frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

AlphaProof Code

https://deepmind.google/blog/introducing-alphaproof-code/
330•ilreb•3h ago•115 comments

Amazon saves millions by replacing Sonnet 4.6 with Strands Decider

https://strandsagents.com/blog/amazon-saves-millions-replacing-sonnet-with-strands-decider/
527•aloukissas•9h ago•193 comments

NetBSD 11 desktop on a Raspberry Pi 4

https://neongd.com/articles/netbsd11-rpi4.gmi
60•jaypatelani•2d ago•15 comments

The Hardest Tarball?

https://stoppels.ch/2026/11/07/the-hardest-tarball.html
28•thatslast•47m ago•1 comments

Claude Fable 5.2 and Mythos 5.2

https://www.anthropic.com/claude-fable-and-mythos-5-2
774•lairv•21h ago•913 comments

Queens Public library under ransomware attack e-borrowing suspended

https://connect.queenslibrary.org/
117•rustyhancock•6h ago•80 comments

Taking another shot at the cheap IP camera, part 2

https://ericswpark.com/blog/2026/2026-11-09-ip-camera-pt2/
27•ericswpark•1d ago•12 comments

Let over Lambda–50 Years of Lisp (2008)

https://letoverlambda.com/
30•theanonymousone•3h ago•3 comments

Show HN: Ghanaian street games you can play in the browser

https://www.ghanastreetgames.com/
62•samuelaidoo45•2d ago•10 comments

Here comes the sun[light]:An ambient Daylight Clock with time and space controls

https://hannahilea.com/blog/daylight-clock/
24•evakhoury•19h ago•0 comments

Show HN: A 15 MB self-hosted Netflix and Spotify for your media server

https://github.com/HolyArrs/HolyArrs
127•CoderLuii•3h ago•64 comments

USPS now offers official ZIP Code boundary polygons

https://postalpro.usps.com/zcb
693•munro•19h ago•356 comments

Ableton Live 13

https://www.ableton.com/en/live/
127•phaser•2h ago•135 comments

Simon Winchester, Author of 'The Professor and the Madman,' Has Died

https://www.nytimes.com/2026/11/04/obituaries/simon-winchester-dead.html
38•benbreen•2d ago•12 comments

Your TV can see through walls (2025)

https://maurycyz.com/projects/fading/
223•Curiositry•10h ago•97 comments

Wake me up when AI can...

https://stoppels.ch/2026/10/03/wake-me-up-when-ai-can.html
8•signa11•1h ago•0 comments

'C:\> FORMAT C:' – relax, it's just a screen saver

https://fakedos.com/
51•TheIncredibleCh•5h ago•38 comments

Fireworks AI security breach impacts Notion and their customers

https://www.notion.com/help/security-incident-involving-a-third-party-ai-vendor
120•werrett•8h ago•41 comments

Anthropic launches roadshow for proposed initial public offering

https://www.anthropic.com/news/roadshow-launch
24•davidbarker•4h ago•33 comments

Foldable Flight: The Best Paper Airplanes

https://www.foldableflight.com
1128•vismit2000•1d ago•158 comments

Building an Order RISC-V CPU from scratch

https://prawns.dev/blogs/specula
8•random__duck•4d ago•4 comments

Billion Watts in the Speaker [video]

https://www.youtube.com/watch?v=PHOcTXYaMfg
70•Element_•2d ago•36 comments

E-means: Outperforming k-means in one-tenth the epochs

https://e-means.github.io/
462•porridgeraisin•21h ago•64 comments

Payments Canada announces launch of Canada's Real-Time Rail (RTR) payment system

https://www.payments.ca/canada-launches-real-time-rail-bringing-247-payment-infrastructure-nation...
563•ocd•23h ago•325 comments

Locating the source of a mysterious beep

https://simonwillison.net/2026/Nov/9/mysterious-beeps/
266•bigwheels•15h ago•136 comments

The Death Knell of Digital Search

https://www.newyorker.com/culture/infinite-scroll/the-death-knell-of-digital-search
4•bookofjoe•1h ago•1 comments

How hard is it to check for whitespace?

https://serce.me/posts/2026-10-30-how-hard-is-it-to-check-for-whitespace
89•theanonymousone•4d ago•21 comments

Horible public key tricks

https://maurycyz.com/projects/badcert/
219•Curiositry•15h ago•73 comments

Ultorg: The User Interface for Relational Databases

https://www.ultorg.com/
116•Ivoah•11h ago•39 comments

What's new in the .NET 11 runtime

https://learn.microsoft.com/en-us/dotnet/core/whats-new/dotnet-11/runtime
67•stevefan1999•3h ago•21 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?