frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Tiny C Compiler

https://bellard.org/tcc/
137•guerrilla•4h ago•60 comments

Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
17•yi_wang•1h ago•3 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
220•valyala•9h ago•41 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
127•surprisetalk•8h ago•135 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
154•mellosouls•11h ago•312 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
893•klaussilveira•1d ago•272 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
49•gnufx•7h ago•51 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
145•vinhnx•12h ago•16 comments

Show HN: Craftplan – Elixir-based micro-ERP for small-scale manufacturers

https://puemos.github.io/craftplan/
13•deofoo•4d ago•1 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
170•AlexeyBrin•14h ago•30 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
82•randycupertino•4h ago•154 comments

First Proof

https://arxiv.org/abs/2602.05192
110•samasblack•11h ago•69 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
278•jesperordrup•19h ago•90 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
61•momciloo•8h ago•11 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
91•thelok•10h ago•20 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
31•mbitsnbites•3d ago•2 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
103•zdw•3d ago•52 comments

IBM Beam Spring: The Ultimate Retro Keyboard

https://www.rs-online.com/designspark/ibm-beam-spring-the-ultimate-retro-keyboard
3•rbanffy•4d ago•0 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
558•theblazehen•3d ago•206 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
8•todsacerdoti•4d ago•2 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
28•languid-photic•4d ago•9 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
106•josephcsible•6h ago•127 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
263•1vuio0pswjnm7•15h ago•434 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
175•valyala•8h ago•166 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
114•onurkanbkrc•13h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
141•videotopia•4d ago•47 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
133•speckx•4d ago•209 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
222•limoce•4d ago•124 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
297•isitcontent•1d ago•39 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
578•todsacerdoti•1d ago•279 comments
Open in hackernews

Guide to making a CHIP-8 emulator (2020)

https://tobiasvl.github.io/blog/write-a-chip-8-emulator/
44•AlexeyBrin•2mo ago

Comments

spit2wind•2mo ago
I've wondered if there's a good "standard" project a person could use to get up to speed on a new language and get an intuitive sense for working with it. For example, plenty of Java programmers can write a working Python program, but it's not "pythonic".

Would writing a CHIP-8 emulator be such a project? It seems non-trivial, yet not too big, the kind of thing that if you implemented it once, implementing it again in another language would be much faster (apart from the language learning).

rootnod3•2mo ago
It's my goto for new languages, but Gameboy instead of Chip8. It covers good parts of new languages when learning them.
ryfilter•2mo ago
Do you happen to have any resources on hand or advice for building a Gameboy emulator? It seems like a very interesting way to learn a new programming language.
anthk•2mo ago
Nice; here there is one made in POSIX AWK:

https://git.luxferre.top/dale-8a/files.html

BTW, kudos for the author for playing Anchorhead too :D. The ZMachine is one of the things I love too among minimal VM's.

Another nice one it's mu808, but sadly it needs some quirky stuff to handle bufferings https://codeberg.org/luxferre/mu808

The author could rewrite in TCL/JimTCL and forget about buffering.

On the software for it (IV0 actually), the offer looks more limited than the CHIP8, but the opcodes and implementation are much easier to understand (no pixels, just raw I/O, even chars). Enough to implement Lunar Lander, some calculator, a Bulls and Cows game and so on.

Altough after trying something like EForth running under Subleq (Muxleq was tons faster), I can say Eforth offers you a much more powerful language having to thinker with Muxleq, altough the IV0 machine (and a few ones such as VTL-02) will run under 6502 based legacy microcomputers, such as the Kim-1 or the Apple1, C64, Apple 2 and so on. With mu808 I still coudln't output strings bigger than 9 chars. With EForth under Muxleq you can run a Sokoban like nothing.

fluffet•2mo ago
Happy to see this :-)

This guy starring my chip-8 implementation was a moment of pride for me. It was buggy but before this guide there wasn't too much material out there that was made for stupid people like me.

It's a great starter project for emulation. You'll realise how all emulators work, and as a bonus, interpreted languages. Really recommend it.

jan_Sate•2mo ago
I've also made my own implementation of CHIP-8 emulator. I was surprised that it only took me a few hours to got it working. I reserved a week for the project.

One thing interesting about making emulator is that, it's all-or-nothing. You can't tell if your implementation's working until you finish it. For my case, I did end up having a few minor bugs, which I promptly fixed and got the whole thing working correctly.

Maybe I should try implementing extensions next, when I've got the time for that. :)

jgwil2•2mo ago
This is great. Another great resource for CHIP-8 is Octo: https://github.com/JohnEarnest/Octo

It's a CHIP-8 emulator with a few extra capabilities and the readme collects a bunch of other resources.