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What an unprocessed photo looks like

https://maurycyz.com/misc/raw_photo/
639•zdw•4h ago•147 comments

You can make up HTML tags

https://maurycyz.com/misc/make-up-tags/
27•todsacerdoti•41m ago•6 comments

Unity's Mono problem: Why your C# code runs slower than it should

https://marekfiser.com/blog/mono-vs-dot-net-in-unity/
121•iliketrains•5h ago•59 comments

62 years in the making: NYC's newest water tunnel nears the finish line

https://ny1.com/nyc/all-boroughs/news/2025/11/09/water--dep--tunnels-
80•eatonphil•4h ago•41 comments

Spherical Cow

https://lib.rs/crates/spherical-cow
60•Natfan•4h ago•5 comments

Stepping down as Mockito maintainer after 10 years

https://github.com/mockito/mockito/issues/3777
228•saikatsg•7h ago•132 comments

MongoBleed Explained Simply

https://bigdata.2minutestreaming.com/p/mongobleed-explained-simply
114•todsacerdoti•6h ago•40 comments

PySDR: A Guide to SDR and DSP Using Python

https://pysdr.org/content/intro.html
136•kklisura•7h ago•6 comments

Slaughtering Competition Problems with Quantifier Elimination (2021)

https://grossack.site/2021/12/22/qe-competition.html
37•todsacerdoti•4h ago•0 comments

Growing up in “404 Not Found”: China's nuclear city in the Gobi Desert

https://substack.com/inbox/post/182743659
711•Vincent_Yan404•20h ago•308 comments

Researchers Discover Molecular Difference in Autistic Brains

https://medicine.yale.edu/news-article/molecular-difference-in-autistic-brains/
65•amichail•5h ago•50 comments

Why I Disappeared – My week with minimal internet in a remote island chain

https://www.kenklippenstein.com/p/why-i-disappeared
52•eh_why_not•5h ago•35 comments

Building a macOS app to know when my Mac is thermal throttling

https://stanislas.blog/2025/12/macos-thermal-throttling-app/
242•angristan•15h ago•105 comments

Show HN: My app just won best iOS Japanese learning tool of 2025 award (blog)

https://skerritt.blog/best-japanese-learning-tools-2025-award-show/
56•wahnfrieden•3h ago•11 comments

Fast Cvvdp Implementation in C

https://github.com/halidecx/fcvvdp
15•todsacerdoti•3h ago•1 comments

Learn computer graphics from scratch and for free

https://www.scratchapixel.com
206•theusus•16h ago•26 comments

Writing non-English languages with a QWERTY keyboard

https://altgr-weur.eu/altgr-intl.html
15•tokai•4d ago•8 comments

Remembering Lou Gerstner

https://newsroom.ibm.com/2025-12-28-Remembering-Lou-Gerstner
75•thm•8h ago•33 comments

Time in C++: Inter-Clock Conversions, Epochs, and Durations

https://www.sandordargo.com/blog/2025/12/24/clocks-part-5-conversions
29•ibobev•2d ago•6 comments

Doublespeak: In-Context Representation Hijacking

https://mentaleap.ai/doublespeak/
56•surprisetalk•6d ago•5 comments

How to Complain (2024)

https://outerproduct.net/trivial/2024-03-25_complain.html
34•ysangkok•4h ago•2 comments

Finding Jingle Town: Debugging an N64 Game Without Symbols

https://blog.chrislewis.au/finding-jingle-town-debugging-an-n64-game-without-symbols/
6•knackers•5d ago•0 comments

No, it's not a battleship

https://www.navalgazing.net/No-its-not
98•hermitcrab•7h ago•120 comments

Self-hosting is being enshittified

https://troubled.engineer/posts/selfhosting-in-2025/
24•StrLght•1h ago•16 comments

Dolphin Progress Report: Release 2512

https://dolphin-emu.org/blog/2025/12/22/dolphin-progress-report-release-2512/
89•akyuu•5h ago•8 comments

One year of keeping a tada list

https://www.ducktyped.org/p/one-year-of-keeping-a-tada-list
235•egonschiele•6d ago•70 comments

Show HN: Phantas – A browser-based binaural strobe engine (Web Audio API)

https://phantas.io
22•AphantaZach•6h ago•8 comments

Calendar

https://neatnik.net/calendar/?year=2026
977•twapi•22h ago•116 comments

2D Signed Distance Functions

https://iquilezles.org/articles/distfunctions2d/
95•nickswalker•4d ago•12 comments

Intermission: Battle Pulses

https://acoup.blog/2025/12/18/intermission-battle-pulses/
9•Khaine•2d ago•1 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•7mo ago

Comments

tonyarkles•7mo ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•7mo ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•7mo ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•7mo ago
Indeed. Thanks, I stand corrected.
tonyarkles•7mo ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•7mo ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•7mo ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•7mo ago
Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•7mo ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•7mo ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•7mo ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.
phkahler•7mo ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•7mo ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•7mo ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•7mo ago
and this post isn't even about vertex coloring
DannyBee•7mo ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.