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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
460•klaussilveira•6h ago•112 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
800•xnx•12h ago•483 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
154•isitcontent•7h ago•15 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
149•dmpetrov•7h ago•65 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
24•matheusalmeida•1d ago•0 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
48•quibono•4d ago•5 comments

A century of hair samples proves leaded gas ban worked

https://arstechnica.com/science/2026/02/a-century-of-hair-samples-proves-leaded-gas-ban-worked/
88•jnord•3d ago•10 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
259•vecti•9h ago•122 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
326•aktau•13h ago•157 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
199•eljojo•9h ago•128 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
321•ostacke•12h ago•85 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
405•todsacerdoti•14h ago•218 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
331•lstoll•13h ago•239 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
20•kmm•4d ago•1 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
51•phreda4•6h ago•8 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
113•vmatsiiako•11h ago•36 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
192•i5heu•9h ago•140 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
150•limoce•3d ago•79 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
240•surprisetalk•3d ago•31 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
3•romes•4d ago•0 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
990•cdrnsf•16h ago•417 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
23•gfortaine•4h ago•2 comments

Make Trust Irrelevant: A Gamer's Take on Agentic AI Safety

https://github.com/Deso-PK/make-trust-irrelevant
7•DesoPK•1h ago•4 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
45•rescrv•14h ago•17 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
61•ray__•3h ago•18 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
36•lebovic•1d ago•11 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
78•antves•1d ago•57 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
5•gmays•2h ago•1 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
40•nwparker•1d ago•10 comments

The Oklahoma Architect Who Turned Kitsch into Art

https://www.bloomberg.com/news/features/2026-01-31/oklahoma-architect-bruce-goff-s-wild-home-desi...
21•MarlonPro•3d ago•4 comments
Open in hackernews

Replicube: A puzzle game about writing code to create shapes

https://store.steampowered.com/app/3401490/Replicube/
138•poetril•8mo ago

Comments

xypage•8mo ago
Went to check it out, it has a demo so it's worth giving it a shot, but then I went to look at what else this developer has published just to find it's the guy behind the original jelly car games?? Which they have a sequel to on their steam page and the music instantly sent me back. This became a huge nostalgia trip on accident, thanks for sharing!
wingerlang•8mo ago
He is quite active on YouTube, sharing progress and behind-the-scenes of his games.
fcoury•8mo ago
To save everyone a click, this is the video where he talks about this game:

https://www.youtube.com/watch?v=_k_IZhIu_BU

mcphage•8mo ago
The new Jelly Car game (Jelly Car Worlds) is a ton of fun.
jaaamesey•8mo ago
Literally my favourite game of this year, thanks so much for making this!
keyle•8mo ago
That's nice because it's a programming game, but it doesn't send you in the deep-end. Whatever you do appears on the screen pretty much instantly, so you get that constant feedback loop, it's like a 3D voxel REPL.

Many programming games got complex real quick and frankly annoying. I like this model, it's simple, if you let it through, it's a block, return a number for a colour.

lifthrasiir•8mo ago
And yet you can make it as deep as you like, thanks to the presence of leaderboard. In fact, some code golfers including me quickly jumped into the wagon ;-)
keyle•8mo ago
Add a 4th dimension, time, woo!
KeplerBoy•8mo ago
It's a lot like shader programming. I guess one could argue it is shader programming.
keyle•8mo ago
Good point I didn't see it that way, but that's a perfect analogy.
mjevans•8mo ago
The description reminds me of 'that turtle program' I encountered as a child...

https://en.wikipedia.org/wiki/Logo_(programming_language)

Hopefully this program also helps teach children new ways of thinking. As a suggestion, any sort of 'building blocks' graphical script language that doesn't need words?

Charon77•8mo ago
This is still being taught at schools in my country even now
sitkack•8mo ago
Lucky kids, as much as Scratch has replaced Logo, Logo fosters deeper thinking.
shagie•8mo ago
LOGO is a LISP. https://el.media.mit.edu/logo-foundation/what_is_logo/logo_p...

https://courses.cs.duke.edu/spring06/cps108/Calendar/11_desi...

> Logo is a computer programming language designed to teach programming to children. It is a user-friendly, interpreted language, designed with a "low floor, high ceiling"; in other words, the designers of Logo intended for the language to allow novice programmers to get started quickly writing programs but also wanted the language to be powerful and extensive for more advanced users.

kej•8mo ago
As an aside, Python includes a `turtle` module that mimics the drawing experience of Logo. It's a fun way to introduce kids to some programming ideas.

https://docs.python.org/3/library/turtle.html

junon•8mo ago
I kind of recall seeing turtle in a number of places to refer to draw cursors. Kind of funny how much the term stuck, I think due entirely to Logo.
giancarlostoro•8mo ago
I was going to mention the same thing. Turtle is fantastic.
Yoric•8mo ago
Snap! https://snap.berkeley.edu/

Also, I heartily recommend the demoes that the author is giving regularly at FOSDEM. They're really fun to watch :)

noduerme•8mo ago
Yeah, you must be my age. I was kinda blessed to go to a school that had a couple Apple IIes and let the kids take turns using Logo to draw shapes with the turtle, when I was 8 years old or so. I'd written some BASIC before on my mom's IBM-PC (stupid "Hello, what's your name?:" GOTO 100 kind of stuff), but Logo was a new way of thinking about the screen for me. Probably that and the early Rand/Robyn games (the Manhole, Cosmic Osmo) got me into coding. Soon after, my school bought some Mac SEs and I spent the rest of my elementary school screwing around with HyperCard after school, trying to make an RPG.

If there's one thing I'd love to suggest to parents, it's this: Give your kid an obsolete platform with nothing to do on it except make stuff and figure out how it works. It's just as entertaining, but diametrically opposite in terms of educational quality from giving them pre-made apps to play with.

(Full disclosure: My dad wouldn't even allow D&D into the house because it was someone else's game. If we wanted RPGs, we had to design our own on paper.)

skeptrune•8mo ago
I am excited to see coding become more and more of a creative medium as AI frees up from the monotony of crafting business logic slop.
bstsb•8mo ago
i initially found this game through the developer's tiktok account - they've got some great marketing over there.

ended up getting the demo and i'll probably be buying the full game

KeplerBoy•8mo ago
he got me through twitter. the man knows his marketing.
petercooper•8mo ago
I discovered it when someone made a quick slapdash Web-based clone and was getting a lot of hate on X. Sometimes imitation really is the sincerest form of flattery..
jzacharia•8mo ago
Saw this on X - great game, picked it up and have already sunk a few hours into it.
kaan_keskin•8mo ago
i already played this 2 hours. really liked it
Charon77•8mo ago
Tried the demo. Very good baby's first step to shaders
snarf21•8mo ago
I don't know much about shaders but this reminds me (in concept at least) of using OpenSCAD to use code to generate models for 3D printing. One cool puzzle to solve doing so is using different shapes to add or cut material from the existing model.
nayuki•8mo ago
The 2D version of this coding game would be tixy: https://tixy.land/ , https://news.ycombinator.com/from?site=tixy.land , https://news.ycombinator.com/item?id=43942881 , https://news.ycombinator.com/item?id=24974534
einsteinx2•8mo ago
I don’t usually like programming games but this looks genuinely interesting. As I saw others mentioned the similarity to the thinking required for using OpenSCAD or writing shaders makes this extra interesting for me because I suck at both of those things.
mrkpdl•8mo ago
This developer is also responsible for Parking Garage Rally Circuit, the most fun game I’ve played in years!