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Tiny C Compiler

https://bellard.org/tcc/
141•guerrilla•5h ago•63 comments

Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
20•yi_wang•1h ago•4 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
222•valyala•9h ago•42 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
128•surprisetalk•8h ago•138 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
161•mellosouls•11h ago•319 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
896•klaussilveira•1d ago•273 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
51•gnufx•7h ago•52 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
145•vinhnx•12h ago•16 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
170•AlexeyBrin•14h ago•30 comments

Show HN: Craftplan – Elixir-based micro-ERP for small-scale manufacturers

https://puemos.github.io/craftplan/
15•deofoo•4d ago•3 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
83•randycupertino•4h ago•167 comments

First Proof

https://arxiv.org/abs/2602.05192
110•samasblack•11h ago•70 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
282•jesperordrup•19h ago•92 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
62•momciloo•9h ago•12 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
93•thelok•11h ago•20 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
104•zdw•3d ago•52 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
31•mbitsnbites•3d ago•2 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
560•theblazehen•3d ago•206 comments

IBM Beam Spring: The Ultimate Retro Keyboard

https://www.rs-online.com/designspark/ibm-beam-spring-the-ultimate-retro-keyboard
5•rbanffy•4d ago•0 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
9•todsacerdoti•4d ago•2 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
109•josephcsible•7h ago•128 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
264•1vuio0pswjnm7•15h ago•445 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
28•languid-photic•4d ago•9 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
175•valyala•9h ago•165 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
114•onurkanbkrc•14h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
142•videotopia•4d ago•47 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
223•limoce•4d ago•124 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
133•speckx•4d ago•210 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
297•isitcontent•1d ago•39 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
579•todsacerdoti•1d ago•280 comments
Open in hackernews

Reinforcement Pre-Training

https://arxiv.org/abs/2506.08007
70•frozenseven•8mo ago

Comments

hzia•8mo ago
This is very exciting! Existing data will become a lot more valuable and it brings it one step closer to how we learn as humans!

The downside is that this is going to be extremely expensive, so the data set to conduct RL will need to be curated.

watsonmusic•8mo ago
cannot wait seeing how it goes beyond the current llm training pipeline
nsagent•8mo ago
It's clear that you're either one of the authors or a friend of theirs. You created this account 8 months ago to comment on another paper [1] that was released by the same authors.

[1]: https://news.ycombinator.com/item?id=41776324

dgshsg•8mo ago
I notice that you can do this recursively to arbitrary depth. The cost is terrible though.
watsonmusic•8mo ago
it could be adaptive. only high-value tokens were allocated with more compute
babelfish•8mo ago
So marginally better (and occasionally worse) performance for an order of magnitude larger training costs…?
watsonmusic•8mo ago
14b model performs comparably with 32b size. the improvement is huge
85392_school•8mo ago
are we only comparing them in terms of text completion accuracy? does it also improve perf on benchmarks?
watsonmusic•8mo ago
A new scaling paradigm finally comes out!
beauzero•8mo ago
Interesting
NotAnOtter•8mo ago
I'm interested how an innovation like this affects the business prospects.

Let's assume this is a paradigm shift on the scale of Transformers / `Attention is all you need`. Companies build out new models and pump another $100 Billion through it. And then a year from now, another innovation comes out. Same circus. And again.

No one wants to be left behind but trying to keep up will sink smaller companies.

curious_cat_163•8mo ago
I am not sure why this ought to require "pump another $100 Billion". Could you elaborate?

Yes, the more recent generation of GPUs optimize for attention math. But they are still fairly "general-purpose" accelerators as well. So when I see papers like this (interesting idea, btw!), my mental model for costs suggests that the CapEx to buy up the GPUs and build out the data centers would get re-used for this and 100s of other ideas and experiments.

And then the hope is that the best ideas will occupy more of the available capacity...

gessha•8mo ago
Sir, this is an arxiv paper
NotAnOtter•8mo ago
So true, just like this one: https://arxiv.org/abs/1706.03762
Imnimo•8mo ago
This is an interesting way of squeezing extra feedback from raw text, but I'm a little skeptical that it's the best way to spend training flops. It feels like most "next tokens" are pretty low information (even after filtering for entropy like they do). Does it make sense to spend a bunch of compute on a reasoning trace on them? Maybe if you're harshly data limited, but not compute limited?
rafaelero•8mo ago
This should be used for high entropy tokens during pre-training.
ntonozzi•8mo ago
Is there any work related to using some kind of soft tokens for reasoning? It seems so inefficient to try to encode so much information down into a single token for the next pass of the model, when you could output a large vector for each forward pass, and have a drastically larger working memory/scratchpad, and have much higher bandwidth for the models to pass information forward to the next token call. If a single token has 17 bits of information, a vector of 1024 floats could have 32,768 bits of information.
ntonozzi•8mo ago
I just found a recent paper about this: https://arxiv.org/abs/2505.15778. It's really thoughtful and well written. They mix the different token outputs together.