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ZCode – Harness for GLM-5.2

https://zcode.z.ai/en
240•chvid•5h ago•223 comments

Building an Open-Source Robot Vacuum – Meet Oomwoo

https://makerspet.com/blog/building-an-open-source-robot-vacuum-meet-oomwoo/
62•devicelimit•2h ago•4 comments

Show HN: Searchable directory of 22k+ products from worker-owned co-ops

https://www.workerowned.info/
251•IESAI_ski•6h ago•51 comments

For first time, a cell built from scratch grows and divides

https://www.quantamagazine.org/for-the-first-time-a-cell-built-from-scratch-grows-and-divides-202...
755•defrost•12h ago•257 comments

Global review confirms mRNA vaccines are safe, effective and full of promise 

https://news.ubc.ca/2026/06/mrna-vaccines-are-safe-effective-and-full-of-promise/
147•coloneltcb•2h ago•100 comments

Avoiding Fallback in Distributed Systems

https://builder.aws.com
10•joeyhage•46m ago•2 comments

What to learn to be a graphics programmer

https://blog.demofox.org/2026/07/01/what-to-learn-to-be-a-graphics-programmer/
254•atan2•9h ago•137 comments

Physical disc production ending in Jan 2028 for new games on PlayStation

https://blog.playstation.com/2026/07/01/physical-disc-production-ending-in-january-2028-for-new-g...
617•Tiberium•14h ago•644 comments

The <Usermedia> HTML Element

https://developer.chrome.com/blog/usermedia-html-element
39•twapi•3h ago•18 comments

FFmpeg 9.1's new AAC encoder

https://hydrogenaudio.org/index.php/topic,129691.0.html
301•ledoge•12h ago•101 comments

The Underhanded C Contest

https://underhanded-c.org/
44•ccabraldev•4h ago•5 comments

Opening up 'Zero-Knowledge Proof' technology to promote privacy in age assurance

https://blog.google/innovation-and-ai/technology/safety-security/opening-up-zero-knowledge-proof-...
67•consumer451•4h ago•43 comments

Qualcomm Linux 2.0

https://www.qualcomm.com/developer/blog/2026/06/qualcomm-linux-2-now-available
61•gilgamesh3•6h ago•15 comments

Box3D, an open source 3D physics engine

https://box2d.org/posts/2026/06/announcing-box3d/
429•makepanic•14h ago•93 comments

How do wombats poop cubes?

https://www.science.org/content/article/how-do-wombats-poop-cubes-scientists-get-bottom-mystery
54•bushwart•1d ago•15 comments

Show HN: Unobin compiles Infrastructure as Code to one binary

https://cloudboss.co/docs/unobin
5•joseph•3d ago•0 comments

Internal Combustion Engine (2021)

https://ciechanow.ski/internal-combustion-engine/
290•StefanBatory•14h ago•76 comments

Proliferate (YC S25) Is Hiring

https://www.ycombinator.com/companies/proliferate/jobs/mMHvKR9-founding-product-engineer
1•pablo24602•6h ago

Chip Off the Old Block

https://www.astralcodexten.com/p/chip-off-the-old-block
54•paulpauper•5h ago•7 comments

Bring Back Crappy Forums

https://tedium.co/2026/07/01/online-web-forums-retrospective/
6•pentagrama•35m ago•2 comments

Monetization Gateway: Charge for any resource behind Cloudflare via x402

https://blog.cloudflare.com/monetization-gateway/
258•soheilpro•13h ago•173 comments

Ask HN: Who is hiring? (July 2026)

164•whoishiring•12h ago•178 comments

The Apple Disk II Controller Card

https://www.bigmessowires.com/2021/11/12/the-amazing-disk-ii-controller-card/
54•stmw•2d ago•12 comments

Weave Robotics launches Isaac 1, a $7,999 home robot with Fall 2026 deliveries

https://www.weaverobotics.com/isaac-1
90•ryanmerket•8h ago•140 comments

Launch HN: Parsewise (YC P25) – Reason Across Documents with an API

49•gergelycsegzi•13h ago•46 comments

Healthy but sedentary people show early decline in cellular energy production

https://news.cuanschutz.edu/news-stories/healthy-but-sedentary-individuals-show-early-decline-in-...
75•littlexsparkee•4h ago•57 comments

How We Made IPFS Content Publishing 10x Faster

https://probelab.io/blog/optimistic-provide/
149•dennis-tra•11h ago•48 comments

Flavor Graveyard

https://www.benjerry.com/flavors/flavor-graveyard
30•NaOH•3d ago•16 comments

Fable 5 Is Back

https://twitter.com/claudeai/status/2072402636813607381
336•mfiguiere•7h ago•315 comments

Ask HN: Who wants to be hired? (July 2026)

108•whoishiring•12h ago•263 comments
Open in hackernews

The Fastest Way yet to Color Graphs

https://www.quantamagazine.org/the-fastest-way-yet-to-color-graphs-20250512/
62•GavCo•1y ago

Comments

tonyarkles•1y ago
In case you haven't looked at the article, this is looking specifically at the Edge Coloring problem and not the more commonly known Vertex Coloring problem. Vertex Coloring is NP-complete unfortunately.
erikvanoosten•1y ago
You can convert edge coloring problems into vertex coloring problems and vice versa through a simple O(n) procedure.
meindnoch•1y ago
Wrong. You can convert edge-coloring problems into vertex-coloring problems of the so-called line graph: https://en.m.wikipedia.org/wiki/Line_graph

But the opposite is not true, because not every graph is a line graph of some other graph.

erikvanoosten•1y ago
Indeed. Thanks, I stand corrected.
tonyarkles•1y ago
Hrm... right. It's been a while. And it looks like both Vertex Coloring and Edge Coloring are both NP-complete (because of the O(n) procedure you're talking about and the ability to reduce both problems down to 3-SAT). I've started looking closer at the actual paper to try to figure out what's going on here. Thanks for the reminder, I miss getting to regularly work on this stuff.

Edit: thanks sibling reply for pointing out that it's not a bidirectional transform.

mauricioc•1y ago
For the edge-coloring problem, the optimal number of colors needed to properly color the edges of G is always either Delta(G) (the maximum degree of G) or Delta(G) + 1, but deciding which one is the true optimum is an NP-complete problem.

Nevertheless, you can always properly edge-color a graph with Delta(G) + 1 colors. Finding such a coloring could in principle be slow, though: the original proof that Delta(G) + 1 colors is always doable amounted to a O(e(G) * v(G)) algorithm, where e(G) and v(G) denote the number of edges and vertices of G, respectively. This is polynomial, but nowhere near linear. What the paper in question shows is how, given any graph G, to find an edge coloring using Delta(G) + 1 colors in O(e(G) * log(Delta(G))) time, which is linear time if the maximum degree is a constant.

Syzygies•1y ago
Yes. The article ran through this point as follows:

"In 1964, a mathematician named Vadim Vizing proved a shocking result: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum number of lines (or edges) connected to a single point (or vertex), and add 1."

I keep wondering why I ever read Quanta Magazine. It takes a pretty generous reading of "need" to make this a correct statement.

JohnKemeny•1y ago
phkahler•1y ago
Is this going to lead to faster compile times? Faster register allocation...
john-h-k•1y ago
Very few compilers actually use vertex coloring for register allocation
isaacimagine•1y ago
Totally. The hard part isn't coloring (you can use simple heuristics to get a decent register assignment), rather, it's figuring out which registers to spill (don't spill registers in hot loops! and a million other things!).
NooneAtAll3•1y ago
and this post isn't even about vertex coloring
DannyBee•1y ago
No.

In SSA, the graphs are chordal, so were already easily colorable (relatively).

Outside of SSA, this is not true, but the coloring is still not the hard part, it's the easy part.

Not really. Coloring a graph is almost always talking about proper coloring, meaning that things that objects that are related receive different colors.

If you read the introduction, you'll also read that the goal is to "color each of your lines and require that for every point, no two lines connected to it have the same color."

Ps. "How many colors a graph needs" is a very well established term in computer science and graph theory.

mockerell•1y ago
I think the comment referred to the phrase „a graph needs X (colors or whatever)“. For me, this can be read two ways: 1. „a graph always needs at least X colors“ or 2. „a graph always needs at most X colors“.

Personally, I would interpret this as option 1 (and so did the comment above I assume). In that case, the statement is wrong. But I’d prefer to specify „at most/ at least“ anyways.

Or even better, use actual vocabulary. „For every graph there exists a coloring with X colors.“ or „any graph can be coloured using X colors“.

PS: I also agree with the sentiment about quanta magazine. It’s hard to get some actual information from their articles if you know the topic.

JohnKemeny•1y ago
What about this statement:

No matter how large a car is, it is easy to figure out how much money you'll need to buy it. Simply look at the price tag.

(From: No matter how large a graph is, it’s easy to figure out how many colors you’ll need to color it. Simply look for the maximum ...)

mauricioc•1y ago
Parent's point is that sometimes (but not always) the store is perfectly fine selling you a car for $1 less than what the "price tag" of Delta(G)+1 dollars asks for, so "need" is a bit inaccurate.