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Laya the open source version of Jev

https://laya.convaiinnovations.com/
308•nandakishor_ml•3h ago•59 comments

What Zig felt like, coming from Rust

https://besok.github.io/posts/what-zig-felt-like-coming-from-rust/
27•ksec•49m ago•7 comments

AI-generated posters don’t have to be horrible

https://john.hartnup.uk/2026/06/07/ai-event-posters.html
547•ereiamjh•5h ago•338 comments

Human brain is two separate organs, Stanford Medicine-led research finds

https://med.stanford.edu/news/all-news/2026/09/two-separate-brains.html
419•emigre•8h ago•156 comments

Tin: full-text search for Postgres

https://planetscale.com/blog/introducing-tin
18•ksec•52m ago•3 comments

A graphical desktop for the ZX Spectrum

https://github.com/mindbox77/zxdesk
12•graemep•42m ago•3 comments

“The Secret Life of Circuits” is here

https://blog.coredump.cx/p/the-secret-life-of-circuits-is-here
150•surprisetalk•3d ago•33 comments

Android 17 is the first since 3.x to add new APIs without releasing to the AOSP

https://grapheneos.social/@GrapheneOS/117282080803799576
931•theanonymousone•19h ago•512 comments

Black Holes or Black Hole Stars? Astronomers Spar over 'Little Red Dots'

https://www.quantamagazine.org/black-holes-or-black-hole-stars-astronomers-spar-over-webb-telesco...
15•jandrewrogers•22h ago•2 comments

San Francisco Onion Futures Company

https://onionfutures.com/
260•z-mach9•10h ago•91 comments

GPT-6 Astra Solves a WWI German Radio Cipher

https://www.prinzai.com/p/gpt-6-astra-solves-a-wwi-german-radio
210•nsoonhui•8h ago•117 comments

Asking Authors About Their Own Papers

https://medium.com/@TmlrOrg/asking-authors-about-their-own-papers-3d2e04e5dee0
8•stefanpie•2d ago•0 comments

If math is more than proof, we need to better celebrate the rest of it

https://terrytao.wordpress.com/2026/09/18/if-math-is-more-than-proof-we-need-to-better-celebrate-...
195•num42•8h ago•154 comments

Communication by means of modulated Johnson noise

https://www.pnas.org/doi/10.1073/pnas.2201337119
32•austinallegro•2d ago•17 comments

From Stonemasons to Carpenters

https://thelastsoftwareengineer.substack.com/p/from-stonemasons-to-carpenters
30•azhenley•1d ago•4 comments

Cloudflare Quick Tunnels

https://try.cloudflare.com/
761•jcbhmr•1d ago•297 comments

How to Write with an LLM

https://sockpuppet.org/blog/2026/09/17/how-to-write-with-an-llm/
541•joeriddles•1d ago•356 comments

You can run Git on object storage if you re-make packfiles

https://www.tigrisdata.com/blog/objgit-packfiles/
84•evacchi•2d ago•23 comments

SDCC – Small Device C Compiler

https://sdcc.sourceforge.net/
105•lioeters•12h ago•21 comments

Saving another 100TB of RAM

https://blog.cloudflare.com/saving-100-tb-of-ram-with-math/
401•f311a•19h ago•86 comments

Learning Another Language May Be One of the Best Ways to Keep Your Brain Healthy

https://theconversation.com/learning-another-language-may-be-one-of-the-best-ways-to-keep-your-br...
5•nativeit•21m ago•1 comments

Science Is Open Software

https://jepedersen.dk/blog/202505_research/
119•jegp•12h ago•46 comments

Why building a Rust LSP is hard

https://rust-glancer.github.io/blog/why-lsp-is-hard/
107•agluszak•2d ago•42 comments

NASA-IBM Lunar Foundation open-Source Geospatial AI Model

https://newsroom.usra.edu/usra-contributes-planetary-science-expertise-to-nasa-ibm-lunar-foundati...
46•noobplus•10h ago•5 comments

How OpenAI Used Its Own LLMs to Design Its Jalapeño Chip

https://spectrum.ieee.org/llms-for-chip-design
163•maxall4•15h ago•111 comments

Ctenophores: Wonders of Biology

https://www.quantamagazine.org/ctenophores-arent-just-beautiful-theyre-biological-wonders-20260916/
47•randomImmigrant•2d ago•6 comments

The first new cat species discovered in 100 years

https://www.nationalgeographic.com/animals/article/meet-the-first-new-cat-species-discovered-in-1...
306•ohjeez•1d ago•116 comments

OpenJev

https://openjev.com/
652•ilreb•1d ago•275 comments

Ray Ozzie and the Optimism of Being Early

https://reproof.app/blog/lotus-notes-history
8•maguay•2d ago•4 comments

Goroutine Leak Profiles

https://go.dev/blog/goroutine-leak-profiles
53•torutofu•3d ago•6 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?