frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

AnkiDroid: Google Play no longer allowing Open Collective donation link

https://github.com/ankidroid/Anki-Android/issues/21656
557•hexa555•6h ago•150 comments

Ask HN: Who is hiring? (September 2026)

58•whoishiring•1h ago•51 comments

Ambient CSS v3 – Blender meets CSS

https://ambientcss.vercel.app/
22•kikkupico•41m ago•6 comments

Io_uring Without Readahead

https://frn.sh/io-uring/
62•porridgeraisin•2h ago•11 comments

44% on ARC-AGI-1 in 67 cents

https://mvakde.github.io/blog/44-on-arc-1/
254•porridgeraisin•6h ago•72 comments

Play Store blocks AuroraStore, hurting GrapheneOS users

https://gitlab.com/AuroraOSS/AuroraStore/-/work_items/1566
13•erikvanoosten•20m ago•1 comments

American Airlines' Legendary Mechanic Passes Away at 100 After 80-Year Career

https://simpleflying.com/american-airlines-mechanic-passes-away-100-record-80-years/
264•NaOH•2d ago•105 comments

Fastpotify

https://fastpotify.rocks/
675•nreece•13h ago•435 comments

We Are Rebuilding Monica

https://www.monicahq.com/en/blog/we-are-rebuilding-monica/
32•robinhood•1d ago•15 comments

A browser-based viewer for Office Open XML documents

https://ooxml.silurus.dev/
10•mathiaswp•43m ago•0 comments

Introducing Ad Blocker for Firefox on iOS

https://blog.mozilla.org/en/firefox/ad-blocker-on-ios/
86•HieronymusBosch•2h ago•37 comments

Saab Enters Collaborative Combat Aircraft Race with High-End Concept

https://aviationweek.com/defense/aircraft-propulsion/saab-enters-collaborative-combat-aircraft-ra...
58•rbanffy•1h ago•28 comments

EFF to Governor Newsom: Veto California's AB 1709

https://www.eff.org/deeplinks/2026/08/eff-gov-newsom-veto-californias-ab-1709
62•mdp2021•1h ago•42 comments

Dr. Melvin Scheinman: 40th Anniversary of Catheter Ablation

https://ucsfhealthcardiology.ucsf.edu/facstaff/spotlight/dr-melvin-scheinman-40th-anniversary-cat...
4•efavdb•2d ago•0 comments

Keenable SELECT: an agent that searches the web in SQL

https://keenableai.github.io/select-showcase/
12•phoenix120•35m ago•0 comments

Fractal Jittered Voronoi Partitions

https://www.boristhebrave.com/2026/08/29/fractal-jittered-voronoi-partitions/
45•jp3141•2d ago•3 comments

Tmp.0ut Volume 5

https://tmpout.sh/5/
157•ghuntley•16h ago•34 comments

Restroom Archive

https://restroomarchive.com
274•jcalx•12h ago•64 comments

GPU World

https://www.gpuworld.org/
350•simonpure•12h ago•209 comments

Playa Phone

https://playaphone.com/
705•cutoff•1d ago•221 comments

I turned my security cameras into an automatic bird identification system

https://jasontucker.blog/how-i-turned-my-security-cameras-into-an-automatic-bird-identification-s...
575•speckx•23h ago•153 comments

Terence Tao explains 6 essential mathematical concepts [video]

https://www.youtube.com/watch?v=OOMx2BHHWtE
548•matthewsinclair•1d ago•72 comments

CollectWise (YC F24) Is Hiring

https://www.ycombinator.com/companies/collectwise/jobs/7U500pP-founding-customer-success-engineer
1•OBrien_1107•9h ago

DIY – Build a Potato Box (2022)

https://www.rebootedmom.com/build-a-potato-box/
29•akkartik•3d ago•8 comments

RotaryCell: Making an unmodified rotary phone work over LTE with an ESP32-S3

https://github.com/fregacmols/RotaryCell
132•jombib•13h ago•37 comments

Dwarf Fortress is getting the mother of all magic updates

https://www.rockpapershotgun.com/dwarf-fortress-is-getting-the-mother-of-all-magic-updates-extend...
480•Tomte•4d ago•220 comments

A walkable ASCII cyberpunk city in one HTML file [video]

https://www.youtube.com/watch?v=3YtygAx_C6A
374•keithcarolus•21h ago•55 comments

A Genealogy of Freudenthal's Lincos

https://www.shellsandpebbles.com/2026/01/19/a-genealogy-of-freudenthals-lincos-part-i-looking-up-...
4•akkartik•16h ago•0 comments

State of Open Models: Summer 2026 Observations

https://huggingface.co/blog/state-of-open-models-summer-2026
20•gmays•1h ago•3 comments

Apple caught off guard by AI demand for Mac Mini and Mac Studio

https://www.macrumors.com/2026/08/30/apple-unexpected-mac-mini-and-studio-demand/
473•thm•1d ago•550 comments