frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•8mo ago

Comments

bschwindHN•7mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•7mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•7mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

There's a ridiculous amount of tech in a disposable vape

https://blog.jgc.org/2026/01/theres-ridiculous-amount-of-tech-in.html
231•abnercoimbre•1d ago•186 comments

1000 Blank White Cards

https://en.wikipedia.org/wiki/1000_Blank_White_Cards
105•eieio•4h ago•18 comments

ASCII Clouds

https://caidan.dev/portfolio/ascii_clouds/
126•majkinetor•5h ago•24 comments

A 40-line fix eliminated a 400x performance gap

https://questdb.com/blog/jvm-current-thread-user-time/
234•bluestreak•8h ago•46 comments

Every GitHub object has two IDs

https://www.greptile.com/blog/github-ids
197•dakshgupta•15h ago•49 comments

The Gleam Programming Language

https://gleam.run/
78•Alupis•4h ago•23 comments

Show HN: OSS AI agent that indexes and searches the Epstein files

https://epstein.trynia.ai/
62•jellyotsiro•5h ago•17 comments

Show HN: 1D-Pong Game at 39C3

https://github.com/ogermer/1d-pong
14•oger•2d ago•1 comments

The $LANG Programming Language

164•dang•7h ago•30 comments

vLLM large scale serving: DeepSeek 2.2k tok/s/h200 with wide-ep

https://blog.vllm.ai/2025/12/17/large-scale-serving.html
89•robertnishihara•15h ago•7 comments

Show HN: Cachekit – High performance caching policies library in Rust

https://github.com/OxidizeLabs/cachekit
30•failsafe•5h ago•3 comments

The truth behind the 2026 J.P. Morgan Healthcare Conference

https://www.owlposting.com/p/the-truth-behind-the-2026-jp-morgan
186•abhishaike•13h ago•36 comments

Stop using natural language interfaces

https://tidepool.leaflet.pub/3mcbegnuf2k2i
55•steveklabnik•5h ago•10 comments

No management needed: anti-patterns in early-stage engineering teams

https://www.ablg.io/blog/no-management-needed
149•tonioab•12h ago•169 comments

The Emacs Widget Library: A Critique and Case Study

https://www.d12frosted.io/posts/2025-11-26-emacs-widget-library
51•whacked_new•2d ago•10 comments

Show HN: The Tsonic Programming Language

https://tsonic.org
19•jeswin•14h ago•4 comments

Are two heads better than one?

https://eieio.games/blog/two-heads-arent-better-than-one/
155•evakhoury•15h ago•47 comments

Sei (YC W22) Is Hiring a DevOps Engineer (India/In-Office/Chennai/Gurgaon)

https://www.ycombinator.com/companies/sei/jobs/Rn0KPXR-devops-platform-ai-infrastructure-engineer
1•ramkumarvenkat•6h ago

The Tulip Creative Computer

https://github.com/shorepine/tulipcc
212•apitman•14h ago•49 comments

AI generated music barred from Bandcamp

https://old.reddit.com/r/BandCamp/comments/1qbw8ba/ai_generated_music_on_bandcamp/
724•cdrnsf•13h ago•512 comments

Handling secrets (somewhat) securely in shells

https://linus.schreibt.jetzt/posts/shell-secrets.html
44•todsacerdoti•4d ago•21 comments

How to make a damn website (2024)

https://lmnt.me/blog/how-to-make-a-damn-website.html
182•birdculture•14h ago•56 comments

Agonist-Antagonist Myoneural Interface

https://www.media.mit.edu/projects/agonist-antagonist-myoneural-interface-ami/overview/
54•kaycebasques•5d ago•3 comments

Scott Adams has died

https://www.youtube.com/watch?v=Rs_JrOIo3SE
896•ekianjo•16h ago•1406 comments

Exa-d: How to store the web in S3

https://exa.ai/blog/exa-d
25•willbryk•6h ago•1 comments

Why we built our own background agent

https://builders.ramp.com/post/why-we-built-our-background-agent
89•jrsj•1d ago•12 comments

April 9, 1940 a Dish Best Served Cold

https://todayinhistory.blog/2021/04/09/april-9-1940-a-dish-best-served-cold/
15•vinnyglennon•4d ago•2 comments

When hardware goes end-of-life, companies need to open-source the software

https://www.marcia.no/words/eol
269•Marciplan•8h ago•83 comments

Show HN: Nogic – VS Code extension that visualizes your codebase as a graph

https://marketplace.visualstudio.com/items?itemName=Nogic.nogic
103•davelradindra•12h ago•37 comments

We can't have nice things because of AI scrapers

https://blog.metabrainz.org/2025/12/11/we-cant-have-nice-things-because-of-ai-scrapers/
372•LorenDB•9h ago•197 comments