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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

I don't recommend Tailwind CSS

https://en.andros.dev/blog/af3ee191/why-i-dont-recommend-tailwind-css/
42•andros•1h ago•31 comments

Go 1.27 Interactive Tour

https://victoriametrics.com/blog/go-1-27/index.html
196•Hixon10•7h ago•69 comments

Show HN: I'm a 15 Year Old Wannabe Engineer, This Is a Cycloidal Gearbox I Built

https://github.com/tom-ilan/cycloidal_gearbox
146•tomilan•6h ago•32 comments

Seedance 2.5

https://seed.bytedance.com/en/blog/one-take-creation-flexible-referencing-introducing-seedance-2-5
323•njaremko•12h ago•174 comments

MkLinux and the pimped-out Apple Workgroup Server 9150

http://oldvcr.blogspot.com/2026/08/mklinux-and-pimped-out-apple-workgroup.html
52•goldenskye•5h ago•2 comments

Diátaxis

https://diataxis.fr/
333•ryanseys•12h ago•40 comments

Show HN: Tone Generator

https://soundtonegenerator.com/
7•artiomyak•1h ago•4 comments

Running Kimi K3 on MI355X at Better Performance per Dollar Than B300

https://www.wafer.ai/blog/kimi-k3-mi355x
120•ilreb•4h ago•26 comments

CRM: An open-source, agentic-first CRM

https://github.com/trycompai/crm
10•handfuloflight•1h ago•4 comments

A big win for Android interoperability

https://www.openhomefoundation.org/blog/a-big-win-for-android-interoperability/
54•soheilpro•1d ago•8 comments

ASRock BC-250: Building the Budget Steam Machine

https://plug-world.com/posts/2026/asrock-bc250-the-budget-steam-machine/
56•plug_world•7h ago•18 comments

Deep-sea vehicles spot 'alien' sharks deep beneath the waves in the Pacific

https://www.science.org/content/article/deep-sea-vehicles-spot-alien-sharks-deep-beneath-waves-pa...
48•pkaeding•6h ago•18 comments

Unraveling the mysteries of habit formation

https://www.kyoto-u.ac.jp/en/research-news/2026-07-28
76•hhs•9h ago•26 comments

Nerd culture is murdering intellectuals

https://www.theintrinsicperspective.com/p/nerd-culture-is-murdering-intellectuals
16•mockerell•57m ago•16 comments

Elena, a library for building Progressive Web Components

https://elenajs.com/
28•brianzelip•2d ago•1 comments

RFC 10015: Deprecating Obsolete Key Exchange Methods in TLS 1.2 and DTLS 1.2

https://www.rfc-editor.org/rfc/rfc10015.html
56•Jimmc414•9h ago•12 comments

When random.bytes() runs but doesn't work

https://insider.btcpp.dev/p/when-randombytes-runs-but-doesnt
34•Funes-•6h ago•15 comments

Atom is better than RSS, in ways that matter

https://chrismorgan.info/atom%3Erss
69•frizlab•10h ago•28 comments

Postmortem for Kernel Soundness Bug #14576

https://leodemoura.github.io/blog/2026-8-1-postmortem-for-kernel-soundness-bug-14576/
145•juhopitk•14h ago•55 comments

But can your calculator run Linux?

https://raymii.org/s/articles/But_can_your_calculator_run_Linux.html
94•jandeboevrie•13h ago•9 comments

Show HN: Logan Basic v2.1 - An online BASIC interpreter.

https://sinusoft.com/loganbasic/
6•Sinusoid314•2d ago•3 comments

AI financial advice is surprisingly good, especially if you ask right questions

https://mitsloan.mit.edu/ideas-made-to-matter/ai-financial-advice-surprisingly-good-especially-if...
294•foxtrot8672•10h ago•267 comments

Four Time Scales for Technology Development and Deployment

https://rodneybrooks.com/four-time-scales-for-technology-development-and-deployment/
26•jeffreyrogers•6h ago•5 comments

Morph (YC S23) Is Hiring Member of Technical Staff

https://www.ycombinator.com/companies/morph/jobs/0Z8vI3K-member-of-technical-staff
1•bhaktatejas922•10h ago

How Google helped destroy adoption of RSS feeds (2023)

https://openrss.org/blog/how-google-helped-destroy-adoption-of-rss-feeds
516•pudgywalsh•14h ago•177 comments

We accidentally built an LLVM compiler for Jax

https://iza.ac/posts/2026/07/accidental-llvm-compiler-for-jax/
40•infinitewalk•2d ago•12 comments

The Cipher Behind QSYRUPWD: Reconstructing IBM i Password Hashes

https://blog.silentsignal.eu/2026/07/28/the-cipher-behind-qsyrupwd-reconstructing-ibm-i-password-...
9•kencausey•4d ago•6 comments

Explorative modeling: Train on the best of K guesses

https://alexiglad.github.io/blog/2026/explorative_modeling/
100•DSemba•17h ago•25 comments

Kenji/Serious Eats – 30-Min Pressure Cooker Pho Ga

https://www.seriouseats.com/30-minute-pressure-cooker-pho-ga-recipe
141•stasomatic•17h ago•83 comments

Nyctography: A substituton cypher by Lewis Carroll

https://en.wikipedia.org/wiki/Nyctography
74•nanna•4d ago•12 comments