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Creepy Crawlies

https://people.kernel.org/monsieuricon/creepy-crawlies
510•zdw•1d ago•233 comments

Haiku R1/beta6 has been released

https://www.haiku-os.org/news/2026-08-26_haiku_r1_beta6
156•metrofun•3h ago•43 comments

Coordination Headwind: How Organizations Are Like Slime Molds

https://komoroske.com/slime-mold/
64•rzk•3h ago•30 comments

METR and Redwood Offer Holy %^ Postmortem of the HuggingFace Hack

https://thezvi.wordpress.com/2026/08/29/metr-and-redwood-offer-holy-postmortem-of-the-huggingface...
111•catbird•5h ago•42 comments

Running SQLite Apps on Docker and Kubernetes with Litestream

https://openrun.dev/blog/litestream/
17•ajayvk•1h ago•7 comments

Hacking IKEA Furniture

https://greenlightning.eu/diy/hacking-ikea-furniture/
208•greenlightning•7h ago•117 comments

Why open source rocks – a new SM750 (Silicon Motion GPU) HDMI Driver

https://github.com/KodeMunkie/sm750hdmifb
7•SillyUsername•48m ago•3 comments

Zig: Pointer Stability for ArrayLists

https://ziglang.org/devlog/2026/#2026-08-27
47•tosh•4h ago•15 comments

Electric rain can eat through metal

https://www.scientificamerican.com/article/electric-rain-can-eat-through-metal/
56•sohkamyung•3d ago•10 comments

European Commission Revives Push for Encryption Backdoors in ProtectEU Strategy

https://reclaimthenet.org/eu-protecteu-strategy-encryption-backdoor-law-enforcement
223•nickslaughter02•4h ago•83 comments

Artie (YC S23) Is Hiring Technical AES

https://www.artie.com/careers?ashby_jid=e87b84d2-78b3-41a3-937a-47e83643cdf1
1•j-cheong•2h ago

Arbitrary code execution in QubesOS via copy-to-VM error reporting backchannel

https://www.qubes-os.org/news/2026/08/29/qsb-118/
176•vntok•10h ago•74 comments

Sort branches by last commit date

https://ryangreenberg.com/til/git-branches-by-commit-date/
4•speckx•5d ago•0 comments

Storm Summoner, a MIDI controller for effects pedals

https://kabaragoya.com/products/storm-summoner
13•peteforde•2d ago•0 comments

Casey Muratori – The Root of the Root of All Evil – BSC 2026 [video]

https://www.youtube.com/watch?v=hpj6r6CjJf8
246•surprisetalk•3d ago•124 comments

Dad’s Custom Atari Peripherals

https://www.goto10retro.com/p/dads-custom-atari-peripherals
54•rbanffy•3d ago•9 comments

Longest Straight Line Paths on Water or Land on the Earth (2018)

https://arxiv.org/abs/1804.07389
176•joebig•11h ago•51 comments

Synchronisation and SMPTE timecode (time code)

https://www.philrees.co.uk/articles/timecode.htm
10•sublinear•2d ago•1 comments

Omarchy: Any User Process Can Escalate to Root

https://0xcc.io/posts/omarchy-root-creds/
240•trap0xcc•3h ago•251 comments

Europe's summer drought is so extreme that desertification is a growing threat

https://fortune.com/2026/08/29/europe-summer-drought-desertification-threat-rivers-fish/
153•Brajeshwar•5h ago•186 comments

What my dad taught me about AI coding in the 90s

https://askmike.org/articles/ai-coding-lessons-in-the-90s-from-my-dad/
101•askmike•6d ago•49 comments

When fruit is scarce, these monkeys hunt animals

https://www.smithsonianmag.com/smart-news/when-fruit-is-scarce-these-monkeys-hunt-animals-the-beh...
41•cisc•1d ago•20 comments

An implementation of Conway's Game of Life for Windows 3.1x and later

https://www.muppetlabs.com/~breadbox/software/windows.html
44•Bluestein•7h ago•11 comments

RISC-V is now officially supported by CPython

https://blog.python.org/2026/08/riscv-now-officially-supported/
284•lumpa•5d ago•51 comments

Bug Blindness

https://danluu.com/bug-blind/
372•davidmckenna•19h ago•237 comments

Building my own network stack

https://blog.lyc8503.net/en/post/dn42-2-dnet/
86•uneven9434•9h ago•65 comments

Automating Immersive Reading

https://smoores.dev/post/automating_immersive_reading/
66•smoores•7h ago•21 comments

Hy4 preview

https://www.tencent.com/tencent-releases-and-open-sources-tencent-hy4-preview/
368•shenli3514•1d ago•234 comments

Claude Session URL appended to commit messages and PR descriptions by default

https://github.com/anthropics/claude-code/issues/66504
150•sparsesignal•6h ago•173 comments

Orbs

https://ampcode.com/notes/orbs-explained
85•tosh•5d ago•36 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•1y ago

Comments

buildsjets•1y ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•1y ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•1y ago
(2003)
throw0101b•1y ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•1y ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•1y ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•1y ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•1y ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•1y ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•1y ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/