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Livenerf: Has Opus 5.5 been nerfed yet?

https://github.com/ninjahawk/livenerf
310•bryan0•4h ago•135 comments

U.S. postal inspectors shut down website selling counterfeit postage labels

https://postalemployeenetwork.com/news/2026/09/26/u-s-postal-inspectors-shut-down-website-selling...
183•ilamont•7h ago•107 comments

America.gov

https://america.gov/
401•plesiv•13h ago•326 comments

Show HN: Real-time Solar System with 526k asteroids and all tracked satellites

https://space.bl2.net/
134•wanick•8h ago•32 comments

GPT 6.1 Sol: Near-Astra intelligence for a fifth of the price

https://openai.com/index/introducing-gpt-6-1-sol/
818•crorella•10h ago•750 comments

How Delhi cut electricity loss from 50 to 5 percent

https://spectrum.ieee.org/delhi-electricity-loss
451•rbanffy•14h ago•264 comments

PS5 Relapse Exploit

https://github.com/ntfargo/Relapse-Exploit
245•therepanic•11h ago•132 comments

Language models for text classification: From bag-of-words to Jev

https://magazine.sebastianraschka.com/p/classifier-history-and-jev
44•Anon84•16h ago•1 comments

Needed 1+1, built a functional programming language

https://hereticpleb.vercel.app/blog/needed-one-plus-one/
40•birdculture•10h ago•12 comments

Backblaze drive stats for Q2 2026

https://www.backblaze.com/blog/backblaze-drive-stats-for-q2-2026/
99•HieronymusBosch•13h ago•17 comments

Phyllotaxis: An audio-reactive LED display

https://jagi.studio/posts/phyllotaxis/
264•evakhoury•1d ago•45 comments

We’re forgetting what darkness feels like

https://www.theguardian.com/environment/2026/sep/29/night-sky-darkness-city-regulation
75•pseudolus•8h ago•51 comments

NAND-16: a computer built from 277,248 NAND gates

https://somethingbig.ai/computer
112•rossant•2d ago•62 comments

Show HN: A working 3D model of an Enigma machine

https://enigma.design
41•primitivesuave•9h ago•3 comments

Vermont replacing power plants with home batteries

https://www.bbc.com/future/article/20260928-a-virtual-power-plant-hidden-in-vermont-homes-is-keep...
110•devonnull•8h ago•97 comments

Commodore 64: Mercenary

https://gamesexplained.com/c64/mercenary/
34•a1r•3d ago•6 comments

Strange Parodies of Atari 2600 Video Game Box Cover Art (2008)

https://mightygodking.com/2008/04/21/fun-from-yesterday/
5•peter_d_sherman•1h ago•1 comments

Show HN: NSL – WSL for Linux

https://frostyard.github.io/nsl/
94•bketelsen•12h ago•66 comments

Ask HN: What are you reading?

162•dan-bailey•13h ago•409 comments

Deser: Rethinking Rust Serialization

https://lucumr.pocoo.org/2026/9/29/deser/
36•tosh•5h ago•6 comments

A Staff Engineer's Guide to Inventing Work

https://sujithjay.com/inventing-work
202•amortize•1d ago•42 comments

Tcl/Tk 9.1

https://www.tcl-lang.org/software/tcltk/9.1.html
247•dmux•10h ago•90 comments

Jeeves. Reasoning improves Jev-like decision models

https://github.com/PostHog/jeeves
232•nicowaltz•16h ago•88 comments

Remembering the Chicago Pile, the First Nuclear Reactor

https://www.newyorker.com/tech/annals-of-technology/remembering-chicago-pile-worlds-first-nuclear...
3•conorcleary•1d ago•1 comments

Everybody’s home. No one’s coming over

https://www.derekthompson.org/p/the-death-of-the-american-host
749•barry-cotter•16h ago•678 comments

Dots: Always-on agents

https://openai.com/index/introducing-dots/
477•alvis•10h ago•357 comments

Sustainable energy without the hot air (2008)

https://www.withouthotair.com/
138•0sake_rs•14h ago•80 comments

Stuck in the Suez Canal – the short version (2021)

https://cathsenker.co.uk/stuck-in-the-suez-canal-the-short-version/
43•joebig•2d ago•5 comments

How our vibe coded website looks like a designer made it

https://railcode.dev/blog/vibe-coded-website
84•yakkomajuri•4h ago•46 comments

Using any C++ library in Godot

https://blog.conan.io/cpp/conan/gamedev/godot/cmake/2026/09/29/Using-Any-Cpp-Library-In-Godot.html
159•czoido•18h ago•59 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•1y ago

Comments

buildsjets•1y ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•1y ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•1y ago
(2003)
throw0101b•1y ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•1y ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•1y ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•1y ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•1y ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•1y ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•1y ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/