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Precomputing Transparency Order in 3D

https://jacobdoescode.com/2025/05/18/precomputing-transparency-order-in-3d
14•jacobp100•1y ago

Comments

bschwindHN•1y ago
> Today, getting the correct order for translucent faces typically involves sorting the faces by their distance to the camera on the CPU, then sending the sorted faces to the GPU. This means every time the camera moves, you need to re-sort the translucent faces.

Don't most games and rendering engines these days use order-independent transparency if they care about these problems?

https://osor.io/OIT

How does the method in the OP article work if you're rendering meshes instead of planar objects? Sure, a mesh is just composed of planar triangles, but that's a _lot_ of triangles to sort, and with an O(n^2) algorithm, it's going to be painful.

user____name•1y ago
A big problem with OIT techniques is that it presumes all see-trough surfaces use alpha blending. In reality other blending modes can be used, most notably additive blending. Additive blending is very useful because it ensures the surface will always be brighter than the background, which is important for things like fire, which look strange when the background is actually brighter than the blended surface, this is quite common.

Another issue is that OIT techniques usually have a breaking point where drawing too many layers will start showing artefacts.

So in order for OIT to work correctly you have to enforce all surfaces to be either opaque or use alpha blending and also avoid drawing too many layers. This is more limiting than sorting based approaches for the average usecase, even if it does end up fixing cases that aren't easily fixed via sorting. Besides that, people working in games and realtime rendering have simply gotten accustomed to designing around alpha blending issues.

bschwindHN•1y ago
What's the granularity of sorting, for most modern games? I'm guessing just sorting by an object or mesh center, instead of sorting each triangle, but are there are methods I'm unaware of?

Why is Google still serving dodgy ads?

https://www.atomic14.com/2026/09/13/why-is-google-still-serving-dodgy-ads
297•iamflimflam1•2h ago•142 comments

Mark Zuckerberg: "Cambridge Analytica" (2017)

https://twitter.com/TechEmails/status/2099214399840059428
42•mfiguiere•28m ago•2 comments

Astra and Fable still hack on simple variants of alignment evals from 2025

https://www.lesswrong.com/posts/munJKF7iWMsWJLAH2/astra-and-fable-still-hack-on-simple-variants-o...
298•Levitating•6h ago•133 comments

Global Shortage Has Led to Motor Oil Rationing at Costco

https://guessingheadlights.com/global-shortage-has-led-to-motor-oil-rationing-at-costco/
94•mikhael•2h ago•67 comments

There Is No AI (It's Just People) with Jaron Lanier

https://singjupost.com/startalk-there-is-no-ai-really-its-just-people-w-jaron-lanier-transcript/
22•andsoitis•55m ago•7 comments

Julia 1.13 Highlights

https://julialang.org/blog/2026/09/julia-1.13-highlights/
33•eigenspace•3d ago•2 comments

Data collected by cars and sold to third parties

https://www.theverge.com/column/994172/your-car-is-selling-your-data
178•bookofjoe•6h ago•103 comments

JetKVM Mini

https://jetkvm.com/blog/introducing-jetkvm-mini
462•taubek•12h ago•180 comments

Why is the x86 undefined instruction called ud2? Why 2?

https://devblogs.microsoft.com/oldnewthing/20260910-00/?p=112689
146•ibobev•8h ago•37 comments

Reverse engineering my e-scooter and rewriting the firmware in Rust

https://bensimms.moe/reverse-engineering-scooter/
277•vinhnx•3d ago•69 comments

Making Startups Powerful

https://paulgraham.com/powerful.html
93•tosh•6h ago•35 comments

Sean Carroll explains the biggest ideas in the universe – Full Interview [video]

https://www.youtube.com/watch?v=_TBNJyztai0
43•binyu•2d ago•7 comments

Device Drivers lab exercise – COSC562

https://web.eecs.utk.edu/~smarz1/courses/cosc562/drivers.html
14•azhenley•2h ago•1 comments

I'm being cyberattacked by Tesla, Inc

https://dreamstation.systems/personal/tesla.html
317•robinpie•2h ago•89 comments

CUDA for AMD on Windows

https://github.com/Speedstu/CUDA-for-AMD-Windows
104•chiassedu80•6h ago•59 comments

Why are AI agents lying, cheating and coordinating?

https://yoshuabengio.org/en/publication/why-are-ai-agents-lying-cheating-and-coordinating
536•jonifico•19h ago•618 comments

Reverse-Engineering Claude Web's MicroVM: Uncovering Anthropic's Hidden Antspace

https://aprilnea.me/en/blog/reverse-engineering-claude-code-antspace
22•rzk•2d ago•5 comments

Garry Tan wants US open-weight AI labs to 'distill' frontier models, too

https://techcrunch.com/2026/09/11/y-combinators-garry-tan-wants-u-s-open-weight-ai-labs-to-distil...
241•TheJCDenton•4h ago•124 comments

'Fingerprints' inside the Sun could reveal if it once swallowed a planet

https://ras.ac.uk/news-and-press/research-highlights/fingerprints-inside-sun-could-reveal-if-it-o...
97•blincoln•8h ago•37 comments

Libraries Run Rust Inside Python (With PyO3)

https://belderbos.dev/blog/how-libraries-run-rust-inside-python/
40•lumpa•5h ago•27 comments

Cpak – OCI application package format for Linux desktops, servers and devices

https://cpak.it/
33•xlmnxp•5h ago•11 comments

TailTalk: A modern async user space AppleTalk stack with Rust and Tokio

https://github.com/FeralFirmware/TailTalk/
57•zdw•20h ago•13 comments

Alan's Random Insult Generator (1999)

https://alanbellows.com/experiments/insult/index.html
58•DamnInteresting•2d ago•23 comments

Romania soccer introduces black card to 'combat abusive behaviour' from parents

https://www.nytimes.com/athletic/7586821/2026/09/12/football-black-card-referee/
69•thunderbong•3h ago•47 comments

David Sacks: OpenAI and Anthropic Don't Need Regulations to Pace Frontier Models

https://twitter.com/DavidSacks/status/2098973625252708460
163•kolanos•3h ago•121 comments

AI recursive self-improvement might not come so quickly after all (August 2026)

https://www.technologyreview.com/2026/08/18/1142188/ai-recursive-self-improvement/
18•dgellow•1h ago•13 comments

Make your first edit to OpenStreetMap

https://high5apps.github.io/josm-plugin-website-wizard/
578•juliantigler•1d ago•138 comments

Base84 deserves a place in file names

https://00f.net/2026/09/09/base84/
49•kevvok•2d ago•40 comments

Homebrew 7.0.0

https://brew.sh/2026/09/13/homebrew-7.0.0/
499•mikemcquaid•11h ago•196 comments

On Binary Translation and Its Consequences

https://chipsandcheese.com/p/on-binary-translation-and-its-consequences
42•matt_d•2d ago•16 comments