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Tell HN: Anthropic no longer allowing Claude Code subscriptions to use OpenClaw

557•firloop•8h ago•487 comments

Artemis II crew take “spectacular” image of Earth

https://www.bbc.com/news/articles/ce8jzr423p9o
677•andsoitis•11h ago•249 comments

Emotion concepts and their function in a large language model

https://www.anthropic.com/research/emotion-concepts-function
17•dnw•51m ago•4 comments

iNaturalist

https://www.inaturalist.org/
394•bookofjoe•13h ago•105 comments

Delve removed from Y Combinator

https://www.ycombinator.com/companies/delve
233•carabiner•5h ago•140 comments

Herbie: Automatically improve imprecise floating point formulas

https://herbie.uwplse.org/doc/latest/tutorial.html
90•summarity•3d ago•10 comments

OpenClaw privilege escalation vulnerability

https://nvd.nist.gov/vuln/detail/CVE-2026-33579
336•kykeonaut•15h ago•179 comments

Run Linux containers on Android, no root required

https://github.com/ExTV/Podroid
84•politelemon•8h ago•31 comments

What changes when you turn a Linux box into a router

https://patrickmccanna.net/7-configuration-changes-that-turn-a-multi-homed-host-into-a-switch-rou...
147•0o_MrPatrick_o0•3d ago•40 comments

The house is a work of art: Frank Lloyd Wright

https://aeon.co/essays/frank-lloyd-wright-as-a-mirror-of-the-american-condition
79•midnightfish•8h ago•31 comments

Gold overtakes U.S. Treasuries as the largest foreign reserve asset

https://economictimes.indiatimes.com/news/international/us/gold-overtakes-u-s-treasuries-as-the-w...
135•lxm•4h ago•78 comments

Post Mortem: axios NPM supply chain compromise

https://github.com/axios/axios/issues/10636
227•Kyro38•1d ago•102 comments

Improving my focus by giving up my big monitor

https://ounapuu.ee/posts/2026/04/01/focus/
66•Fudgel•3d ago•86 comments

We replaced RAG with a virtual filesystem for our AI documentation assistant

https://www.mintlify.com/blog/how-we-built-a-virtual-filesystem-for-our-assistant
277•denssumesh•1d ago•112 comments

Show HN: Travel Hacking Toolkit – Points search and trip planning with AI

https://github.com/borski/travel-hacking-toolkit
59•borski•4h ago•27 comments

Delve sets the record straight on anonymous attacks

https://delve.co/blog/delve-sets-the-record-straight-on-anonymous-attacks
15•frenchtoast8•3h ago•13 comments

The Technocracy Movement of the 1930s

https://donotresearch.substack.com/p/welcome-to-the-technocracy
84•lazydogbrownfox•1d ago•77 comments

Go on Embedded Systems and WebAssembly

https://tinygo.org/
146•uticus•14h ago•18 comments

How to make a sliding, self-locking, and predator-proof chicken coop door (2020)

https://www.backyardchickens.com/articles/how-to-make-a-sliding-self-locking-and-predator-proof-c...
99•uticus•12h ago•43 comments

Big-Endian Testing with QEMU

https://www.hanshq.net/big-endian-qemu.html
87•jandeboevrie•17h ago•94 comments

F-15E jet shot down over Iran

https://www.theguardian.com/world/2026/apr/03/us-fighter-jet-confirmed-shot-down-over-iran
450•tjwds•15h ago•1026 comments

50 years measuring the cleanest air

https://www.csiro.au/en/news/All/News/2026/April/50-years-measuring-the-worlds-cleanest-air
4•defrost•2d ago•0 comments

The FAA’s flight restriction for drones is an attempt to criminalize filming ICE

https://www.eff.org/deeplinks/2026/04/faas-temporary-flight-restriction-drones-blatant-attempt-cr...
348•detaro•7h ago•107 comments

Charge Robotics (YC S21) Is Hiring Software and Hardware Engineers

https://jobs.ashbyhq.com/charge-robotics
1•banks_h•10h ago

Build your own Dial-up ISP with a Raspberry Pi

https://www.jeffgeerling.com/blog/2026/build-your-own-dial-up-isp-with-a-raspberry-pi/
139•arjunbajaj•16h ago•29 comments

Scientists are working on "everything vaccines"

https://economist.com/science-and-technology/2026/04/01/scientists-are-working-on-everything-vacc...
11•andsoitis•1h ago•2 comments

Fake Fans

https://www.wordsfromeliza.com/p/fake-fans
99•performative•8h ago•18 comments

South Polar Times

https://www.laphamsquarterly.org/roundtable/south-polar-times
24•Thevet•4d ago•1 comments

Bourbon waste could provide next-gen supercapacitor components

https://spectrum.ieee.org/supercapacitor-electrodes-bourbon-waste
30•prabal97•3d ago•14 comments

Naming rights to street auctioned in San Francisco

https://paintastreet.com/auction
11•18nleung•2h ago•3 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•10mo ago

Comments

bschwindHN•10mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•10mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•10mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?