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Local, CPU-Friendly, High-Quality TTS (Text-to-Speech) with Kokoro

https://ariya.io/2026/03/local-cpu-friendly-high-quality-tts-text-to-speech-with-kokoro/
246•speckx•5h ago•56 comments

GAO: DOE Is Prematurely Excluding Less Expensive Options for Nuclear Cleanup

https://www.gao.gov/products/gao-26-108193
23•Jimmc414•1h ago•0 comments

StreetComplete: Fixing OpenStreetMap, one tiny quest at a time

https://streetcomplete.app/
666•kls0e•11h ago•163 comments

Chat Control 1.0 and 2.0 Explained

https://fightchatcontrol.eu/chat-control-overview
405•gasull•9h ago•133 comments

Show HN: Davit, a Apple Containers UI

https://davit.app
159•xinit•5h ago•32 comments

Every new car sold in the European Union must include a driver monitoring camera

https://allaboutcookies.org/eu-mandatory-distracted-driver-system
365•nickslaughter02•3h ago•469 comments

Why Vancouver is always a stand-in for San Francisco in movies and TV shows (2021)

https://www.sfgate.com/sf-culture/article/vancouver-stand-in-movie-tv-sf-16613821.php
21•amichail•4d ago•21 comments

Herdr: One terminal to rule them all

https://herdr.dev/
131•handfuloflight•5d ago•71 comments

A better way to tie gym shorts (or any drawstring) [video]

https://www.youtube.com/watch?v=3R0Lp86GEBk
440•surprisetalk•11h ago•155 comments

30papers.com – Ilya's 30 essential ML papers, in a beginner friendly format

https://30papers.com/
312•notmcrowley•8h ago•55 comments

l: A new runtime for k and q

https://lv1.sh/
93•skruger•5h ago•57 comments

IEEE Rolls Out Large Language Models Training Course

https://spectrum.ieee.org/large-language-models-ieee-course
24•JeanKage•6d ago•4 comments

Show HN: Rowboat – Open-source, local-first alternative to Claude Desktop

https://github.com/rowboatlabs/rowboat
76•segmenta•7h ago•23 comments

Jim's TrueType QR Code Font

https://github.com/jimparis/qr-font
117•arantius•7h ago•15 comments

AI Meets Cryptography 1: What AI Found in Cloudflare's Circl

https://blog.zksecurity.xyz/posts/circl-bugs/
70•duha•5h ago•9 comments

Notes on Software Quality

https://anthonyhobday.com/blog/20260410
67•speckx•5h ago•39 comments

First Principles of Model Routing

https://try.works/first-principles-of-model-routing
4•try-working•4d ago•0 comments

Fixing analog audio on the $2.58 HDMI-to-VGA adapter

https://nyanpasu64.gitlab.io/blog/hdmi-vga-dac-audio/
72•zdw•2d ago•20 comments

Why we built yet another Postgres connection pooler

https://pgdog.dev/blog/why-yet-another-connection-pooler
118•levkk•8h ago•33 comments

Show HN: Docx-CLI: agents read/edit Word docs using 1/2 the time and tokens

https://github.com/kklimuk/docx-cli
53•kirillklimuk•5h ago•22 comments

Camera with transparent display launches for the equivalent of $29

https://www.notebookcheck.net/Camera-with-transparent-display-launches-for-the-equivalent-of-29.1...
47•yread•4d ago•28 comments

We charge $10k a week to delete AI-generated code

https://odra.dev/slopfix/
23•zie1ony•3h ago•9 comments

Why skilled workers come to Germany and then leave again

https://www.dw.com/en/germany-migrants-skilled-workers-integration-labor-market-bureaucracy-langu...
159•theanonymousone•13h ago•411 comments

Microsoft fire idTech team at Id software

https://gamefromscratch.com/microsoft-fire-idtech-team-at-id-software/
500•bauc•8h ago•471 comments

Automating AI Away

https://replicated.live/blog/away
93•gritzko•8h ago•48 comments

Chat Control passed first round in EU Parliament

https://www.heise.de/en/news/Showdown-in-Strasbourg-The-unexpected-return-of-Chat-Control-1-0-113...
522•miroljub•8h ago•228 comments

MacSurf 1.68 – NetSurf on OS 9 Released

https://github.com/mplsllc/macsurf/releases/tag/v1.86
64•mplsllc•7h ago•13 comments

Computational Balloon Twisting: The Theory of Balloon Polyhedra [pdf]

https://cccg.ca/proceedings/2008/paper34full.pdf
37•luu•6d ago•0 comments

China sentences official to death for taking $325M in bribes

https://www.bbc.com/news/articles/c33y0n1v1xjo
261•randycupertino•7h ago•314 comments

9 Mothers (YC P26) Is Hiring in Austin, TX

https://9mothers.com/careers
1•ukd1•12h ago
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?