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Valve releases Steam Controller CAD files under Creative Commons license

https://www.digitalfoundry.net/news/2026/05/valve-releases-steam-controller-cad-files-under-creat...
1249•haunter•14h ago•390 comments

Diskless Linux boot using ZFS, iSCSI and PXE

https://aniket.foo/posts/20260505-netboot/
45•stereo-highway•2h ago•13 comments

Appearing productive in the workplace

https://nooneshappy.com/article/appearing-productive-in-the-workplace/
907•diebillionaires•13h ago•354 comments

Permacomputing Principles

https://permacomputing.net/principles/
75•andsoitis•3h ago•17 comments

SQLite Is a Library of Congress Recommended Storage Format

https://sqlite.org/locrsf.html
124•whatisabcdefgh•8h ago•29 comments

Vibe coding and agentic engineering are getting closer than I'd like

https://simonwillison.net/2026/May/6/vibe-coding-and-agentic-engineering/
512•e12e•14h ago•559 comments

The Vatican's Website in Latin

https://www.vatican.va/latin/latin_index.html
95•ks2048•4h ago•60 comments

The Mathematical Dance Inside Plant Cells

https://www.quantamagazine.org/the-hidden-mathematical-dance-inside-plant-cells-20260504/
14•isaacfrond•1d ago•0 comments

Programming Still Sucks

https://www.stvn.sh/writing/programming-still-sucks-fqffhyp
257•jeromechoo•10h ago•95 comments

From Supabase to Clerk to Better Auth

https://blog.val.town/better-auth
237•stevekrouse•12h ago•161 comments

Pen pal programs endure in a digital age

https://apnews.com/article/pen-pals-letters-comeback-bc87e1b9c229665bafd368e19751d6ca
30•petethomas•1d ago•2 comments

What I Learned Making an App for My Family

https://mendelgreenberg.com/posts/ourcar/
23•chabad360•16h ago•2 comments

Google Cloud fraud defense, the next evolution of reCAPTCHA

https://cloud.google.com/blog/products/identity-security/introducing-google-cloud-fraud-defense-t...
259•unforgivenpasta•12h ago•255 comments

RSS Feeds Send Me More Traffic Than Google

https://shkspr.mobi/blog/2026/05/rss-feeds-send-me-more-traffic-than-google/
31•SpyCoder77•5h ago•3 comments

ProgramBench: Can Language Models Rebuild Programs from Scratch?

https://arxiv.org/abs/2605.03546
7•jonbaer•2h ago•4 comments

What British people mean when they say 'sorry'

https://www.bbc.com/travel/article/20260506-what-british-people-really-mean-when-they-say-sorry
53•BiraIgnacio•6h ago•39 comments

Show HN: Hallucinopedia

http://halupedia.com/
188•bstrama•13h ago•177 comments

Building the TD4 4-Bit CPU

https://jayakody2000lk.blogspot.com/2026/05/building-td4-4-bit-cpu.html
6•zdw•1h ago•5 comments

Finding the differences in a series of power supplies

https://www.lttlabs.com/articles/2026/05/05/testing-psu-series
35•LabsLucas•1d ago•2 comments

Show HN: Tilde.run – Agent sandbox with a transactional, versioned filesystem

https://tilde.run/
146•ozkatz•14h ago•105 comments

Wolfgang Koeppen's Structural Musicality

https://www.theparisreview.org/blog/2026/05/04/wolfgang-koeppens-structural-musicality/
3•prismatic•2d ago•0 comments

Community firmware for the Xteink X4 e-paper reader

https://github.com/crosspoint-reader/crosspoint-reader
73•dmos62•1d ago•21 comments

Building my own Vi text editor in BASIC

https://leetusman.com/nosebook/yvi
41•zeech•1d ago•20 comments

Learning the Integral of a Diffusion Model

https://sander.ai/2026/05/06/flow-maps.html
122•benanne•11h ago•20 comments

Perturb-MARS: Reading mouse experiments through a human lens

https://www.noetik.blog/p/perturb-mars-reading-mouse-experiments
14•crescit_eundo•2d ago•1 comments

A Theory of Deep Learning

https://elonlit.com/scrivings/a-theory-of-deep-learning/
160•elonlit•1d ago•33 comments

Show HN: PHP-fts – Full-text search engine in pure PHP, no extensions

https://github.com/olivier-ls/php-fts
55•asmodios•9h ago•13 comments

Ted Turner has died

https://www.cnn.com/2026/05/06/us/ted-turner-death
258•pseudolus•15h ago•202 comments

SoundOff: Low-Cost Passive Ultrasound Tags

https://yibo-fu.com/SoundOff-Low-cost-Passive-Ultrasound-Tags-for-Non-invasive-and-Non
53•jonbaer•12h ago•1 comments

Inkscape 1.4.4

https://inkscape.org/doc/release_notes/1.4.4/Inkscape_1.4.4.html
261•s1291•10h ago•81 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•11mo ago

Comments

tonyarkles•11mo ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•11mo ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•11mo ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•11mo ago
Indeed. Thanks, I stand corrected.
tonyarkles•11mo ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•11mo ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•11mo ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•11mo ago
Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•11mo ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•11mo ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•11mo ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.
phkahler•11mo ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•11mo ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•11mo ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•11mo ago
and this post isn't even about vertex coloring
DannyBee•11mo ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.