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GitHub Incident with Git Operations, Pull Requests and Actions

https://www.githubstatus.com/incidents/djlmxz2zd0j7
112•gagan2020•49m ago•63 comments

Shipping JPEG XL in Chrome

https://developer.chrome.com/blog/jpeg-xl-in-chrome
307•AshleysBrain•4h ago•176 comments

Why Were Victorian Elites So Effective?

https://worksinprogress.co/issue/the-seven-vices-of-highly-effective-victorians/
27•karakoram•57m ago•35 comments

A font recreated from photographs of classic Commodore 64 keycaps

https://github.com/szabadkai/c64-keyboard-font/
264•sohkamyung•6h ago•47 comments

Nobel Prize in Chemistry 2026 to Henri B. Kagan and Kenso Soai

https://www.nobelprize.org/prizes/chemistry/2026/press-release/
194•sasvari•6h ago•31 comments

Google Playground

https://labs.google/playground
79•trollied•2h ago•54 comments

Show HN: A walkable 3D art history museum built from Wikipedia

https://artmuseum.artfrompixels.com/
69•jasontr•3h ago•38 comments

AI-assisted proof of optimal packing for 11 squares

https://github.com/Queuingtheorydotcom/11SquaresFormalized
27•bluepeter•1h ago•19 comments

Write Like It's 1866: LLMs Relearn Telegraphese

https://fiveminutesforward.com/post/2026-10-04-telegraph-test/
53•Theory42•4h ago•37 comments

Animated ASCII Art for Web Pages

https://ascii.rest/
17•turrini•1h ago•1 comments

Rust's derive often implies inline

https://yossarian.net/til/post/rust-s-derive-often-implies-inline/
76•woodruffw•3d ago•11 comments

Mallet Head Angle

http://www.timberframe-tools.com/tools/mallet-head-angle/
38•frogulis•1d ago•11 comments

How many GPUs is 1M/B/T tokens?

https://cedana.com/resources/tokens-to-gpus/
13•kmavm•21h ago•4 comments

Show HN: Procinsh – A 3D Linux process inspector

https://github.com/akawashiro/procinsh
24•a_kawashiro•3h ago•6 comments

Across the Globe, People Increasingly Say Social Media Is Harming Democracy

https://www.pewresearch.org/global/2026/10/01/across-the-globe-people-increasingly-say-social-med...
17•karakoram•43m ago•4 comments

Anti-Patterns in Software Blogging

https://refactoringenglish.com/blog/anti-patterns-software-blogging/
24•ilreb•2h ago•4 comments

Show HN: AstroHelm – Use your phone camera to aim a telescope or telephoto lens

https://astrohelm.app/
67•HeavenFox•3d ago•16 comments

Strands Decider 2B: a small, open-source, decision model

https://strandsagents.com/blog/introducing-strands-decider/
248•gmays•14h ago•69 comments

Sharing AI progress in mathematics

https://openai.com/index/sharing-ai-progress-in-mathematics/
1124•OfficialTurkey•17h ago•1216 comments

God of War on PSP, recompiled to WebAssembly and running in the browser

https://github.com/snuri00/psp-web-recomp
23•sn001•4h ago•11 comments

House with 15m underground tunnels for sale for 300k

https://www.readingchronicle.co.uk/news/26612080.house-15m-underground-tunnels-sale-300k/
98•librasteve•3h ago•106 comments

SynthID Detector

https://synthid.com/
53•ilreb•1h ago•53 comments

Mistral Large 4

https://mistral.ai/news/mistral-large-4/\
1950•Philpax•1d ago•1166 comments

Wood Tape (2004)

http://gamesbyemail.com/WoodTape/Default.htm
22•NaOH•1d ago•3 comments

ESP32-C3 Adblock

https://github.com/M-Abozaid/esp32-c3-adblock
166•jayhoon•14h ago•63 comments

Tell HN: GitHub refuses to remove cracked copies of my software after a month

451•IvanK_net•21h ago•245 comments

What is Codemode

https://lucumr.pocoo.org/2026/10/6/codemode/
138•Tomte•1d ago•59 comments

Google Playground: Create and play custom games

https://blog.google/innovation-and-ai/technology/ai/playground-experimental-gaming-platform/
79•acossta•3h ago•72 comments

Gallery of Processor Cache Effects (2010)

https://igoro.com/archive/gallery-of-processor-cache-effects/
42•porridgeraisin•2d ago•4 comments

The cost of lies: A Mineserver story

https://www.jeremyreimer.com/rockets-item.lsp?f=true&p=272
167•luu•3d ago•69 comments
Open in hackernews

Flat origami is Turing complete (2023)

https://arxiv.org/abs/2309.07932
40•PaulHoule•1y ago

Comments

gnabgib•1y ago
Related How to Build an Origami Computer (63 points, 2024, 15 comments) https://news.ycombinator.com/item?id=39191627
NooneAtAll3•1y ago
> we prove that flat origami, when viewed as a computational device, is Turing complete, or more specifically P-complete

...aren't those mutually exclusive?

I feel a mix of "those are obviously different complexity levels" and "is it like C pre-processor turing-completeness situation?"

lambdaone•1y ago
My understanding of this is that P-completeness for a problem implies that any problem in P can be transformed into it with a polynomial-time reduction. Deterministic Turing machines (more precisely, the problem of determining the future state of a deterministic Turing machine) are in P.
tromp•1y ago
Not with a polynomial-time reduction though. Quoting from [1]:

> Generically, reductions stronger than polynomial-time reductions are used, since all languages in P (except the empty language and the language of all strings) are P-complete under polynomial-time reductions.

[1] https://en.wikipedia.org/wiki/P-complete

cartoffal•1y ago
Turing completeness and P completeness are completely different things. There is no sense in which P-completeness is a "more specific" version of Turing-completeness.
gitroom•1y ago
Honestly wild how you can get Turing completeness outta folding paper, never thought I'd read that today.
StopDisinfo910•1y ago
That's why I have always prefered Church approach to computation to Turing machines.

The lambda calculus, by its simplicity as just a rewriting language, makes it "obvious" how effective computability emerges from very little.

yorwba•1y ago
The reduction in the article boils down to origami crease patterns simulating rule 110 simulating a cyclic tag system simulating a clockwise Turing machine simulating an arbitrary Turing machine (and specific Turing machines simulating the lambda calculus are known).

Do you think there is an "obvious" way to simulate the lambda calculus using origami crease patterns more directly? For example, a cyclic tag system or even rule 110 configuration simulating the lambda calculus without indirection through Turing machines.

entaloneralie•1y ago
If I may chip in, I wouldn't call it obvious or straight-forward, but multiset rewriting[1] can be implemented in terms of multiplication alone(like in Fractran), and multiplication can be implemented in origami[2], so there might be something there.

[1] https://wiki.xxiivv.com/site/pocket_rewriting

[2] https://wiki.xxiivv.com/site/paper_product.html

PaulHoule
entaloneralie•1y ago
Related: Origami-Constructible Numbers[1] & Folding Primes[2]

[1] https://www.cs.mcgill.ca/~jking/papers/origami.pdf

[2] https://www.pythabacus.com/Origami%20Fractions/folding.htm

•
1y ago
It's a big controversy in CS education, isn't it?

Knuth's Art of Computer Programming was built around assembly language for a fantasy computer which is inspired more or less by the Turing machine (program counter is an index into a program 'state', instructions transform a data 'state' and transition to a different program 'state') whereas Structure and Interpretation of Computer Programs is more inspired by Church.

The pinnacle of undergraduate CS education, I think, is compilers, which is where those approaches are ultimately unified on a practical level (you make a machine that transforms one to the other) but the introductory course for the non-professional programmer or the person who aspires to writing compilers someday is still pretty controversial.

StopDisinfo910•1y ago
> It's a big controversy in CS education, isn't it?

Is it?

I think most people who have heard of the topic are familiar with the Church-Turing thesis and know that both definitions of effective calculability are equivalent.

My preference is mostly a matter of taste I think. I admire how little there is to the lambda calculus definition and how computability somehow emerges through construction and definition (which admittedly are not simple). It nicely shows that you need very little "machinery" to get a powerful computational system.

Turing machines by comparaison seem somewhat contrieved with their infinite tape, head and register even if I realise that in a lot of way they are closer to an actual computer.