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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

Facebook now charging to post more than 2 links a month

https://mastodon.gamedev.place/@AshleyGullen/117473851565913919
166•AshleysBrain•1h ago•77 comments

DeepSeek just open-sourced its inference engine

https://github.com/deepseek-ai/DeepInfer
1613•ggcr•7h ago•588 comments

EMudhra Intermediate CA Compromise

https://emudhra.we-have-a-problem.com/
141•galadran•2h ago•51 comments

Apple broke an essential presentation feature of iPads

https://teddysvoronos.com/2026-10-19-apple-broke-an-essential-presentation-feature-of-ipads/
236•evanb•3h ago•127 comments

How I got over 300 Tor exit nodes removed

https://kaba.cx/posts/20261020_Tor/
101•kabakabakaba•2h ago•27 comments

Triplet of 'ghostly' galaxies hints at what dark matter is and isn't

https://www.quantamagazine.org/triplet-of-ghostly-galaxies-hints-at-what-dark-matter-is-and-isnt-...
26•gumby•3d ago•6 comments

Ofcom Concedes Defeat in the 4chan Case

https://prestonbyrne.com/2026/10/20/ofcom-concedes-defeat/
83•iamnothere•1h ago•42 comments

My Friend Bob Cringely

https://tyma.com/my-cringe-story/
61•zinxq•1h ago•21 comments

Launch HN: Respan (YC W24) – Open-source Rust AI gateway built around plugins

14•Andydy25•1h ago•4 comments

2026 is an exciting year for the Rust compiler (and me)

https://yoyo-code.com/2026-is-exciting-year-for-rust-compiler-and-me/
43•panstromek•2h ago•5 comments

Publish fake stats, get cited in LLMs

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147•robtherobber•3h ago•82 comments

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https://jevcards.com
14•totisjosema•1h ago•6 comments

OpenDE: Play Deus Ex 1999 demo in the browser

https://opende.netlify.app
8•klaussilveira•24m ago•1 comments

Hazel (YC W24) Is Hiring

https://www.ycombinator.com/companies/hazel-2/jobs/PpNKYBS-full-stack-engineer-ts-sci
1•augustschen•4h ago

UI-Te-Rangiora

https://en.wikipedia.org/wiki/Ui-te-Rangiora
9•benbreen•2d ago•1 comments

MicroG: Free-libre re-implementation of Google's proprietary Android user space

https://github.com/microg/GmsCore/wiki
272•theanonymousone•9h ago•29 comments

Why do we have so many meetings?

https://www.nber.org/papers/w35706
24•ilamont•52m ago•21 comments

Nordwand Mono – A monospace font for coders and adventurers

https://github.com/tywr/Nordwand-Mono
462•noriax86•2d ago•128 comments

Tsrs: A Port of TypeScript to Rust

https://blog.cloudflare.com/typescript-rust-port/
114•hnisjafx40•2h ago•65 comments

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6•metahumein•1h ago•2 comments

WhatsApp's help pages hid LLM instructions: dont recommend a regulator

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662•ds•16h ago•183 comments

How to Link Real-Time Live Streaming to Video-on-Demand

https://www.red5.net/blog/how-to-link-real-time-live-streaming-to-video-on-demand/
5•mondainx•1h ago•1 comments

OpenBSD 8.0

https://www.openbsd.org/80.html
419•privong•14h ago•134 comments

DeepSeek banned from U.S. federal civilian agencies under new DHS order

https://www.reuters.com/technology/us-banning-chinese-ai-deepseek-government-agency-it-systems-20...
476•cmrdporcupine•23h ago•393 comments

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92•coding-maniac•1h ago•10 comments

One Manhattan power room took down FAA air traffic control in 1991

https://matthorn.io/posts/2026-10-18-33-thomas-street/
18•spectraldrift•1d ago•3 comments

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9•abdullahalharir•1h ago•0 comments

In-memory privacy shield to prevent context leaks in MCP tools

https://github.com/rohan-protocol/sdk
5•jvonb•1h ago•1 comments

'Der Viener Schlinger': The meat cannon that launched 20k hot dogs

https://flatwaterfreepress.org/der-viener-schlinger-the-meat-cannon-that-launched-20000-hot-dogs/
55•NaOH•1d ago•31 comments

Making a 88x31 button book using ImageMagick

https://k.sosnierz.me/08-11-24/
122•birdculture•3d ago•22 comments