frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Show HN: Homebrew 6.0.0

https://brew.sh/2026/06/11/homebrew-6.0.0/
549•mikemcquaid•6h ago•133 comments

MiMo Code is now released and open-source

https://mimo.xiaomi.com/mimocode
329•apeters•5h ago•178 comments

Petition to Withdraw Canada's Bill C-22

https://www.ourcommons.ca/petitions/en/Petition/Sign/e-7416
209•hmokiguess•4h ago•75 comments

The RCE that AMD wouldn't fix

https://mrbruh.com/amd2/
145•MrBruh•3h ago•42 comments

Emacs appearances in pop culture

https://ianyepan.github.io/posts/emacs-in-pop-culture/
149•ggcr•1d ago•24 comments

Software Is Made Between Commits

https://zed.dev/blog/introducing-deltadb
127•jeremy_k•3h ago•77 comments

Waymo Premier

https://waymo.com/blog/2026/06/waymo-premier/
93•boulos•3h ago•203 comments

Ear Training Practice Exercises

https://tonedear.com/
30•mattbit•3d ago•15 comments

macOS 27 Beta breaks the ability to boot Asahi Linux

https://www.phoronix.com/news/macOS-27-Beta-Breaks-Asahi
140•josephcsible•2d ago•53 comments

Lines of code got a better publicist

https://curlewis.co.nz/posts/lines-of-code-got-a-better-publicist/
307•RyeCombinator•7h ago•202 comments

Developer gets Half-Life running at 30 FPS on a Nokia N95

https://www.tomshardware.com/video-games/handheld-gaming/developer-gets-half-life-running-at-30-f...
123•ljf•2d ago•35 comments

Open Reproduction of DeepSeek-R1

https://github.com/huggingface/open-r1
159•yogthos•6h ago•15 comments

Pokémon Go Scans Trained the Navigation Tech for Military Drones

https://dronexl.co/2026/06/09/pokemon-go-scans-niantic-vantor-military-drone-navigation/
635•vrganj•13h ago•295 comments

Claude Fable 5: mid-tier results on coding tasks

https://www.endorlabs.com/learn/claude-fable-5-mythos-grade-hype
62•bugvader•4h ago•13 comments

Solar generates more energy in US than coal for first time

https://www.theguardian.com/us-news/2026/jun/11/solar-energy-us-coal
295•neilfrndes•3h ago•131 comments

Discovery of Cold War-era rare Eastern Bloc computers in a German hangar

https://computerhistory.org/stories/explorers-of-the-lost-computers/
61•andrewstuart•4d ago•12 comments

Building agents without harness engineering

https://rajitkhanna.com/agents/
5•rajit•2h ago•0 comments

Who Runs the Ransomware Group 'The Gentlemen?'

https://krebsonsecurity.com/2026/06/who-runs-the-ransomware-group-the-gentlemen/
7•Bender•39m ago•0 comments

Fully autonomous drones have killed human soldiers for the first time

https://www.newscientist.com/article/2529849-fully-autonomous-drones-have-killed-human-soldiers-f...
125•deadgopher•1d ago•92 comments

FPS.cob: A first person shooter in COBOL

https://github.com/icitry/FPS.cob
73•MBCook•4h ago•44 comments

Show HN: Claw Patrol, a security firewall for agents

https://github.com/denoland/clawpatrol
60•rough-sea•2d ago•19 comments

Nextcloud Hub 26 Spring: Built together, designed for the future

https://nextcloud.com/blog/nextcloud-hub26-spring/
107•doener•5h ago•80 comments

SVG-Line: Better Status Bars for Emacs – Charlie Holland's Blog

https://www.chiply.dev/post-svg-line
69•rbanffy•3d ago•4 comments

How Terry Tao became an evangelist for AI in math

https://www.quantamagazine.org/how-terry-tao-became-an-evangelist-for-ai-in-math-20260608/
83•Tomte•3d ago•55 comments

Programming a GBA Game on an iPhone

https://blog.adamledoux.net/posts/2026-06-08-programming-a-gba-game-on-an-iphone.html
24•akkartik•1d ago•4 comments

A new era for software testing

https://antirez.com/news/168
82•Chrisszz•4d ago•24 comments

Anthropic apologizes for invisible Claude Fable guardrails

https://www.theverge.com/ai-artificial-intelligence/948280/anthropic-claude-fable-invisible-disti...
208•rarisma•7h ago•231 comments

Doing nothing at work

https://www.seangoedecke.com/doing-nothing-at-work/
248•Sukram21•3d ago•76 comments

MapComplete: Maps about various topics which you can contribute to

https://mapcomplete.org/
169•GTP•5h ago•37 comments

Queues Don't Fix Overload (2014)

https://ferd.ca/queues-don-t-fix-overload.html
48•locknitpicker•2d ago•26 comments
Open in hackernews

Computational Complexity of Air Travel Planning [pdf] (2003)

http://www.demarcken.org/carl/papers/ITA-software-travel-complexity/ITA-software-travel-complexity.pdf
76•rochoa•1y ago

Comments

buildsjets•1y ago
This is well over 20 years old and is based on pre 9/11 flight data. I would suspect that a lot has changed since then. So proceed with no caution at all.
gwern•1y ago
Since these sorts of things usually only get more and more complex over time, I would guess that it's all still true, but much more so.
throw0101b•1y ago
(2003)
throw0101b•1y ago
The PDF was produced by ITA, which famously used Common Lisp:

* https://en.wikipedia.org/wiki/ITA_Software

From 2001, a message from the same author as the linked paper:

> (Here's an email Carl de Marcken of ITA Software sent to a friend, describing their experiences using Lisp in one of the software industry's most demanding applications.)

* https://www.paulgraham.com/carl.html

Qem•1y ago
Are there any public, open, comprehensive datasets on flights?
dieselerator•1y ago
> Are there any public, open, comprehensive datasets on flights?

Airlines and commercial aviation operators schedule their own flights. That is a dynamic schedulle. So, perhaps there is no "comprehensive data set".

However, FlightAware makes publicly available scheduled and completed flight data over many routes in the USA. You can search by route and get a list of flights.

Flight information includes filed departure time, route of flight, and speed. For completed flights actual time, altitude, and route is shown. For example, a search on the route Dallas/Fort Worth to Austin lists 45 flights.

I hope that helps.

foundart•1y ago
A very interesting dive into, as the title says, the computational complexity of air travel planning. Graph algorithms with lots of complexity added due to the wide variety of fare conditions that airlines have dreamt up over the years.

The article may be from 2003 but I would call it an evergreen. While I imagine some of the details have changed since then, I suspect that the complexity has only grown since then.

foundart•1y ago
It makes me wonder: Would an airline that drastically simplified its fares be more likely to appear in flight search results?

Simplifying the fares would make it less computationally expensive and, in theory, could take fewer steps to answer a flight planning query.

Imagine a flight search planner that, say, fanned out N airline-specific workers when handling a planning query and then displayed to the user whatever results it got back within some time limit. If FooAir had simple fares, the FooAir searcher would likely run faster than searchers for other airlines. Thus it would be more likely to return results for more queries, assuming the deadline is fairly tight because of usability metrics. (People don't tend to stick around waiting for slow results.)

sjburt•1y ago
At least a few years ago (~2014), the fare search was actually nearly instant, but all major airfare search sites added a delay because customers had the impression they were getting a better deal when they had to wait. It seems like the delay has been dialed back lately.
teleforce•1y ago
This is a very popular article that get submitted every now and then (nearly every year) [1].

I think this kind of problem would be a very nice for logic, optimization and constraint programming that probably can be solved with modern tools like Google OR-Tool or Monash University MiniZinc [1],[2],[3].

[1] Past:

https://hn.algolia.com/?query=Computational%20Complexity%20o...

[2] Logic, Optimization, and Constraint Programming: A Fruitful Collaboration - John Hooker - CMU (2023) [video]:

https://www.youtube.com/live/TknN8fCQvRk

[3] Google OR-Tools:

https://developers.google.com/optimization

[4] MiniZinc:

https://www.minizinc.org/