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Project Gutenberg – keeps getting better

https://www.gutenberg.org/
674•JSeiko•8h ago•167 comments

I believe there are entire companies right now under AI psychosis

https://twitter.com/mitchellh/status/2055380239711457578
642•reasonableklout•3h ago•289 comments

The Zulip Foundation

https://blog.zulip.com/2026/05/15/announcing-zulip-foundation/
188•boramalper•5h ago•49 comments

How to Write to SSDs [pdf]

https://www.vldb.org/pvldb/vol19/p1469-lee.pdf
28•matt_d•1h ago•3 comments

Naturally Occurring Quasicrystals

https://johncarlosbaez.wordpress.com/2026/05/14/naturally-occurring-quasicrystals/
34•lukeplato•1d ago•2 comments

A 0-click exploit chain for the Pixel 10

https://projectzero.google/2026/05/pixel-10-exploit.html
328•happyhardcore•10h ago•149 comments

California bill would require patches or refunds when online games shut down

https://arstechnica.com/gaming/2026/05/bill-to-keep-online-games-playable-clears-key-hurdle-in-ca...
270•Lihh27•4h ago•155 comments

The main thing about P2P meth is that there's so much of it (2022)

https://dynomight.net/p2p-meth/
6•tomjakubowski•38m ago•0 comments

The sigmoids won't save you

https://www.astralcodexten.com/p/the-sigmoids-wont-save-you
131•Tomte•13h ago•156 comments

I designed a nibble-oriented CPU in Verilog to build a scientific calculator

https://github.com/gdevic/FPGA-Calculator
77•gdevic•6h ago•25 comments

U.S. DOJ demands Apple and Google unmask over 100k users of car-tinkering app

https://macdailynews.com/2026/05/15/u-s-doj-demands-apple-and-google-unmask-over-100000-users-of-...
336•tencentshill•6h ago•227 comments

Erlang/OTP 29.0

https://www.erlang.org/news/188
3•pyinstallwoes•42m ago•0 comments

Microscale Thermite Reaction

https://sciencedemonstrations.fas.harvard.edu/presentations/microscale-thermite-reaction
47•krunck•4h ago•17 comments

Explore Wikipedia Like a Windows XP Desktop

https://explorer.samismith.com/
482•smusamashah•15h ago•111 comments

Image-blaster: Creates 3D environments, SFX, and meshes from a single image

https://github.com/neilsonnn/image-blaster
123•MattRogish•8h ago•25 comments

Waymo updates 3,800 robotaxis after they 'drive into standing water'

https://www.cnbc.com/2026/05/12/waymo-recalls-3800-robotaxis-after-able-drive-into-standing-water...
145•drob518•6h ago•138 comments

ABC News has taken all FiveThirtyEight articles offline

https://twitter.com/baseballot/status/2055309076209492208
213•cmsparks•5h ago•97 comments

O(x)Caml in Space

https://gazagnaire.org/blog/2026-05-14-borealis.html
225•yminsky•13h ago•51 comments

Show HN: Watch a neural net learn to play Snake

https://ppo.gradexp.xyz/
111•c1b•1d ago•29 comments

Hightouch (YC S19) Is Hiring

https://hightouch.com/careers
1•joshwget•7h ago

Spectre Programming Language

https://spectre-docs.pages.dev
3•asdkop•1h ago•0 comments

ASCII by Jason Scott

https://ascii.textfiles.com/
142•bookofjoe•10h ago•21 comments

A SQL-Inspired Query Language Designed for Event Sourcing (2025)

https://yoeight.github.io/blog/2025/12/21/EventQL_A_SQL_Inspired_Query_Language_Designed_For_Even...
10•goloroden•2d ago•0 comments

The nuclear-physics infrastructure behind PET scans

https://www.lanl.gov/media/publications/1663/proton-power-for-public-health
32•LAsteNERD•2d ago•2 comments

London Police Deploy Facial Recognition at Protest for First Time

https://reclaimthenet.org/london-police-deploy-facial-recognition-at-protest-for-first-time
87•Cider9986•3h ago•64 comments

Radicle: Sovereign {code forge} built on Git

https://radicle.dev/
207•KolmogorovComp•12h ago•69 comments

Feedr v0.8.0 – a TUI RSS reader, now read the full article from your terminal

https://github.com/bahdotsh/feedr
40•bahdotshxx•6h ago•15 comments

Steve Jobs in Exile – New book on Steve Jobs’s years at NeXT Computer

https://spectrum.ieee.org/steve-jobs-next-computer
173•rbanffy•13h ago•145 comments

Building a UMatrix Replacement

https://lock.cmpxchg8b.com/umatrix.html
36•taviso•6h ago•12 comments

The day the Pintupi Nine entered the modern world (2014)

https://www.bbc.com/news/magazine-30500591
17•ilamont•2d ago•2 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•12mo ago

Comments

bschwindHN•12mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•12mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•11mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?