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VGHF Digital Archive passes 5000 magazines. Here's what's next

https://gamehistory.org/5k-magazines/
46•rdmuser•3h ago•4 comments

Tell HN: Bob Cringely has died

555•paveworld•12h ago•108 comments

Why don't more developers “use the platform”?

https://nolanlawson.com/2026/10/03/why-dont-more-developers-use-the-platform/
176•vinhnx•8h ago•152 comments

gpuvis: GPU Trace Visualizer

https://github.com/mikesart/gpuvis
31•luu•1d ago•2 comments

The work by Valve's Timur Kristóf on improving old AMD GPUs on Linux

https://www.phoronix.com/news/XDC-2026-Valve-Timur-AMDGPU
333•speckx•17h ago•56 comments

Treachery in the Rodin Museum 3D scan verdict

https://cosmowenman.substack.com/p/rodin-museum-3d-scan-verdict
233•CosmoWenman•18h ago•106 comments

So you think you could be an electrician?

https://asteriskmag.com/issues/15/so-you-think-you-could-be-an-electrician
309•zdw•3d ago•228 comments

Agents don't need memory, they need documentation

https://liao.gg/blog/agents-dont-need-memory
226•kmeh•19h ago•129 comments

Show HN: AI search for every photo and every frame of video on macOS

https://github.com/allenv0/SCM
13•allenleee•3h ago•4 comments

Rejection Sensitivity in Gifted and Twice-Exceptional Children

https://teachyourkids.substack.com/p/rejection-sensitivity-in-gifted-and
14•actfrench•59m ago•2 comments

We're working on a new RuneScape MMO

https://play.runescape.com/4
98•droidjj•11h ago•42 comments

Hole Punch: Sling your spaceship around gravitational fields

https://notoriousbfg.com/hole-punch/
308•trwhite•18h ago•71 comments

We're going to need default hard budget caps on pretty much everything

https://simonwillison.net/2026/Oct/3/default-hard-budget-caps/
491•elffjs•12h ago•245 comments

LeCun has "zero concerns" about AI wiping out humanity, recent "rogue" incidents

https://fortune.com/2026/10/01/ai-godfather-yann-lecun-has-zero-concerns-about-human-extinction-s...
190•Anon84•19h ago•283 comments

Celebrating the 100th birthday of the kidney donated to him as a teenager

https://www.whec.com/top-news/webster-man-celebrating-the-100th-birthday-of-the-kidney-his-mom-do...
208•gscott•2d ago•57 comments

Emitting metadata early makes building/checking Rust up to twice as fast

https://github.com/PowderworksCode/headstart
24•knuckleheads•6h ago•1 comments

Reasons I didn't become an EMT, ranked

https://ben.stolovitz.com/posts/reasons-not-emt-ranked/
173•citelao•16h ago•79 comments

We want you to build the next Git platform on Cloudflare

https://blog.cloudflare.com/next-git-platform-on-cloudflare/
155•geoffbp•17h ago•134 comments

Religious scholars met with Anthropic

https://www.nytimes.com/2026/09/29/us/anthropic-claude-morals-ai.html
102•bookofjoe•10h ago•236 comments

In Ukraine, distributed renewables foil Russia's assaults

https://energytransition.org/2026/09/in-ukraine-distributed-renewables-foil-russias-assaults/
127•JumpCrisscross•4h ago•106 comments

Dirty Optimization Secrets (C for Playdate)

https://devforum.play.date/t/dirty-optimization-secrets-c-for-playdate/23011
27•ibobev•1d ago•4 comments

Math's pedagogical curse – Grant Sanderson [video]

https://www.youtube.com/watch?v=UOuxo6SA8Uc
57•bobajeff•1d ago•25 comments

I quit OpenAI because its culture is broken

https://www.theatlantic.com/technology/2026/10/openai-safety-team-resignation/688881/?gift=v5U_Uz...
290•Brajeshwar•23h ago•527 comments

How to hack time, with C2PA

https://www.da.vidbuchanan.co.uk/blog/hacking-time.html
45•Retr0id•18h ago•6 comments

Your body of work thinks back at you

https://photoni.st/index.php/2026/09/25/your-body-of-work-thinks-back-at-you/
72•surprisetalk•3d ago•11 comments

FTL: A new operating system for clouds

https://ftl-os.org/
184•romac•21h ago•73 comments

Surely you have ultra-wideband radios on your bins too?

https://sjg.io/writing/binrange-have-you-actually-put-the-bins-out/
95•simonjgreen•16h ago•46 comments

What Meta got right with Muse

https://metedata.substack.com/p/what-meta-got-right-with-muse
65•young_mete•18h ago•87 comments

City building games have a Soul Problem pt.2

https://www.radical-elements.com/minor-epiphanies/city-building-games-have-a-soul-problem-pt2
146•lexx•21h ago•140 comments

Thought as a Technology (2016)

https://cognitivemedium.com/tat/index.html
4•tobr•3d ago•0 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•1y ago

Comments

buildsjets•1y ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•1y ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•1y ago
(2003)
throw0101b•1y ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•1y ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•1y ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•1y ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•1y ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•1y ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•1y ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/