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Buttered Crumpet, a custom typeface for Wallace and Gromit

https://jamieclarketype.com/case-study/wallace-and-gromit-font/
56•tobr•49m ago•5 comments

Moltbook

https://www.moltbook.com/
768•teej•12h ago•398 comments

Show HN: Amla Sandbox – WASM bash shell sandbox for AI agents

https://github.com/amlalabs/amla-sandbox
14•souvik1997•1h ago•17 comments

Implementing a tiny CPU rasterizer (2024)

https://lisyarus.github.io/blog/posts/implementing-a-tiny-cpu-rasterizer-part-1.html
29•PaulHoule•4d ago•1 comments

Wisconsin communities signed secrecy deals for billion-dollar data centers

https://www.wpr.org/news/4-wisconsin-communities-signed-secrecy-deals-billion-dollar-data-centers
180•sseagull•2h ago•172 comments

OpenClaw – Moltbot Renamed Again

https://openclaw.ai/blog/introducing-openclaw
381•ed•10h ago•171 comments

Richard Feynman Side Hustles

https://twitter.com/carl_feynman/status/2016979540099420428
65•tzury•1h ago•18 comments

Where I'm at with AI

https://paulosman.me/2026/01/18/where-im-at-with-ai/
37•crashwhip•1h ago•34 comments

Quack-Cluster: A Serverless Distributed SQL Query Engine with DuckDB and Ray

https://github.com/kristianaryanto/Quack-Cluster
9•tanelpoder•3d ago•0 comments

The Engineer who invented the Mars Rover Suspension in his garage [video]

https://www.youtube.com/watch?v=QKSPk_0N4Jc
78•UltraSane•3d ago•13 comments

Track Your Routine – Open-source app for task management

https://github.com/MSF01/TYR
34•perrii•4h ago•16 comments

How AI assistance impacts the formation of coding skills

https://www.anthropic.com/research/AI-assistance-coding-skills
208•vismit2000•10h ago•175 comments

GOG: Linux "the next major frontier" for gaming as it works on a native client

https://www.xda-developers.com/gog-calls-linux-the-next-major-frontier-for-gaming-as-it-works-on-...
402•franczesko•7h ago•208 comments

Pangolin (YC S25) is hiring software engineers (open-source, Go, networking)

https://docs.pangolin.net/careers/join-us
1•miloschwartz•3h ago

Ode to the AA Battery

https://www.jeffgeerling.com/blog/2026/ode-to-the-aa-battery/
55•Brajeshwar•2h ago•38 comments

Netflix Animation Studios Joins the Blender Development Fund as Corporate Patron

https://www.blender.org/press/netflix-animation-studios-joins-the-blender-development-fund-as-cor...
290•vidyesh•9h ago•44 comments

Grid: Free, local-first, browser-based 3D printing/CNC/laser slicer

https://grid.space/stem/
338•cyrusradfar•17h ago•110 comments

PlayStation 2 Recompilation Project Is Absolutely Incredible

https://redgamingtech.com/playstation-2-recompilation-project-is-absolutely-incredible/
491•croes•21h ago•272 comments

Show HN: Kolibri, a DIY music club in Sweden

https://kolibrinkpg.com/
79•EastLondonCoder•23h ago•13 comments

Show HN: Cicada – A scripting language that integrates with C

https://github.com/heltilda/cicada
29•briancr•4h ago•10 comments

How AI Impacts Skill Formation

https://arxiv.org/abs/2601.20245
153•northfield27•9h ago•2 comments

Project Genie: Experimenting with infinite, interactive worlds

https://blog.google/innovation-and-ai/models-and-research/google-deepmind/project-genie/
622•meetpateltech•23h ago•301 comments

Godot 4.6 Release: It's all about your flow

https://godotengine.org/releases/4.6/
105•makepanic•3d ago•37 comments

AGENTS.md outperforms skills in our agent evals

https://vercel.com/blog/agents-md-outperforms-skills-in-our-agent-evals
414•maximedupre•1d ago•166 comments

Retiring GPT-4o, GPT-4.1, GPT-4.1 mini, and OpenAI o4-mini in ChatGPT

https://openai.com/index/retiring-gpt-4o-and-older-models/
254•rd•19h ago•326 comments

Doin' It with a 555: One Chip to Rule Them All

https://aashvik.com/posts/555-revolution/
83•MonkeyClub•3d ago•44 comments

Stargaze: SpaceX's Space Situational Awareness System

https://starlink.com/updates/stargaze
143•hnburnsy•12h ago•54 comments

The WiFi only works when it's raining (2024)

https://predr.ag/blog/wifi-only-works-when-its-raining/
259•epicalex•19h ago•92 comments

Backseat Software

https://blog.mikeswanson.com/backseat-software/
159•zdw•17h ago•58 comments

Flameshot

https://github.com/flameshot-org/flameshot
247•OsrsNeedsf2P•20h ago•93 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•9mo ago

Comments

buildsjets•9mo ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•9mo ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•9mo ago
(2003)
throw0101b•9mo ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•9mo ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•9mo ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•9mo ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•9mo ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•9mo ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•9mo ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/