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The struggle of resizing windows on macOS Tahoe

https://noheger.at/blog/2026/01/11/the-struggle-of-resizing-windows-on-macos-tahoe/
2016•happosai•16h ago•843 comments

Lightpanda migrate DOM implementation to Zig

https://lightpanda.io/blog/posts/migrating-our-dom-to-zig
93•gearnode•3h ago•36 comments

Windows 8 Desktop Environment for Linux

https://github.com/er-bharat/Win8DE
6•edent•11m ago•1 comments

How to Build Reactive Declarative UI in Vanilla JavaScript

https://jsdev.space/howto/reactive-vanilla-js/
20•javatuts•2h ago•8 comments

Ai, Japanese chimpanzee who counted and painted dies at 49

https://www.bbc.com/news/articles/cj9r3zl2ywyo
53•reconnecting•4h ago•24 comments

Ozempic reduced grocery spending by an average of 5.3% in the US

https://news.cornell.edu/stories/2025/12/ozempic-changing-foods-americans-buy
69•giuliomagnifico•1h ago•81 comments

JRR Tolkien reads from The Hobbit for 30 Minutes (1952)

https://www.openculture.com/2026/01/j-r-r-tolkien-reads-from-the-hobbit-for-30-minutes-1952.html
161•bookofjoe•4d ago•50 comments

CLI agents make self-hosting on a home server easier and fun

https://fulghum.io/self-hosting
614•websku•16h ago•420 comments

Launch a Debugging Terminal into GitHub Actions

https://blog.gripdev.xyz/2026/01/10/actions-terminal-on-failure-for-debugging/
18•martinpeck•1h ago•2 comments

Show HN: 30k IKEA items in flat text (CommerceTXT). 24% smaller than JSON

https://huggingface.co/datasets/tsazan/ikea-us-commercetxt
9•tsazan•4d ago•0 comments

39c3: In-house electronics manufacturing from scratch: How hard can it be? [video]

https://media.ccc.de/v/39c3-in-house-electronics-manufacturing-from-scratch-how-hard-can-it-be
161•fried-gluttony•3d ago•66 comments

Travel Is Not Education

https://fi-le.net/travel/
36•fi-le•5d ago•39 comments

Show HN: DevicePrint – device fingerprinting without cookies

14•silverrump•5d ago•26 comments

iCloud Photos Downloader

https://github.com/icloud-photos-downloader/icloud_photos_downloader
518•reconnecting•18h ago•205 comments

This game is a single 13 KiB file that runs on Windows, Linux and in the Browser

https://iczelia.net/posts/snake-polyglot/
236•snoofydude•15h ago•65 comments

Conbini Wars – Map of Japanese convenience store ratios

https://conbini.kikkia.dev/
79•zdw•5d ago•35 comments

XMPP and Metadata

https://blog.mathieui.net/xmpp-and-metadata.html
32•todsacerdoti•5d ago•3 comments

I'm making a game engine based on dynamic signed distance fields (SDFs) [video]

https://www.youtube.com/watch?v=il-TXbn5iMA
371•imagiro•4d ago•54 comments

The next two years of software engineering

https://addyosmani.com/blog/next-two-years/
192•napolux•15h ago•190 comments

Uncrossy

https://uncrossy.com/
107•dgacmu•11h ago•34 comments

Show HN: Shellock, a real-time CLI flag explainer for fish shell

https://github.com/ibehnam/shellock
25•behnamoh•5d ago•6 comments

FUSE is All You Need – Giving agents access to anything via filesystems

https://jakobemmerling.de/posts/fuse-is-all-you-need/
165•jakobem•16h ago•56 comments

Climbing the mountain: or, venturing into PL theory

https://techne98.com/blog/climbing-the-mountain/
3•fixedprog•5d ago•0 comments

Perfectly Replicating Coca Cola [video]

https://www.youtube.com/watch?v=TDkH3EbWTYc
257•HansVanEijsden•3d ago•162 comments

Sampling at negative temperature

https://cavendishlabs.org/blog/negative-temperature/
182•ag8•17h ago•54 comments

Fossil versus Git

https://fossil-scm.org/home/doc/trunk/www/fossil-v-git.wiki
68•vednig•3h ago•57 comments

Insights into Claude Opus 4.5 from Pokémon

https://www.lesswrong.com/posts/u6Lacc7wx4yYkBQ3r/insights-into-claude-opus-4-5-from-pokemon
101•surprisetalk•5d ago•21 comments

Ask HN: What are you working on? (January 2026)

215•david927•20h ago•679 comments

Don't fall into the anti-AI hype

https://antirez.com/news/158
1084•todsacerdoti•1d ago•1318 comments

Erich von Däniken has died

https://daniken.com/en/startseite-english/
109•Kaibeezy•18h ago•189 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•8mo ago

Comments

tonyarkles•8mo ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•8mo ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•8mo ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•8mo ago
Indeed. Thanks, I stand corrected.
tonyarkles•8mo ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•8mo ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•8mo ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•8mo ago
Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•8mo ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•8mo ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•8mo ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.
phkahler•8mo ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•8mo ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•8mo ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•8mo ago
and this post isn't even about vertex coloring
DannyBee•8mo ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.