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Our position on open-weights models

https://www.anthropic.com/news/position-open-weights-models
340•surprisetalk•2h ago•440 comments

DConf 2026 in London

https://dconf.org/2026/index.html
28•teleforce•1h ago•5 comments

Benchmarking Opus 5 on SlopCodeBench

https://github.com/humanlayer/advanced-context-engineering-for-coding-agents/blob/main/benchmarki...
50•dhorthy•1h ago•11 comments

Watching Go's new garbage collector move through the heap

https://theconsensus.dev/p/2026/07/19/observing-gos-garbage-collector-old-and-new.html
158•matheusmoreira•2d ago•16 comments

C/C++ projects packaged for Zig

https://github.com/allyourcodebase
17•jcbhmr•1h ago•4 comments

Launch HN: Rise Reforming (YC S26) – Turning Waste Gases into Valuable Chemicals

https://www.rise-reforming.com
56•george_rose25•4h ago•19 comments

The Burau representation of the braid group is faithful for n = 4

https://arxiv.org/abs/2607.05283
3•wglb•33m ago•1 comments

Securing Services with Rootless Containers

https://blog.coderspirit.xyz/blog/2026/07/06/securing-services-with-rootless-containers/
53•speckx•4d ago•18 comments

Show HN: Dowe – A full-stack language for server, web, desktop, Android, and iOS

https://www.dowe.dev
11•victorriba•53m ago•11 comments

Hard Road – A beautiful procedural post-apocalyptic game

https://hardroad.xyz/
18•getbutterfly•1h ago•4 comments

Self-contained highly-portable Python distributions

https://gregoryszorc.com/docs/python-build-standalone/main/
105•jcbhmr•5h ago•20 comments

Glue bonds to nonstick surfaces and wipes clean with ethanol

https://cen.acs.org/materials/adhesives/glue-bonds-nonstick-surfaces-wipes-clean/104/web/2026/07
145•gmays•4d ago•78 comments

Samsung reveals Galaxy Z Fold 8 that will compete with the iPhone Ultra

https://mashable.com/tech/samsung-galaxy-z-fold-8-launch-price-specifications
9•teleforce•5d ago•3 comments

Netflix employee fired for sharing personal details in retreat trust exercise

https://www.inc.com/amaya-nichole/netflix-company-retreat-sparked-lawsuit-experts-say-real-damage...
61•softwaredoug•57m ago•21 comments

Ray tracing massive amounts of animated geometry using tetrahedral cages

https://gpuopen.com/learn/ray-tracing-massive-amounts-animated-geometry/
62•LorenDB•4d ago•7 comments

The computer that helped win World War II

https://spectrum.ieee.org/colossus-computer-ieee-milestone
166•baruchel•5d ago•69 comments

Judge Rejects Google's Attempt to DMCA Its Way Out of Being Scraped

https://www.techdirt.com/2026/07/27/judge-rejects-googles-attempt-to-dmca-its-way-out-of-being-sc...
241•cdrnsf•6h ago•92 comments

Removing React.js from the codebase and adapting Htmx for UI interactivity (2023)

https://misago-project.org/t/removing-reactjs-from-the-codebase-and-adapting-htmx-for-ui-interact...
219•Ralfp•14h ago•155 comments

Show HN: FeyNoBg – Automatic background removal model and training library

https://usefeyn.com/blog/feynobg/
84•snyy•7h ago•21 comments

Exploiting Volvo/Eicher's fleet platform to gain control over all users/vehicles

https://eaton-works.com/2026/07/27/my-eicher-hack/
128•EatonZ•9h ago•42 comments

UpCodes (YC S17) is hiring remote AE's to help make buildings cheaper

https://up.codes/careers?utm_source=HN
1•Old_Thrashbarg•7h ago

Paged Out #9 [pdf]

https://pagedout.institute/download/PagedOut_009.pdf
168•laurensr•9h ago•20 comments

Bytecode-to-Source Mapping

https://tidefield.dev/bytecode-to-source-mapping/
34•evakhoury•5h ago•2 comments

Colorblind: Checking figure accessibility for colour blind people

https://quantixed.org/2022/05/19/colorblind-checking-figure-accessibility-for-colour-blind-people/
10•sebg•4d ago•6 comments

MAI-Cyber-1-Flash inside MDASH

https://microsoft.ai/news/introducing-mai-cyber-1-flash-inside-mdash/
212•migmartri•7h ago•108 comments

Libsm64: Mario 64 as a library for use in external game engines

https://github.com/libsm64/libsm64
180•klaussilveira•14h ago•21 comments

Forth

https://xkcd.com/3277/
87•beardyw•4h ago•19 comments

How real are real numbers? (2004)

https://arxiv.org/abs/math/0411418
47•surprisetalk•8h ago•36 comments

A missing underscore sent innocent man to prison for 18 months

https://arstechnica.com/tech-policy/2026/07/police-missed-one-underscore-and-sent-the-wrong-man-t...
90•quantified•2h ago•60 comments

Tokio Gives Progress, Not Ordering: Scheduling 1M Tasks

https://pranitha.dev/posts/tokio-gives-progress-not-ordering/
45•pranitha_m•9h ago•2 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•1y ago

Comments

tonyarkles•1y ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•1y ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•1y ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•1y ago
Indeed. Thanks, I stand corrected.
tonyarkles•1y ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•1y ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•1y ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•1y ago
phkahler•1y ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•1y ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•1y ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•1y ago
and this post isn't even about vertex coloring
DannyBee•1y ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.

Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•1y ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•1y ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•1y ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.