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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•12mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•12mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•12mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

Mercurial, 20 years and counting: how are we still alive and kicking? [video]

https://fosdem.org/2026/schedule/event/AGWUVH-mercurial-aint-you-dead-yet/
99•ibobev•2d ago•69 comments

I turned a $80 RK3562 Android tablet into a Debian Linux workstation

https://github.com/tech4bot/rk3562deb
189•tech4bot•7h ago•94 comments

Multi-Species Canopy Latrines in Costa Rican Cloud Forests

https://onlinelibrary.wiley.com/doi/10.1002/ece3.72964
12•PaulHoule•3d ago•1 comments

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https://movq.de/blog/postings/2026-05-05/1/POSTING-en.html
66•zdw•3h ago•15 comments

Hindenburg’s Smoking Room

https://www.airships.net/hindenburg-smoking-room/
109•crescit_eundo•3d ago•57 comments

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https://www.ycombinator.com/companies/truevault/jobs/njvSGDj-growth-lead
1•jason_wang•1m ago

Magical Realism: “Northern Exposure” 25 Years Later (2015)

https://www.rogerebert.com/streaming/magical-realism-nothern-exposure-25-years-later
15•walterbell•1d ago•6 comments

VoIP Brings Back Old-Fashioned Pay Phones to Rural Vermont

https://spectrum.ieee.org/payphone-voip
5•bookofjoe•1h ago•0 comments

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https://frederickvanbrabant.com/blog/2026-05-15-i-dont-think-ai-will-make-your-processes-go-faster/
428•TheEdonian•8h ago•304 comments

CUDA Books

https://github.com/alternbits/awesome-cuda-books
86•dariubs•8h ago•17 comments

High-Entropy Alloy

https://en.wikipedia.org/wiki/High-entropy_alloy
83•leonidasrup•3d ago•14 comments

Schanuel's Conjecture and the Semantics of Triton's FPSan

https://cp4space.hatsya.com/2026/05/03/schanuels-conjecture-and-the-semantics-of-fpsan/
13•c1ccccc1•1d ago•3 comments

Show HN: Semble – Code search for agents that uses 98% fewer tokens than grep

https://github.com/MinishLab/semble
37•Bibabomas•5h ago•16 comments

Zerostack – A Unix-inspired coding agent written in pure Rust

https://crates.io/crates/zerostack/1.0.0
523•gidellav•22h ago•287 comments

Prolog Basics Explained with Pokémon

https://unplannedobsolescence.com/blog/prolog-basics-pokemon/
172•birdculture•2d ago•29 comments

Don’t Outsource the Learning

https://addyosmani.com/blog/dont-outsource-learning/
24•korecodes•5h ago•9 comments

Scientists believe ibogaine can help veterans overcome PTSD

https://www.bbc.com/future/article/20260514-how-hallucinogenic-ibogaine-helps-veterans-overcome-ptsd
56•bushwart•9h ago•55 comments

Native all the way, until you need text

https://justsitandgrin.im/posts/native-all-the-way-until-you-need-text/
340•dive•9h ago•224 comments

AI is a technology not a product

https://daringfireball.net/2026/05/ai_is_technology_not_a_product
251•ch_sm•7h ago•88 comments

Scientists “bottle the sun” with a liquid battery that stores solar energy

https://www.sciencedaily.com/releases/2026/05/260513221821.htm
28•ndr42•2h ago•18 comments

Apple Silicon costs more than OpenRouter

https://www.williamangel.net/blog/2026/05/17/offline-llm-energy-use.html
262•datadrivenangel•8h ago•227 comments

Mozilla to UK regulators: VPNs are essential privacy and security tools

https://blog.mozilla.org/netpolicy/2026/05/15/mozilla-to-uk-regulators-vpns-are-essential-privacy...
570•WithinReason•14h ago•243 comments

Colossus: The Forbin Project

https://en.wikipedia.org/wiki/Colossus:_The_Forbin_Project
197•doener•2d ago•72 comments

How diamonds are made

https://diamond.jaydip.me/
71•lemonberry•1d ago•48 comments

A nicer voltmeter clock

https://lcamtuf.substack.com/p/a-nicer-voltmeter-clock
293•surprisetalk•22h ago•36 comments

Tesla Solar Roof is on life support as it pivot to panels

https://electrek.co/2026/05/14/tesla-solar-roof-promise-vs-reality-pivot-panels/
98•celsoazevedo•16h ago•93 comments

OpenAI and Government of Malta partner to roll out ChatGPT Plus to all citizens

https://openai.com/index/malta-chatgpt-plus-partnership/
303•bookofjoe•1d ago•314 comments

C++26 Shipped a SIMD Library Nobody Asked For

https://lucisqr.substack.com/p/c26-shipped-a-simd-library-nobody
172•signa11•2d ago•145 comments

XS: A programming language. Anywhere, anytime, by anyone

https://xslang.org
49•yacin•6h ago•30 comments

Hosting a website on an 8-bit microcontroller

https://maurycyz.com/projects/mcusite/
216•zdw•19h ago•18 comments