frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Germany: Amazon is not allowed to force customers to watch ads on Prime Video

https://www.zeit.de/wirtschaft/2025-12/amazon-urteil-video-kunden-werbung
61•febed•1h ago•8 comments

Gut bacteria from amphibians and reptiles achieve tumor elimination in mice

https://www.jaist.ac.jp/english/whatsnew/press/2025/12/17-1.html
243•Xunxi•6h ago•54 comments

Gemini 3 Flash: Frontier intelligence built for speed

https://blog.google/products/gemini/gemini-3-flash/
860•meetpateltech•12h ago•460 comments

OBS Studio Gets a New Renderer

https://obsproject.com/blog/obs-studio-gets-a-new-renderer
183•aizk•8h ago•35 comments

Coursera to combine with Udemy

https://investor.coursera.com/news/news-details/2025/Coursera-to-Combine-with-Udemy-to-Empower-th...
469•throwaway019254•16h ago•279 comments

I got hacked: My Hetzner server started mining Monero

https://blog.jakesaunders.dev/my-server-started-mining-monero-this-morning/
266•jakelsaunders94•8h ago•189 comments

Ask HN: Those making $500/month on side projects in 2025 – Show and tell

108•cvbox•4h ago•61 comments

Working quickly is more important than it seems (2015)

https://jsomers.net/blog/speed-matters
90•bschne•2d ago•45 comments

Don MacKinnon: Why Simplicity Beats Cleverness in Software Design [audio]

https://maintainable.fm/episodes/don-mackinnon-why-simplicity-beats-cleverness-in-software-design
17•mooreds•2d ago•1 comments

AWS CEO says replacing junior devs with AI is 'one of the dumbest ideas'

https://www.finalroundai.com/blog/aws-ceo-ai-cannot-replace-junior-developers
834•birdculture•12h ago•446 comments

TikTok unlawfully tracks shopping habits and use of dating apps?

https://noyb.eu/en/tiktok-unlawfully-tracks-your-shopping-habits-and-your-use-dating-apps
142•doener•5h ago•66 comments

A Safer Container Ecosystem with Docker: Free Docker Hardened Images

https://www.docker.com/blog/docker-hardened-images-for-every-developer/
296•anttiharju•12h ago•60 comments

Tell HN: HN was down

516•uyzstvqs•12h ago•289 comments

More than half of researchers now use AI for peer review, often against guidance

https://www.nature.com/articles/d41586-025-04066-5
5•neilv•17m ago•1 comments

My payment agent is named George, not stripe-agent

https://blog.kestrelsnest.social/posts/2025-12-14-why-my-payment-agent-is-named-george-not-stripe...
46•fortyseven•3d ago•31 comments

Show HN: High-Performance Wavelet Matrix for Python, Implemented in Rust

https://pypi.org/project/wavelet-matrix/
75•math-hiyoko•10h ago•2 comments

The Number That Turned Sideways

https://zuriby.github.io/math.github.io/the-number-that-turned-sideways.html
32•tzury•4d ago•13 comments

Zmij: Faster floating point double-to-string conversion

https://vitaut.net/posts/2025/faster-dtoa/
107•fanf2•3d ago•15 comments

How SQLite is tested

https://sqlite.org/testing.html
259•whatisabcdefgh•11h ago•70 comments

Show HN: I built a fast RSS reader in Zig

https://github.com/superstarryeyes/hys
34•superstarryeyes•1d ago•10 comments

Fast SEQUENCE iteration in Common Lisp

https://world-playground-deceit.net/blog/2025/12/fast-sequence-iteration-in-common-lisp.html
42•BoingBoomTschak•4d ago•8 comments

Launch HN: Kenobi (YC W22) – Personalize your website for every visitor

38•sarreph•12h ago•52 comments

Cloudflare Radar 2025 Year in Review

https://radar.cloudflare.com/year-in-review/2025
67•ksec•7h ago•29 comments

Inside PostHog: SSRF, ClickHouse SQL Escape and Default Postgres Creds to RCE

https://mdisec.com/inside-posthog-how-ssrf-a-clickhouse-sql-escaping-0day-and-default-postgresql-...
83•arwt•8h ago•23 comments

Developers can now submit apps to ChatGPT

https://openai.com/index/developers-can-now-submit-apps-to-chatgpt/
102•tananaev•7h ago•61 comments

Judge hints Vizio TV buyers may have rights to source code licensed under GPL

https://www.theregister.com/2025/12/05/vizio_gpl_source_code_ruling/
7•pabs3•1h ago•0 comments

A look back: LANPAR, the first spreadsheet

https://technicallywewrite.com/2025/12/16/lanpar
21•rbanffy•7h ago•1 comments

Opencoil – appropriating inductive charging pads in the wild (2020) [video]

https://media.ccc.de/v/rc3-11575-opencoil_a_roaming_speedshow
3•thenthenthen•2d ago•0 comments

Mozilla's New CEO Confirms Firefox Will Become an "AI Browser"

https://www.omgubuntu.co.uk/2025/12/mozilla-new-ceo-firefox-ai-browser-strategy
4•LopRabbit•37m ago•1 comments

The World of OCR (C. 1960) [video]

https://www.youtube.com/watch?v=SekWFCZVLUk
18•indolering•3d ago•1 comments
Open in hackernews

Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•7mo ago

Comments

bschwindHN•7mo ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•7mo ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•7mo ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?