frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

The New Skill in AI Is Not Prompting, It's Context Engineering

https://www.philschmid.de/context-engineering
133•robotswantdata•1h ago•41 comments

I write type-safe generic data structures in C

https://danielchasehooper.com/posts/typechecked-generic-c-data-structures/
172•todsacerdoti•5h ago•59 comments

The hidden JTAG in a Qualcomm/Snapdragon device’s USB port

https://www.linaro.org/blog/hidden-jtag-qualcomm-snapdragon-usb/
71•denysvitali•3h ago•14 comments

There are no new ideas in AI only new datasets

https://blog.jxmo.io/p/there-are-no-new-ideas-in-ai-only
222•bilsbie•7h ago•123 comments

They don't make 'em like that any more: Sony DTC-700 audio DAT player/recorder

https://kevinboone.me/dtc-700.html
56•naves•4h ago•37 comments

The Original LZEXE (A.K.A. Kosinski) Compressor Source Code Has Been Released

https://clownacy.wordpress.com/2025/05/24/the-original-lzexe-a-k-a-kosinski-compressor-source-code-has-been-released/
18•elvis70•2h ago•3 comments

Show HN: TokenDagger – A tokenizer faster than OpenAI's Tiktoken

https://github.com/M4THYOU/TokenDagger
226•matthewolfe•9h ago•61 comments

End of an Era

https://www.erasmatazz.com/personal/self/end-of-an-era.html
20•marcusestes•2h ago•3 comments

Show HN: New Ensō – first public beta

https://untested.sonnet.io/notes/new-enso-first-public-beta/
199•rpastuszak•11h ago•77 comments

Xfinity using WiFi signals in your house to detect motion

https://www.xfinity.com/support/articles/wifi-motion
134•bearsyankees•3h ago•93 comments

Creating fair dice from random objects

https://arstechnica.com/science/2025/05/your-next-gaming-dice-could-be-shaped-like-a-dragon-or-armadillo/
6•epipolar•2d ago•0 comments

The provenance memory model for C

https://gustedt.wordpress.com/2025/06/30/the-provenance-memory-model-for-c/
190•HexDecOctBin•12h ago•96 comments

Ask HN: What Are You Working On? (June 2025)

345•david927•1d ago•1073 comments

Donkey Kong Country 2 and Open Bus

https://jsgroth.dev/blog/posts/dkc2-open-bus/
173•colejohnson66•7h ago•41 comments

Entropy of a Mixture

https://cgad.ski/blog/entropy-of-a-mixture.html
6•cgadski•52m ago•1 comments

14.ai (YC W24) hiring founding engineers in SF to build a Zendesk alternative

https://14.ai/careers
1•michaelfester•5h ago

The Plot of the Phantom, a text adventure that took 40 years to finish

https://scottandrew.com/blog/2025/06/you-can-now-play-plot-of-the-phantom-the-text-adventure-game/
168•SeenNotHeard•3d ago•33 comments

Ask HN: What's the 2025 stack for a self-hosted photo library with local AI?

109•jamesxv7•3h ago•54 comments

Show HN: We're two coffee nerds who built an AI app to track beans and recipes

https://beanbook.app
23•rokeyzhang•3h ago•10 comments

Datadog's $65M/year customer mystery solved

https://blog.pragmaticengineer.com/datadog-65m-year-customer-mystery/
79•thunderbong•3h ago•18 comments

Jacobi Ellipsoid

https://en.wikipedia.org/wiki/Jacobi_ellipsoid
12•perihelions•2d ago•2 comments

Ask HN: 80s electronics book club; anyone remember this illustrator?

18•codpiece•2d ago•16 comments

Researching LED Displays for the Time Circuits

https://www.partsnotincluded.com/researching-time-circuit-led-displays/
15•edent•3d ago•7 comments

CertMate – SSL Certificate Management System

https://github.com/fabriziosalmi/certmate
7•indigodaddy•1h ago•0 comments

Cloud-forming isoprene and terpenes from crops may drastically improve climate

https://www.smithsonianmag.com/science-nature/scientists-are-just-beginning-to-understand-how-life-makes-clouds-and-their-discoveries-may-drastically-improve-climate-science-180986872/
37•gsf_emergency_2•8h ago•28 comments

Printegrated Circuits: Merging 3D Printing and Electronics

https://spectrum.ieee.org/3d-printing-smart-objects
59•rbanffy•10h ago•21 comments

Asynchronous Error Handling Is Hard

https://parallelprogrammer.substack.com/p/asynchronous-error-handling-is-hard
29•hedgehog•1d ago•21 comments

Reverse Engineering Vercel's BotID

https://www.nullpt.rs/reversing-botid
79•hazebooth•9h ago•12 comments

Auth for B2B SaaS: it's not like auth for consumer software

https://tesseral.com/blog/b2b-auth-isnt-that-similar-to-b2c-auth
67•noleary•6h ago•35 comments

New proof dramatically compresses space needed for computation

https://www.scientificamerican.com/article/new-proof-dramatically-compresses-space-needed-for-computation/
164•baruchel•3d ago•89 comments
Open in hackernews

Sierpiński Triangle? In My Bitwise and?

https://lcamtuf.substack.com/p/sierpinski-triangle-in-my-bitwise
217•guiambros•1mo ago

Comments

jcul•1mo ago
I can't dismiss the cookie popup on this page. After rejecting or accepting cookies it reloads and reappears.

Apologies for a comment not related to the content, but it makes it difficult to read the article on mobile.

jcul•1mo ago
Really interesting, and surprising article though!
IceDane•1mo ago
Same problem here. Firefox on Android.
Jolter•1mo ago
Same. Safari on iPhone.
adrian_b•1mo ago
This might be a Firefox problem.

I have never seen it before, but today I have seen it in 3 or 4 sites linked from HN.

What has worked for me is to click "Accept all", then, after the pop-up reappears, click "Only necessary", which makes the pop-up disappear.

Clicking "Only necessary" without clicking before that "Accept all" has not worked. Likewise, clicking multiple times one of those options has not worked.

jrockway•1mo ago
Substack is kind of a weird site, but this newsletter in particular is worth subscribing to and getting in your email.
peterburkimsher•1mo ago
Wolfram did a lot of research into cellular automata, and the Sierpinski Triangle kept showing up there too:

https://www.wolframscience.com/nks/

GuB-42•1mo ago
This one in particular: https://en.wikipedia.org/wiki/Rule_90
jesuslop•1mo ago
You get those also doing a Pascal triangle mod 2, so a xor. Is a zoom-out fractal as oposed to Mandelbrot set.
anthk•1mo ago
True. pas.f in Forth

    : .r u.r ;
    : position  ( row -- )  cr  33 swap 2 *  - spaces  ;
    : pas ( 0 ... 0 -- 0 ... 0 )    0 >r begin
    over + >r  dup 0= until
    begin  r> dup while  dup 4 .r  repeat  ;
    : pass  ( -- )    0 1 0    18 0 ?do  dup position  >r  pas  r>  1+  loop      drop  ;
    : pax  ( 0 ... 0 -- )  drop begin 0= until ;
    : pascal  ( -- )  pass pax ;

    pascal
    cr
The same mod2:

    : .r u.r ;
    : position  ( row -- )  cr  33 swap 2 *  - spaces  ;
    : pas ( 0 ... 0 -- 0 ... 0 )    0 >r begin
     over + >r  dup 0= until
     begin  r> dup while  dup 2 mod 4 .r  repeat  ;
    : pass  ( -- )    0 1 0    18 0 ?do  dup position  >r  pas  r>  1+  loop     drop  ;
    : pax  ( 0 ... 0 -- )  drop begin 0= until ;
    : pascal  ( -- )  pass pax ;

    pascal
    cr
A Forth for people in a hurry:

     git clone https://github.com/howerj/subleq
     cd subleq
     sed -i 's,0 constant opt.control,1 constant opt.control,g' subleq.fth
     gmake subleq
     ./subleq subleq.dec < subleq.fth > new.dec
     ./subleq new.dec < pas.f
kragen•1mo ago
Output from `cr pascal` in GForth:

                                    1
                                  1   1
                                1   0   1
                              1   1   1   1
                            1   0   0   0   1
                          1   1   0   0   1   1
                        1   0   1   0   1   0   1
                      1   1   1   1   1   1   1   1
                    1   0   0   0   0   0   0   0   1
                  1   1   0   0   0   0   0   0   1   1
                1   0   1   0   0   0   0   0   1   0   1
              1   1   1   1   0   0   0   0   1   1   1   1
            1   0   0   0   1   0   0   0   1   0   0   0   1
          1   1   0   0   1   1   0   0   1   1   0   0   1   1
        1   0   1   0   1   0   1   0   1   0   1   0   1   0   1
      1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1
    1   0   0   0   0   0   0   0   0   0   0   0   0   0   0   0   1
   1   1   0   0   0   0   0   0   0   0   0   0   0   0   0   0   1   1 ok
By changing `4 .r` to `bl + dup dup dup emit emit emit emit` I get this:

                                      !!!!
                                    !!!!!!!!
                                  !!!!    !!!!
                                !!!!!!!!!!!!!!!!
                              !!!!            !!!!
                            !!!!!!!!        !!!!!!!!
                          !!!!    !!!!    !!!!    !!!!
                        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
                      !!!!                            !!!!
                    !!!!!!!!                        !!!!!!!!
                  !!!!    !!!!                    !!!!    !!!!
                !!!!!!!!!!!!!!!!                !!!!!!!!!!!!!!!!
              !!!!            !!!!            !!!!            !!!!
            !!!!!!!!        !!!!!!!!        !!!!!!!!        !!!!!!!!
          !!!!    !!!!    !!!!    !!!!    !!!!    !!!!    !!!!    !!!!
        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
      !!!!                                                            !!!!
    !!!!!!!!                                                        !!!!!!!! ok
But this is not using bitwise AND, just the Pascal's triangle approach. (Interestingly, you can reformulate that as a neighborhood-2 2-state 1-dimensional cellular automaton pretty easily; it occurs in a couple of different guises in Wolfram's catalog.)

Here's an ASCII-art version that uses AND as Michał describes:

    32 value size  : line cr size 0 do dup i and if bl else [char] # then dup emit emit loop drop ;
    : pasand size 0 do i line loop ;                                                           
Running `pasand` then yields this:

    ################################################################
    ##  ##  ##  ##  ##  ##  ##  ##  ##  ##  ##  ##  ##  ##  ##  ##  
    ####    ####    ####    ####    ####    ####    ####    ####    
    ##      ##      ##      ##      ##      ##      ##      ##      
    ########        ########        ########        ########        
    ##  ##          ##  ##          ##  ##          ##  ##          
    ####            ####            ####            ####            
    ##              ##              ##              ##              
    ################                ################                
    ##  ##  ##  ##                  ##  ##  ##  ##                  
    ####    ####                    ####    ####                    
    ##      ##                      ##      ##                      
    ########                        ########                        
    ##  ##                          ##  ##                          
    ####                            ####                            
    ##                              ##                              
    ################################                                
    ##  ##  ##  ##  ##  ##  ##  ##                                  
    ####    ####    ####    ####                                    
    ##      ##      ##      ##                                      
    ########        ########                                        
    ##  ##          ##  ##                                          
    ####            ####                                            
    ##              ##                                              
    ################                                                
    ##  ##  ##  ##                                                  
    ####    ####                                                    
    ##      ##                                                      
    ########                                                        
    ##  ##                                                          
    ####                                                            
    ##                                                               ok
anthk•1mo ago
Straight from the blog, too, from C to Forth:

   : sier cr 32 0 do 32 0 do i j and if ."   " else ." * " then loop cr loop ;
   sier

Output from eforth/subleq (with do...loop set in the config):

    * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 
    *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   
    * *     * *     * *     * *     * *     * *     * *     * *     
    *       *       *       *       *       *       *       *       
    * * * *         * * * *         * * * *         * * * *         
    *   *           *   *           *   *           *   *           
    * *             * *             * *             * *             
    *               *               *               *               
    * * * * * * * *                 * * * * * * * *                 
    *   *   *   *                   *   *   *   *                   
    * *     * *                     * *     * *                     
    *       *                       *       *                       
    * * * *                         * * * *                         
    *   *                           *   *                           
    * *                             * *                             
    *                               *                               
    * * * * * * * * * * * * * * * *                                 
    *   *   *   *   *   *   *   *                                   
    * *     * *     * *     * *                                     
    *       *       *       *                                       
    * * * *         * * * *                                         
    *   *           *   *                                           
    * *             * *                                             
    *               *                                               
    * * * * * * * *                                                 
    *   *   *   *                                                   
    * *     * *                                                     
    *       *                                                       
    * * * *                                                         
    *   *                                                           
    * *                                                             
    *                                                               
     ok
     ok
kragen•1mo ago
That looks nicer than my version. But you should put the `cr` before the inner loop, not after it. That way you can remove the `cr` before the outer loop.
animal531•1mo ago
Nothing much to do with your great post, but I almost REALLY liked that first pyramid, but the last line being off threw me visually, so I had to straighten it out:

                                    1
                                  1   1
                                1   0   1
                              1   1   1   1
                            1   0   0   0   1
                          1   1   0   0   1   1
                        1   0   1   0   1   0   1
                      1   1   1   1   1   1   1   1
                    1   0   0   0   0   0   0   0   1
                  1   1   0   0   0   0   0   0   1   1
                1   0   1   0   0   0   0   0   1   0   1
              1   1   1   1   0   0   0   0   1   1   1   1
            1   0   0   0   1   0   0   0   1   0   0   0   1
          1   1   0   0   1   1   0   0   1   1   0   0   1   1
        1   0   1   0   1   0   1   0   1   0   1   0   1   0   1
      1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1
    1   0   0   0   0   0   0   0   0   0   0   0   0   0   0   0   1
  1   1   0   0   0   0   0   0   0   0   0   0   0   0   0   0   1   1
dvt•1mo ago
Just a heads up, all (binary?) logical operators produce fractals. This is pretty well-known[1].

[1] https://icefractal.com/articles/bitwise-fractals/

wang_li•1mo ago
The change rate in binary notation is fractal.
Timwi•1mo ago
Ask yourself why you added the “pretty well-known” phrase, and consider xkcd 1053.
marginalia_nu•1mo ago
It would be interesting to see how this generalizes to other bases.

Base 3 has nearly 20,000 operators, of which 729 are commutative.

dvt•1mo ago
Yeah, I'm pretty sure as long as you have symmetry somewhere (e.g. a commutative operation), you'll get self-similar patterns.
eru•1mo ago
That's more or less, because binary numbers are already fractal.
zX41ZdbW•1mo ago
Sierpinski also sounds nice in music. Examples here: https://github.com/ClickHouse/NoiSQL
gjm11•1mo ago
Here's a possibly-too-highbrow explanation to complement the nice simple one in the OP.

"As everyone knows", you get a Sierpinski triangle by taking the entries in Pascal's triangle mod 2. That is, taking binomial coefficients mod 2.

Now, here's a cute theorem about binomial coefficients and prime numbers: for any prime p, the number of powers of p dividing (n choose r) equals the number of carries when you write r and n-r in base p and add them up.

For instance, (16 choose 8) is a multiple of 9 but not of 27. 8 in base 3 is 22; when you add 22+22 in base 3, you have carries out of the units and threes digits.

OK. So, now, suppose you look at (x+y choose x) mod 2. This will be 1 exactly when no 2s divide it; i.e., when no carries occur when adding x and y in binary; i.e., when x and y never have 1-bits in the same place; i.e., when x AND y (bitwise) is zero.

And that's exactly what OP found!

coderatlarge•1mo ago
i really love the result you quote about the carries. do you know where it has been applied by any chance?
gjm11•1mo ago
I don't know of applications offhand, sorry. For me it's in the "appreciated for its own sake" category :-).
coderatlarge•1mo ago
i can see that for sure. do you have a reference by any chance? chatgpt hallucinates various references given the result. knuth’s “concrete mathematics” might have it.
gjm11•1mo ago
I don't know whether it's in Concrete Mathematics, but perhaps https://en.wikipedia.org/wiki/Kummer%27s_theorem will do?

(That page has a link to another beautiful theorem with a similar feel, Lucas's theorem: if p is prime, then (n choose r) mod p is the product of the (n_i choose r_i) where n_i and r_i are corresponding digits of n and r when written in base p.)

gjm11•1mo ago
I checked: the result is in Concrete Mathematics, as exercise 5.36, but there is no attribution to Kummer there.

Incidentally, I found the name of the theorem (and the Wikipedia page about it) using a new kind of tool called a "search engine". It's a bit like asking ChatGPT except that it hardly ever hallucinates. You should try it! :-)

svat•1mo ago
For what it's worth: Concrete Mathematics does have an attribution to Kummer — it's just that the credits are given separately in Appendix C, "Credits for Exercises", where on page 634, next to 5.36 (the exercise number you mentioned), you can find "Kummer [230, p. 116]" and [230] (on page 621, in Appendix B, "Bibliography") gives the full citation:

> E. E. Kummer, “Über die Ergänzungssätze zu den allgemeinen Reciprocitätsgesetzen,” Journal für die reine und angewandte Mathematik 44 (1852), 93–146. Reprinted in his Collected Papers, volume 1, 485–538.

Also, the answer to exercise 5.36 says “See [226] for extensions of this result to generalized binomial coefficients” and [226] (on page 620) is:

> Donald E. Knuth and Herbert S. Wilf, “The power of a prime that divides a generalized binomial coefficient,” Journal für die reine und angewandte Mathematik 396 (1989), 212–219

which of course begins (https://www2.math.upenn.edu/~wilf/website/dm36.pdf) by citing Kummer. (Looks like the authors published in the same journal as Kummer, 137 years later!)

gjm11•1mo ago
Oh, good catch! I hadn't noticed they had a separate credits-for-exercises section.

I did notice that ex 5.36 references a paper of Knuth & Wilf, but references aren't transitive :-).

coderatlarge•1mo ago
thank you for your help in tracking this down! i will check it out…
coderatlarge•1mo ago
thank you! what an excellent and delightful related result as well :)
ethan_smith•1mo ago
This elegantly explains why (x & y) == 0 produces Sierpinski triangles: it's equivalent to checking whether (x+y choose x) mod 2 equals 1, directly connecting bitwise operations to binomial coefficients.
tomrod•1mo ago
I prefer mine au naturale 3-adic.

https://m.youtube.com/watch?v=tRaq4aYPzCc

Just kidding. This was a fun read.

kragen•1mo ago
The 31-byte demo "Klappquadrat" by T$ is based on this phenomenon; I wrote a page about how it works a few years ago, including a working Python2 reimplementation with Numpy: http://canonical.org/~kragen/demo/klappquadrat.html

I should probably update that page to explain how to use objdump correctly to disassemble MS-DOG .COM files.

If you like making fractal patterns with bitwise arithmetic, you'll probably love http://canonical.org/~kragen/sw/dev3/trama. Especially if you like stack machines too. The page is entirely in Spanish (except for an epilepsy safety warning) but I suspect that's unlikely to be a problem in practice.

userbinator•1mo ago
Sierpinski triangles are definitely a common sight in demoscene productions, to the point that they're acceptable in the smaller sizes, but others will think you're not good enough if that's all you do for a 64k or above entry.
marvinborner•1mo ago
Very cool! This basically encodes a quad-tree of bits where every except one quadrant of each subquadrant recurses on the parent quad-tree.

The corresponding equivalent of functional programming would be Church bits in a functional quad-tree encoding \s.(s TL TR BL BR). Then, the Sierpinski triangle can be written as (Y \fs.(s f f f #f)), where #f is the Church bit \tf.f!

Rendering proof: https://lambda-screen.marvinborner.de/?term=ERoc0CrbYIA%3D

zabzonk•1mo ago
I draw these with paper and pen when I am extremely bored in meetings.
susam•1mo ago
I’d like to share some little demos here.

Bitwise XOR modulo T: https://susam.net/fxyt.html#XYxTN1srN255pTN1sqD

Bitwise AND modulo T: https://susam.net/fxyt.html#XYaTN1srN255pTN1sqN0

Bitwise OR modulo T: https://susam.net/fxyt.html#XYoTN1srN255pTN1sqDN0S

Where T is the time coordinate. Origin for X, Y coordinates is at the bottom left corner of the canvas.

You can pause the animation anytime by clicking the ‘■’ button and then step through the T coordinate using the ‘«’ and ‘»’ buttons.

kragen•1mo ago
Gorgeous!
msarnoff•1mo ago
Munching squares!
ttoinou•1mo ago
Thank you for sharing. The third one has some kind of trippy 3d effect in the first seconds
Recursing•1mo ago
Shadertoy link: https://www.shadertoy.com/view/MllcW2

And, xor, and or are red, green and blue

anyfoo•1mo ago
Ah. Is that why LFSRs (linear feedback shift registers) and specifically PRBS generators (pseudo-random binary sequences) produce Sierpinski triangles as well?

PRBS sequences are well-known, well-used "pseudo-random" sequences that are, for example, used to (non-cryptographically!) scramble data links, or to just test them (Bit Error Rate).

I made my own PRBS generator, and was surprised that visualizing its output, it was full of Sierpinski triangles of various sizes.

Even fully knowing and honoring that they have no cryptographic properties, it didn't feel very "pseudo-random" to me.

modeless•1mo ago
Try this one liner pasted into a Unix shell:

  cc -w -xc -std=c89 -<<<'main(c){int r;for(r=32;r;)printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}'&&./a.*
It used to be cooler back when compilers supported weird K&R style C by default. I got it under 100 characters back then, and the C part was just 73 characters. This version is a bit longer but works with modern clang. The 73-character K&R C version that you can still compile today with GCC is:

  main(c,r){for(r=32;r;)printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
Terr_•1mo ago
Instructions unclear, machine rooted. :p
modeless•1mo ago
Hey, at least it's not doing `curl | bash` like some people's installers do. It's only 109 characters, you can review that right? :-P
eru•1mo ago
For all I know, the whole thing might just be a very convoluted call to curl?
MaxGripe•1mo ago
Sierpinski pirated it from Razor 1911 :)
lenerdenator•1mo ago
It's more likely than you think.
ChuckMcM•1mo ago
Y'all would really like https://www.gathering4gardner.org/ :-)

I tend to like lcamtuf's Electronics entries a bit better (I'm an EE after all) but I find he has a great way of explaining things.

msephton•1mo ago
I first saw these sorts of bitwise logic patterns at https://twitter.com/aemkei/status/1378106731386040322 (2021)
fiforpg•1mo ago
> the magic is the positional numeral system

— of course. In the same way the (standard) Cantor set consists of precisely those numbers from the interval [0,1] that can be represented using only 0 and 2 in their ternary expansion (repeated 2 is allowed, as in 1 = 0.2222...). If self-similar fractals can be conveniently represented in positional number systems, it is because the latter are self-similar.

pacaro•1mo ago
There are so many ways to produce sierpinski gaskets.

It you specify n points and the pick a new point at random, then iteratively randomly select (uniformly) one of the original n points and move the next point to the mid point of the current point and the selected point. Coloring those points generates a sierpinski triangle or tetrahedron or whatever the n-1 dimensional triangle is called

linschn•1mo ago
That's called a simplex :)

The same as in the simplex algorithm to solve linear programming problems.

CrazyStat•1mo ago
I programmed this on my TI-83 back in the day and spent many hours watching it generate triangles during boring classes.

You can generate many other fractals (e.g. fern shapes) in a similar way, though the transformations are more complicated than “move halfway to selected point”.

deadfoxygrandpa•1mo ago
yes, those are called iterated function systems (IFS) fractals
tikili•1mo ago
Munching squares: https://tiki.li/show/#cod=VYxLCoAwDET3PcWsFWql4s7D1Fo/oBZqkf...
immibis•1mo ago
basically, whenever a shape contains 3 connected couples of itself, you get a deformed Sierpinski triangle.
gitroom•1mo ago
been down the bitwise fractal rabbit hole more times than i can count and honestly, i never get tired of these patterns - you think people start seeing shapes like this everywhere after a while or is that just me
tpoacher•1mo ago
I reached a similar result when researching all possible "binary subpixel" configurations that would give a pixel its fuzzy value. Arranging the configurations in ascending order row-wise for one pixel and column-wise for the other, performing an intersection between the two pixels, and plotting against their resulting fuzzy value results in a sierpinski triangle.

(if interested, see fig 4.3, page 126 of my thesis, here: https://ora.ox.ac.uk/objects/uuid:dc352697-c804-4257-8aec-08...)

Cool stuff. Especially the bottom right panel, you might not have expected that kind of symmetry in the intersection when looking at the individual components.