frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

I Found 39 Algolia Admin Keys Exposed Across Open Source Documentation Sites

https://benzimmermann.dev/blog/algolia-docsearch-admin-keys
29•kernelrocks•53m ago•9 comments

Can I run AI locally?

https://www.canirun.ai/
827•ricardbejarano•10h ago•225 comments

Show HN: Channel Surfer – Watch YouTube like it’s cable TV

https://channelsurfer.tv
377•kilroy123•2d ago•131 comments

Mouser: An open source alternative to Logi-Plus mouse software

https://github.com/TomBadash/MouseControl
141•avionics-guy•5h ago•51 comments

Drone strikes in Haiti that killed 1250, 17 children, condemned by rights group

https://haitiantimes.com/2026/03/11/hrw-condemns-haiti-drone-strikes-killing-children/
48•e12e•1h ago•5 comments

Hammerspoon

https://github.com/Hammerspoon/hammerspoon
172•tosh•5h ago•69 comments

Qatar helium shutdown puts chip supply chain on a two-week clock

https://www.tomshardware.com/tech-industry/qatar-helium-shutdown-puts-chip-supply-chain-on-a-two-...
357•johnbarron•11h ago•337 comments

Parallels confirms MacBook Neo can run Windows in a virtual machine

https://www.macrumors.com/2026/03/13/macbook-neo-runs-windows-11-vm/
165•tosh•9h ago•217 comments

New 'negative light' technology hides data transfers in plain sight

https://www.unsw.edu.au/newsroom/news/2026/03/New-negative-light-technology-hides-data-transfers-...
47•wjSgoWPm5bWAhXB•2d ago•24 comments

Stanford researchers report first recording of a blue whale's heart rate (2019)

https://news.stanford.edu/stories/2019/11/first-ever-recording-blue-whales-heart-rate
40•eatonphil•4h ago•30 comments

TUI Studio – visual terminal UI design tool

https://tui.studio/
530•mipselaer•13h ago•269 comments

Elon Musk pushes out more xAI founders as AI coding effort falters

https://www.ft.com/content/e5fbc6c2-d5a6-4b97-a105-6a96ea849de5
257•merksittich•7h ago•364 comments

MetaGenesis Core – offline verification for computational claims

https://www.metagenesis-core.dev/
6•Lama9901•2d ago•1 comments

OpenTelemetry for Rust Developers

https://signoz.io/blog/opentelemetry-rust/
7•dhruv_ahuja•3d ago•0 comments

I beg you to follow Crocker's Rules, even if you will be rude to me

https://lr0.org/blog/p/crocker/
8•ghd_•30m ago•7 comments

Using Thunderbird for RSS

https://rubenerd.com/using-thunderbird-for-rss/
53•ingve•3d ago•7 comments

Exploring JEPA for real-time speech translation

https://www.startpinch.com/research/en/jepa-encoder-translation/
18•christiansafka•2d ago•4 comments

Show HN: Context Gateway – Compress agent context before it hits the LLM

https://github.com/Compresr-ai/Context-Gateway
55•ivzak•5h ago•38 comments

Your phone is an entire computer

https://medhir.com/blog/your-phone-is-an-entire-computer
212•medhir•5h ago•216 comments

Lost Doctor Who Episodes Found

https://www.bbc.co.uk/news/articles/c4g7kwq1k11o
192•edent•18h ago•63 comments

Bucketsquatting is finally dead

https://onecloudplease.com/blog/bucketsquatting-is-finally-dead
298•boyter•15h ago•156 comments

Launch HN: Spine Swarm (YC S23) – AI agents that collaborate on a visual canvas

https://www.getspine.ai/
80•a24venka•10h ago•64 comments

John Carmack about open source and anti-AI activists

https://twitter.com/id_aa_carmack/status/2032460578669691171
206•tzury•5h ago•291 comments

Source code of Swedish e-government services has been leaked

https://darkwebinformer.com/full-source-code-of-swedens-e-government-platform-leaked-from-comprom...
189•tavro•13h ago•184 comments

Launch HN: Captain (YC W26) – Automated RAG for Files

https://www.runcaptain.com/
43•CMLewis•7h ago•22 comments

The Wyden Siren Goes Off Again: We'll Be "Stunned" by NSA Under Section 702

https://www.techdirt.com/2026/03/12/the-wyden-siren-goes-off-again-well-be-stunned-by-what-the-ns...
332•cf100clunk•7h ago•102 comments

Meta Platforms: Lobbying, dark money, and the App Store Accountability Act

https://github.com/upper-up/meta-lobbying-and-other-findings
1135•shaicoleman•13h ago•477 comments

Hyperlinks in terminal emulators

https://gist.github.com/egmontkob/eb114294efbcd5adb1944c9f3cb5feda
82•nvahalik•20h ago•56 comments

Okmain: How to pick an OK main colour of an image

https://dgroshev.com/blog/okmain/
235•dgroshev•4d ago•42 comments

Executing programs inside transformers with exponentially faster inference

https://www.percepta.ai/blog/can-llms-be-computers
290•u1hcw9nx•1d ago•113 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•10mo ago

Comments

bschwindHN•9mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•9mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•9mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?