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Old and new apps, via modern coding agents by Terry Tao

https://terrytao.wordpress.com/2026/07/11/old-and-new-apps-via-modern-coding-agents/
273•subset•6h ago•74 comments

How to Read More Books

https://scotto.me/blog/2026-07-12-how-to-read-more-books/
61•silcoon•1h ago•28 comments

A no-brainer for protecting your brain

https://www.economist.com/leaders/2026/07/09/a-no-brainer-for-protecting-your-brain
44•saikatsg•1h ago•26 comments

Don't You Mean Extinct?

https://fabiensanglard.net/extinct/index.html
37•zdw•1h ago•14 comments

Understanding the Odin Programming Language

https://odinbook.com/
97•AlexeyBrin•5h ago•35 comments

Website is served from a 200KB binary

https://200kb.freelang.dev/
3•keepamovin•11m ago•0 comments

Why study Diophantine equations?

https://hidden-phenomena.com/articles/modular
17•mb1699•1h ago•2 comments

The power of collaboration: How we can reduce traffic congestion

https://research.google/blog/the-power-of-collaboration-how-we-can-reduce-traffic-congestion/
14•raahelb•1h ago•6 comments

Show HN: Shirei, cross-platform GUI framework in native Go

https://github.com/hasenj/go-shirei/
7•hsn915•15m ago•1 comments

AI Boosts Research Careers but Flattens Scientific Discovery

https://spectrum.ieee.org/ai-science-research-flattens-discovery
87•zaikunzhang•3h ago•72 comments

Ghostel.el: Terminal emulator powered by libghostty

https://dakra.github.io/ghostel/
147•signa11•8h ago•26 comments

Unauthenticated RCE in Motorola's MR2600 Router

https://mrbruh.com/motorola/
56•MrBruh•5h ago•17 comments

Vint Cerf, a “father of the Internet”, is retiring

https://techcrunch.com/2026/06/30/the-father-of-the-internet-is-finally-retiring/
228•compiler-guy•2d ago•130 comments

Gina Gallery of International Naive Art

https://www.ginagallery.com/
25•o4c•3h ago•11 comments

Satteri: A Markdown pipeline forged in Rust for the JavaScript world

https://satteri.bruits.org/
29•nateb2022•4d ago•5 comments

Autoresearch, Claude and Constrained Optimization

https://www.elliotcsmith.com/autoresearch-claude-and-constrained-optimization/
7•gmays•2h ago•3 comments

Lessons from the Vasa Shipwreck

https://www.ft.com/content/200a6c44-9b66-4af3-82eb-98acb53898e4
19•bookofjoe•3d ago•16 comments

Ditching Zotero for a Text File

https://atthis.link/blog/2026/57207.html
42•speckx•5d ago•29 comments

Show HN: Mindwalk – Replay coding-agent sessions on a 3D map of your codebase

https://github.com/cosmtrek/mindwalk
133•cosmtrek•11h ago•54 comments

Mesh LLM: distributed AI computing on iroh

https://www.iroh.computer/blog/mesh-llm
313•tionis•18h ago•72 comments

Protobuf-py: Protobuf for Python, without compromises

https://buf.build/blog/protobuf-py
113•ming13•4d ago•29 comments

Morphometrics: Introduction to the Analysis of Shape

https://www.geol.umd.edu/~tholtz/G331/lectures/331biomech.html
6•num42•1w ago•0 comments

TK, or the secret to effortless writing (2024)

https://atthis.link/blog/2024/49629.html
15•Tomte•1h ago•7 comments

Nvidia, CoreWeave, and Nebius: Inside the Circular Financing of the GPU Boom

https://io-fund.com/ai-stocks/nvidia-coreweave-nebius-circular-financing-gpu-boom
342•adletbalzhanov•23h ago•150 comments

An agent in 100 lines of Lisp

https://thebeach.dev/posts/lisp-agent/
213•jamiebeach•4d ago•65 comments

Show HN: Skillscript – A declarative, sandboxed language for tool orchestration

https://github.com/sshwarts/skillscript
8•sshwarts•3h ago•7 comments

Xbox 'OG' Adventures

https://mamoniem.com/xbox-og-adventures/
34•davikr•5d ago•5 comments

Noto: A Typeface for the World

https://fonts.google.com/noto
4•geox•18m ago•0 comments

RISCBoy is an open-source portable games console, designed from scratch

https://github.com/Wren6991/RISCBoy
192•mariuz•19h ago•29 comments

Handsum: An LQIP Image File Format

https://nigeltao.github.io/blog/2026/handsum.html
39•dmit•4d ago•6 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•1y ago

Comments

buildsjets•1y ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•1y ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•1y ago
(2003)
throw0101b•1y ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•1y ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•1y ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•1y ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•1y ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•1y ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•1y ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/