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What an unprocessed photo looks like

https://maurycyz.com/misc/raw_photo/
904•zdw•7h ago•180 comments

You can make up HTML tags

https://maurycyz.com/misc/make-up-tags/
130•todsacerdoti•3h ago•53 comments

Tor staying ahead of censors in 2025

https://forum.torproject.org/t/staying-ahead-of-censors-in-2025-what-weve-learned-from-fighting-c...
7•ggeorgovassilis•13m ago•0 comments

John Simpson: 'I've reported on 40 wars but I've never seen a year like 2025'

https://www.bbc.com/news/articles/cj4qp17e1lqo
8•febed•40m ago•1 comments

Why I Think Valve's Retiring the Steam Deck LCD

https://gardinerbryant.com/why-valves-retiring-the-steam-deck-lcd/
24•Ariarule•2h ago•27 comments

Unity's Mono problem: Why your C# code runs slower than it should

https://marekfiser.com/blog/mono-vs-dot-net-in-unity/
156•iliketrains•8h ago•72 comments

MongoBleed Explained Simply

https://bigdata.2minutestreaming.com/p/mongobleed-explained-simply
152•todsacerdoti•8h ago•60 comments

Software engineers should be a little bit cynical

https://www.seangoedecke.com/a-little-bit-cynical/
145•zdw•8h ago•108 comments

As AI gobbles up chips, prices for devices may rise

https://www.npr.org/2025/12/28/nx-s1-5656190/ai-chips-memory-prices-ram
102•geox•7h ago•104 comments

Researchers discover molecular difference in autistic brains

https://medicine.yale.edu/news-article/molecular-difference-in-autistic-brains/
89•amichail•7h ago•59 comments

PySDR: A Guide to SDR and DSP Using Python

https://pysdr.org/content/intro.html
156•kklisura•9h ago•8 comments

Spherical Cow

https://lib.rs/crates/spherical-cow
75•Natfan•6h ago•7 comments

Growing up in “404 Not Found”: China's nuclear city in the Gobi Desert

https://substack.com/inbox/post/182743659
732•Vincent_Yan404•23h ago•323 comments

A bitwise reproducible deep learning framework

https://github.com/microsoft/RepDL
13•noosphr•6d ago•0 comments

Line scan camera image processing

https://daniel.lawrence.lu/blog/2025-09-21-line-scan-camera-image-processing/
9•vasco•3d ago•1 comments

Show HN: My app just won best iOS Japanese learning tool of 2025 award (blog)

https://skerritt.blog/best-japanese-learning-tools-2025-award-show/
80•wahnfrieden•5h ago•14 comments

Slaughtering Competition Problems with Quantifier Elimination (2021)

https://grossack.site/2021/12/22/qe-competition.html
45•todsacerdoti•6h ago•0 comments

62 years in the making: NYC's newest water tunnel nears the finish line

https://ny1.com/nyc/all-boroughs/news/2025/11/09/water--dep--tunnels-
105•eatonphil•6h ago•61 comments

Building a macOS app to know when my Mac is thermal throttling

https://stanislas.blog/2025/12/macos-thermal-throttling-app/
257•angristan•18h ago•110 comments

Why I Disappeared – My week with minimal internet in a remote island chain

https://www.kenklippenstein.com/p/why-i-disappeared
69•eh_why_not•8h ago•60 comments

Learn computer graphics from scratch and for free

https://www.scratchapixel.com
225•theusus•18h ago•26 comments

Finding Jingle Town: Debugging an N64 Game Without Symbols

https://blog.chrislewis.au/finding-jingle-town-debugging-an-n64-game-without-symbols/
17•knackers•5d ago•0 comments

Fast Cvvdp Implementation in C

https://github.com/halidecx/fcvvdp
24•todsacerdoti•6h ago•1 comments

How to Complain (2024)

https://outerproduct.net/trivial/2024-03-25_complain.html
45•ysangkok•6h ago•6 comments

Remembering Lou Gerstner

https://newsroom.ibm.com/2025-12-28-Remembering-Lou-Gerstner
82•thm•11h ago•37 comments

Stepping down as Mockito maintainer after ten years

https://github.com/mockito/mockito/issues/3777
241•saikatsg•9h ago•149 comments

No, it's not a battleship

https://www.navalgazing.net/No-its-not
126•hermitcrab•10h ago•161 comments

Fast GPU Interconnect over Radio

https://spectrum.ieee.org/rf-over-fiber
6•montroser•2h ago•0 comments

C++ says “We have try... finally at home”

https://devblogs.microsoft.com/oldnewthing/20251222-00/?p=111890
112•ibobev•23h ago•130 comments

Rust errors without dependencies

https://vincents.dev/blog/rust-errors-without-dependencies/
41•vsgherzi•1d ago•63 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•8mo ago

Comments

buildsjets•8mo ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•8mo ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•8mo ago
(2003)
throw0101b•8mo ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•8mo ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•8mo ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•8mo ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•8mo ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•8mo ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•8mo ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/