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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•8mo ago

Comments

bschwindHN•8mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•8mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•8mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

Claude Opus 4.6

https://www.anthropic.com/news/claude-opus-4-6
1612•HellsMaddy•9h ago•694 comments

It's 2026, Just Use Postgres

https://www.tigerdata.com/blog/its-2026-just-use-postgres
421•turtles3•5h ago•238 comments

GPT-5.3-Codex

https://openai.com/index/introducing-gpt-5-3-codex/
1067•meetpateltech•8h ago•409 comments

My AI Adoption Journey

https://mitchellh.com/writing/my-ai-adoption-journey
360•anurag•7h ago•98 comments

We tasked Opus 4.6 using agent teams to build a C Compiler

https://www.anthropic.com/engineering/building-c-compiler
391•modeless•7h ago•374 comments

Recreating Epstein PDFs from raw encoded attachments

https://neosmart.net/blog/recreating-epstein-pdfs-from-raw-encoded-attachments/
223•ComputerGuru•1d ago•52 comments

Animated Knots

https://www.animatedknots.com/
65•ostacke•3d ago•10 comments

Review of 1984 by Isaac Asimov (1980)

https://www.newworker.org/ncptrory/1984.htm
90•doruk101•5h ago•38 comments

The RCE that AMD won't fix

https://mrbruh.com/amd/
53•MrBruh•3h ago•25 comments

Pong Cam – My ESP32S3 Thinks It's a WebCam

https://www.atomic14.com/2026/02/01/pong-cam
8•iamflimflam1•4d ago•0 comments

Launching My Side Project as a Solo Dev: The Walkthrough

https://alt-romes.github.io/posts/2026-01-30-from-side-project-to-kickstarter-a-walkthrough.html
28•romes•4d ago•1 comments

MenuetOS – a GUI OS that boots from a single floppy disk

https://www.menuetos.net/
108•pjerem•2d ago•17 comments

LinkedIn checks for 2953 browser extensions

https://github.com/mdp/linkedin-extension-fingerprinting
303•mdp•6h ago•144 comments

C isn't a programming language anymore (2022)

https://faultlore.com/blah/c-isnt-a-language/
29•stickynotememo•2h ago•31 comments

Claude Opus 4.6 extra usage promo

https://support.claude.com/en/articles/13613973-claude-opus-4-6-extra-usage-promo
112•rob•6h ago•33 comments

What if writing tests was a joyful experience? (2023)

https://blog.janestreet.com/the-joy-of-expect-tests/
37•ryanhn•5h ago•13 comments

Show HN: Local task classifier and dispatcher on RTX 3080

https://github.com/resilientworkflowsentinel/resilient-workflow-sentinel
8•Shubham_Amb•3h ago•0 comments

Hypernetworks: Neural Networks for Hierarchical Data

https://blog.sturdystatistics.com/posts/hnet_part_I/
35•mkmccjr•10h ago•2 comments

Show HN: Calfkit – an SDK to build distributed, event-driven AI agents

https://github.com/calf-ai/calfkit-sdk
4•ryanyu•3h ago•0 comments

Orchestrate teams of Claude Code sessions

https://code.claude.com/docs/en/agent-teams
311•davidbarker•9h ago•175 comments

Flock CEO calls Deflock a “terrorist organization” (2025) [video]

https://www.youtube.com/watch?v=l-kZGrDz7PU
499•cdrnsf•7h ago•339 comments

What's wrong with bunny hands on dinosaurs? (2018)

https://paleoaerie.org/2018/06/13/whats-wrong-with-bunny-hands-on-dinosaurs/
27•exvi•5d ago•12 comments

There Will Come Soft Rains (1950) [pdf]

https://www.btboces.org/Downloads/7_There%20Will%20Come%20Soft%20Rains%20by%20Ray%20Bradbury.pdf
144•wallflower•4d ago•36 comments

Housman's Introductory Lecture (1892)

https://worrydream.com/refs/Housman_1892_-_Introductory_Lecture.html
8•coloneltcb•3d ago•0 comments

Maihem (YC W24): hiring senior robotics perception engineer (London, on-site)

https://jobs.ashbyhq.com/maihem/8da3fa8b-5544-45de-a99e-888021519758
1•mxrns•9h ago

OpenClaw: When AI Agents Get Full System Access. Security nightmare?

https://innfactory.ai:443/en/blog/openclaw-ai-agent-security/
50•i-blis•4d ago•27 comments

150 MB Minimal FreeBSD Installation

https://vermaden.wordpress.com/2026/02/01/150-mb-minimal-freebsd-installation/
133•vermaden•5d ago•24 comments

Fela Kuti First African to Get Grammys Lifetime Achievement Award

https://www.aljazeera.com/news/2026/2/1/fela-kuti-becomes-first-african-to-get-grammys-lifetime-a...
162•defrost•4d ago•38 comments

Ardour 9.0

https://ardour.org/whatsnew.html
244•PaulDavisThe1st•8h ago•55 comments

PsiACE/Skills – A small, shared skill library

https://github.com/PsiACE/skills
46•recrush•8h ago•4 comments