frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Netbird – Open Source Zero Trust Networking

https://netbird.io/
319•l1am0•4h ago•105 comments

What I learned building an opinionated and minimal coding agent

https://mariozechner.at/posts/2025-11-30-pi-coding-agent/
122•SatvikBeri•4h ago•34 comments

How to Scale a System from 0 to 10M+ Users

https://blog.algomaster.io/p/scaling-a-system-from-0-to-10-million-users
58•olayiwoladekoya•2h ago•22 comments

The Book of PF, 4th edition

https://nostarch.com/book-of-pf-4th-edition
109•0x54MUR41•6h ago•22 comments

Mobile carriers can get your GPS location

https://an.dywa.ng/carrier-gnss.html
734•cbeuw•20h ago•436 comments

Sometimes your job is to stay the hell out of the way

https://randsinrepose.com/archives/sometimes-your-job-is-to-stay-the-hell-out-of-the-way/
95•ohjeez•4d ago•74 comments

Reliable 25 Gigabit Ethernet via Thunderbolt

https://kohlschuetter.github.io/blog/posts/2026/01/27/tb25/
57•kohlschuetter•4d ago•38 comments

Amiga Unix (Amix)

https://www.amigaunix.com/doku.php/home
21•donatj•2h ago•9 comments

List animals until failure

https://rose.systems/animalist/
191•l1n•12h ago•105 comments

FOSDEM 2026 – Open-Source Conference in Brussels – Day#1 Recap

https://gyptazy.com/blog/fosdem-2026-opensource-conference-brussels/
24•yannick2k•3h ago•6 comments

The history of C# and TypeScript with Anders Hejlsberg [video]

https://www.youtube.com/watch?v=uMqx8NNT4xY
99•doppp•4d ago•60 comments

VisualJJ – Jujutsu in Visual Studio Code

https://www.visualjj.com/
39•demail•3d ago•12 comments

In praise of –dry-run

https://henrikwarne.com/2026/01/31/in-praise-of-dry-run/
209•ingve•17h ago•112 comments

MicroPythonOS graphical operating system delivers Android-like user experience

https://www.cnx-software.com/2026/01/29/micropythonos-graphical-operating-system-delivers-android...
11•mikece•2d ago•3 comments

Pg_tracing: Distributed Tracing for PostgreSQL

https://github.com/DataDog/pg_tracing
89•tanelpoder•3d ago•12 comments

Cells use 'bioelectricity' to coordinate and make group decisions

https://www.quantamagazine.org/cells-use-bioelectricity-to-coordinate-and-make-group-decisions-20...
87•marojejian•13h ago•38 comments

A web server on a single floppy disk

http://floppy.ddns.net/
12•ActionRetro•3d ago•1 comments

Generative AI and Wikipedia editing: What we learned in 2025

https://wikiedu.org/blog/2026/01/29/generative-ai-and-wikipedia-editing-what-we-learned-in-2025/
179•ColinWright•16h ago•74 comments

Opentrees.org (2024)

https://opentrees.org/#pos=1/-37.8/145
102•surprisetalk•4d ago•11 comments

Coffee as a staining agent substitute in electron microscopy

https://phys.org/news/2026-01-coffee-agent-substitute-electron-microscopy.html
26•PaulHoule•2d ago•15 comments

Outsourcing thinking

https://erikjohannes.no/posts/20260130-outsourcing-thinking/index.html
173•todsacerdoti•16h ago•163 comments

Autonomous cars, drones cheerfully obey prompt injection by road sign

https://www.theregister.com/2026/01/30/road_sign_hijack_ai/
104•breve•17h ago•86 comments

Drawings of the elements of CMS detector, in the style of Leonardo da Vinci

https://cds.cern.ch/record/1157741/
38•nill0•3d ago•8 comments

Scientist who helped eradicate smallpox dies at age 89

https://www.scientificamerican.com/article/smallpox-eradication-champion-william-foege-dies-at-89/
248•CrossVR•4d ago•72 comments

EV-1 for Lease (1996)

https://www.loe.org/shows/shows.html?programID=96-P13-00047#feature4
42•1970-01-01•2d ago•18 comments

Nvidia's 10-year effort to make the Shield TV the most updated Android device

https://arstechnica.com/gadgets/2026/01/inside-nvidias-10-year-effort-to-make-the-shield-tv-the-m...
181•qmr•22h ago•149 comments

Data Processing Benchmark Featuring Rust, Go, Swift, Zig, Julia etc.

https://github.com/zupat/related_post_gen
110•behnamoh•17h ago•63 comments

Nonograms: a practical guide with interactive examples

https://lab174.com/blog/202601-nonograms/
55•merelysounds•4d ago•17 comments

Nintendo DS code editor and scriptable game engine

https://crl.io/ds-game-engine/
147•Antibabelic•19h ago•36 comments

Sparse File LRU Cache

http://ternarysearch.blogspot.com/2026/01/sparse-file-lru-cache.html
40•paladin314159•12h ago•11 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•8mo ago

Comments

tonyarkles•8mo ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•8mo ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•8mo ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•8mo ago
Indeed. Thanks, I stand corrected.
tonyarkles•8mo ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•8mo ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•8mo ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•8mo ago
Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•8mo ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•8mo ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•8mo ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.
phkahler•8mo ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•8mo ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•8mo ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•8mo ago
and this post isn't even about vertex coloring
DannyBee•8mo ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.