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The struggle of resizing windows on macOS Tahoe

https://noheger.at/blog/2026/01/11/the-struggle-of-resizing-windows-on-macos-tahoe/
654•happosai•3h ago•304 comments

2026 is the year of self-hosting

https://fulghum.io/self-hosting
192•websku•3h ago•127 comments

This game is a single 13 KiB file that runs on Windows, Linux and in the Browser

https://iczelia.net/posts/snake-polyglot/
63•snoofydude•2h ago•19 comments

iCloud Photos Downloader

https://github.com/icloud-photos-downloader/icloud_photos_downloader
275•reconnecting•5h ago•139 comments

I Cannot SSH into My Server Anymore (and That's Fine)

https://soap.coffee/~lthms/posts/i-cannot-ssh-into-my-server-anymore.html
59•TheWiggles•4d ago•20 comments

FUSE is All You Need – Giving agents access to anything via filesystems

https://jakobemmerling.de/posts/fuse-is-all-you-need/
53•jakobem•3h ago•17 comments

Sampling at negative temperature

https://cavendishlabs.org/blog/negative-temperature/
103•ag8•4h ago•38 comments

I'm making a game engine based on dynamic signed distance fields (SDFs) [video]

https://www.youtube.com/watch?v=il-TXbn5iMA
154•imagiro•3d ago•21 comments

I'd tell you a UDP joke…

https://www.codepuns.com/post/805294580859879424/i-would-tell-you-a-udp-joke-but-you-might-not-get
68•redmattred•2h ago•23 comments

Don't fall into the anti-AI hype

https://antirez.com/news/158
535•todsacerdoti•14h ago•697 comments

Elo – A data expression language which compiles to JavaScript, Ruby, and SQL

https://elo-lang.org/
37•ravenical•4d ago•4 comments

The Next Two Years of Software Engineering

https://addyosmani.com/blog/next-two-years/
39•napolux•2h ago•14 comments

Gentoo Linux 2025 Review

https://www.gentoo.org/news/2026/01/05/new-year.html
289•akhuettel•12h ago•141 comments

A set of Idiomatic prod-grade katas for experienced devs transitioning to Go

https://github.com/MedUnes/go-kata
97•medunes•4d ago•12 comments

A 2026 look at three bio-ML opinions I had in 2024

https://www.owlposting.com/p/a-2026-look-at-three-bio-ml-opinions
17•abhishaike•3h ago•1 comments

Insights into Claude Opus 4.5 from Pokémon

https://www.lesswrong.com/posts/u6Lacc7wx4yYkBQ3r/insights-into-claude-opus-4-5-from-pokemon
17•surprisetalk•5d ago•1 comments

Perfectly Replicating Coca Cola [video]

https://www.youtube.com/watch?v=TDkH3EbWTYc
121•HansVanEijsden•3d ago•64 comments

Ask HN: What are you working on? (January 2026)

136•david927•7h ago•451 comments

BYD's cheapest electric cars to have Lidar self-driving tech

https://thedriven.io/2026/01/11/byds-cheapest-electric-cars-to-have-lidar-self-driving-tech/
97•senti_sentient•3h ago•108 comments

Rare Iron Age war trumpet and boar standard found

https://www.bbc.com/news/articles/cr7jvj8d39eo
5•breve•4d ago•0 comments

Erich von Däniken has died

https://daniken.com/en/startseite-english/
34•Kaibeezy•5h ago•56 comments

Poison Fountain

https://rnsaffn.com/poison3/
157•atomic128•7h ago•102 comments

Anthropic: Developing a Claude Code competitor using Claude Code is banned

https://twitter.com/SIGKITTEN/status/2009697031422652461
214•behnamoh•5h ago•135 comments

"Food JPEGs" in Super Smash Bros. & Kirby Air Riders

https://sethmlarson.dev/food-jpegs-in-super-smash-bros-and-kirby-air-riders
253•SethMLarson•5d ago•62 comments

Quake 1 Single-Player Map Design Theories (2001)

https://www.quaddicted.com/webarchive//teamshambler.planetquake.gamespy.com/theories1.html
36•Lammy•18h ago•1 comments

"Scholars Will Call It Nonsense": The Structure of von Däniken's Argument (1987)

https://www.penn.museum/sites/expedition/scholars-will-call-it-nonsense/
49•Kaibeezy•5h ago•6 comments

iMessage-kit is an iMessage SDK for macOS

https://github.com/photon-hq/imessage-kit
18•rsync•2h ago•3 comments

I dumped Windows 11 for Linux, and you should too

https://www.notebookcheck.net/I-dumped-Windows-11-for-Linux-and-you-should-too.1190961.0.html
713•smurda•13h ago•682 comments

C++ std::move doesn't move anything: A deep dive into Value Categories

https://0xghost.dev/blog/std-move-deep-dive/
225•signa11•2d ago•181 comments

Meta announces nuclear energy projects

https://about.fb.com/news/2026/01/meta-nuclear-energy-projects-power-american-ai-leadership/
235•ChrisArchitect•5h ago•244 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•8mo ago

Comments

buildsjets•8mo ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•8mo ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•8mo ago
(2003)
throw0101b•8mo ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•8mo ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•8mo ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•8mo ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•8mo ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•8mo ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•8mo ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/