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Kagi added a setting for removing paywalled links from search results

https://kagi.com/changelog#11296
46•speckx•19m ago•4 comments

DeepSeek-v4-flash-vision-exp

https://api-docs.deepseek.com/guides/vision/
263•dares2573•3h ago•69 comments

AI companies destroy physical books – let's scan rare books before it's too late

https://annas-archive.pk/blog/physical-destruction.html
319•darccio•4h ago•235 comments

US debt has hit $40tn - Will that be a wake-up call?

https://www.bbc.com/news/articles/c9d8z72nn02o
30•amelius•25m ago•21 comments

Grand jury declines to indict Ohio man charged with destroying Flock camera

https://san.com/cc/grand-jury-declines-to-indict-ohio-man-charged-with-destroying-flock-camera/
146•throw7•1h ago•46 comments

TigerBeetle Core System Architecture: Deconstructing Performance Engineering

https://ixuvo.com/blog/tigerbeetle-core-system-architecture-performance-engineering
77•ksec•2h ago•28 comments

Small, native web tricks worth remembering

https://htmlcat.net/
147•marcomezzavilla•4h ago•32 comments

Kodak's "Pre-Invented" Lunar Orbiter Camera; Or, the Fate of SAMOS Readout

https://invertingvision.com/2026/08/10/kodaks-pre-invented-lunar-orbiter-camera-or-the-fate-of-sa...
5•cainxinth•23m ago•0 comments

Kino: A high-performance Ractor web server for Ruby 4.0

https://github.com/yaroslav/kino
38•ksec•3h ago•7 comments

I'm Becoming AI-Blind

https://cymerys.com/w/im-becoming-ai-blind
34•rcymerys•2h ago•24 comments

The Lost Treasure of Sid Meier's Pirates

https://remapradio.com/articles/the-lost-treasure-of-sid-meiers-pirates/
182•spankibalt•6h ago•103 comments

Rama 0.4: System proxy and PAC support

https://plabayo.tech/blog/rama-0-4
4•gdcbe•25m ago•1 comments

Radiation damage to Hubble has been 4.3 years out of phase with the Solar cycle

https://arxiv.org/abs/2608.18214
12•pppone•41m ago•2 comments

Flat Chair by Sara Paculdo

https://www.toxel.com/tech/2026/08/07/flat-chair-by-sara-paculdo/
83•surprisetalk•4d ago•26 comments

We Rebuilt the Linux MicroVM Stack on Apple Silicon

https://encore.dev/blog/firecracker-apple-silicon
123•signa11•7h ago•63 comments

The August 17 outage

https://github.blog/news-insights/company-news/the-august-17-outage-and-the-work-ahead/
600•0xedb•18h ago•690 comments

I like 'em thick: an apology to my English teachers

https://www.experimental-history.com/p/i-like-em-thick
805•Ariarule•2d ago•325 comments

What Happens When the Cost of Intelligence Drops 100x

https://catalystneuro.com/blog/cost-of-intelligence-drops-100x/
6•bkd9•51m ago•0 comments

HTML Can Do That

https://chrisburnell.com/html-can-do-that/
928•encyclopedism•1d ago•210 comments

Convite

https://www.guidavid.com/writing/convite
4•gdss•55m ago•0 comments

I accidentally logged phone calls to military bases

https://lina.sh/blog/hijacking-e164-arpa
5•gavide•1h ago•0 comments

Nvidia AVO scores 100% on the ARC-AGI-3 interactive reasoning benchmark

https://twitter.com/NVIDIAAI/status/2090786258981466231
17•dsrtslnd23•50m ago•3 comments

We are living in a version of the future out of J.G. Ballard or William Gibson

https://precastreinforced.co.uk/2026/08/16/new-worlds/
3•speckx•1h ago•0 comments

Show HN: Agent Office (Slack for AI Agents) – Similar to Grok Bot but older

https://github.com/baturyilmaz/agent-office
5•arbayi•1h ago•0 comments

Malicious Rust crate Arrayref runs a build-time payload

https://safedep.io/arrayref-proc-macro1-rust-build-time-malware/
527•abhisek•1d ago•462 comments

Micron announces $10B research hub in Boise

https://investors.micron.com/news/press-release/2026/Micron-Unveils-Micron-Research-Labs-a-U-S--B...
87•osnium123•10h ago•29 comments

Yes/No/Cancel causes Aspirin sales to soar

https://martin.kleppmann.com/2007/07/19/yes-no-cancel-causes-aspirin-sales-to-soar.html
3•ankitg12•1h ago•0 comments

The Mystery of Dark Oxygen

https://www.newyorker.com/science/elements/the-mystery-of-dark-oxygen
37•rbanffy•5d ago•10 comments

DuckDB V2 PEG-based SQL parser

https://duckdb.org/2026/08/20/duckdb-20-peg-parser
4•karma_daemon•1h ago•0 comments

Ox Alpha

https://openrouter.ai/stealth/ox-alpha
204•mtokmak06•14h ago•159 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?