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Nobody ever gets credit for fixing problems that never happened (2002) [pdf]

https://web.mit.edu/nelsonr/www/Repenning=Sterman_CMR_su01_.pdf
84•sam_bristow•1h ago•23 comments

Claude Fable is relentlessly proactive

https://simonwillison.net/2026/Jun/11/fable-is-relentlessly-proactive/
40•lumpa•1h ago•20 comments

Show HN: Homebrew 6.0.0

https://brew.sh/2026/06/11/homebrew-6.0.0/
995•mikemcquaid•12h ago•237 comments

Show HN: FablePool – pool money behind a prompt, and Fable builds it in public

https://fablepool.com
256•matthewbarras•4h ago•150 comments

If you are asking for human attention, demonstrate human effort

https://tombedor.dev/human-attention-and-human-effort/
280•jjfoooo4•3h ago•77 comments

A greyscale iPhone setup that works in everyday life

https://www.fabianhemmert.com/opinions/a-greyscale-iphone-setup-that-works-in-everyday-life
38•hemmert•19h ago•24 comments

MiMo Code is now released and open-source

https://mimo.xiaomi.com/mimocode
427•apeters•11h ago•244 comments

Anthropic apologizes for invisible Claude Fable guardrails

https://www.theverge.com/ai-artificial-intelligence/948280/anthropic-claude-fable-invisible-disti...
321•rarisma•14h ago•311 comments

Petition to Withdraw Canada's Bill C-22

https://www.ourcommons.ca/petitions/en/Petition/Sign/e-7416
363•hmokiguess•10h ago•126 comments

Emacs appearances in pop culture

https://ianyepan.github.io/posts/emacs-in-pop-culture/
263•ggcr•1d ago•70 comments

Software is made between commits

https://zed.dev/blog/introducing-deltadb
201•jeremy_k•9h ago•159 comments

A jacket that harvests drinking water from the air

https://news.utexas.edu/2026/06/11/this-jacket-pulls-drinking-water-from-thin-air/
39•ilreb•3h ago•24 comments

Ear Training Practice

https://tonedear.com/
159•mattbit•3d ago•84 comments

The RCE that AMD wouldn't fix

https://mrbruh.com/amd2/
225•MrBruh•10h ago•99 comments

macOS 27 Beta breaks the ability to boot Asahi Linux

https://www.phoronix.com/news/macOS-27-Beta-Breaks-Asahi
244•josephcsible•2d ago•109 comments

Making a vintage LLM from scratch

https://crlf.link/log/entries/260525-1/
24•croqaz•17h ago•3 comments

Lines of code got a better publicist

https://curlewis.co.nz/posts/lines-of-code-got-a-better-publicist/
360•RyeCombinator•13h ago•248 comments

Claude Fable 5: mid-tier results on coding tasks

https://www.endorlabs.com/learn/claude-fable-5-mythos-grade-hype
236•bugvader•10h ago•107 comments

Developer gets Half-Life running at 30 FPS on a Nokia N95

https://www.tomshardware.com/video-games/handheld-gaming/developer-gets-half-life-running-at-30-f...
221•ljf•3d ago•69 comments

Show HN: Boo – Screen-style terminal multiplexer built on libghostty

https://github.com/coder/boo
50•kylecarbs•5h ago•19 comments

How a new DSL may survive in the era of LLMs

https://www.williamcotton.com/articles/how-a-new-dsl-survives-in-the-era-of-llms
14•williamcotton•11h ago•4 comments

Faking keyword arguments to functions in C++

https://nibblestew.blogspot.com/2026/06/faking-keyword-arguments-to-functions.html
5•ibobev•2d ago•0 comments

Babel-USB: USB drive with every file

https://github.com/p2r3/babel-usb
27•LorenDB•1d ago•12 comments

Tailwind and slop apps

https://briandouglas.ie/llm-tailwind-template/
34•coneonthefloor•5h ago•18 comments

Reading for pleasure is sharply down among schoolkids, report shows

https://www.nbcnews.com/data-graphics/kids-reading-less-lower-levels-department-education-study-r...
76•freejoe76•1d ago•85 comments

MTG Bench: Testing how well LLMs can play Magic

https://mtgautodeck.com/articles/mtg-bench/
28•CallumFerg•10h ago•12 comments

Apple didn't revolutionize power supplies; new transistors did (2012)

https://www.righto.com/2012/02/apple-didnt-revolutionize-power.html
88•geerlingguy•8h ago•8 comments

FPS.cob: A first person shooter in COBOL

https://github.com/icitry/FPS.cob
104•MBCook•11h ago•60 comments

Waymo Premier

https://waymo.com/blog/2026/06/waymo-premier/
156•boulos•10h ago•404 comments

Open Reproduction of DeepSeek-R1

https://github.com/huggingface/open-r1
202•yogthos•12h ago•17 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•1y ago

Comments

buildsjets•1y ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•1y ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•1y ago
(2003)
throw0101b•1y ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•1y ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•1y ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•1y ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•1y ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•1y ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•1y ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/