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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

DeepSeek V4 Pro 0813

https://openrouter.ai/deepseek/deepseek-v4-pro-0813
244•explosion-s•1h ago•81 comments

Tailscale Traces Database Corruption to 16y/o SQLite WAL-Reset Bug

https://tailscale.com/blog/sqlite-wal-reset-bug
410•ropbear•3h ago•63 comments

2026 Eclipse Webcams

https://jonty.github.io/2026_eclipse_webcams/
379•zoenolan•5h ago•94 comments

DeepSeek V4 Pro 0813 quietly released

https://api-docs.deepseek.com/guides/responses_api/
72•HiPHInch•1h ago•6 comments

Tim King, AmigaDOS developer, has died

https://amiga-news.de/en/news/AN-2026-08-00070-EN.html
119•doener•3h ago•22 comments

Someone is running mass vulnerability scans, spoofing AI bots like ClaudeBot

https://knownagents.com/insights
124•gavinhking•3h ago•72 comments

Glaciers on the Climate Dashboard

https://climate.metoffice.cloud/glaciers.html
33•mooreds•1h ago•3 comments

Why Tiny JPEGs Look Different in Chrome

https://guillaumetech.github.io/posts/jpg-scaling-chrome/
150•gutechh•3h ago•27 comments

Reflex (YC W23) Is hiring Growth and GTM Roles

https://www.ycombinator.com/companies/reflex/jobs/71x5GFb-growth-engineer
1•apetuskey•50m ago

Wednesday, August 12: GitHub, Incident with Pull Requests and Issues

https://www.githubstatus.com/incidents/76t89hbfb09h
32•arm32•1h ago•4 comments

License plate reader searches should require a warrant

https://andrewpwheeler.com/2026/08/12/license-plate-reader-searches-should-require-a-warrant/
340•apwheele•3h ago•207 comments

AI is removing the middle class of software engineering

https://blog.florianherrengt.com/ai-removing-middle-class-software-engineering.html
417•florianherrengt•4h ago•354 comments

HTML over WebSockets: real-time SPAs with barely any JavaScript

https://en.andros.dev/blog/ef4968f5/html-over-websockets-real-time-spas-with-barely-any-javascript/
15•redbell•59m ago•12 comments

Qwen/Qwen3.8-2.4T-A95B

https://huggingface.co/Qwen/Qwen3.8-2.4T-A95B
195•Philpax•2h ago•60 comments

Bike Bureau: Report Bike Lane Obstructions

https://loudbicycle.com/bb
24•kdmccormick•1h ago•11 comments

Qwen3.8-2.4T

https://huggingface.co/Qwen/Qwen3.8-2.4T-A95B-FP8
12•mmastrac•1h ago•0 comments

SpaceXAI's Grok 4.6 Scores 61 on the Artificial Analysis Intelligence Index

https://artificialanalysis.ai/articles/grok-4-6-benchmarks-and-analysis
73•wertyk•56m ago•28 comments

What sort of maths are LLMs good at?

https://gowers.wordpress.com/2026/08/12/what-sort-of-maths-are-llms-good-at/
196•ColinWright•7h ago•94 comments

AI coding startup Lovable raised $400M at $13.3B valuation up from $6.6B in 2025

https://lovable.dev/blog/series-c
24•thoughtpeddler•1h ago•7 comments

Shade Map

https://shademap.app
66•fredley•4h ago•19 comments

The Bit Player: My Father with Steve Zissou

https://www.theparisreview.org/blog/2026/07/27/the-bit-player-my-father-with-steve-zissou/
10•Thevet•4d ago•0 comments

Show HN: Woxi - Open-source Mathematica / Wolfram Language reimplementation

https://woxi.ad-si.com
210•adius•7h ago•30 comments

Delphi 13 Community Edition Is Now Available

https://blogs.embarcadero.com/delphi-13-community-edition-is-now-available/
121•layer8•6h ago•84 comments

Hax – a minimalist, terminal-native coding agent written in C

https://usehax.dev/
38•OleksandrC•3h ago•8 comments

Felix and I

https://jacobfilipp.com/felix/
47•surprisetalk•2d ago•3 comments

Aaron Rodgers secretly funded his town's Flock-style cameras

https://www.foiaball.com/p/aaron-rodgers-secretly-bought-police-alpr-cameras
4•hn_acker•13m ago•0 comments

Automatic1111 for Apple metal, 40% speed up sd1.5

https://therad.ninja/from-8-10-seconds-to-3-7-teaching-automatic1111-to-speak-metal-on-an-m3-pro/
46•dmikey831•4h ago•18 comments

Solving the Shortest Vector Problem in $2^{0.6039n}$ Time via Mid-Point Hessian

https://arxiv.org/abs/2608.02478
25•sbulaev•1w ago•5 comments

High-Res Photo Shows Sand-Capped Butte Rising from Mars Plain of Polygons

https://petapixel.com/2026/08/04/amazing-high-res-photo-shows-a-butte-rising-from-mars/
124•bookofjoe•6d ago•9 comments

Pixel Watch 5

https://blog.google/products-and-platforms/devices/pixel/pixel-watch-5/
13•ortusdux•1h ago•6 comments