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EU–INC – One Europe. One Standard. – Pan-European Legal Entity

https://www.eu-inc.org/
307•tilt•2h ago•177 comments

Vibecoding #2

https://matklad.github.io/2026/01/20/vibecoding-2.html
29•ibobev•56m ago•4 comments

SETI@home is in hiberation

https://setiathome.berkeley.edu/
66•keepamovin•3h ago•38 comments

Batmobile: 10-20x Faster CUDA Kernels for Equivariant Graph Neural Networks

https://elliotarledge.com/blog/batmobile
41•ipnon•3d ago•2 comments

Anthropic's original take home assignment open sourced

https://github.com/anthropics/original_performance_takehome
425•myahio•10h ago•207 comments

Stories removed from the Hacker News Front Page, updated in real time

https://github.com/vitoplantamura/HackerNewsRemovals
77•akyuu•1h ago•21 comments

EmuDevz: A game about developing emulators

https://afska.github.io/emudevz/
74•ingve•3d ago•10 comments

A 26,000-year astronomical monument hidden in plain sight (2019)

https://longnow.org/ideas/the-26000-year-astronomical-monument-hidden-in-plain-sight/
509•mkmk•19h ago•98 comments

Hightouch (YC S19) Is Hiring

https://hightouch.com/careers
1•joshwget•1h ago

RSS.Social – the latest and best from small sites across the web

https://rss.social/
131•Curiositry•11h ago•28 comments

Canada Announces Divorce from America

https://charlotteclymer.substack.com/p/canada-announces-divorce-from-america
9•mooreds•17m ago•0 comments

Nukeproof: Manifesto for European Data Sovereignty

https://nukeproof.org/
37•jamesblonde•1h ago•10 comments

RTS for Agents

https://www.getagentcraft.com/
4•summoned•4d ago•0 comments

What Is a PC Compatible?

https://codon.org.uk/~mjg59/blog/p/what-is-a-pc-compatible/
16•edward•5d ago•1 comments

cURL removes bug bounties

https://etn.se/index.php/nyheter/72808-curl-removes-bug-bounties.html
296•jnord•7h ago•164 comments

The percentage of Show HN posts is increasing, but their scores are decreasing

https://snubi.net/posts/Show-HN/
127•plastic041•6h ago•96 comments

200 MB RAM FreeBSD Desktop

https://vermaden.wordpress.com/2026/01/18/200-mb-ram-freebsd-desktop/
129•vermaden•3d ago•105 comments

The challenges of soft delete

https://atlas9.dev/blog/soft-delete.html
203•buchanae•16h ago•114 comments

Libbbf: Bound Book Format, A high-performance container for comics and manga

https://github.com/ef1500/libbbf
77•zdw•9h ago•41 comments

Show HN: Mastra 1.0, open-source JavaScript agent framework from the Gatsby devs

https://github.com/mastra-ai/mastra
185•calcsam•21h ago•56 comments

Hypnosis with Aphantasia

https://aphantasia.com/article/stories/hypnosis-with-aphantasia
22•danhite•3d ago•25 comments

Europe has a lot to learn from Mark Carney

https://www.newstatesman.com/world/americas/north-america/us/2026/01/europe-has-a-lot-to-learn-fr...
5•robtherobber•16m ago•0 comments

Instabridge has acquired Nova Launcher

https://novalauncher.com/nova-is-here-to-stay
225•KORraN•18h ago•151 comments

IPv6 is not insecure because it lacks a NAT

https://www.johnmaguire.me/blog/ipv6-is-not-insecure-because-it-lacks-nat/
226•johnmaguire•18h ago•334 comments

Which AI Lies Best? A game theory classic designed by John Nash

https://so-long-sucker.vercel.app/
147•lout332•15h ago•67 comments

Unconventional PostgreSQL Optimizations

https://hakibenita.com/postgresql-unconventional-optimizations
387•haki•23h ago•61 comments

The GDB JIT Interface

https://bernsteinbear.com/blog/gdb-jit/
55•surprisetalk•4d ago•8 comments

The Unix Pipe Card Game

https://punkx.org/unix-pipe-game/
233•kykeonaut•20h ago•73 comments

California is free of drought for the first time in 25 years

https://www.latimes.com/california/story/2026-01-09/california-has-no-areas-of-dryness-first-time...
412•thnaks•15h ago•208 comments

Are arrays functions?

https://futhark-lang.org/blog/2026-01-16-are-arrays-functions.html
149•todsacerdoti•2d ago•105 comments
Open in hackernews

Show HN: US Routing – Python library for fast local routing in the US

https://github.com/ivanbelenky/us-routing
114•ivanbelenky•8mo ago

Comments

dmitrygr•8mo ago
Routing library, having nothing to do with Google or Google maps.
ivanbelenky•8mo ago
does that account for 1% of gmaps functionality?
simonw•8mo ago
From poking around in the source code I found this 282M SQLite database:

  wget https://services.arcgis.com/xOi1kZaI0eWDREZv/arcgis/rest/services/NTAD_North_American_Roads/FeatureServer/replicafilescache/NTAD_North_American_Roads_3862439624850511818.geodatabase
I can't figure out how to read it though. I get this error:

  Connection to NTAD_North_American_Roads_3862439624850511818.geodatabase failed check: no such module: VSRS
As far as I can tell VSRS is a proprietary Esri thing.
ivanbelenky•8mo ago
"This NTAD dataset is a work of the United States government as defined in 17 U.S.C. § 101 and as such are not protected by any U.S. copyrights. This work is available for unrestricted public use."

I based my work on this, maybe the link is out, thx for testing. The dataset has already been consumed and collapsed into a smaller graph representation.

Centigonal•8mo ago
if you follow the link in the github readme, there are a few other download options for the dataset, like CSV or shapefile
jdelman•8mo ago
It's kinda nice to see a non-AI project on here.
zeckalpha•8mo ago
Graph traversal is a classical AI problem. See Ch. 3 from AIMA: https://aima.cs.berkeley.edu/index.html

I assume you mean non-LLM.

OutOfHere•8mo ago
Graph transformers, using the same technology as in LLMs, have been a topic of research for many years, also for routing problems. So yes, it is non-LLM, but they could still have a lot in common.
svcphr•8mo ago
Nice. Very light-weight compared to proper local routers like Graphhopper, OSRM, etc., which can be overkill for simple tasks. Although the 'routing' here is nx.shortest_path, which is just Dijkstra, so pretty slow compared to other easy to implement routing algorithms (even just bi-directional Dijkstra or A*... although contraction hierarchies would be huge gain here since edge weights are fixed). Also not sure why readme describes it as an approximation? Dijkstra is guaranteed to return lowest cost path. Maybe approximation because assuming free-flow, or if the NAR dataset is incomplete?
ivanbelenky•8mo ago
Thx for the heads up on optimizations available. The “Approximations” comment does not apply to the shortest path calculation, but rather to the distances and upper bound times estimations. This is the consequence of enabling routing for points that dont exist as nodes (closest node approximation).
shoo•8mo ago
> Although the 'routing' here is nx.shortest_path, which is just Dijkstra, so pretty slow compared to other easy to implement routing algorithms

networkx has advantages of being popular, well-documented, pure python (less hassle to maintain) with code that is easy to read and modify. but, one big downside of being pure python means that it also has fundamentally poor performance: it can't use a cpu efficiently, the way the graphs are represented also means it can't use memory, memory bandwidth or cache efficiently either.

orthogonally from switching the search algorithm, one quick way to potentially get a large speedup is try swapping out networkx for rustworkx (or any other graph library with python bindings that has native implementations of data structures and graph algorithms)

another thing to check would be to avoid storing auxiliary node/edge attributes in the graph that aren't necessary during search, so that cache and memory bandwidth can be focused on node indices and edge weights.

I went down a rabbit hole playing around with this some years ago (using Cython not rust). Relatively simple things like "store the graph in an array-oriented way (CSC/CSR sparse matrix format or similar)" and "eliminate all memory allocation and pure python code from the Dijkstra search, replace it with simple C code using indices into preallocated arrays" gets you pretty far. It is possible to get further performance increases by reviewing and tweaking the search code to avoid unnecessary branches, investigating variants of the priority queue used to maintain partial paths by path distance (i found switching the heap queue from a binary tree to a 4-ary tree gave a 30% reduction in running time), seeing if the nodes of the graph can be reindexed so that nodes with similar indices are spatially similar and more likely to be in cache (another 30% or so reduction in running time from Hilbert curve ordering). Some of this will be quite problem and data dependent and not necessarily a good tradeoff for other graphs. All up I got around a 30x speedup vs baseline networkx for dijkstra searches to compute path distances to all nodes from a few source nodes on a street network graph with 3.6m nodes & 3.8m edges (big enough not to fit in L3 cache for the CPU i was running experiments with).

karussell•8mo ago
What does light-weight mean in this case? Less data? Ease of installation?
CamperBob2•8mo ago
Edit: thanks very much for the suggestions, especially adding the Python version to the uv command line. I totally missed that, and that totally fixed it. Apologies for the OT tech support derailment.

--------------

Question for those familiar with uv. US Routing apparently requires a very specific Python version (3.11 and nothing else), but my system has Python 3.10.9 installed at the moment and I'd rather not upgrade the global version just now. My understanding from reading a lot of uv evangelism on HN and elsewhere is that uv fixes this type of dilemma. But, having just tried to use it to install this package, it's just giving me the same old Python version errors:

    C:\devel\us-routing-master\us_routing>uv venv
    Using CPython 3.10.9 interpreter at: c:\WinPython-31090
    \python-3.10.9.amd64\python.exe
    Creating virtual environment at: .venv
    Activate with: .venv\Scripts\activate

    C:\devel\us-routing-master\us_routing>.venv\Scripts\activate

    (us_routing) C:\devel\us-routing-master\us_routing>uv pip     
    install us-routing

    x No solution found when resolving dependencies:
    `-> Because the current Python version (3.10.9) does not 
    satisfy Python>=3.11,<3.12 and us-routing==0.1.0
    depends on Python>=3.11,<3.12, we can conclude that us-    
    routing==0.1.0 cannot be used.
    And because only us-routing==0.1.0 is available and you 
    require us-routing, we can conclude that your
    requirements are unsatisfiable.
Am I misunderstanding the whole uv thing, or just doing something wrong? Or is us-routing somehow incompatible with it?
zerocrates•8mo ago
You just created a venv but didn't change the Python version.

I imagine you'd want:

uv venv --python 3.11

thelastbender12•8mo ago
You need to request a specific python version compatible with this project. Give `uv venv --python 3.11` a try.

https://docs.astral.sh/uv/pip/environments/

ivanbelenky•8mo ago
This is a project I did not maintain much for the past few months, but recently I migrated many other codebases to be uv managed, and I find this optimal for many reasons. Happy to receive contributions and fix the quite strict requirements I set. That would probably be the faster way.
nighthawk454•8mo ago
By the looks of things, uv is telling you it’s creating a venv with Python 3.10.9 still. Since you didn’t specify you wanted another version, it probably defaulted to the first available system version.

What you want is `uv venv —python 3.11` to create a virtual environment with Python 3.11 without messing up your global system env. This should also install a portable version of Python 3.11 if needed (which it will be since you don’t have it).

https://docs.astral.sh/uv/pip/environments/#creating-a-virtu...

mrlatinos•8mo ago
This library can use any version of Python 3.11, which you can install alongside your existing 3.10.9 without changing your global python version. I don't typically work in Windows so the codeblock below is AI generated, but follows the path I would normally take - manage installed python versions using pyenv, changing the python version only for this directory via .python_version, and then creating uv environment using that.

``` :: Step 1: Install pyenv-win (make sure Git is installed) git clone https://github.com/pyenv-win/pyenv-win.git "$env:USERPROFILE\.pyenv"

:: Step 2: Add pyenv to PATH (run or add to your profile) $env:PYENV = "$env:USERPROFILE\.pyenv\pyenv-win" $env:PATH += ";$env:PYENV\bin;$env:PYENV\shims"

:: Step 3: Restart your terminal or reload environment if needed :: (you can paste the above $env:... lines again after restart)

:: Step 4: Install Python 3.11 pyenv install 3.11.9

:: Step 5: Set the local Python version for your project folder cd C:\devel\us-routing-master\us_routing pyenv local 3.11.9

:: Step 6: Verify correct Python is selected pyenv which python # should point to 3.11.x

:: Step 7: Create uv environment using Python 3.11 uv venv .venv --python "$(pyenv which python)"

:: Step 8: Activate the environment .venv\Scripts\activate

:: Step 9: Install your package uv pip install us-routing ```

pyenv is a great way to have many versions of Python installed, whether or not your global is mapped to the latest. You don't even need to set the local .python_version.. you could just do `uv venv .venv --python=python3.11`

protocolture•8mo ago
Came here to complain about US Telcos being willing to do anything other than enabling dynamic routing.

Glad to see this is for roads.

VladVladikoff•8mo ago
Does it work for shorter distances? within a city from one business to another address?
ivanbelenky•8mo ago
it can be extended arbitrary given the proper dataset. For the current default settings, road class covers everything below 3. This translates to

FREEWAY = 1 # Freeway (Multi-lane, controlled access)

PP_TH = 2 # Primary Provincial/Territorial highway

SP_TH_MA = 3 # Secondary Provincial/territorial highway/ municipal arterial

MC_USP_TH = 4 # Municipal collector/Unpaved secondary provincial/territorial highway

LS_WR = 5 # Local street/ winter road

3 was the sweetspot. The dataset can be explored here in case you want to get an intuition on detail level. https://geodata.bts.gov/datasets/usdot::north-american-roads...

culopatin•8mo ago
I’d love to see if I could assist in adding road type filters such as avoid multi lane highways for example
ivanbelenky•8mo ago
Contributions are welcomee!!
django-john•8mo ago
Nice. Clean and lightweight compared to full routing stacks like OSRM or Graphhopper, which can be a bit much for smaller/local tasks. Curious why the README calls it an "approximation" though — Dijkstra gives exact shortest paths unless you're simplifying inputs. Maybe that's referring to free-flow assumptions or limitations in the underlying network data? Still, cool to see a focused US-only tool.
schemathings•8mo ago
The feature I always wish for with nav software is 'go back the same way'.
dbatten•8mo ago
If you find this interesting, definitely consider checking out contraction hierarchies. One of the early algorithms used by mapping software to enable calculating fastest routes between any pair of places. It's exact, and it's orders of magnitude faster than graph search algorithms like Dijkstra.

This webpage has a very intuitive graphical explanation of how it works: https://www.mjt.me.uk/posts/contraction-hierarchies/

(I had the joy of implementing this in Python with OSM data a few years ago. Planning a three hour car trip with software I wrote and having it come back with the same path recommended by Google Maps in a matter of milliseconds was a very rewarding feeling.)