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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•12mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

An OpenAI model has disproved a central conjecture in discrete geometry

https://openai.com/index/model-disproves-discrete-geometry-conjecture/
610•tedsanders•4h ago•412 comments

GitHub confirms breach of 3,800 repos via malicious VSCode extension

https://www.bleepingcomputer.com/news/security/github-confirms-breach-of-3-800-repos-via-maliciou...
434•Timofeibu•9h ago•138 comments

DOS Zone

https://dos.zone/
25•rglover•49m ago•6 comments

Flipper One Tech Specs

https://docs.flipper.net/one/general/tech-specs
200•gregsadetsky•5h ago•75 comments

How fast is N tokens per second really?

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268•hexagr•2d ago•68 comments

Starship's Twelfth Flight Test

https://www.spacex.com/launches/starship-flight-12
75•pantalaimon•2h ago•59 comments

Google Declaring War on the Web

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228•cdrnsf•2h ago•129 comments

Colorado Amended SB051 (Age Verification Bill) to Exclude Open Source Projects

https://legiscan.com/CO/bill/SB051/2026
47•ki4jgt•3h ago•15 comments

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https://qwen.ai/blog?id=qwen3.7
587•kevinsimper•13h ago•235 comments

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89•speckx•6h ago•25 comments

Qian Xuesen: The missile genius America lost and China gained (2025)

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89•thnaks•5h ago•51 comments

Archaeologists find Egyptian mummy buried with the 'Iliad'

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31•diodorus•5d ago•7 comments

SpaceX S-1

https://www.sec.gov/Archives/edgar/data/1181412/000162828026036936/spaceexplorationtechnologi.htm
170•cachecow•2h ago•120 comments

PopuLoRA: Co-Evolving LLM Populations for Reasoning Self- Play

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29•AMavorParker•2h ago•6 comments

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295•eqrion•11h ago•128 comments

Show HN: CPU-only transcription for YouTube, TikTok, X, Instagram videos

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12•mrkn1•2h ago•1 comments

Map of Metal

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385•robin_reala•12h ago•139 comments

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118•yacin•8h ago•7 comments

Google's AI is being manipulated. The search giant is quietly fighting back

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242•tigerlily•12h ago•170 comments

Sharla Boehm, the programmer whose code underpins the Internet

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83•dxs•2d ago•24 comments

The OEIS meta sequence and subway stations

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5•surprisetalk•2d ago•0 comments

Not alive, but not dead: disembodied human brains used for drug testing

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125•Timofeibu•4h ago•100 comments

GitHub's take on age assurance for developers

https://github.blog/news-insights/policy-news-and-insights/why-age-assurance-laws-matter-for-deve...
19•hanifbbz•2h ago•8 comments

Incident Report: May 19, 2026 – GCP Account Suspension

https://blog.railway.com/p/incident-report-may-19-2026-gcp-account-outage
366•0xedb•15h ago•219 comments

Goodbye Visa and Mastercard: 130M Europeans switching to sovereign payment

https://www.lesnumeriques.com/banque-en-ligne/adieu-visa-et-mastercard-130-millions-d-europeens-b...
886•healsdata•10h ago•700 comments

Meta blocks human rights accounts from reaching audiences in Saudi Arabia, UAE

https://www.alqst.org/ar/posts/1190
896•giuliomagnifico•10h ago•384 comments

Étienne Ghys: The Shape of Letters: From Leonardo da Vinci to Donald Knuth

https://www.youtube.com/watch?v=1OIxzewWilc
51•tzury•2d ago•6 comments

Formal Verification Gates for AI Coding Loops

https://reubenbrooks.dev/blog/structural-backpressure-beats-smarter-agents/
97•pyrex41•8h ago•22 comments

Long-term editing of brain circuits using an engineered electrical synapse

https://www.nature.com/articles/s41586-026-10501-y
9•bookofjoe•3d ago•1 comments

Tracking Starbucks' 'widely recyclable' cups: none ended up at recycling

https://www.beyondplastics.org/press-releases/starbucks-cups-recyclable-report
182•theanonymousone•4h ago•133 comments