frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
175•ColinWright•1h ago•157 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
557•todsacerdoti•1d ago•269 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
29•surprisetalk•1h ago•40 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
124•AlexeyBrin•7h ago•24 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
20•valyala•2h ago•7 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
152•alephnerd•2h ago•104 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
16•valyala•2h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
65•vinhnx•5h ago•9 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
831•klaussilveira•22h ago•250 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
117•1vuio0pswjnm7•8h ago•147 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1060•xnx•1d ago•612 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
79•onurkanbkrc•7h ago•5 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•55m ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
486•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•72 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
567•nar001•6h ago•258 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
225•alainrk•6h ago•353 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
39•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
8•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•32 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•82 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
274•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
287•dmpetrov•22h ago•155 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments
Open in hackernews

Garbage collection of object storage at scale

https://www.warpstream.com/blog/taking-out-the-trash-garbage-collection-of-object-storage-at-massive-scale
96•ko_pivot•9mo ago

Comments

juancn•8mo ago
Another possible mechanism for doing GC at scale (a variation on Asynchronous Reconciliation in the article) in some file/object store, is doing a probabilistic mark and sweep using bloom filters.

The mark phase can be done in parallel building many bloom filters for the files/objects found.

Then the bloom filters are merged (or'ed together essentially) and then a parallel sweep phase can use the bloom filter to answer the question: is this file/object live?

The bloom filter then answers either "No" with 100% certainty or "Maybe" with some probability p that depends on the parameters used for the bitset and the hash function family.

cogman10•8mo ago
What does the bloom filter solve?

The expensive portion of the mark and sweep for the object store is the mark phase, not the storage of what's been marked. 100s, 1000s, or even millions of live objects wouldn't hardly take any space to keep in a remembered set.

On the other hand, querying the S3 bucket to list those 1M objects would be expensive no matter how you store the results.

But this does tickle my brain. Perhaps something akin to the generational hypotheses can be applied? Maybe it's the case that very old, very young, or very untouched objects are more likely to be garbage than not. If there's some way to divide the objects up and only look at objects whose are in "probably need to be collected" regions, then you could do minor fast sweeps semi frequently and schedule more expensive "really delete untracked stuff" infrequently.

Cicero22•8mo ago
I was thinking they could use something like cloudwatch events, or something, to trigger sweeps and significantly reduce scheduled sweeps.

They could even use cost allocation tags to predict if a bucket or group of buckets should be scanned if it's growing unexpectedly. Cost isn't a perfect metric but there's definitely signal there.

juancn•8mo ago
Building the set of used files or objects (which is what mark does in a mark/sweep).

Sometimes it's too expensive to mark in place, even if it's a bit that you need to write to disk and keeping a set of references may be prohibitive (or the structure holding the references is mostly/effectively immutable).

If it's all memory and mutable it doesn't (normally) really matter, but when it's not, you ideally would have some mechanism to move the code to where the data is, rather than stream the data to where the compute is (it is really wasteful for large scale data processing).

In any case, you would not be moving/scanning the files themselves, but the metadata is what you want to read for the mark phase.

The article if I understood correctly implies that the files and the metadata of the files (Kafka queues and so on) are separate, so presumably, the metadata is much much smaller than the data itself, but still potentially large.

For example if you had a large scale content addressed store (think a massive version of git's blob storage), you typically add to something like that and keep a few mutable root references to start your GC from to seed a mark/sweep.

Following the git example, the roots would be the branches, tags and reflogs, and the metadata you scan the transitive closur of the trees that are reachable from those (simplifying a bit) but not the file blobs themselves.

I use git as an example because a a CAS lends itself very well to large scale distributed systems because you can reason about it as an immutable data structure, but you can still change it effectively with sane semantics.

donavanm•8mo ago
If you like big beautiful storage and probabilistic structures check out https://www.usenix.org/conference/osdi14/technical-sessions/.... The coho data folks ended up in AWS S3 a few years later.
juancn•8mo ago
Thanks! I hadn't seen it and it may come handy!
deathanatos•8mo ago
> Why Not Just Use a Bucket Policy?

I've heard these words so many times, it's refreshing to see someone dig into why bucket policies aren't a cure-all.

As for "Why not use synchronous deletion?" — regarding the pitfall there, what about a WAL? I.e., you WAL the deletions you want to perform into an object in the object store, perform the deletions, and then delete the WAL. If you crash and find a WAL file, you repeat the delete commands contained in the WAL.

(I've used this to handle this problem where some of the deletions are mixed: i.e., some in an object store, some in a SQL DB, etc. The object store is essentially being used as strongly consistent storage.)

(Perhaps this is essentially the same as your "delayed queue"? All I've got is an object store though, not a queue, and it's pretty useful hammer.)

telotortium•8mo ago
> HN Disclaimer: WarpStream sells a drop-in replacement for Apache Kafka built directly on-top of object storage.

First time I’ve seen one of these. That’s actually a better way to advertise your product than putting it at the end.

hencq•8mo ago
Yes, though I think they meant to say disclosure instead of disclaimer.
siscia•8mo ago
What I see working extremely well, arguably in a setting where cost was not really an issue was a much simpler approach.

Keep compacting files at some regular cadence `t` and keep a bucket policy to delete files older than `t+delta+buffer`.

Then have an alarm for files older than `t+buffer`