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Blood test boosts Alzheimer's diagnosis accuracy to 94.5%, clinical study shows

https://medicalxpress.com/news/2026-02-blood-boosts-alzheimer-diagnosis-accuracy.html
108•wglb•1h ago•27 comments

Terence Tao, at 8 years old [pdf]

https://gwern.net/doc/iq/high/smpy/1984-clements.pdf
77•gurjeet•13h ago•6 comments

I Ported Coreboot to the ThinkPad X270

https://dork.dev/posts/2026-02-20-ported-coreboot/
108•todsacerdoti•4h ago•20 comments

Show HN: X86CSS – An x86 CPU emulator written in CSS

https://lyra.horse/x86css/
34•rebane2001•2h ago•10 comments

The Age Verification Trap: Verifying age undermines everyone's data protection

https://spectrum.ieee.org/age-verification
1295•oldnetguy•14h ago•1011 comments

Show HN: Steerling-8B, a language model that can explain any token it generates

https://www.guidelabs.ai/post/steerling-8b-base-model-release/
56•adebayoj•4h ago•7 comments

UNIX99, a UNIX-like OS for the TI-99/4A (2025)

https://forums.atariage.com/topic/380883-unix99-a-unix-like-os-for-the-ti-994a/
160•marcodiego•8h ago•51 comments

Baby chicks pass the bouba-kiki test, challenging a theory of language evolution

https://www.scientificamerican.com/article/baby-chicks-pass-the-bouba-kiki-test-challenging-a-the...
17•beardyw•4d ago•1 comments

Making Wolfram Tech Available as a Foundation Tool for LLM Systems

https://writings.stephenwolfram.com/2026/02/making-wolfram-tech-available-as-a-foundation-tool-fo...
100•surprisetalk•6h ago•53 comments

Shatner is making an album with 35 metal icons

https://www.guitarworld.com/artists/guitarists/william-shatner-announces-all-star-metal-album
140•mhb•4h ago•58 comments

FreeBSD doesn't have Wi-Fi driver for my old MacBook, so AI built one for me

https://vladimir.varank.in/notes/2026/02/freebsd-brcmfmac/
304•varankinv•7h ago•255 comments

“Car Wash” test with 53 models

https://opper.ai/blog/car-wash-test
131•felix089•8h ago•143 comments

A simple web we own

https://rsdoiel.github.io/blog/2026/02/21/a_simple_web_we_own.html
197•speckx•12h ago•132 comments

Show HN: PgDog – Scale Postgres without changing the app

https://github.com/pgdogdev/pgdog
210•levkk•13h ago•48 comments

The rise of eyes began with just one

https://www.nytimes.com/2026/02/23/science/evolution-vertebrate-eye.html
28•marojejian•11h ago•14 comments

Ladybird adopts Rust, with help from AI

https://ladybird.org/posts/adopting-rust/
1124•adius•17h ago•610 comments

The challenges of porting Shufflepuck Cafe to the 8 bits Apple II

https://www.colino.net/wordpress/archives/2026/02/23/the-challenges-of-porting-shufflepuck-cafe-t...
58•homarp•8h ago•9 comments

What it means that Ubuntu is using Rust

https://smallcultfollowing.com/babysteps/blog/2026/02/23/ubuntu-rustnation/
106•zdw•11h ago•131 comments

Iowa farmers are leading the fight for repair

https://www.ifixit.com/News/115722/iowa-farmers-are-leading-the-fight-for-repair
55•gnabgib•3h ago•8 comments

Show HN: Babyshark – Wireshark made easy (terminal UI for PCAPs)

https://github.com/vignesh07/babyshark
76•eigen-vector•8h ago•34 comments

Show HN: Sowbot – Open-hardware agricultural robot (ROS2, RTK GPS)

https://sowbot.co.uk/
138•Sabrees•13h ago•40 comments

SIM (YC X25) Is Hiring the Best Engineers in San Francisco

https://www.ycombinator.com/companies/sim/jobs/Rj8TVRM-software-engineer-platform
1•waleedlatif1•7h ago

Lords of the Ring

https://harpers.org/archive/2026/03/lords-of-the-ring-joshua-hunt-cultural-politics-sumo-wrestling/
21•lermontov•3d ago•1 comments

Why Your Load Balancer Still Sends Traffic to Dead Backends

https://singh-sanjay.com/2026/01/12/health-checks-client-vs-server-side-lb.html
26•singhsanjay12•5h ago•15 comments

Writing code is cheap now

https://simonwillison.net/guides/agentic-engineering-patterns/code-is-cheap/
95•swolpers•11h ago•130 comments

What is f(x) ≤ g(x) + O(1)? Inequalities With Asymptotics

https://jamesoswald.dev/posts/bigoinequality/
36•ibobev•3d ago•24 comments

You are not supposed to install OpenClaw on your personal computer

https://twitter.com/BenjaminBadejo/status/2025987544853188836
144•bundie•6h ago•112 comments

ASML unveils EUV light source advance that could yield 50% more chips by 2030

https://www.reuters.com/world/china/asml-unveils-euv-light-source-advance-that-could-yield-50-mor...
301•pieterr•11h ago•84 comments

NIST Seeking Public Comment on AI Agent Security (Deadline: March 9, 2026)

https://www.federalregister.gov/documents/2026/01/08/2026-00206/request-for-information-regarding...
37•ascarola•3h ago•7 comments

femtolisp: A lightweight, robust, scheme-like Lisp implementation

https://github.com/JeffBezanson/femtolisp
132•tosh•16h ago•15 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•9mo ago

Comments

bschwindHN•9mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•9mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•9mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?