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XML Is a Cheap DSL

https://unplannedobsolescence.com/blog/xml-cheap-dsl/
43•y1n0•1h ago•13 comments

1M context is now generally available for Opus 4.6 and Sonnet 4.6

https://claude.com/blog/1m-context-ga
833•meetpateltech•19h ago•325 comments

Baochip-1x: What It Is, Why I'm Doing It Now and How It Came About

https://www.crowdsupply.com/baochip/dabao/updates/what-it-is-why-im-doing-it-now-and-how-it-came-...
69•timhh•2d ago•8 comments

Megadev: A Development Kit for the Sega Mega Drive and Mega CD Hardware

https://github.com/drojaazu/megadev
33•XzetaU8•4h ago•0 comments

Claude Code conducts A/B tests on core features

https://backnotprop.com/blog/do-not-ab-test-my-workflow/
97•ramoz•1h ago•87 comments

Qatar helium shutdown puts chip supply chain on a two-week clock

https://www.tomshardware.com/tech-industry/qatar-helium-shutdown-puts-chip-supply-chain-on-a-two-...
627•johnbarron•1d ago•529 comments

The Isolation Trap: Erlang

https://causality.blog/essays/the-isolation-trap/
74•enz•2d ago•21 comments

You gotta think outside the hypercube

https://lcamtuf.substack.com/p/you-gotta-think-outside-the-hypercube
80•surprisetalk•3d ago•22 comments

Show HN: Channel Surfer – Watch YouTube like it’s cable TV

https://channelsurfer.tv
532•kilroy123•2d ago•157 comments

Wired headphone sales are exploding

https://www.bbc.com/future/article/20260310-wired-headphones-are-better-than-bluetooth
194•billybuckwheat•2d ago•321 comments

A Survival Guide to a PhD (2016)

http://karpathy.github.io/2016/09/07/phd/
125•vismit2000•4d ago•71 comments

Mouser: An open source alternative to Logi-Plus mouse software

https://github.com/TomBadash/MouseControl
342•avionics-guy•18h ago•102 comments

RAM kits are now sold with one fake RAM stick alongside a real one

https://www.tomshardware.com/pc-components/ram/fake-ram-bundled-with-real-ram-to-create-a-perform...
39•edward•3h ago•24 comments

How Lego builds a new Lego set

https://www.theverge.com/c/23991049/lego-ideas-polaroid-onestep-behind-the-scenes-price
21•Michelangelo11•1h ago•1 comments

Recursive Problems Benefit from Recursive Solutions

https://jnkr.tech/blog/recursive-benefits-recursive
29•luispa•3d ago•13 comments

Hammerspoon

https://github.com/Hammerspoon/hammerspoon
301•tosh•18h ago•108 comments

Python: The Optimization Ladder

https://cemrehancavdar.com/2026/03/10/optimization-ladder/
9•Twirrim•3d ago•1 comments

Michael Faraday: Scientist and Nonconformist (1996)

http://silas.psfc.mit.edu/Faraday/
13•o4c•3d ago•1 comments

I found 39 Algolia admin keys exposed across open source documentation sites

https://benzimmermann.dev/blog/algolia-docsearch-admin-keys
137•kernelrocks•14h ago•36 comments

Parallels confirms MacBook Neo can run Windows in a virtual machine

https://www.macrumors.com/2026/03/13/macbook-neo-runs-windows-11-vm/
282•tosh•22h ago•389 comments

Can I run AI locally?

https://www.canirun.ai/
1260•ricardbejarano•1d ago•311 comments

Digg is gone again

https://digg.com/
230•hammerbrostime•18h ago•213 comments

Atari 2600 BASIC Programming (2015)

https://huguesjohnson.com/programming/atari-2600-basic/
35•mondobe•2d ago•8 comments

I beg you to follow Crocker's Rules, even if you will be rude to me

https://lr0.org/blog/p/crocker/
87•ghd_•13h ago•127 comments

AEP (API Design Standard and Tooling Ecosystem)

https://aep.dev/
22•rambleraptor•3d ago•7 comments

Games with loot boxes to get minimum 16 age rating across Europe

https://www.bbc.com/news/articles/cge84xqjg5lo
235•gostsamo•13h ago•137 comments

The Browser Becomes Your WordPress

https://wordpress.org/news/2026/03/announcing-my-wordpress/
3•vidyesh•9m ago•0 comments

Coding after coders: The end of computer programming as we know it?

https://www.nytimes.com/2026/03/12/magazine/ai-coding-programming-jobs-claude-chatgpt.html?smid=u...
145•angst•2d ago•193 comments

Optimizing Content for Agents

https://cra.mr/optimizing-content-for-agents/
53•vinhnx•10h ago•21 comments

Emacs and Vim in the Age of AI

https://batsov.com/articles/2026/03/09/emacs-and-vim-in-the-age-of-ai/
167•psibi•4d ago•113 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•10mo ago

Comments

bschwindHN•9mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•9mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•9mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?