frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Interactive World History Atlas Since 3000 BC

http://geacron.com/home-en/
12•not_knuth•26m ago•1 comments

Basalt Woven Textile

https://materialdistrict.com/material/basalt-woven-textile/
92•rbanffy•4h ago•47 comments

Android/Linux Dual Boot

https://wiki.postmarketos.org/wiki/Dual_Booting/WiP
83•joooscha•3d ago•23 comments

CUDA Ontology

https://jamesakl.com/posts/cuda-ontology/
71•gugagore•3d ago•8 comments

Implementation of a Java Processor on a FPGA

https://mavmatrix.uta.edu/electricaleng_theses/337/
36•mghackerlady•3h ago•16 comments

Europe is scaling back GDPR and relaxing AI laws

https://www.theverge.com/news/823750/european-union-ai-act-gdpr-changes
733•ksec•19h ago•824 comments

Loose wire leads to blackout, contact with Francis Scott Key bridge

https://www.ntsb.gov:443/news/press-releases/Pages/NR20251118.aspx
344•DamnInteresting•13h ago•131 comments

Meta Segment Anything Model 3

https://ai.meta.com/sam3/
485•lukeinator42•17h ago•96 comments

AI is a front for consolidation of resources and power

https://www.chrbutler.com/what-ai-is-really-for
341•delaugust•15h ago•256 comments

Researchers discover security vulnerability in WhatsApp

https://www.univie.ac.at/en/news/detail/forscherinnen-entdecken-grosse-sicherheitsluecke-in-whatsapp
230•KingNoLimit•13h ago•85 comments

Building more with GPT-5.1-Codex-Max

https://openai.com/index/gpt-5-1-codex-max/
410•hansonw•16h ago•236 comments

New Proofs Probe Soap-Film Singularities

https://www.quantamagazine.org/new-proofs-probe-soap-film-singularities-20251112/
5•pseudolus•1w ago•0 comments

#!magic, details about the shebang/hash-bang mechanism on various Unix flavours

https://www.in-ulm.de/%7Emascheck/various/shebang/
31•js2•5h ago•7 comments

PHP 8.5 gets released today, here's what's new

https://stitcher.io/blog/new-in-php-85
108•brentroose•4h ago•38 comments

Precise geolocation via Wi-Fi Positioning System

https://www.amoses.dev/blog/wifi-location/
181•nicosalm•12h ago•70 comments

Show HN: An A2A-compatible, open-source framework for multi-agent networks

https://github.com/openagents-org/openagents
41•snasan•4h ago•33 comments

What really happened with the CIA and The Paris Review?

https://www.theparisreview.org/blog/2025/11/11/what-really-happened-with-the-cia-and-the-paris-re...
61•frenzcan•1w ago•3 comments

CLI tool to check the Git status of multiple projects

https://github.com/uralys/check-projects
31•chrisdugne•6d ago•13 comments

Launch HN: Mosaic (YC W25) – Agentic Video Editing

https://mosaic.so
123•adishj•18h ago•116 comments

How Slide Rules Work

https://amenzwa.github.io/stem/ComputingHistory/HowSlideRulesWork/
111•ColinWright•13h ago•28 comments

The lost cause of the Lisp machines

https://www.tfeb.org/fragments/2025/11/18/the-lost-cause-of-the-lisp-machines/
75•enbywithunix•14h ago•66 comments

The Lucas-Lehmer Prime Number Test

https://www.scientificamerican.com/article/how-to-identify-a-prime-number-without-a-computer/
72•beardyw•1w ago•40 comments

Static Web Hosting on the Intel N150: FreeBSD, SmartOS, NetBSD, OpenBSD and Linu

https://it-notes.dragas.net/2025/11/19/static-web-hosting-intel-n150-freebsd-smartos-netbsd-openb...
164•t-3•16h ago•60 comments

Gaming on Linux has never been more approachable

https://www.theverge.com/tech/823337/switching-linux-gaming-desktop-cachyos
407•throwaway270925•12h ago•291 comments

The Complete Work of Charles Darwin Online

https://darwin-online.org.uk/
57•bookofjoe•6d ago•2 comments

The patent office is about to make bad patents untouchable

https://www.eff.org/deeplinks/2025/11/patent-office-about-make-bad-patents-untouchable
441•iamnothere•12h ago•59 comments

Vortex: An extensible, state of the art columnar file format

https://github.com/vortex-data/vortex
76•tanelpoder•5d ago•17 comments

Measuring political bias in Claude

https://www.anthropic.com/news/political-even-handedness
76•gmays•14h ago•117 comments

The sixtyforgan: a Commodore 64 with a spring reverb; chiptunes like a church or

http://www.linusakesson.net/sixtyforgan/
6•fanf2•36m ago•0 comments

Robert Louis Stevenson's Art of Living (and Dying)

https://lithub.com/robert-louis-stevensons-art-of-living-and-dying/
26•Caiero•14h ago•2 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•6mo ago

Comments

tonyarkles•6mo ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•6mo ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•6mo ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•6mo ago
Indeed. Thanks, I stand corrected.
tonyarkles•6mo ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•6mo ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•6mo ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•6mo ago
Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•6mo ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•6mo ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•6mo ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.
phkahler•6mo ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•6mo ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•6mo ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•6mo ago
and this post isn't even about vertex coloring
DannyBee•6mo ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.