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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
125•ColinWright•1h ago•93 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
24•surprisetalk•1h ago•26 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
121•AlexeyBrin•7h ago•24 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
62•vinhnx•5h ago•7 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
124•alephnerd•2h ago•81 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
829•klaussilveira•21h ago•249 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
55•thelok•3h ago•8 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
109•1vuio0pswjnm7•8h ago•139 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•41m ago•1 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1060•xnx•1d ago•611 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
76•onurkanbkrc•6h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
484•theblazehen•2d ago•175 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
10•valyala•2h ago•1 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
210•jesperordrup•12h ago•70 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
9•valyala•2h ago•0 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
559•nar001•6h ago•257 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
222•alainrk•6h ago•343 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
37•rbanffy•4d ago•7 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•31 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
76•speckx•4d ago•75 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
6•momciloo•2h ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•111 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
286•dmpetrov•22h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
71•mellosouls•4h ago•75 comments
Open in hackernews

Show HN: Controlling 3D models with voice and hand gestures

https://github.com/collidingScopes/3d-model-playground
98•getToTheChopin•8mo ago
I'm sharing my project to control 3D models with voice commands and hand gestures:

- use voice commands to change interaction mode (drag, rotate, scale, animate)

- use hand gestures to control the 3D model

- drag/drop to import other models (only GLTF format supported for now)

Created using threejs, mediapipe, web speech API, rosebud AI, and Quaternius 3D models

Githhub repo: https://github.com/collidingScopes/3d-model-playground

Demo: https://xcancel.com/measure_plan/status/1929900748235550912

I'd love to get your feedback! Thank you

Comments

getToTheChopin•8mo ago
Here's a quick video demo showing how it works: https://x.com/measure_plan/status/1929900748235550912
pvg•8mo ago
https://xcancel.com/measure_plan/status/1929900748235550912 for the tweetless
xnx•8mo ago
Sounds very cool, but I could not make sense of the on-screen instructions. Some images or animations would go a long way to explain the controls.
getToTheChopin•8mo ago
Sorry about that, the instructions need to be improved.

Does this video demo help?

https://x.com/measure_plan/status/1929900748235550912

If it makes it clearer, I'll upload it to the github repo directly

xnx•8mo ago
That video did help. I think I was thrown off by two things: 1) I was expecting 3D controls with more direct mapping (e.g. rotating my hand rotates the model). This is more like gesture mouse controls. 2) Some of the controls were too subtle. The scaling between my gesture size and effect on screen was smaller than I expected.

Great area to develop though. There's so much untapped potential in applying Mediapipe.

getToTheChopin•8mo ago
Thank you for the feedback. I'll continue to work on it!
ednite•8mo ago
Great job! Looks very useful for interactive content creations and product showcasing. Definitely will testing it more. Thanks for sharing.
getToTheChopin•8mo ago
yes I'd love to go further with this concept so that 3D / CAD designers could easily present their models during video calls.

thank you!

corysama•8mo ago
I understand you need your face in the videos for the demos. But, want to mention that you should make sure your system works with your hands in your lap. As shown, the user is going to experience "gorilla arm" fatigue very quickly.
getToTheChopin•8mo ago
Good points, maybe a second camera (phone?) pointed downwards at the tabletop would be good for that. Then the user can rest their hands in a "normal" position.

Thank you for the feedback!

doakes•8mo ago
Very cool! I like the different modes. I've always been fascinated with this space and products like Leap Motion: https://www.youtube.com/watch?v=zXghYjh6Gro
getToTheChopin•8mo ago
It's a shame that computer vision tech like Leap / Eyetoy / Kinect didn't have lasting power. So much fun to build with
danvoell•8mo ago
Awesome, nice work! This type of tech opens up a world of physical games.
getToTheChopin•8mo ago
I made a demo game where you need to dodge the evil bouncing DVD logo by moving your body: https://x.com/measure_plan/status/1924830500541157570

I'm working on a couple other body movement concepts and hope to share soon :)

hulium•8mo ago
See also Webcam Mania: https://webcam.sulat.net/

It uses a bit simpler approach, only detecting movement, but it works good enough for such games.

ugh123•8mo ago
Amazing! Maybe use specific finger positions/gestures to trigger a rotation and scale functions (index finger up and within a bounding box of the model perhaps for rotation, similar for pinch to fingers to scale).
getToTheChopin•8mo ago
I'll try it, thank you! I separated them into completely different interaction modes to avoid misfires, but there's definitely room for efficiencies
Ey7NFZ3P0nzAe•8mo ago
I would be surprised if sign language didn't have an efficient way to convey digits.
chimpansteve•8mo ago
Slightly on topic - anyone remember LeapMotion and is anyone aware of any current support for that? Found an original one in a drawer when I was having a clearout the other day
one_more_q•8mo ago
I have one as well! Sorry no idea what it can be used for nowadays