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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•9mo ago

Comments

bschwindHN•9mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•9mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•9mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

Microgpt

http://karpathy.github.io/2026/02/12/microgpt/
485•tambourine_man•4h ago•86 comments

We do not think Anthropic should be designated as a supply chain risk

https://twitter.com/OpenAI/status/2027846016423321831
440•golfer•9h ago•197 comments

The Windows 95 user interface: A case study in usability engineering (1996)

https://dl.acm.org/doi/fullHtml/10.1145/238386.238611
215•ksec•8h ago•129 comments

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https://www.thetrueengineer.com/p/sql-vs-nosql-how-to-answer-this-interview
17•janandonly•3d ago•2 comments

Obsidian Sync now has a headless client

https://help.obsidian.md/sync/headless
444•adilmoujahid•14h ago•153 comments

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420•bewal416•3d ago•213 comments

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https://www.inconspicuous.info/p/h-bomb-a-frank-lloyd-wright-typographic
59•mrngm•2d ago•14 comments

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https://www.nature.com/articles/s41586-026-10114-5
28•zdw•3d ago•6 comments

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https://github.com/jonwiggins/xmloxide
52•jawiggins•6h ago•36 comments

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184•todsacerdoti•11h ago•85 comments

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https://github.com/google-gemini/gemini-cli/discussions/20632
224•RyanShook•16h ago•183 comments

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https://github.com/ad-si/Woxi
269•adamnemecek•3d ago•111 comments

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https://gist.github.com/dollspace-gay/d8d3bc3ecf4188df049d7a4726bb2a00
168•todsacerdoti•13h ago•87 comments

MCP server that reduces Claude Code context consumption by 98%

https://mksg.lu/blog/context-mode
318•mksglu•20h ago•71 comments

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https://nowigetit.us
219•jbdamask•17h ago•100 comments

Qwen3.5 122B and 35B models offer Sonnet 4.5 performance on local computers

https://venturebeat.com/technology/alibabas-new-open-source-qwen3-5-medium-models-offer-sonnet-4-...
304•lostmsu•10h ago•188 comments

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48•kelseyfrog•8h ago•7 comments

Microsoft announces new "mini PCs" for Windows 365

https://www.neowin.net/news/microsoft-announces-new-mini-pcs-for-windows-365/
34•mikece•2d ago•35 comments

New evidence that Cantor plagiarized Dedekind?

https://www.quantamagazine.org/the-man-who-stole-infinity-20260225/
118•rbanffy•3d ago•74 comments

Werner Herzog Between Fact and Fiction

https://www.thenation.com/article/culture/werner-herzog-future-truth/
72•Hooke•1d ago•14 comments

Samsung Galaxy update removes Android recovery menu tools, including sideloading

https://9to5google.com/2026/02/27/samsung-galaxy-update-android-recovery-menu-removed/
79•pabs3•4h ago•16 comments

Our Agreement with the Department of War

https://openai.com/index/our-agreement-with-the-department-of-war
261•surprisetalk•10h ago•205 comments

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https://dl.acm.org/doi/10.1145/3624725
12•vinhnx•4h ago•1 comments

SpacetimeDB ThreeJS Support

https://discourse.threejs.org/t/spacetimedb-threejs-support-and-free-tier/90052
11•ryker2000•3d ago•4 comments

The whole thing was a scam

https://garymarcus.substack.com/p/the-whole-thing-was-scam
723•guilamu•13h ago•219 comments

The archivist preserving decaying floppy disks

https://www.popsci.com/technology/floppy-disk-archivist-project/
62•Brajeshwar•3d ago•11 comments

747s and Coding Agents

https://carlkolon.com/2026/02/27/engineering-747-coding-agents/
142•cckolon•1d ago•65 comments

The Eternal Promise: A History of Attempts to Eliminate Programmers

https://www.ivanturkovic.com/2026/01/22/history-software-simplification-cobol-ai-hype/
259•dinvlad•4d ago•173 comments

Deterministic Programming with LLMs

https://www.mcherm.com/deterministic-programming-with-llms.html
36•todsacerdoti•3d ago•19 comments

Unsloth Dynamic 2.0 GGUFs

https://unsloth.ai/docs/basics/unsloth-dynamic-2.0-ggufs
218•tosh•21h ago•59 comments