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Monosketch

https://monosketch.io/
342•penguin_booze•4h ago•61 comments

Zed editor switching graphics lib from blade to wgpu

https://github.com/zed-industries/zed/pull/46758
189•jpeeler•3h ago•132 comments

Open Source Is Not About You (2018)

https://gist.github.com/richhickey/1563cddea1002958f96e7ba9519972d9
95•doubleg•2h ago•47 comments

Green’s Dictionary of Slang - Five hundred years of the vulgar tongue

https://greensdictofslang.com/
49•mxfh•5d ago•11 comments

Faster Than Dijkstra?

https://systemsapproach.org/2026/02/09/faster-than-dijkstra/
37•drbruced•3d ago•11 comments

Resizing windows on macOS Tahoe – the saga continues

https://noheger.at/blog/2026/02/12/resizing-windows-on-macos-tahoe-the-saga-continues/
752•erickhill•17h ago•391 comments

An open replacement for the IBM 3174 Establishment Controller

https://github.com/lowobservable/oec
12•bri3d•5d ago•2 comments

Apple, fix my keyboard before the timer ends or I'm leaving iPhone

https://ios-countdown.win/
286•ozzyphantom•2h ago•206 comments

I ditched OpenClaw and built a more secure AI agent (Blink and Mac Mini)

https://coder.com/blog/why-i-ditched-openclaw-and-built-a-more-secure-ai-agent-on-blink-mac-mini
11•ericpaulsen•1h ago•1 comments

MMAcevedo aka Lena by qntm

https://qntm.org/mmacevedo
220•stickynotememo•11h ago•125 comments

GPT‑5.3‑Codex‑Spark

https://openai.com/index/introducing-gpt-5-3-codex-spark/
828•meetpateltech•22h ago•362 comments

Implementing Auto Tiling with Just 5 Tiles

https://www.kyledunbar.dev/2026/02/05/Implementing-auto-tiling-with-just-5-tiles.html
44•todsacerdoti•5d ago•8 comments

Gemini 3 Deep Think

https://blog.google/innovation-and-ai/models-and-research/gemini-models/gemini-3-deep-think/
972•tosh•1d ago•643 comments

MinIO repository is no longer maintained

https://github.com/minio/minio/commit/7aac2a2c5b7c882e68c1ce017d8256be2feea27f
387•psvmcc•9h ago•262 comments

Gauntlet AI (YC S17) train you to master building with AI, give you $200k+ job

http://qualify.gauntletAI.com
1•austenallred•4h ago

Cache Monet

https://cachemonet.com
96•keepamovin•5d ago•29 comments

Advanced Aerial Robotics Made Simple

https://www.drehmflight.com
65•jacquesm•5d ago•9 comments

Tell HN: Ralph Giles has died (Xiph.org| Rust@Mozilla | Ghostscript)

404•ffworld•18h ago•19 comments

I spent two days gigging at RentAHuman and didn't make a single cent

https://www.wired.com/story/i-tried-rentahuman-ai-agents-hired-me-to-hype-their-ai-startups/
18•speckx•52m ago•7 comments

An AI agent published a hit piece on me

https://theshamblog.com/an-ai-agent-published-a-hit-piece-on-me/
2112•scottshambaugh•1d ago•864 comments

We interfaced single-threaded C++ with multi-threaded Rust

https://antithesis.com/blog/2026/rust_cpp/
82•lukastyrychtr•6d ago•7 comments

Particle Lenia

https://znah.net/lenia/
45•memalign•4d ago•1 comments

AWS Adds support for nested virtualization

https://github.com/aws/aws-sdk-go-v2/commit/3dca5e45d5ad05460b93410087833cbaa624754e
265•sitole•16h ago•100 comments

Apocalypse no: how almost everything we thought we knew about the Maya is wrong

https://www.theguardian.com/news/2026/feb/12/apocalypse-no-how-almost-everything-we-thought-we-kn...
34•speckx•2h ago•10 comments

Polis: Open-source platform for large-scale civic deliberation

https://pol.is/home2
304•mefengl•22h ago•114 comments

CSS-Doodle

https://css-doodle.com/
73•dsego•9h ago•6 comments

Improving 15 LLMs at Coding in One Afternoon. Only the Harness Changed

http://blog.can.ac/2026/02/12/the-harness-problem/
752•kachapopopow•1d ago•271 comments

What Drives Stock Market Returns?

https://outlookzen.com/2018/10/27/where-do-stock-market-returns-come-from/
19•whack•1h ago•17 comments

Beginning fully autonomous operations with the 6th-generation Waymo driver

https://waymo.com/blog/2026/02/ro-on-6th-gen-waymo-driver
260•ra7•1d ago•331 comments

Ruby Newbie Is Joining the Ruby Users Forum

https://www.rubyforum.org/tag/getting-started
62•jvrc•4d ago•14 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•9mo ago

Comments

tonyarkles•9mo ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•9mo ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•9mo ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•9mo ago
Indeed. Thanks, I stand corrected.
tonyarkles•9mo ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•9mo ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•9mo ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•9mo ago
Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•9mo ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•9mo ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•9mo ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.
phkahler•9mo ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•9mo ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•9mo ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•9mo ago
and this post isn't even about vertex coloring
DannyBee•9mo ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.