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Powerless F1 drivers frustrated by Bahrain F1 software glitch

https://www.motorsport.com/f1/news/horrible-totally-unacceptable-powerless-f1-drivers-frustrated-...
143•llm_nerd•3h ago•74 comments

Run Qwen 3.8 Flash Next (125B) on consumer hardware (RTX 4090) at 100T/s

https://github.com/Niko1221/Strata
673•snehesht•16h ago•311 comments

In the wake of closure, a digital archive of animated materials appears online

https://filmstories.co.uk/news/tippett-studios-in-the-wake-of-its-closure-a-digital-archive-of-an...
78•rdmuser•8h ago•7 comments

Nearly 200 People Under Observation After Irkutsk Lab Worker Dies from Plague

https://www.themoscowtimes.com/2026/10/02/nearly-200-people-under-observation-after-irkutsk-lab-w...
132•ericmay•2h ago•80 comments

A 40ms Go garbage collector pause caused by swap

https://frn.sh/go-gc/
25•shellpipe•3h ago•6 comments

Infidel goes wild

https://blog.zarfhome.com/2026/10/infidel-goes-wild
104•tobr•1d ago•14 comments

A browser-native classic Visual Basic VB6 IDE

https://wieslawsoltes.github.io/VB6/
139•wiso•10h ago•49 comments

The Tao of Backup

http://www.taobackup.com/index.html
78•vntok•2d ago•15 comments

Turn off Apple Intelligence on macOS 27 and get its disk space back

https://github.com/omlahore/RemoveMacAI
464•privacyisntdead•9h ago•289 comments

Improper redaction reveals Google Data Center water and electricity usage

https://www.1011now.com/2026/09/30/more-questions-than-answers-about-lincolns-google-data-center-...
315•sensanaty•9h ago•427 comments

Self-hosted HTTP tunnels with SSH and Nginx

https://vincent.bernat.ch/en/blog/2026-http-over-ssh
101•renehsz•6h ago•30 comments

Fixed Points and Strike Mandates

https://pvk.ca/Blog/2012/02/19/fixed-points-and-strike-mandates/
7•luu•4d ago•1 comments

Tell HN: Bob Cringely has died

841•paveworld•1d ago•181 comments

Watson Jr. memo about CDC 6600 (1963)

https://www.computerhistory.org/revolution/supercomputers/10/33/62
33•mooreds•1d ago•18 comments

Homa: The end of TCP for AI clusters [video]

https://www.youtube.com/watch?v=eZ8WWZzoaR0
65•signa11•9h ago•30 comments

Xray-core concealed a certificate verification bypass vulnerability

https://github.com/net4people/bbs/issues/672
67•timbill•11h ago•9 comments

Demystifying Tufte's data-ink ratio

https://tuftesrazor.scienceux.org/
24•s4074433•2d ago•6 comments

Show HN: Glashütte Trash Clock – A 30-minute pendulum clock made from trash

https://niklasroy.com/gtc/
177•r0r0•2d ago•26 comments

How to scale intent, quality, and artistry with AI [video]

https://www.youtube.com/watch?v=GLvFTMtw4Jk
70•simonjgreen•20h ago•18 comments

What is going on with ceiling fans

https://mcmansionhell.com/post/829127919552151552/what-is-going-on-with-ceiling-fans
260•colinprince•4d ago•235 comments

Results from the ASIC puzzle

https://blog.janestreet.com/asic-puzzle-results/
81•eru•2d ago•40 comments

Bill Draper has died

https://www.nytimes.com/2026/09/30/technology/william-draper-dead.html
100•bookofjoe•16h ago•28 comments

Show HN: AI search for every photo and every frame of video on macOS

https://github.com/allenv0/SCM
146•allenleee•19h ago•66 comments

Interview with Chicken Scheme Maintainer Sjamaan/Peter Bex

https://alexalejandre.com/interviews/peter-bex/
25•veqq•2d ago•5 comments

Why don't more developers “use the platform”?

https://nolanlawson.com/2026/10/03/why-dont-more-developers-use-the-platform/
288•vinhnx•1d ago•300 comments

A map of every lighthouse

https://mapped.earth/lighthouses/world
178•karakoram•2d ago•76 comments

cp: -r or -R?

https://movq.de/blog/postings/2026-09-30/0/POSTING-en.html
113•zdw•4d ago•103 comments

Page Table Memory Consumption

https://frn.sh/pagetables/
55•shellpipe•4d ago•10 comments

Surely you have ultra-wideband radios on your bins too?

https://sjg.io/writing/binrange-have-you-actually-put-the-bins-out/
142•simonjgreen•1d ago•78 comments

Treachery in the Rodin Museum 3D scan verdict

https://cosmowenman.substack.com/p/rodin-museum-3d-scan-verdict
322•CosmoWenman•1d ago•190 comments
Open in hackernews

Gaussian Splatting Meets ROS2

https://github.com/shadygm/ROSplat
61•shadygm•1y ago

Comments

arijun•1y ago
This page is pretty light on the what and why. I gather it’s using ROS (which I had to look up to confirm means robot operating system) to render Gaussian splatting. And that’s faster than a dedicated GPU renderer? Doesn’t ROS add overhead in the form of message passing?
inhumantsar•1y ago
it's for visualizing a robot's camera data in 3d space
shadygm•1y ago
Hey! Great question, and thanks for taking a look!

The main idea behind ROSplat is to make it easier to send and visualize Gaussians over the network, especially in robotics applications. For instance, imagine you're running a SLAM algorithm on a mobile robot and generating Gaussians as part of the mapping or localization process. With ROSplat, you can stream those Gaussians via ROS messages and visualize them live on another machine. It’s mostly a visualization tool that usess ROS for communication, making it accessible and convenient for robotics engineers and researchers already working within that ecosystem.

Just to clarify, ROSplat isn’t aiming to be faster than state-of-the-art rendering methods. The actual rendering is done with OpenGL, not ROS, so there’s no performance claim there. ROS is just used for the messaging, which does introduce a bit of overhead, but the benefit is in the ease of integration and live data sharing in robotics setups.

Also, I wrote a simple technical report explaining some things in more detail, you can find it in the repo!

Hope that clears things up a bit!

hirako2000•1y ago
Confused here despite the detailed explanation on the user case.

Today generating a static point cloud with gaussians involves:

- offline, far from realtime process to generate spacial information off 2D captures. LiDar captures may help but doesn't drastically cut down the this heavy step. - "train" generate gaussian information off 2D captures and geospatial data.

Unless I'm already referring to an antique flow, or that my RTX GPU is too consumer grade, how would all of this perform on embedded systems to make fast communication of gaussian relevant ?

shadygm•1y ago
There's some algorithms, such as Photo-SLAM and Gaussian Splatting SLAM (although far heavier and slower), that show that it is indeed possible to be able to estimate position and generate Gaussians in real-time. These are definitely still the early days for these techniques tho.

The offline method still generates significantly higher resolution scenes of course, but as time goes on, real-time Gaussian Splatting will become more common and will be close to offline methods.

This means that in the near future, we will be able to generate highly realistic scenes using Gaussian Splats on a smart edge + mobile robot in real-time and pass the splats via ROS onto another device running ROSplat (or other) and perform the visualisation there.

hirako2000•1y ago
OK. Thanks for your projections.

I generate on GPU I can barely fit a large scene on 12GB of memory, and it takes many hours to produce 30k steps gaussians.

I'm sure the tech will evolve, hardware too. We are just 5y away.

I respect you open sourcing your work, it is innovative. Feels like a trophy splash, I suggest putting a link to something substantial, perhaps a page explaining where the tech will land and how this project fits that future, rather than a link to some LinkedIn.

shadygm•
jimmySixDOF•1y ago
So I upload a pre-baked GSplat of the ground state physical space, presumably there is some kind of calibration, then I can navigate the ROS device spatially using the GSplat to reflect position details instead of, or in addition to, actual camera feeds ? Or are they producing the splats somehow on the ROS device with limited camera poses ? Whatever the case may be, I still think the human controller side is where Splats are more useful so add a VR headset into the loop and I think this could open up real opportunities for example spatial minimaps, decoupled points of view, etc.
shadygm•1y ago
Thanks for taking a look!

Just to clarify, ROSplat isn’t generating the Gaussians, it’s not a SLAM algorithm or a reconstruction tool. It’s purely a visualizer that uses ROS for message passing. The idea is that if you already have a system producing Gaussians (either live or precomputed), ROSplat lets you stream and view them in real time (as the ROS messages arrive).

So in your example, yes, you could upload a pre-baked GSplat, calibrate it to the robot’s frame, and use it for navigation or visualization. Or, if your ROS device is running something like SLAM, it can publish Gaussians as it goes. In both cases, ROSplat is just making them available for visualization, nothing more.

And I completely agree with you on your last comment. VR Gaussians are the way to go, I know that a company Varjo is currently working on them. Not sure if there's anything else that's available tho :/

dheera•1y ago
I've actually been pondering using Gaussian splats for localization, I think it could be done. The idea would be looking for the pose that minimizes the MSE in density (rather than feature points or RGB similarity which are both vulnerable to lighting changes)
jimmySixDOF•1y ago
gitroom•1y ago
Nice, these back and forths always remind me how much cool stuff is brewing behind the scenes. Tbh I'd love seeing more live demos of things like this, helps my brain get what's really happening.
shadygm•1y ago
Yeah I agree, lack of visuals sometimes makes it hard to tell what's happening when a field moves as fast as it does in GS. There's a github page called Awesome3DGS [1] that is updated whenever there is a new paper in GS. It helped me a lot when I was getting started.

Most papers also have their own project page that showcases their contributions or demo their project as well (:

[1] https://github.com/MrNeRF/awesome-3D-gaussian-splatting

1y ago
Hey, I appreciate the feedback.

I did not put a LinkedIn link in the post or repo, but I totally get your point about wanting something more substantial to explain the bigger picture.

A lot of the motivation and reasoning behind the project is already included in the technical report PDF attached in the repository, I tried to make it as self-contained as possible for those curious about the background and use cases.

That said, if I find some time, I’ll definitely consider putting together a separate page to outline where I think this kind of tool fits into the broader future of GS and robotics.

Thanks again!

somethingsome•1y ago
Il very curious of that.. My mean training with ~25-30 high quality cameras takes around 20 minutes and some Gb of memory on a single GPU, what is the size of your large scale scenes? I see many possible optimizations to lower that number of Gb and time
markisus•1y ago
I have done a recent proof of concept to generate Gaussian splats from depth cameras in real-time. The intended application is for robotics and teleoperation. I made a post on reddit [1] a while back if you're interested.

I believe the quality of realtime Gaussian splatting will improve with time. The OPs project could help ROS2 users take advantage of those new techniques. Someone might need to make a Gaussian splat video codec to bring down the bandwidth cost of streaming Gaussians.

Another application could be for visualizing your robot inside a pre-built map, or for providing visual models for known objects that the robot needs to interact with. Photometric losses could then be used to optimize the poses of these known objects.

[1] https://www.reddit.com/r/GaussianSplatting/comments/1iyz4si/...

Varjo are good at whatever they do but also check out @gracia_vr [1] they focus on Spalts in XR and playcanvas has supersplat which lets you view immersive mode for 3DGS [2].

[1] https://www.gracia.ai/ [2] https://github.com/playcanvas/supersplat