frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Newgrounds.com – A community of games, music, and art

https://www.newgrounds.com/
292•azhenley•11h ago•80 comments

Court agrees with EFF: Utah's VPN law demands a technical impossibility

https://www.eff.org/deeplinks/2026/10/court-agrees-eff-utahs-vpn-law-demands-technical-impossibility
678•hn_acker•1d ago•326 comments

Apple Pass Designer

https://developer.apple.com/pass-designer/
454•soheilpro•17h ago•282 comments

An Update on Orion for Linux and Windows

https://blog.kagi.com/update-orion-linux-windows
90•pentagrama•7h ago•42 comments

Mike Tomlin spent 12 years building a Minecraft city

https://www.nytimes.com/athletic/7648198/2026/10/01/mike-tomlin-minecraft-nfl-coach/
515•CoryOndrejka•1d ago•119 comments

Cloudflare OHTTP gateway

https://blog.cloudflare.com/announcing-cloudflare-ohttp-gateway/
104•est•9h ago•31 comments

Great Question (YC W21) Is Hiring Product Engineers in Canada (Remote)

https://www.ycombinator.com/companies/great-question/jobs/agEqBYD-product-engineer-ai-full-stack
1•nedwin•50m ago

GitHub's new dashboard experience now the default

https://github.blog/changelog/2026-10-01-new-dashboard-experience-now-the-default/
39•vanyauhalin•2h ago•51 comments

A 12-year sequence of telescope images of a star and four planets orbiting

https://bsky.app/profile/theplanetaryguy.com/post/3mwucf5ert22f
313•mariuz•1d ago•58 comments

Show HN: Germany's new sovereign AI model Kolibri

https://tej.as/blog/aleph-alpha-kolibri
10•tejaskumar__•2h ago•1 comments

Show HN: Offrun – manage every coding agent from one workspace

https://offrun.dev/
14•arunbhatia•4h ago•5 comments

Loss of cell identity drives human aging: Two new papers

https://erictopol.substack.com/p/loss-of-cell-identity-drives-human
282•bookofjoe•1d ago•97 comments

The Forgetful CPU (Linux on M4)

https://yuka.dev/blog-2026-10-02-linux-m4.html
239•signa11•22h ago•159 comments

From the creator of Redis; run LLM locally with ds4

https://dwarfstar.sh/
273•fibo•18h ago•70 comments

FLUX 3 Image

https://bfl.ai/models/flux-3-image
369•minimaxir•1d ago•79 comments

Greg Kroah-Hartman – Security in the LLM Age [video]

https://www.youtube.com/watch?v=NnV_cWeoo5Q
260•usernomdeguerre•1d ago•87 comments

Make Tmux the OS

https://matduggan.com/what-does-my-dream-os-ui-look-like/
78•weaksauce•17h ago•41 comments

With most information hidden, the game Stratego had stumped AI until now

https://arstechnica.com/science/2026/10/ai-finally-beat-the-best-stratego-player-in-history-and-d...
235•PaulHoule•22h ago•114 comments

Scientists invent underwater umbrellas to protect coral reefs

https://gizmodo.com/scientists-invent-underwater-umbrellas-to-protect-coral-reefs-and-it-appears-...
16•giuliomagnifico•1d ago•7 comments

Extra Big Ass Intelligence

https://www.extrabigassintelligence.com/
337•34679•9h ago•72 comments

Muse Gadgets

https://gadgets.muse.ai
207•anant•17h ago•92 comments

Show HN: Giving Opus 5.5 a simulated paint canvas

https://stillwet.art/
297•alstonite•1d ago•95 comments

Sites in ChatGPT

https://chatgpt.com/features/sites/
298•polvi•1d ago•276 comments

One month coding with GLM 5.3 Flash

https://wagtail.org/blog/one-month-on-glm-53-flash/
175•ThibWeb•21h ago•134 comments

Updates to Full Disk Access in macOS

https://developer.apple.com/news/?id=p6zjojqw
222•notfirstpost•17h ago•149 comments

The Legend of von Neumann (1973) [pdf]

https://gwern.net/doc/math/1973-halmos.pdf
291•suopspaces•23h ago•160 comments

Venice’s failed war against Constantinople led to the first bond market

https://bigthink.com/books/a-fabulous-debt/
135•RickJWagner•23h ago•39 comments

The Nintendo 64 Partner-N64 Development Kit

https://www.behindthecode.ca/partner-n64pc-dev-kit/
51•paulgerhardt•17h ago•12 comments

More like SC-Forth-thousand, am I right?

https://www.leadedsolder.com/2026/10/01/rc2026-10-sg1000-forth-port.html
13•stevekemp•1d ago•1 comments

Billions of triangles redux

https://zeux.io/2026/09/30/billions-of-triangles-redux/
49•ibobev•2d ago•1 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•1y ago

Comments

tonyarkles•1y ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•1y ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•1y ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•1y ago
Indeed. Thanks, I stand corrected.
tonyarkles•1y ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•1y ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•1y ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•1y ago
phkahler•1y ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•1y ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•1y ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•1y ago
and this post isn't even about vertex coloring
DannyBee•1y ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.

Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•1y ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•1y ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•1y ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.