Most jobs are pretty shitty, the idea that you need to demonstrate toxic positivity about how shitty it was is just so inauthentic.
A lot of people can’t, and a lot of companies try to avoid those people.
I honestly tend to get much better along with cynic people (and find them much more pleasant). In other words: tastes differ.
In my experience most companies work with a wide distribution of people. This "we avoid hiring people who have defects" reads as disconnected from reality. Nobody is perfect, and most companies are average and have average people.
Conversely, when upper management fucks up, and refuses to take responsibility (for example: admit to making the wrong decision, or even reverse the decision), that's when cynicism runs rampant among the rank and file. And gee, what a surprise, VPs and CEOs try to avoid underlings that speak up about the screw-ups of the brass.
Honestly, I get much better along with malcontents than with these "annoyingly positive" people. So, tastes differ.
> An interviewer can assume that most quality candidates are also aware of this dynamic and will wisely choose to represent the positive aspects of their job history.
Many highly qualified candidates are bad actors and/or bad self-promoters.
In Silicon Valley that is called a Founder.
Otherwise you will be forced to reject him because there might be a possibility that the problem was him.
Seems like you are hiring the best liars. Or at least the best at playing an arbitrary game of saying and not saying the correct things that won't trigger a rejection.
At this point, are you even needed? Maybe we could replace the interview process with a lottery system. Same result, less expensive.
Even if the complaints are about things which are individually valid, the pattern is toxic.
Imagine a sports team. After running around for 45 minutes you're all probably tired. Would you rather work with someone who says "I'm tired, it's hot in here" or someone who focuses on encouraging those around them and talking about the team's accomplishments?
Part of the interview is proving you can avoid griping and focus on positives for at least 30-60 minutes, which is an essential skill anywhere.
This is what literally makes tech workers go dream about farming.
When interviewing people, it’s usually possible to identify both extremes.
I’d prefer to hire someone who is not toxic. That goes for both extremes.
But what a person chooses to focus on does say something about how that person thinks.
If I ask someone what they dislike about their previous job, and they say something like "there were times when management would change directions at the last minute and cause the whole team to scramble", that's relatable and not necessarily a red flag.
If someone starts venting about low quality coworkers and shitty management, that's probably a red flag.
If someone volunteers negativity unprompted, that's probably a red flag.
My point here is that discerning between toxicity and honesty is usually possible, and what a person chooses to be negative about is a signal that helps tell the difference.
What I don't want on my team is a culture of negativity. A negative/pessimistic default is a wet blanket that shuts things down before they have a chance to get started. It creates tension where it need not exist. And it requires significant effort to counteract once it exists on the team. And to reiterate, I'm not looking for toxic positivity either. That's a separate problem.
1) Stick to the prompt
2) Don't rant negatively without a clear point that might be appreciated for the given position
Is that fair? Anything else? Thanks for expounding.
I'm sure there are people out there who do have a toxic positivity problem, but my own anecdotal experience leads me to prefer to err on the side of rejecting unnecessarily grumpy people, because they tend to more frequently be a problem.
I think that may be a very cultural thing. I love gallows humor (I understand, enjoy, and cultivate it myself), but some cultures don't even understand it.
For example, if you try pulling US-style toxic positivity on a dev team from Poland or Russia, the result isn't going to be pretty all around.
Maybe it works out in big orgs but if it infects the team of a small org your work environment will be ruined when you are all laid off after months or years of overworking to make a blind optimist happy. Unemployment coincident with burnout is worse than some negative feedback during the process.
Maybe, but I think there's a piece where you can be genuinely demonstrating in the interview context that you know how to reflect positively on an experience which obviously wasn't that all great or why would you have left it.
As an interviewer I'm not looking for IT WAS THE BEST WOO but rather "these were the elements I most appreciated, these were where I had opportunities to grow and push myself and here's what I ultimately got out of it." Yes, the "what went wrong" will be discussed too, but that's a different question, and as interviewee I look to pitch the downsides less in terms of "I had the worst boss/colleagues/projects/clients/whatever" and more of a circumspect kind of "elements A and B that had been really good early on were less of a priority later in my tenure, and I felt that management and I had differing priorities which was increasingly leading to unhelpful compromises in how things were done; although I stuck it out for some time to ensure as smooth a transition as possible, ultimately I came to feel that my seat would be better filled by some more aligned to the company goals."
This is a toxic framing of an essential test. Constructing polite fictions is an essential skill for collaboration - no less essential than coding. Saying you're leaving in part because "your vision for the product has drfted from leadership's" tells me you probably think they were a pack of moronic baboons and that if you feel that way about some of your future team mates you can keep it under wraps.
Notably, in aviation, when things go wrong it is generally looked at in a non-blame way so that training cam be updated to prevent similar problems in the future.
It might not be what makes you happy, but ATC isn't in the business of making you happy. They're in the business of saving lives, which this method accomplishes better than what you're expecting.
This same tests is applied in banking, finance, consulting, sales, or any number of other highly renumerative white collar professions. The farther up the ladder you go the more important it becomes.
This is very much culture-dependent, not some fundamental truth.
It is true for American culture, yes. There are many others.
This is an important skill, because this job sucks too :P
If everywhere smells like shit, it’s time to check under your own shoe. I’ve had shitty jobs, snd while nowhere is perfect it’s definitely a stretch to say most jobs are shitty.
> the idea that you need to demonstrate toxic positivity
Nobody is asking you to do that. When I’m interviewing a candidate I’m assuming that this is a situation that they’re trying to impress/show themselves and if you’re shit talking your previous jobs then what are you going to be like if we disagree, or when you are interviewing for your next job? All I’m asking for is don’t shit talk your previous jobs and managers. If you can’t do that for 45 minutes I’m not going to hire you.
LOL, are you kidding? The human condition is mostly shitty.
This has been scientifically proved wrong. Sonja Lyubomirsky writes that people come with innate levels of happiness, and apart from temporary swings (in either direction, in response to life events and activities), and apart from hugely intrusive, foundational trauma, "level of happiness" tends to remain constant for any given person's lifetime, and said level covers a huge spectrum, when viewed across people.
You can train your mind and habits to increase your happiness, but still, in her famous book, she assigns 50% weight to what level you are born with, and says that, however you fine-tune yourself only amounts to the other 50%. And, since her book was published, more recent research assigns an even higher weight to the innate level of happiness (i.e., higher than 50%). The sun does shine differently on different people, and it's not a mental health issue, it's just a given.
Think about it: if someone is born with 100% happiness, and never thinks consciously about their own happiness level, they will still be more happy (1 * 0.6 + 0 * 0.4 = 0.6), roughly speaking, than a person who is born with 0% happiness, but does everything in their power to improve (0 * 0.6 + 1 * 0.4 = 0.4).
> If you find yourself unable to be consistently at least /neutral/ in a first world country[,] that tends to be a mental health issue worth addressing.
I do agree about this; just know that the playing field is not level at all, and people who are less than moderately happy most of the time are not outliers; they are frequent.
I agree and resent that work is just a place where I go to get lied to and lie right back. We've found that lying is a highly successful workplace strategy. But the point of the lying game is to never admit we're lying.
The pretzels people will twist themselves in to avoid the cognitive dissonance of lying all the time and not wanting to be a lair is maddening. I find facing it head on is a refreshing frame.
A bit of clarity taken from "The Complex Problem Of Lying For Jobs"
> But over the years, I have broadened my definition of a lie, and I have realized that most of my interlocutors (including my younger self) had actually narrowed our definition of lie into uselessness in an attempt to feel better about our behavior in the job market.
> If we set aside pedantic obsession over the technicalities of whether the exact words you said were a lie, as if we're all capricious djinn [...] If you have a good idea of what impression you are leaving your interlocutor with, and you are crafting statements such that the image in their head does not map to reality, then you are lying.
https://ludic.mataroa.blog/blog/the-complex-problem-of-lying...
in many polite circumstances people don't want to hear a truth, they want things to go smoothly and easily.
They... kinda are tho. We even have a term specifically for that: "white lie."
Sometimes, like in your "how are you?" example, various patterns of white lie ossify into social protocol where both participants are saying things they don't literally mean, but both participants know the game.
You've probably heard of cases where anglosphere people go traveling, ask people how they are (or use any of our other non-literal pleasantries), and are surprised when a real answer is given.
This is exactly how many people outside of US feel when they observe the customary American greeting exchange of "How are you?" / "I'm fine, thanks." when it's patently obvious that the person asking doesn't actually expect any other response even though the person responding is obviously not fine.
Like, we get that this is a cultural thing and that it would be wrong to ascribe some profound meaning to such individual interactions. At the same time, it does make the overall culture look bad when that sort of thing is expected and even enforced.
Rather than giving in to it, I've taken it as a signal that something needs to change -- I'm surrounded by the wrong people, in a business with bad market fit (a root cause of this kind of toxic culture that isn't talked about enough IMO), etc. Sometimes a good place has just rotted. Like entropy, I don't think this sort of thing can be reversed once it's set in.
I recently interviewed with a great company full of great folks, and I was given the chance to frankly but firmly (and slightly humorously in a gallows humor sort of way) state precisely why I was leaving my last company; in fact, I used it as part of the interview where I interview them. This section of the interview went well, because as far as I could tell, these people are smart, down-to-earth, no bullshit, and appreciate living in the truth. They're a small company, so people can't hide behind bullshit as easily. I much prefer that.
The cognitive dissonance displayed all over this thread and tendency to hand-wave it away by painting anything that isn't playing along as not understanding social cues, lacking tact, etc, makes me sick. The whole culture is childish, literally -- it reeks of the particular brand of lack of accountability, tendency to gaslight, and so on that is displayed by children. When coming out of a 4-year-old's mouth, it's easy to disarm and work around and excuse, almost cute in its ineffectiveness; when coming out of a company, as a matter of policy, it's authoritarian and frightening.
I really, really can't stand it. The good people are out there, however.
Companies would much rather miss out on growth than have employees who have any kind of leverage over them.
Only when talking to people beneath them. When talking to your superiors, you should be deferential and circumspect.
American society is more hierarchical than a feudal aristocracy. It's just based on money, skin color, and gender instead of family name.
You want the shitty PHB megacorps to reject you so you don't win to lose by getting a job you are going to hate.
You're talking about a culture in which the standard greeting is "How are you?", and the standard response to said greeting is, "I'm fine!" - even when you're obviously not fine.
So, no, it's very much not direct. If you want to see what a "direct" software engineering culture looks like, look at Eastern Europe. There, people will routinely say things like "this code is crap", and no-one (including the author of said code!) bats an eye at it because it's supposed to be taken at face value, not as an insult.
And bosses who read between my lines? Terrible.
Read some communications book. Reading between the lines and using tact are the (literal) textbook cases of poor communicators.
Why are you looking for a new job? Because I have a dickhead manager and looking for a higher salary. But my answer will be I'm looking for new challenges, for opportunity to grow.
Both sides are telling lies during the interview.
Someone who is going through the pain of looking for a new job is not going to like their current job.
If when asked, their answer is satisfaction with your current job, when most jobs are miserable, then i m thinking you're being dishonest with me.
The insistence on hearing only pleasurable falsehoods is not healthy.
The harder case is when your performance is lagging and there is a reduction in force.
On the other hand, managers are usually hiring because they failed to do their job competently with the last person in this role.
Brand-new positions are exceedingly rare these days. The market is worse than it's ever been for SWE. There was likely someone they laid off who could have filled it if management wasn't completely incompetent.
This isn't a growth market at the moment. It's a zero-sum game. Everyone's trying to screw each other over as much as possible, and they're lying through their teeth and pretending like it's not. Nobody on either side is sifting through this torrent of AI slop by choice.
In the US context, you should refrain from blaming specific people and if you possibly can you should explicitly leave open the possibility that everyone involved was trying to do their best (even if you really don't think this is true). Project an assumption of good faith even if it's not deserved.
But that said, you are looking for a new job and no one is going to be surprised to hear that there were things you don't like. More importantly, it's valuable to surface those things because you want to know if the things you didn't like are commonplace in the place you're interviewing.
I've put candidates at ease by mentioning well known struggles at their current employer. Generates a laugh.
- Want a promotion? I hope your manager likes you
- Need collaboration from colleagues? Better not be a dick to them
- Want to look for new opportunities? Better have a network
We are social beasts at the end of the day.
So, many of us are doing just good by being really really minimal social beasts. I think the key is to not being a dick, but that doesn't require being a social person in my experience.
Indeed I think the importance of a work network is overrated. My LinkedIn is hopelessly outdated and to switch jobs, all I seem to have/need is my CV and professional years. In my experience interviewing is very much like dating.
In my case, this happened a few times. My solution to that is: whenever I get the impression that I'm becoming a critical path for someone else's day-to-day work, I start to wean them off the direct advice and start pointing them to where else they can find the answer instead. If they ask how to do X, I'll say, "Sorry, I'm a little busy with something else but here is the documentation for it. You might start by looking at Y or Z first. I'll check in later if I get a chance, let me know if you have any questions at that point."
sent from my iPhone
Yes: do not snap, blow your top, yell, throw temper tantrums, act like a child.
However, no: in many places and industries, you do not have to rely on the good recommendation of your former boss or coworkers to get your next job. In fact, it may even be illegal for employers to disclose more than your dates of employment and job title. So, check the norms and laws in your region before staying in a toxic job, if you're there only hoping things will get better enough for a decent recommendation.
And the reason is, I'm a lowly engineer and that's all. I have zero clout, HR and hiring managers couldn't give a shit of whom I recommend. So if you "prioritize relationships" with an ulterior purpose (get hired eventually by some "relation"), then make sure you relate to the right people :)
To give a personal counter-example, I'm an engineer. Based on my recommendation, my current employer hired a person who was fired (not laid off, but actually fired!) from my previous workplace. And my recommendation was itself based on a recommendation of my friend who is a former colleague at the aforementioned previous workplace, and whose opinion I trust and value highly. Of course the hiree still had to pass the interviews etc, and that isn't easy in and of itself; but my personal recommendation was what got their foot in the door.
The stress comes from people who are bad at what they do and are trying to make it someone else's problem. They don't have vision for how they will accomplish what is asked of them. In their imagination, there is not a clear set of steps that can be burned down over the coming days and weeks to arrive at something of value. In their minds it is all chaos and uncertainty and they are desperate for the assurance of someone who knows what's going on.
The relationships that one develops with each category of person are fundamentally opposite. One is about enticing repeated interactions: You really get it, how do we work together in the future? And the other is about keeping a polite distance to prevent repeated interactions. How do I avoid meetings, projects, shared responsibilities, and future employment opportunities that involve this person?
You can't ignore people who bad at what they do and are trying to make it someone else's problem, but you can find allies who are good at what they do and want to take some pride and ownership in the same things you do.
If someone doesn't have a vision for how they will accomplish what is asked of them, that's an opportunity for mentorship. They might not take it from you, but you can offer it.
I actually think the really dangerous people are the ones you encourage people to seek out: those who think everything is easy. That to me is a sign of Dunning-Kruger. I'd rather sit down with somebody who says "I don't know yet how to solve this, but we'll work it out", than somebody who says "it's easy we don't need to think too hard about this" or "it's hard and so I won't even try".
Also, meetings, shared responsibilities - they're part of getting stuff done as part of a team. Instead of trying to avoid them, try to improve them. Learn the people skills needed to help a person change their habits towards being the productive ally that adds to a team rather than takes away from it.
It's not easy, it's hard, but you will figure it out. If I was working with you, I'd say "we", not "you" but alas...
I agree with your overall sentiment, but there’s another dynamic which doesn’t always lend itself well to a mentorship role: when the leader has no vision other than some vague concept. Sometimes we can politely corral them, but it’s extremely frustrating when that “vision” is predicated on some magic, black box operation that they think happens and they won’t listen to any technical advice on why their vision may not be feasible.
To the OPs point, we have limited resources in time, labor, patience, etc. It’s worth consciously deciding where those are best spent.
Software is for people (end users/customers) to use, and is made to work for people.
Learning the people side of building, and delivering, and helping people with it is key.
Of course, some people in any office environment will play work in pursuit of achieving a daycare or high school for adults.
I'm not saying don't socialize and just work ; you just need to balance the two.
or, the other is about providing them the vision and the clear set of steps. Then checking their progress along those steps. (including revising the steps when the original plan diverges from the evolving reality).
Training and mentoring the people so they can become rock stars.
Some incompetence is a known quantity, and when it is known it will not produce stress. The junior dev on the team might not know how to do something. The team leadership should already have priced that in, and have a plan to help them if need be. If the junior dev's incompetence is creating stress, the root cause is leadership incompetence.
The kind of incompetence that produces stress is incompetence that is too impolite to mention. It can't be addressed through "mentorship" or "working together" because that would call the legitimacy of the role and the person filling it into question. Engineering managers who don't understand engineering, product managers who don't understand the product, etc. The list is long, and examples are common. The organization is built around the assumption that these people can do things that they are unable to do. That mismatch is the origin of stress.
Investing time in the 1st kind of incompetence is a good investment because you will get a good return on your time invested. The junior dev with potential becomes the rock star. The 2nd kind of incompetence is often "Throwing good money after bad". These situations are not worth your time. There is unlikely to be an improvement, and you risk it backfiring especially if the problem is above you in the org chart.
One team member had a TBI. My manager gave him a custom track so he could succeed. That sounds kind, but it meant the rest of us had to constantly check in, fix problems, and slow down for him.
Another person had lots of field experience but couldn’t handle problems without getting emotional. He built walls around every challenge and pulled people into his frustrations. He had the title of senior consultant, but he couldn’t do the work without a junior staffer helping him every step.
Then there was a junior person who had already underperformed in another team. Instead of addressing it, leadership moved her to my team, where she had even less experience. If I gave her 10 basic tasks, she would typically only complete 7. Not challenging tasks, just needed follow-through. My boss told me to keep setting clear expectations and checking in more. But she just kept pulling time and attention away from the actual work.
She was also split 50/50 between her old team and my team. I kept telling my boss and the other SVP that this made no sense. If someone is underperforming, the worst thing you can do is give them two sets of responsibilities. There’s no way to hold them accountable. Any time she didn’t deliver, we’d say, “Well, maybe it’s because of her other team.”
And here’s what really got me. My boss admitted he wanted these people off the team while enabling them. I ultimately pushed the field guy to deliver actual work until he quit. I kept pushing for the junior staffer to be placed on one team that could pin down her underperformance until the other team took her back. Leadership talked about fixing things, but they wouldn’t act. And it put me in a role that I wasn’t supposed to fill, applying pressure on my teammates rather than support.
This is an organizational deficiency with promoting engineers to manager roles as a matter of course. My boss was a fine engineer, but he was a horrible manager and no one held him accountable for his bullshit. I saw people go around him to complain to his superiors, but it wasn’t well received or productive.
Shame on the organization.
Lots of assumptions here, obviously the reality is much more nuanced than this.
Pre-emptively, I'm not saying anything below applies in your case :-).
A mismatch in the threshold of "they should already both know and have internalized" is where much of the friction in high-stress organisations comes from.
I see a lot of people expecting, as the parent post put it, "a clear set of steps that can be burned down [to get to a good result]", but entirely oblivious to the fact that the people they expect it from:
1. Don't have the organisational authority to organise it -- they can do "their part" but they can't tell people on whose work they depend what to do.
2. Don't have access to the same task-specific information as the person who expects it of them, and don't know who to ask because teams are heavily compartmentalised and/or hierarchical.
3. Don't have access to the same kind of organisational information as the person who expects it of them.
Much like responsibility, deflecting blame comes from above. In my experience, what the parent poster says is true: people who are bad at what they do and try to make it someone else's problem is probably the most common source of stress. But it is also my experience that the middle leadership layers of companies where this is a chronic problem is almost entirely populated by managers who try to make everything other people's problem, and whose teams end up having to deflect everything by proxy whether they want it or not.
I think this is part of the nuance that's lacking in the parent post. It's very hard for someone to work significantly above their organisation's level.
The worst of the worst in my experience is the person who ignores the existance of 1, 2, and 3, assumes their coworkers who have been conditioned to not stick their neck out are incompetent and are trying to "get one over" on everyone else, and uses that as moral justification to backstab people who would be happy to work with them. The sad part is that the result will only reinforce their belief system.
You will always be surrounded by people, and how you regard them will inform your experience of them. If you allow yourself to force a false dichotomy on others, it will eventually be forced back on you.
But it's always an uphill climb because there is an internally-consistent manager-brain line of thinking for the workspace they've created, and it's really good at Uno-reversing any criticism of workplace norms as a problem with criticizer.
"Oh, you don't like working with people that are bad at their jobs? Sounds like someone's just not senior-ing hard enough."
It is _also_ your job to make them less bad - this is good because your incentives are aligned.
If they both can't be of use and can't be made better, then you need management to step in.
This depends on the number of shits given. I can make anyone better who gives a shit, but there are a whole lot of people who don't and are irredeemable. If this seems to be the case, it's best to cut bait and find someone else quickly. In the 90s, it was "hire fast, fire fast," and somehow this was discarded. It was a tough but highly effective model for making really good teams.
To add to this, it seems people are either unwilling or unable to figure things out for themselves. There are some proprietary things that are really tough to figure out, but it seems a lot of devs these days spend about 5 minutes, then ask for help. "Back in the day," devs would spend a day or two banging their heads agains the before asking for help, and they were better for it.
This no shits given isn't limited to developers, but BAs, PMs, Biz and QA people. It seems a lot worse today than 10 years ago. I ended up spending a good chunk of my day doing people's jobs for them. The people that were hired to take stuff off my plate end up putting stuff on my plate.
Maybe I'm just old and salty. Get off my lawn!
Back in the day, you figured stuff out on your own, because you had no other resources. I remember breaking my computer's ability to boot into a working DOS prompt (too long ago to remember what exactly went wrong and how I fixed it). I had a few hours until I would have to tell my dad that I "broke the computer" I had just gotten. That was motivation to try a lot of things and figure it out. My dad never knew in the end coz I fixed it. I also had no internet or other people around to ask for help even if I had wanted to.
But today, if I see someone struggling for a day or two on something that in the end I'll be able to solve for them in less than 5 minutes once they do ask, then I do think that's too long given they have the whole wide internet, AI tooling as well as coworkers to help them out available to them. The worst for me is when they struggle with the same type of stuff over and over or when they are unable to pick up the strategies I used when solving it for/with them. I try to solve things with them as much as I can but with some people it's just too frustrating. Like you want to just throw lots of things at the wall quickly and see if they stick but they're too slow / don't even seem to understand the concept or don't have enough ideas of what to try and throw at the wall.
So where you work everyone works on the same things every day and the same patterns?
Sounds pretty circular if everyone just lives by the subset of understanding you prefer.
This is what smacks truest from my experience; companies stagnant because of workers like you focus on memorized maintenance routines. Internal evolution comes to a stand still as attention is put on memorization of existing process not evolution.
Again just anecdotally coworkers like you describe could be put to evolving process they seem to not connect well to. But patronizing seniors who just know codified routine, hold orgs backs.
I'm always willing to work with people on code/system design - in fact it's my favorite part of my job when someone says "how can I do this beter?" - but it is excruciating to have to handhold someone through a basic diagnosis routine for or provide the same basic feedback about logging or security the nth time.
In my experience your special literacy is everywhere these days. Lots of unemployed with your skills.
Excruciating dealing with colleagues like you that think we come hear to read your intrusive thoughts about others effort. Whole lot of contexts you fall short in.
More sad little man needing validation for his prior effort to get where he is. Eh, tough. Like I said your skills are everywhere; good job you’re a VHS copy of a VHS copy?
Great work following the social trend!
…Aside from configuration of machines others make, with software others make, what have you done that obliges us to bow and courtesy and earn your validation?
This website is a toxic mess. Am psyched the world has seen enough of software dev now to understand it’s real economic value, and the end of ZIRP pruning tech of empty economic effort.
> The prevailing method of estimating the length of a border (or coastline) was to lay out n equal straight-line segments of length l with dividers on a map or aerial photograph.
> the sum of the segments monotonically increases when the common length of the segments decreases. In effect, the shorter the ruler, the longer the measured border
> The result most astounding to Richardson is that, under certain circumstances, as l approaches zero, the length of the coastline approaches infinity.
There's some irony in the way you try to pin the blame on a third-party, and while trying to denigrate it too. I think it warrants some soul searching. I mean, would you feel stressed if you had to endure a team member who threw blanket accusations at your competence and in the process blamed you for causing grief to other team members?
> They don't have vision for how they will accomplish what is asked of them. In their imagination, there is not a clear set of steps that can be burned down over the coming days and weeks to arrive at something of value.
There's a lot to unpack there. Only a highly disfuncional team would throw a team member to the wolves and leave them out to fend for themselves on a task that is relatively complex. No wonder people would feel stressed in that environment.
having been the guy fixing the third party's bugs at almost every position, i side with the parent.
I know very well what working with non-10x engineers is.
I also know ver well that performance is a management and HR issue, not an engineering issue.
Your job as a competent engineer is to make your team work. Your responsibility is to help out fellow team members whenever they need to be unblocked, and create a healthy, accepting, tolerant work environment. Your job is to be trustable, not make others hate their job, and not be the toxic asshole who makes everyone miserable and drives others away from your team. Because otherwise it is you who create high-stress work environments, and burn out people.
Complaining about "DEI" is a cope mechanism of incompetent individuals, who prefer to fabricate conspiracies to justify why someone else was chosen over them. It's a rehash of the old argument of complaining about low-pay immigrants for stealing jobs that would otherwise be rightfully theirs.
People who are currently bad what they do have their own work struggle, go home to their issue, have their hobbies and ambitions.
I think the article strikes a very good point when it says you don't want to be remembered as that guy but I would go even further in that it's not only about your reputation. When you are that guy, you are actually making everybody life slightly worse including your own.
I think there is more value in acting and being remembered as someone who can lift up rather than as someone who is distant and self-interested. It's not that you should always be mindlessly helpful but you can be assertive, give honest feedback, help people realise when they should take responsibility and define directions without being a pushover or exploited. In my experience, that's how you make people actually want to work with you. These are obviously hard skills to develop (at least they were and still are to me) but they are how so valuable.
To go back to your conclusion, for me it's more about "How do I convince the people I want to work with to work with me?" than about cutting people. After all, you will probably be the sole constant in all the work environments you will be a part of in your life so you are the biggest factor into making them work for you.
One is people / process stress; related to the steps needed to get work done, including approvals and negotiations to decide what to do.
Another is operational stress; related to keeping a service running; some of that can be people or process stress, but if your service is growing rapidly it might just be organic operational stress.
There's also the stress of getting the work done in a reasonable time.
Some people are better at managing the different kinds of stress.
Anyway, I think the moral of the post is when you rage quit, say "fuck this shit, I quit" rather than "fuck you all, I quit" ... keep the rage pointed at the system rather than the people :P Unless it's just like one person who is really intent on making your job hell. You might be able to get away with singling out one person, rather than doing the Oprah thing and "everybody look under your chair, you get a fuck you" :P
Work is certainly not my top priority, but I spend a ton of my time on my job, and I would like to feel fulfilled and happy doing it. Have capable colleagues that you can trust to pull their weight is a big part of that.
In general, I’ve found that the clock-in, clock-out types seem to take their mediocrity as almost a badge of honor, with this feeling that by not working hard or accomplishing a lot, they ensure the business is not getting overmuch value out of them.
This is so sad, IMO. If at all possible, work should be fun. As programmers, we have more opportunity for that than most, and should take advantage. Is that perspective “Live to Work”?
For my part, I choose to have a good attitude about work. I am grateful for the opportunity to work. I do the best I can so that I can be proud of how I have spent my life. But I would never expect any job or any work to provide me fulfillment or happiness.
In the context of the original reply, I dislike it when colleagues are so ideologically intense and rigid about work because it puts me on the defensive; I have to impress them on whatever made up criteria they have. Maybe they think they're being right and fair, but I didn't ask to be judged, and more often than not their attitude is really just an ego trip - picking on the flaws of others rather than self reflecting. It's easiest to deal with these types by flattering their egos and staying out of their way; they'll eventually "fly to close to the sun."
In terms of working with incompetent people, I don't view it as binary, or even linear. When referring to incompetence what's usually meant is someone who is unmotivated or unknowledgable, but they don't take personal responsibility for helping them and investing in the team as a whole. I have never felt at the mercy of an incompetent colleague, there is always a path forward. Any perceived hindrance or drag is just that: perspective. And as a dev, it's just not my problem. It's up to management to decide what's an acceptable level of productivity and drag. That said, while I don't think I'm seen as incompetent, I'm not a rock star either or work on a rock star team. I can see this being more pertienent to someone in that kind of environment. For myself, I subscribe to the David Graeber philosophy, that a lot of our industry is "bullshit" jobs. It's hard to care about competence when the work doesn't really matter in the first place. Regardless, the word incompetent just isn't part of my vocabulary, it only facilitates complaining and doesn't serve a productive purpose.
That implies not only a value judgement dichotomy but also an added heap of shame of the morality on those on the wrong side of that value judgement.
Those are not the same things as being okay doing the work you're paid for and not reaching higher - people who do that may have a much better sense of the business value they are providing, and may be trying to avoid an experience of being exploited, or prioritizing their health and well being for the long term rather than the short term needs of the organization that pays them. There's often not a good way to know who is who.
Most of the time when enticed with a reward, people will work harder. When they aren't enticed enough, they tend not to, and that level is different for everyone. Companies seek those who have internal reward structures so they don't have to offer very much to entice people.
I used to think the incentive structure was a dominant factor, but my opinion on that has shifted over the past ten years. I think companies need to incentivize capable employees to stay, because they will often have many other opportunities elsewhere. But in most cases I don’t think those incentives cause people to work harder or more effectively than they would otherwise.
The stress is just not that apparent in environments where projects tend to fail anyway, or environments that provide lots of job stability.
You basically get paid for being present instead of actually produce something useful.
I don’t understand why one would want to work in such an environment, except when you’re soft-retiring / soft-quitting
In my last full time job I worked for a tech consulting company that rented us out to teams at financial instutions that managed insane amounts of money. This was in 2021 before AI was common. I worked remotely, and the first month didn’t do anything — just waited for the corporate laptop to arrive etc. Then I worked 2 hours a day.
But I had to put 8 hours in the timesheets, and select what projects I was working on. And I always had a feeling of guilt about that, like I was helping my consulting company charge hours that I wasn’t really working. I just kept finishing the tasks I was assigned in the sprints, and then there was nothing more to do. I didn’t aggressively ask for more work, just took on what others did. This went on for a while, and I felt guilty. Working on my startups in the meantime, like those people who work multiple jobs. I didn’t realize this happens a lot.
On one of my calls with my immediate manager I mentioned I had some downtime — and he was like “oh you have downtime? That’s not good.” And then it became his problem. And I didnt get more work but from then on I felt this tension with him, and probably others downstream of it. Nothing concrete, but just the feeling slightly changed, for a few weeks. So I nicely resigned after 6 months, saying to HR that investors funded my startups but they want me to work on them fulltime. So I left on good terms.
I regret it, though, in retrospect. Because of my ethics I missed out on income that could have helped my family and people around me. That was a great salary for remote work 2 hours a day, and I would have invested over half of it in crypto and probably 3xed it all by now. I only left because my ethics bothered me, but I learned later how often “full time” jobs really aren’t. Like, at all!
They don’t care about reality. They care about accountability. As long as the numbers are right, everybody’s happy. And if you’re out of budget. Hooray, one difficult meeting and everybody, the consulting agency, the champion inside, a few manager, get a nice increase in their budget and team size.
Unfortunately it’s not about the product, impact, quality, etc.. it’s just a game, and everybody’s just taking from the corporation/their customers (ultimately consumers).
The type of person in question can be understood as somebody who equates technical skill with "not needing help." It's implicit in your post. Your mythical rock stars are extremely talented individuals, while what sets the incompetent apart is apparently their need for assurance from others.
Professional competence is literally the set of the things you can do without needing help. That doesn't mean you never ask for help. It just means there is an expectation that you can accomplish some things on your own. If you need help with everything forever, then you are fundamentally not useful and not coachable (which is worse). When needing help is anticipated and transient, that's a non-event. When your job is mostly things that you are expected to do yourself, but you need help with all of them, that creates stress for your peers and subordinates.
I want to work with smart and accommodating individuals who are team players.
None of these qualities are what we expect of rock stars. When I hear “rock star” - I fear a cult of one.
There is also people with just toxic personalities that everybody tries to avoid. In Europe unfortunately, is not easy to get rid of such characters and they often victimize teams and jeopardize entire projects.
Septic avoidance and minimizing interactions, sticking to process and keeping the distance are absolutely necessary for mental health.
Or they don't have the vision to know how others will accomplish what they are asking for.
This is a big struggle for me; people who want to play product owner, and make requests that are very ignorant of work required. Or think they know just what work is required and spell out development approaches despite not having any background or experience in software development.
They key really is getting to know what it is they really want to do and then deliver a solution. Which can be its own exercise in frustration.
This is much easier when the relationships within the work environment are "good".
I work with a bunch of different personality types and geniunely like almost all of them. It just takes time to work out each individuals quirks and work with / around them.
I had this mindset when much, much more junior but these times... not so much. Maybe in purely startup small shop env, but thats not where most of us get work done.
I'm happy to provide leadership to help those who are less capable, but willing to learn, and are actually nice people.
And it’s true about the “fuck yous”. It instantly reminded me of an old coworker that was let go and was trying to joke about it, but the F U sticks aside from anything else he accomplished while there.
1. Be nice.
2. Don't be an asshole.
3. Don't be a push-over. (Arguably the hardest as many people read that as "be an asshole". It is not.)
The same applies in remote environments.
The job felt disposable, but that small human moment stayed with me.
Even though they are probably your manipulative narcissistic manager or coworker?
i'm 'that guy' prety much everywhere, and one reason is that I really just like what I do and am usually committed to the mission over the org. defying pournelle's iron law plays out predictably though.
another reason is Pfeffer's triad, where power in any situation is a local weighting of Performance, Credentials, and Relationships. I trade on performance and cred, where my relationships are often polarized because of the imbalance being heavy in those other weightings.
a friend once described it as the relative skills of an indoors cat vs. an outdoors cat, where an outdoors cat catches all the mice and keeps off some larger animals but will probably scratch the furniture and cause a stink once in a while, whereas an indoors cat keeps the house mostly mouse-free, uses a litter box, but doesn't survive long outside, and if you don't empty the litter box often enough you get toxoplasmosis gondii and become a zombie.
managing indoors and outdoors cats together is an art.
https://rework.withgoogle.com/en/guides/understanding-team-e... https://archive.is/fFEgI
considering "effective at Google" == projects destined for the Graveyard, I feel like they could've been asking themselves better questions
I think I've been nice to my coworkers for over a decade. If I had felt the need to tell them "fuck you", I absolutely would have. Choose who you work with, and perhaps you won't have to say "fuck you".
Relationships can also help you mitigate the dysfunctional environment while you're there, with huge benefits to your health.
(Don't underestimate when people say stress kills you: it's not a video game health meter that recovers quickly and fully at the end of of an encounter; that bad stress is damage from which you never fully recover.)
But also be aware that supportive relationship oases in a dysfunctional environment can also slow leaving a place where you really-really should.
Some people need to be told to be more loyal than they are, but some people need to be told when loyalty is killing us and not doing any good. (Seriously, your supportive colleagues are probably bittersweet glad to see you escape, and you leaving might even give attention/leverage of management to help fix org problems, or encourage colleagues to expedite their own escape.)
Identify problems and act early, for the sake of your mental and eventually physical health.
I see life as emotional combat, that I'm always dealing with so many conflicting conflicts at the same time that I'm trying my best to manage everything and so is everyone else. It has been helping me SO much just to frame life this way.
[0]: https://www.snopes.com/fact-check/williams-fighting-battle-q...
I as well take things personally, aka, I feel attacked and pull away, shrinking into my experience and actively not wanting to imagine what someone else is going through.
When I focus on emotional combat, I can start to see how I'm not just experiencing this one specific conflict but am getting hit from multiple angles: financial, physical, social, familial, etc.
And then it almost makes me see that the other person is going through this combat as well, whether I want to see it or not.
So in short it can help me broaden my perspective on the conflicts I'm experiencing, which then can almost trick me into broadening it for the other person, and I can feel myself expand.
Relationships are a thing I support outside work. Inside work, I might build rapport and expand my professional network; that is NOT THE SAME as meeting people for the sake of pursuing relationships, and as much as possible one should be kept away from the other.
It's dehumanizing, and it undervalues your inherent worth and skill set.
Obviously don't be a jerk. Beyond that you will really damage your mental well-being if you're constantly trying to put on a certain face or worry how things will "play" with recruiters.
The best advice is to try to stay generally optimistic and collaborative, and to take pride in your craft and lead by example. But also not to discount the fact that you might in fact be more capable of following your passions and starting your own thing than you realize.
Over time, I realized that excessive stress and anxiety weren’t solving anything. In fact, they were making relationships with my colleagues tense. So, I started trying to slow down, giving myself and others some space, and holding onto those connections that I might need in the future.
Because no matter how important work is, relationships will always be the most valuable asset.
Yet, about 30% of the source of TFA is a stylesheet. I guess they mean no external stylesheet?
Humans are inherently social beings (there's also a positive correlation of intelligence in animal species with the level of socializing (eg: birds, dolphins, dogs, etc.)).
It's also good to see the term "Social Health" starting to being used these days.
I reckon (tried on myself) that to be able to still prioritize one's personal and work growth, that one could remove self-indulgences like watching TV, browsing public reels (any social media outside of your family and friends), listening to music alone, etc. and instead spend some of that extra time with others. To an extent, these relationships help with personal and work growth as well, for example getting better at a sport or traveling and learning about other industries respectively.
itchyjunk•8mo ago
hobs•8mo ago
If you just want to hunker down and do your own thing you might survive, but the best thing to do is probably move on from such places (or work with your team when it gets bad to get out of it ya rite lol it goes on forever)
ramesh31•8mo ago
airstrike•8mo ago
datadrivenangel•8mo ago
corytheboyd•8mo ago
darth_avocado•8mo ago
nuancebydefault•8mo ago
bravetraveler•8mo ago
We're doing contracting without the upside/autonomy, let's not delude ourselves
nuancebydefault•8mo ago