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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
185•ColinWright•1h ago•168 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
22•valyala•2h ago•6 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
124•AlexeyBrin•7h ago•24 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
17•valyala•2h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
65•vinhnx•5h ago•9 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
155•alephnerd•2h ago•106 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
833•klaussilveira•22h ago•250 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
119•1vuio0pswjnm7•8h ago•149 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1061•xnx•1d ago•613 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
79•onurkanbkrc•7h ago•5 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•57m ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
489•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•72 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
567•nar001•6h ago•259 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
226•alainrk•6h ago•354 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
40•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
10•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•33 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•82 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
275•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
288•dmpetrov•22h ago•155 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•12 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
557•todsacerdoti•1d ago•269 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
427•ostacke•1d ago•111 comments
Open in hackernews

Show HN: I build a Fantasy NHL app in 3 days with Claude AI

35•recvonline•9mo ago
I am not from North America, and moved there a couple years ago. After being invited to the first fantasy league and seeing the platform they were using, I couldn't bring myself to check it every day. An excel sheet would have been more appealing to use than this.

So I decided to create my own. But on the side? This would take ages. I am very confident with Rust and JavaScript, but it still takes ages to build something like that.

Good prompts, and a few long nights later, and I could create something fun and easy to use.

Have a look: https://fantasy-frontend.fly.dev/

The frontend is in React, the backend in Rust. I deployed both via fly.io. It was so simple and fast, it was shocking.

After it was deployed, I took 2-3 days to refactor everything and made it neat and tidy, so I could possibly open it up for general use with accounts etc.

The first time I built something with the help of AI not just for me.

The biggest help was certainly the UI and styling. I was never good at that. The first draft looked rough. I fed it some screenshots from NHL.com and told the model to "make it look nicer". What you see is I think the 20th iteration of the app, slowly improving, fixing bugs etc. But 90% with the help of AI.

I could have done 98% myself (except the styling part). And after each working iteration, I spend quite some time cleaning up so I can build on top of that.

The beauty? The cleaner, more modular code base saved tokens and made it easier for the model to refactor and understand. Strictly typed (TypeScritp in the frontend, Rust in the backend) helped as well!

Comments

glohbalrob•9mo ago
nice man. setup a domain, post on X, chat with the NHL community.
hirvi74•9mo ago
Nice work! It's better than Yahoo's hellscape I have been forced to suffer for years.

However, my favorite player is not in your app, and I am slightly offended (I'm kidding of course).

Do you plan to add real-time updating of stats? I thought of rolling my own app at one time, and last I checked, the NHL is very particular about their data.

recvonline•9mo ago
I do sort of "real time". At least currently, each refresh of the frontend does a call to the backend, which doesn't have caching implemented yet. So as soon as the NHL returns new data, you will see it.

I haven't encountered any rate limiting. I find it quite fascinating how fast the API is. Sometimes my live stream is lacking a few seconds behind, and my website already has the new score before the stream.

olivermuty•9mo ago
How many tokens/dollars? Curious :)
recvonline•9mo ago
Just the Web UI. So usual subscription price. I used Claude Code previously, but wasn't super satisfied. Also changing files directly gave me more headaches in the past. I want to see the code first, judge it how it looks, and then do the change myself.
airstrike•9mo ago
That fly.io bill bout to skyrocket
recvonline•9mo ago
I am actually on a legacy plan, and they shut down the machine by default if not used. Last month I got a bill of 1.15 USD, which they said I don't have to pay since it's below 5 USD :)
logankeenan•9mo ago
That looks pretty nice and polished! Did you use Claude Code? Also, what are some of the crates you used for your Rust stack? Did you ever consider doing a server side rendered app and no React?
recvonline•9mo ago
Nope, all through their web UI. I used Claude Code once, but it wasted a lot of money for not much better results. So I stick to the web UI for now.

I am using Axum, Tokio, Tracing, SQLX. I am an experienced Rust programmer, so I could always judge what code I am getting, and how to refactor it after. But it saved me writing lots of boiler plate SQL queries etc.

I thought about server side rendering, but have no experience doing it with Rust. So I sticked to the stack I am used to, to ship a bit faster.

Any recommendations on server side rendering crates?

ravish0007•9mo ago
A look at source would be great.
fapi1974•9mo ago
I did something in a similar space and I'm a complete noncoder: www.sgpedge.com

Probably about ten hours, all in.

recvonline•9mo ago
Wow, that's impressive.
mahi_novice•9mo ago
How much it cost?
algo_trader•9mo ago
well done on all the functionality.

a. which llm/IDE do you use?

> The biggest help was certainly the UI and styling

b. the styling seems to be v"stripped down"?!

Did you explicitly prompt for this? Whenever i prompt from some web app i get an initially visually richer style - which becomes difficult to maintain later

recvonline•9mo ago
Claude through the Web, and just normal IDEs (Rust Rover and Zed) without any built in help. Just copy/pasting + adjusting through the Web UI of Claude.

I specifically prompted the UI to be simplistic, component based etc. I also prompted tailwind, so that the LLM doesn't go crazy on hundreds of lines of CSS. Everything generated I can understand and change.