to Full Disk Access in macOS

https://developer.apple.com/news/?id=p6zjojqw
246•notfirstpost•19h ago•166 comments

One month coding with GLM 5.3 Flash

https://wagtail.org/blog/one-month-on-glm-53-flash/
200•ThibWeb•1d ago•155 comments

Scientists invent underwater umbrellas to protect coral reefs

https://gizmodo.com/scientists-invent-underwater-umbrellas-to-protect-coral-reefs-and-it-appears-...
25•giuliomagnifico•1d ago•12 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•1y ago

Comments

buildsjets•1y ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•1y ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•1y ago
(2003)
throw0101b•1y ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•1y ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•1y ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•1y ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•1y ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•1y ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•1y ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/