frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•9mo ago

Comments

bschwindHN•9mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•9mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•9mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

I love the work of the ArchWiki maintainers

https://k7r.eu/i-love-the-work-of-the-archwiki-maintainers/
522•panic•11h ago•93 comments

Flashpoint Archive – Over 200k web games and animations preserved

https://flashpointarchive.org
141•helloplanets•6h ago•34 comments

Two different tricks for fast LLM inference

https://www.seangoedecke.com/fast-llm-inference/
46•swah•2h ago•25 comments

My smart sleep mask broadcasts users' brainwaves to an open MQTT broker

https://aimilios.bearblog.dev/reverse-engineering-sleep-mask/
481•minimalthinker•20h ago•214 comments

Inspecting the Source of Go Modules

https://words.filippo.io/go-source/
26•todsacerdoti•2d ago•3 comments

A practical guide to observing the night sky for real skies and real equipment

https://stargazingbuddy.com/
34•constantinum•2d ago•2 comments

Zvec: A lightweight, fast, in-process vector database

https://github.com/alibaba/zvec
161•dvrp•2d ago•26 comments

Instagram's URL Blackhole

https://medium.com/@shredlife/instagrams-url-blackhole-c1733e081664
217•tkp-415•1d ago•35 comments

Show HN: Copy-and-patch compiler for hard real-time Python

https://github.com/Nonannet/copapy
5•Saloc•4d ago•0 comments

uBlock filter list to hide all YouTube Shorts

https://github.com/i5heu/ublock-hide-yt-shorts/
939•i5heu•18h ago•278 comments

Guitars of the USSR and the Jolana Special in Azerbaijani Music

https://caucascapades.wordpress.com/2012/06/14/guitars-of-the-ussr-and-the-jolana-special-in-azer...
55•bpierre•8h ago•8 comments

Interference Pattern Formed in a Finger Gap Is Not Single Slit Diffraction

https://note.com/hydraenids/n/nbe89030deaba
38•uolmir•2d ago•5 comments

5,300-year-old 'bow drill' rewrites story of ancient Egyptian tools

https://www.ncl.ac.uk/press/articles/latest/2026/02/ancientegyptiandrillbit/
128•geox•4d ago•39 comments

How often do full-body MRIs find cancer?

https://www.usatoday.com/story/life/health-wellness/2026/02/11/full-body-mris-cancer-aneurysm/883...
119•brandonb•1d ago•161 comments

News publishers limit Internet Archive access due to AI scraping concerns

https://www.niemanlab.org/2026/01/news-publishers-limit-internet-archive-access-due-to-ai-scrapin...
513•ninjagoo•17h ago•310 comments

Amsterdam Compiler Kit

https://github.com/davidgiven/ack
136•andsoitis•19h ago•47 comments

OpenAI should build Slack

https://www.latent.space/p/ainews-why-openai-should-build-slack
179•swyx•1d ago•206 comments

Breaking the spell of vibe coding

https://www.fast.ai/posts/2026-01-28-dark-flow/
277•arjunbanker•1d ago•213 comments

MDST Engine: run GGUF models in the browser with WebGPU/WASM

https://mdst.app/blog/mdst_engine_run_gguf_models_in_your_browser
23•vmirnv•3d ago•3 comments

Ooh.directory: a place to find good blogs that interest you

https://ooh.directory/
529•hisamafahri•22h ago•132 comments

The consequences of task switching in supervisory programming

https://martinfowler.com/fragments/2026-02-13.html
91•bigwheels•1d ago•39 comments

A review of M Disc archival capability with long term testing results (2016)

http://www.microscopy-uk.org.uk/mag/artsep16/mol-mdisc-review.html
89•1970-01-01•20h ago•108 comments

Discord Distances Itself from Peter Thiel's Palantir Age Verification Firm

https://kotaku.com/discord-palantir-peter-thiel-persona-age-verification-2000668951
97•thisislife2•6h ago•40 comments

Seeing Theory

https://seeing-theory.brown.edu/
28•Tomte•3h ago•1 comments

NewPipe: YouTube client without vertical videos and algorithmic feed

https://newpipe.net/
277•nvader•10h ago•84 comments

Descent, ported to the web

https://mrdoob.github.io/three-descent/
263•memalign•16h ago•50 comments

Flood Fill vs. The Magic Circle

https://www.robinsloan.com/winter-garden/magic-circle/
81•tobr•4d ago•24 comments

Windows NT/OS2 Design Workbook

https://computernewb.com/~lily/files/Documents/NTDesignWorkbook/
120•markus_zhang•4d ago•47 comments

Colored Petri Nets, LLMs, and distributed applications

https://blog.sao.dev/cpns-llms-distributed-apps/
44•stuartaxelowen•15h ago•5 comments

A header-only C vector database library

https://github.com/abdimoallim/vdb
80•abdimoalim•18h ago•35 comments