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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

John Deere owners will get the right to repair equipment under FTC settlement

https://apnews.com/article/john-deere-right-to-repair-agriculture-equipment-cb7514ffedb95c130a976...
197•djoldman•1h ago•43 comments

Separating signal from noise in coding evaluations

https://openai.com/index/separating-signal-from-noise-coding-evaluations/
143•sk4rekr0w•4h ago•59 comments

Chatto is now open source

https://www.hmans.dev/blog/chatto-is-open-source
713•speckx•9h ago•190 comments

We made Grok 4.5, GPT-5.5, and Claude build the same apps

https://www.tryai.dev/blog/grok-4.5-vs-gpt-5.5-vs-claude-build-off
29•hershyb_•1h ago•8 comments

Remote Attestation

https://www.liamcvw.com/p/remote-attestation
10•lcvw•38m ago•3 comments

Cloudflare Drop

https://www.cloudflare.com/drop/
227•coloneltcb•5h ago•116 comments

Mistral's Robostral Navigate: a state of the art robotics navigation model

https://mistral.ai/news/robostral-navigate/
406•ottomengis•11h ago•95 comments

Show HN: Microsoft releases Flint, a visualization language for AI agents

https://microsoft.github.io/flint-chart/#/
193•chenglong-hn•7h ago•72 comments

Grok 4.5

https://x.ai/news/grok-4-5
458•BoumTAC•7h ago•557 comments

Unicode's transliteration rules are Turing-complete

https://seriot.ch/computation/uts35/
20•beefburger•15h ago•2 comments

Turning a pile of documents into a searchable useable knowledge base

https://github.com/linuxrebel/DocuBrowser
67•linuxrebe1•4h ago•10 comments

Show HN: Yamanote.fun – A complete soundscape for Tokyo's Yamanote line

https://www.yamanote.fun/
46•madebymagnolia•1d ago•12 comments

FAANG Simulator

https://www.abeyk.com/escape-the-rat-race/
263•nerdbiscuits•5h ago•104 comments

GPT‑Live

https://openai.com/index/introducing-gpt-live/
588•logickkk1•8h ago•399 comments

A bug which affected only left handed users

https://shkspr.mobi/blog/2026/07/a-bug-which-only-affected-left-handed-users/
79•sixhobbits•11h ago•42 comments

Beyond Git: Real-Time Version Control for Godot – Lilith Duncan – GodotCon 2026 [video]

https://www.youtube.com/watch?v=CAJ_iIedx_I
8•surprisetalk•6d ago•1 comments

DKIM2 and DMARCbis Have Landed

https://stalw.art/blog/dkim2-dmarcbis/
73•StalwartLabs•2d ago•50 comments

TypeScript 7

https://devblogs.microsoft.com/typescript/announcing-typescript-7-0/
456•DanRosenwasser•9h ago•170 comments

New Sweden: the US's long-lost 'secret' colony

https://www.bbc.com/travel/article/20260629-new-sweden-the-uss-long-lost-secret-colony
39•bookofjoe•5h ago•2 comments

Rewriting Bun in Rust

https://bun.com/blog/bun-in-rust
254•afturner•3h ago•138 comments

MIRA: Multiplayer Interactive World Models Trained on Rocket League

https://mira-wm.com/
4•ethanlipson•43m ago•0 comments

My road trip with the do-gooding cactus smugglers

https://economist.com/1843/2026/03/06/my-road-trip-with-the-do-gooding-cactus-smugglers
14•andsoitis•3d ago•1 comments

Decoding the obfuscated bash script on a Uniqlo t-shirt

https://tris.sherliker.net/blog/obfuscated-self-evaluating-bash-script-by-cdn-akamai-being-suppli...
1291•speerer•16h ago•206 comments

OpenMandriva: Statement regarding attempted distribution sabotage

https://forum.openmandriva.org/t/statement-regarding-attempted-distribution-sabotage/8997
71•workethics•6h ago•13 comments

Show HN: Frugon – Find which LLM calls a cheaper model could handle (local, MIT)

https://github.com/Rodiun/frugon
7•jarodrh•1d ago•1 comments

Cloudflare Meerkat - Globally distributed consensus

https://blog.cloudflare.com/meerkat-introduction/
215•bobnamob•11h ago•44 comments

Open Source Barware: free, local-first bar inventory software (GPLv3)

https://opensourcebarware.com
18•RichBJamison•3h ago•11 comments

EU now one step away from reviving private message scanning rules

https://cyberinsider.com/eu-now-one-step-away-from-reviving-private-message-scanning-rules/
354•ggirelli•8h ago•136 comments

I Built a Telegram Client for Pi

https://www.npmjs.com/package/@atharva-again/pi-tg
52•atharva-again•2d ago•24 comments

SWE-1.7 Reach Near GPT 5.5 and Opus Intelligence

https://cognition.com/blog/swe-1-7
252•mekpro•8h ago•128 comments