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Transcribe.cpp

https://workshop.cjpais.com/projects/transcribe-cpp
330•sebjones•5h ago•54 comments

Speech Recognition and TTS in less than 500kb

https://github.com/moonshine-ai/moonshine/tree/main/micro
387•petewarden•4d ago•40 comments

Better and Cheaper Than IPTV

https://github.com/stupside/castor
118•xonery•5h ago•34 comments

FDA approves new kind of cholesterol pill

https://www.fda.gov/news-events/press-announcements/fda-approves-first-oral-pcsk9-inhibitor-lower...
57•mgh2•3h ago•32 comments

Mathematicians still don't know the fastest way to multiply numbers

https://www.scientificamerican.com/article/mathematicians-still-dont-know-the-fastest-way-to-mult...
60•beardyw•5d ago•36 comments

Classic Amiga titles, free to download

https://amigafreeware.downer.tech/
95•doener•8h ago•10 comments

GPT-5.6 used a prompt to close a 30-year gap in convex optimization

https://old.reddit.com/r/math/comments/1uxj3cy/after_openais_cdc_proof_announcement_gpt56_used_a/
541•mbustamanter•17h ago•345 comments

If You Build It, They Will Come

https://www.benlandautaylor.com/p/if-you-build-it-they-will-come
350•barry-cotter•14h ago•125 comments

A Visual Catalog of Retro Macintosh Software

https://www.marciot.com/mac68k-visual-catalog/
25•zdw•1w ago•5 comments

Making Software: How to make a font

https://www.makingsoftware.com/chapters/how-to-make-a-font
12•Garbage•4d ago•1 comments

Hardcore IndieWeb: Run your own website 100% independently for only $0.01/day

https://www.neatnik.net/hardcore-indieweb
126•cdrnsf•8h ago•84 comments

Scrying the AMD GFX1250 LLVM Tea Leaves

https://chipsandcheese.com/p/scrying-the-amd-gfx1250-llvm-tea
3•mfiguiere•1h ago•0 comments

I'm Making Strandfall, a Solarpunk Orienteering Larp

https://mssv.net/2026/04/29/im-making-strandfall-a-solarpunk-orienteering-larp/
130•surprisetalk•5d ago•18 comments

Mayor Mamdani Says Landlords Can't Use AI Images to Advertise

https://petapixel.com/2026/07/16/mayor-mamdani-says-landlords-cant-secretly-use-ai-images-to-adve...
395•gnabgib•8h ago•176 comments

AI Mania Is Eviscerating Global Decision-Making

https://ludic.mataroa.blog/blog/ai-mania-is-eviscerating-global-decision-making/#fnref:3
138•subset•4h ago•53 comments

Deepsec

https://github.com/vercel-labs/deepsec
15•handfuloflight•4h ago•0 comments

I built a browser-based P2P file transfer tool using WebRTC

https://airdows.com/
12•SamOkampo•4h ago•9 comments

Co-evolution of self-replication and function in a digital primordial soup

https://arxiv.org/abs/2607.09211
54•vicgalle_•9h ago•7 comments

Is this the end of the once-mighty GoPro?

https://amateurphotographer.com/latest/photo-news/going-going-gone-is-this-the-end-of-the-once-mi...
211•aanet•4d ago•449 comments

Fable 5 vs. GPT-5.6 Sol on an NP-Hard Problem: Does /goal help?

https://charlesazam.com/blog/fable-5-gpt-5-6-sol-goal/
233•couAUIA•19h ago•111 comments

Parsoid

https://www.mediawiki.org/wiki/Parsoid
16•debo_•1w ago•0 comments

Setting up your spare Mac for Claude Code to control, a step-by-step guide

https://ykdojo.github.io/claude-controls-mac/
213•ykev•14h ago•140 comments

Developing an Intuitive Sense of Scale

https://magworld.pw
19•vismit2000•4d ago•3 comments

Gleam Is Now on Tangled

https://tangled.org/gleam.run/gleam
226•nerdypepper•14h ago•141 comments

Elixir-lang.org has a new design

https://elixir-lang.org/
211•bbg2401•14h ago•121 comments

LG monitors silently install software through Windows Update without consent

https://videocardz.com/newz/lg-monitors-silently-install-software-through-windows-update-without-...
1083•baranul•19h ago•549 comments

Show HN: Q3Edit – Edit and play Quake 3 maps in the browser

https://q3edit.com
79•drdator•15h ago•16 comments

A Second-Grade Teacher Revived a Beloved Video Game

https://www.nytimes.com/2026/07/13/style/backyard-baseball-video-game-teacher.html
85•danso•5d ago•28 comments

Real-Time LuaTeX: Recompiling Large Documents in 1ms [pdf]

https://www.tug.org/tug2026/preprints/lode-realtime.pdf
50•amichail•8h ago•11 comments

Codex Resets

https://codex-resets.com/
125•denysvitali•6h ago•96 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?