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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

Jeff – Jev-compatible 0.8B decision models, trained at home, ~30 ms

https://github.com/firelex/jeff
241•firelex•4h ago•88 comments

Pirating the Pirates

https://mubi.com/en/notebook/posts/pirating-the-pirates
402•piotrgrabowski•9h ago•211 comments

12,000-year-old Göbeklitepe burials explain scattered bones

https://archaeologymag.com/2026/09/gobeklitepe-burials-hundreds-of-scattered-bones/
70•yusufaytas•2d ago•17 comments

MicroLLM Lab – Try 7 tiny LLM's in the browser

https://stateofutopia.com/experiments/microllmlab/
119•logicallee•6h ago•58 comments

1996 chat room simulator connected to Win95 and System 7 web desktops

https://lolchat.rip/
8•henrychannel•1h ago•3 comments

Sonnet 5.5

https://www.anthropic.com/claude-sonnet-5-5
555•D2OQZG8l5BI1S06•7h ago•383 comments

World Labs Is Joining AMD

https://www.worldlabs.ai/blog/amd-announcement
174•mfiguiere•4h ago•66 comments

Scientists solve 1840s space weather mystery

https://arstechnica.com/science/2026/09/scientists-solve-1840s-space-weather-mystery/
51•gumby•5h ago•35 comments

What is the best shape of a city? Modelling effect of urban form on distance

https://journals.sagepub.com/doi/10.1177/23998083261458842
11•rustoo•2d ago•6 comments

Hijacking the PS5's RTMP stream

https://yashgarg.dev/posts/hijacking-ps5-rtmp-stream/
188•ibobev•9h ago•65 comments

Kids turned low-traffic NPR Spotify comments into a secret group chat

https://www.thisamericanlife.org/897/transcript
272•simonpure•9h ago•172 comments

Parley: Federated, decentralised chat that speaks plain IRC

https://git.mills.io/prologic/parley
299•davidcollantes•14h ago•167 comments

It's Time to Investigate the AI Labs

https://calnewport.com/its-time-to-investigate-the-ai-labs/
271•ibobev•5h ago•95 comments

Humanos – Help Building the Human Operating System

https://tryhumanos.com
4•zevinclark•56m ago•3 comments

Does Reddit have an astroturfing problem? What the data suggests

https://www.petervijeh.com/projects/reddit-astroturf
101•p-s-v•11h ago•128 comments

How to win a beer with high-dimensional statistics

https://jamiesimon.io/blog/how-to-win-a-beer-with-high-dimensional-statistics/
5•jamie-simon•2d ago•0 comments

ESP32S3 cluster running 1.58-bit (BitNet) Language model

https://github.com/Low-Zi-Hong/ESP32s3-LLM-Cluster
12•nkko•3h ago•1 comments

California farmers are struggling to sell grapes as demand for wine drops

https://www.kqed.org/news/12101534/california-farmers-are-struggling-to-sell-grapes-as-demand-for...
32•randycupertino•5h ago•63 comments

Nvidia wants to put a watchdog chip next to every AI agent

https://www.cnbc.com/2026/09/28/nvidia-releases.html
97•jonbaer•9h ago•140 comments

Show HN: HN.watch – Videos of all Hacker News posts

https://hn.watch/
124•mrborgen•9h ago•78 comments

Cf: The Agentic CLI for the Cloudflare API

https://blog.cloudflare.com/cloudflare-cf-cli-launch/
115•macleos•9h ago•44 comments

First Steps of the PLC Organization – Independent Public Ledger of Credentials

https://blog.plcred.org/3mwlphq42d227
41•embedding-shape•5h ago•19 comments

What reversing, modernising old games tells us about the economic impact of AI

https://this.os.isfine.org/blog/posts/what-reverse-engineering-and-modernising-an-old-war-game-te...
62•keeda•2d ago•16 comments

Behold the pawpaw

https://www.cbc.ca/radio/thecurrent/pawpaw-tropical-fruit-canada-9.7356882
44•BiraIgnacio•23h ago•8 comments

Updated Google Maps shows destruction of the city of Rafah

https://twitter.com/AliAbunimah/status/2103890594137309425
182•slowin•9h ago•107 comments

Deutsche Bahn "joke" is no longer funny

https://jonworth.eu/your-deutsche-bahn-joke-is-no-longer-fu/
16•marvinborner•3h ago•12 comments

Show HN: Destroy Any Website with Stickman

https://destroy.spritefusion.com/
102•HugoDz•8h ago•27 comments

OpenAI Says It Will Not Release Newest A.I. Model Over Safety Concerns

https://www.nytimes.com/2026/09/28/technology/openai-astra-safety.html
19•jbegley•34m ago•9 comments

Joseph Szabo’s pictures of American adolescents

https://www.newyorker.com/culture/photo-booth/the-teen-portraits-that-captivated-sofia-coppola
70•prismatic•7h ago•43 comments

What heraldry and Japanese mon can teach about visual-identity generators

https://benovermyer.com/blog/2026/09/japanese-vs-western-heraldry/
66•bovermyer•10h ago•21 comments