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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

Compression is prediction

https://ngrok.com/blog/compression-is-prediction
315•nikolay•7h ago•134 comments

The lifesaving secret hidden inside a horseshoe crab's blue blood

https://whdh.com/news/the-lifesaving-secret-hidden-inside-a-horseshoe-crabs-blue-blood-and-the-ra...
21•andsoitis•1h ago•2 comments

WorldClaw Agentic 3D open-world generation at scale

https://tencent-hunyuan.github.io/Hunyuan3D-WorldClaw/
154•EwanG•5h ago•49 comments

Nvidia Nemotron 3.5 Lightning and NeMo Switchyard

https://blogs.nvidia.com/blog/nemotron-lightning-switchyard-rtx-dgx/
192•droidjj•8h ago•100 comments

The hardest working font in Manhattan (2025)

https://aresluna.org/the-hardest-working-font-in-manhattan/
39•dcminter•5d ago•3 comments

Mojo 1.0

https://www.modular.com/blog/modular-26-5-mojo-1-0-is-here
318•dayanruben•10h ago•147 comments

Stealing Reasoning Traces from Proprietary LLM APIs

https://stolen-thoughts.com/
533•quantumgarbage•14h ago•223 comments

Retire the Abstractions

https://hazyresearch.stanford.edu/blog/2026-08-05-retire-the-abstractions
31•convexstrictly•6d ago•31 comments

OpenAI’s head of ethics leaves less than a year after joining

https://www.ft.com/content/e49dfb75-f841-4466-a577-f7aaff8779a0
323•ilamont•15h ago•356 comments

New Bedford police officer accused of using Flock cameras to track ex-partner

https://newbedfordlight.org/new-bedford-police-officer-accused-of-using-flock-cameras-to-track-an...
68•newsomix9xl•2h ago•34 comments

The Human Is the Loop

https://brentfitzgerald.com/posts/the-human-is-the-loop/
7•burnto•1h ago•0 comments

Making holograms with a pen plotter

https://blog.jordan.matelsky.com/Penplotter-holography/
128•DemiGuru•8h ago•13 comments

Grok Bot

https://x.ai/bot
186•rvz•10h ago•157 comments

Show HN: Line9 – A Mermaid rendering engine with its own layout

https://line9.ai/diagram
38•jumpalongjim•5d ago•9 comments

Show HN: iPhone app takes simultaneous images from 2 lenses, fuses into 1 photo

https://photosynthesis.camera
226•sajomes•3d ago•228 comments

Company Offering '100% Human-Written, Never AI' Medical Research Is 100% AI

https://www.404media.co/company-offering-100-human-written-never-ai-peer-review-is-entirely-ai/
32•Anon84•1h ago•5 comments

Show HN: Tamron Lens Utility Alternative on Linux

https://github.com/yikerman/tamron-lens-control
33•xiaoyu2006•4d ago•0 comments

'Every millimetre counts': Inside the beast tunnelling under Sydney Harbour

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6•hiharryhere•1d ago•2 comments

Go is an ideal language for AI-assisted software engineering

https://developers.googleblog.com/why-go-is-an-ideal-language-for-ai-assisted-software-engineering/
302•0xedb•10h ago•352 comments

England set to be one of the first countries to eliminate hepatitis C

https://www.bbc.com/news/articles/c75gk620r22o
498•stevekemp•15h ago•360 comments

Jolt: Clojure compiler implemented with Chez Scheme

https://jolt-lang.github.io
162•mark_l_watson•3d ago•58 comments

How we used to get jobs: A newspaper classifieds story

https://ironicsans.ghost.io/how-we-used-to-get-jobs/
119•speckx•9h ago•97 comments

pg_clickhouse v0.10: Subquery pushdown and 1000x faster TPC-H queries

https://clickhouse.com/blog/pg_clickhouse-whats-new-july-2026
43•saisrirampur•5h ago•3 comments

Neutrinos from Deep Inside Earth Provide a New Picture of the Mantle

https://www.quantamagazine.org/neutrinos-from-deep-inside-earth-provide-a-new-picture-of-the-mant...
10•rbanffy•14h ago•0 comments

London Underground begins scanning passengers' faces

https://www.btp.police.uk/news/btp/news/england/btp-expands-live-facial-recognition-lfr-trial-int...
251•BlueBerry2001•18h ago•265 comments

Nvidia's Risky Business

https://stratechery.com/2026/nvidias-risky-business/
309•jonbaer•17h ago•146 comments

Emergent Introspective Awareness in Large Language Models

https://arxiv.org/abs/2601.01828
41•doener•6h ago•15 comments

Manus will return to operating as an independent company

https://manus.im/blog/a-note-to-our-users
142•thm•13h ago•69 comments

CSS properties you should know for better text designs

https://master.dev/blog/typographic-css-tricks/
87•ibobev•10h ago•7 comments

Show HN: Git-knife – Edit commit messages, authors, and dates like a spreadsheet

https://github.com/TheRealYT/git-knife
143•YonathanTesfaye•12h ago•88 comments