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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
546•klaussilveira•10h ago•154 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
872•xnx•15h ago•528 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
78•matheusalmeida•1d ago•16 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
188•isitcontent•10h ago•24 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
190•dmpetrov•10h ago•84 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
10•videotopia•3d ago•0 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
298•vecti•12h ago•133 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
347•aktau•16h ago•169 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
73•quibono•4d ago•16 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
344•ostacke•16h ago•90 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
441•todsacerdoti•18h ago•226 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
16•romes•4d ago•2 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
240•eljojo•12h ago•148 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
44•kmm•4d ago•3 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
378•lstoll•16h ago•256 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
5•helloplanets•4d ago•1 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
222•i5heu•13h ago•168 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
97•SerCe•6h ago•80 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
20•gmays•5h ago•3 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
162•limoce•3d ago•83 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
63•phreda4•9h ago•11 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
129•vmatsiiako•15h ago•56 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
40•gfortaine•7h ago•11 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
261•surprisetalk•3d ago•35 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1033•cdrnsf•19h ago•428 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
6•neogoose•2h ago•3 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
56•rescrv•17h ago•19 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
85•antves•1d ago•63 comments

WebView performance significantly slower than PWA

https://issues.chromium.org/issues/40817676
20•denysonique•6h ago•3 comments
Open in hackernews

Ghost in the machine? Legend of the 'haunted' N64 video game cartridge

https://www.bbc.com/future/article/20250501-the-haunted-video-game-that-traumatised-the-web
77•fallinditch•9mo ago

Comments

pxndxx•9mo ago
Inscryption captured the "videogame creepypasta" genre in an actual, pretty good roguelike video game, if you want more of this!
joshu•9mo ago
Inscryption is a towering achievement, especially the frame story. Definitely an example of game as Art
randomtoast•9mo ago
Short Summary:

Ben Drowned is a viral internet horror story (a “creepypasta”) created in 2010 by Alex Hall, who posted under the pseudonym “Jadusable.” The tale revolves around a supposedly haunted Nintendo 64 cartridge of The Legend of Zelda: Majora’s Mask. The cartridge was unlabeled, and when played, exhibited disturbing behavior: reversed music, distorted graphics, and the recurring presence of a statue of Link with a petrified, menacing expression. The in-game ghost was said to be “Ben,” the spirit of a boy who drowned.

Related Wiki Article: https://en.wikipedia.org/wiki/Ben_Drowned

neuroelectron•9mo ago
Pretty creepy. Here's a direct link to the scenes in question:

https://www.youtube.com/watch?v=iGOJmdxdjeA&t=230s

https://www.youtube.com/watch?v=X6D2XCJUJHY&t=65s

The effects are made with N64 ROM hacking in Project64 emulator and video editing.

2OEH8eoCRo0•9mo ago
Are haunted/cursed games a common fear in children? I recall a recurring nightmare where my Sim Town game was corrupted or cursed. Having all of the game rules become inverted was terrifying for some reason.
dafelst•9mo ago
For what it's worth, I experienced the same sort of nightmares, though it typically wasn't a specific game or program, more like the computer being hacked/compromised/haunted.
gs17•9mo ago
I've always had nightmares about technology misbehaving, but I blame it on my childhood Mac being one that would sometimes start up with with the screen inverted, the "happy Mac" icon replaced with a dead sad Mac, and the sound of a car crash. The machine that usually follows specific rules randomly deciding to scare you definitely builds some anxiety.
nekoashide•9mo ago
Ghostbusters on the NES was fear inducing as an 80's kid, then came Resident Evil on the PSX.
MisterTea•9mo ago
Fear inducing through the anxious environment created on purpose by the gameplay itself or the fear that the game would do something super-natural?
MisterTea•9mo ago
As a child I only once remember fearing a machine - the local dry cleaning machine. That thing was a tubular tentacle monster to a child. I feared people a lot more and felt that machines were predictable as they were not biological therefor could not be possessed or haunted. I also have no fears of supernatural beings nor do I have religious inclination to fear a gods/demons/spirits/etc. People are the real monsters.
yazantapuz•9mo ago
Not a game, but where i live, stories of haunted smurfs toys (or clothes!) that killed their owners where pretty popular, and definitily scaried me when i was a child (we had a tiny smurf action figure and a sega genesis cartdrige of the smurfs game)
ThrowawayTestr•9mo ago
Do kids still have urban legends?
gs17•9mo ago
A lot of kids are obsessed with creepypasta-type media and indie horror games. It's not exactly "urban legends" but scary stories are still popular.
rcxdude•9mo ago
They've evolved in the internet age, but the genre seems to still be alive and well.