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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•8mo ago

Comments

bschwindHN•8mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•8mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•8mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

AI found 12 vulnerabilities in OpenSSL

https://aisle.com/blog/aisle-discovered-12-out-of-12-openssl-vulnerabilities
128•mmsc•3h ago•75 comments

Prism

https://openai.com/index/introducing-prism
533•meetpateltech•11h ago•305 comments

A few random notes from Claude coding quite a bit last few weeks

https://twitter.com/karpathy/status/2015883857489522876
426•bigwheels•1d ago•402 comments

430k-year-old well-preserved wooden tools are the oldest ever found

https://www.nytimes.com/2026/01/26/science/archaeology-neanderthals-tools.html
381•bookofjoe•13h ago•206 comments

Golden Ratio using an equilateral triangle inscribed in a circle

https://geometrycode.com/free/how-to-graphically-derive-the-golden-ratio-using-an-equilateral-tri...
28•peter_d_sherman•4d ago•4 comments

Rust’s Standard Library on the GPU

https://www.vectorware.com/blog/rust-std-on-gpu/
109•justaboutanyone•4d ago•16 comments

Time Station Emulator

https://github.com/kangtastic/timestation
127•FriedPickles•8h ago•36 comments

Doing the thing is doing the thing

https://www.softwaredesign.ing/blog/doing-the-thing-is-doing-the-thing
305•prakhar897•23h ago•104 comments

Lennart Poettering, Christian Brauner founded a new company

https://amutable.com/about
258•hornedhob•10h ago•339 comments

Xfwl4 – The Roadmap for a Xfce Wayland Compositor

https://alexxcons.github.io/blogpost_15.html
288•pantalaimon•16h ago•223 comments

Amazon closing its Fresh and Go stores

https://finance.yahoo.com/news/amazon-closing-fresh-grocery-convenience-150437789.html
198•trenning•13h ago•407 comments

SoundCloud Data Breach Now on HaveIBeenPwned

https://haveibeenpwned.com/Breach/SoundCloud
162•gnabgib•12h ago•83 comments

AI2: Open Coding Agents

https://allenai.org/blog/open-coding-agents
153•publicmatt•12h ago•20 comments

Try text scaling support in Chrome Canary

https://www.joshtumath.uk/posts/2026-01-27-try-text-scaling-support-in-chrome-canary/
89•linolevan•10h ago•26 comments

FBI is investigating Minnesota Signal chats tracking ICE

https://www.nbcnews.com/tech/internet/fbi-investigating-minnesota-signal-minneapolis-group-ice-pa...
652•duxup•11h ago•791 comments

Show HN: One Human + One Agent = One Browser From Scratch in 20K LOC

https://emsh.cat/one-human-one-agent-one-browser/
183•embedding-shape•16h ago•97 comments

Super Monkey Ball ported to a website

https://monkeyball-online.pages.dev/
216•rebasedoctopus•3h ago•55 comments

Ask HN: Why all the sudden people are writing browsers with AI?

12•paperplaneflyr•1h ago•25 comments

The Texas Instruments CC-40 invades Gopherspace (plus TI-74 BASICALC)

http://oldvcr.blogspot.com/2025/12/the-texas-instruments-cc-40-invades.html
3•PaulHoule•5d ago•0 comments

I found the perfect yearly calendar (for me)

https://blog.notmyhostna.me/posts/i-found-the-perfect-yearly-calendar-for-me
29•dewey•4d ago•14 comments

Thief of $90M in seized U.S.-controlled crypto is gov't contractor's son

https://www.web3isgoinggreat.com/single/lick-theft
270•pavel_lishin•7h ago•56 comments

Extremophile molds are invading art museums

https://www.scientificamerican.com/article/how-extremophile-molds-are-destroying-museum-artifacts/
65•sohkamyung•4d ago•30 comments

How many chess games are possible?

https://win-vector.com/2026/01/27/how-many-chess-games-are-possible/
48•jmount•9h ago•23 comments

Show HN: LemonSlice – Upgrade your voice agents to real-time video

80•lcolucci•11h ago•84 comments

Show HN: Fuzzy Studio – Apply live effects to videos/camera

https://fuzzy.ulyssepence.com/
32•ulyssepence•14h ago•10 comments

Hypercubic (YC F25) Is Hiring a Founding SWE and COBOL Engineer

https://www.ycombinator.com/companies/hypercubic/jobs
1•sai18•10h ago

Notes on starting to use Django

https://jvns.ca/blog/2026/01/27/some-notes-on-starting-to-use-django/
36•ingve•6h ago•14 comments

TikTok settles just before social media addiction trial to begin

https://www.bbc.com/news/articles/c24g8v6qr1mo
160•ourmandave•8h ago•159 comments

Clawdbot Renames to Moltbot

https://github.com/moltbot/moltbot/commit/6d16a658e5ebe6ce15856565a47090d5b9d5dfb6
197•philip1209•11h ago•169 comments

OpenSSL: Stack buffer overflow in CMS AuthEnvelopedData parsing

https://openssl-library.org/news/vulnerabilities/#CVE-2025-15467
86•MagerValp•12h ago•40 comments