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France's homegrown open source online office suite

https://github.com/suitenumerique
379•nar001•3h ago•183 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
109•bookofjoe•1h ago•87 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
421•theblazehen•2d ago•152 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
81•AlexeyBrin•5h ago•15 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
28•vinhnx•2h ago•4 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
773•klaussilveira•19h ago•240 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
14•thelok•1h ago•0 comments

First Proof

https://arxiv.org/abs/2602.05192
34•samasblack•1h ago•19 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
50•onurkanbkrc•4h ago•3 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1021•xnx•1d ago•581 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
159•alainrk•4h ago•204 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
160•jesperordrup•9h ago•59 comments

Software Factories and the Agentic Moment

https://factory.strongdm.ai/
11•mellosouls•2h ago•11 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
10•marklit•5d ago•0 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
103•videotopia•4d ago•26 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
17•rbanffy•4d ago•0 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
8•simonw•1h ago•3 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
35•matt_d•4d ago•9 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
152•matheusalmeida•2d ago•42 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
261•isitcontent•19h ago•33 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
275•dmpetrov•20h ago•145 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
15•sandGorgon•2d ago•3 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
545•todsacerdoti•1d ago•263 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
417•ostacke•1d ago•108 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
361•vecti•21h ago•161 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
61•helloplanets•4d ago•65 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
334•eljojo•22h ago•206 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
456•lstoll•1d ago•298 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
371•aktau•1d ago•195 comments

Google staff call for firm to cut ties with ICE

https://www.bbc.com/news/articles/cvgjg98vmzjo
107•tartoran•2h ago•30 comments
Open in hackernews

Ghost in the machine? Legend of the 'haunted' N64 video game cartridge

https://www.bbc.com/future/article/20250501-the-haunted-video-game-that-traumatised-the-web
77•fallinditch•9mo ago

Comments

pxndxx•9mo ago
Inscryption captured the "videogame creepypasta" genre in an actual, pretty good roguelike video game, if you want more of this!
joshu•9mo ago
Inscryption is a towering achievement, especially the frame story. Definitely an example of game as Art
randomtoast•9mo ago
Short Summary:

Ben Drowned is a viral internet horror story (a “creepypasta”) created in 2010 by Alex Hall, who posted under the pseudonym “Jadusable.” The tale revolves around a supposedly haunted Nintendo 64 cartridge of The Legend of Zelda: Majora’s Mask. The cartridge was unlabeled, and when played, exhibited disturbing behavior: reversed music, distorted graphics, and the recurring presence of a statue of Link with a petrified, menacing expression. The in-game ghost was said to be “Ben,” the spirit of a boy who drowned.

Related Wiki Article: https://en.wikipedia.org/wiki/Ben_Drowned

neuroelectron•9mo ago
Pretty creepy. Here's a direct link to the scenes in question:

https://www.youtube.com/watch?v=iGOJmdxdjeA&t=230s

https://www.youtube.com/watch?v=X6D2XCJUJHY&t=65s

The effects are made with N64 ROM hacking in Project64 emulator and video editing.

2OEH8eoCRo0•9mo ago
Are haunted/cursed games a common fear in children? I recall a recurring nightmare where my Sim Town game was corrupted or cursed. Having all of the game rules become inverted was terrifying for some reason.
dafelst•9mo ago
For what it's worth, I experienced the same sort of nightmares, though it typically wasn't a specific game or program, more like the computer being hacked/compromised/haunted.
gs17•9mo ago
I've always had nightmares about technology misbehaving, but I blame it on my childhood Mac being one that would sometimes start up with with the screen inverted, the "happy Mac" icon replaced with a dead sad Mac, and the sound of a car crash. The machine that usually follows specific rules randomly deciding to scare you definitely builds some anxiety.
nekoashide•9mo ago
Ghostbusters on the NES was fear inducing as an 80's kid, then came Resident Evil on the PSX.
MisterTea•9mo ago
Fear inducing through the anxious environment created on purpose by the gameplay itself or the fear that the game would do something super-natural?
MisterTea•9mo ago
As a child I only once remember fearing a machine - the local dry cleaning machine. That thing was a tubular tentacle monster to a child. I feared people a lot more and felt that machines were predictable as they were not biological therefor could not be possessed or haunted. I also have no fears of supernatural beings nor do I have religious inclination to fear a gods/demons/spirits/etc. People are the real monsters.
yazantapuz•9mo ago
Not a game, but where i live, stories of haunted smurfs toys (or clothes!) that killed their owners where pretty popular, and definitily scaried me when i was a child (we had a tiny smurf action figure and a sega genesis cartdrige of the smurfs game)
ThrowawayTestr•9mo ago
Do kids still have urban legends?
gs17•9mo ago
A lot of kids are obsessed with creepypasta-type media and indie horror games. It's not exactly "urban legends" but scary stories are still popular.
rcxdude•9mo ago
They've evolved in the internet age, but the genre seems to still be alive and well.