frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Discord/Twitch/Snapchat age verification bypass

https://age-verifier.kibty.town/
111•JustSkyfall•52m ago•18 comments

GLM-5: From Vibe Coding to Agentic Engineering

https://z.ai/blog/glm-5
370•meetpateltech•7h ago•199 comments

Fluorite – A console-grade game engine fully integrated with Flutter

https://fluorite.game/
359•bsimpson•7h ago•218 comments

Text classification with Python 3.14's ZSTD module

https://maxhalford.github.io/blog/text-classification-zstd/
41•alexmolas•2d ago•7 comments

NetNewsWire Turns 23

https://netnewswire.blog/2026/02/11/netnewswire-turns.html
173•robin_reala•5h ago•43 comments

Claude Code is being dumbed down?

https://symmetrybreak.ing/blog/claude-code-is-being-dumbed-down/
657•WXLCKNO•5h ago•446 comments

Microwave Oven Failure: Spontaneously turned on by its LED display (2024)

https://blog.stuffedcow.net/2024/06/microwave-failure-spontaneously-turns-on/
52•arm•3h ago•20 comments

Amazon Ring's lost dog ad sparks backlash amid fears of mass surveillance

https://www.theverge.com/tech/876866/ring-search-party-super-bowl-ad-online-backlash
349•jedberg•5h ago•202 comments

WiFi Could Become an Invisible Mass Surveillance System

https://scitechdaily.com/researchers-warn-wifi-could-become-an-invisible-mass-surveillance-system/
279•mgh2•4d ago•134 comments

Components will kill pages

https://bitsandbytes.dev/posts/components-will-kill-pages
16•cmsparks•4h ago•5 comments

GLM-OCR: Accurate × Fast × Comprehensive

https://github.com/zai-org/GLM-OCR
209•ms7892•4d ago•61 comments

GLM5 Released on Z.ai Platform

https://chat.z.ai/
206•CuriouslyC•10h ago•183 comments

We rendered and embedded one million CAD files

https://cad-search-three.vercel.app/
90•DavidFerris•1d ago•37 comments

Hacking the last Z80 computer – FOSDEM 2026 [video]

https://fosdem.org/2026/schedule/event/FEHLHY-hacking_the_last_z80_computer_ever_made/
10•michalpleban•4d ago•1 comments

Ireland rolls out basic income scheme for artists

https://www.reuters.com/world/ireland-rolls-out-pioneering-basic-income-scheme-artists-2026-02-10/
72•abe94•7h ago•86 comments

Show HN: Agent framework that generates its own topology and evolves at runtime

https://github.com/adenhq/hive/blob/main/README.md
17•vincentjiang•4h ago•7 comments

Officials Claim Drone Incursion Led to Shutdown of El Paso Airport

https://www.nytimes.com/2026/02/11/us/faa-el-paso-flight-restrictions.html
311•edward•14h ago•497 comments

Why vampires live forever

https://machielreyneke.com/blog/vampires-longevity/
286•machielrey•7h ago•136 comments

Should your developer company go open source?

https://extremefoundership.substack.com/p/should-your-developer-company-go
48•paraphrenia•6h ago•38 comments

iOS 26.3 and macOS 26.3 Fix Dozens of Vulnerabilities, Including Zero-Day

https://www.macrumors.com/2026/02/11/ios-26-3-security-vulnerabilities/
103•akyuu•4h ago•58 comments

Show HN: AI agents play SimCity through a REST API

https://hallucinatingsplines.com
163•aed•2d ago•68 comments

A shortage of tenors

https://www.economist.com/culture/2026/02/09/the-world-is-suffering-from-a-shortage-of-tenors
52•petethomas•1d ago•47 comments

Q&A: New UK onshore wind and solar is '50% cheaper' than new gas

https://www.carbonbrief.org/qa-new-uk-onshore-wind-and-solar-is-50-cheaper-than-new-gas/
33•DamonHD•2h ago•23 comments

US labels SpaceX a common carrier by air, will regulate firm under railway law

https://arstechnica.com/tech-policy/2026/02/victory-for-elon-musk-us-labor-board-abandons-authori...
92•Bender•3h ago•33 comments

The risk of a hothouse Earth trajectory

https://www.cell.com/one-earth/fulltext/S2590-3322%2825%2900391-4
280•Archelaos•4h ago•313 comments

Paragon accidentally uploaded a photo of its spyware control panel

https://twitter.com/DrWhax/status/2021608609595945442
117•CGMthrowaway•4h ago•40 comments

Exposure Simulator

http://www.andersenimages.com/tutorials/exposure-simulator/
120•sneela•12h ago•58 comments

Typing for Love or Money: The Hidden Labor Behind Modern Literary Masterpieces

https://publicdomainreview.org/essay/typing-for-love-or-money/
14•prismatic•4d ago•3 comments

Show HN: Agent Alcove – Claude, GPT, and Gemini debate across forums

https://agentalcove.ai
7•nickvec•3h ago•6 comments

Rome is studded with cannon balls (2022)

https://essenceofrome.com/rome-is-studded-with-cannon-balls
101•thomassmith65•4d ago•11 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•9mo ago

Comments

bschwindHN•8mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•8mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•8mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?