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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
143•theblazehen•2d ago•42 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
668•klaussilveira•14h ago•202 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
949•xnx•19h ago•551 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
122•matheusalmeida•2d ago•33 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
53•videotopia•4d ago•2 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
17•kaonwarb•3d ago•19 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
229•isitcontent•14h ago•25 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
28•jesperordrup•4h ago•16 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
223•dmpetrov•14h ago•117 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
330•vecti•16h ago•143 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
494•todsacerdoti•22h ago•243 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
381•ostacke•20h ago•95 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•20h ago•181 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
288•eljojo•17h ago•169 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
412•lstoll•20h ago•278 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
63•kmm•5d ago•6 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
19•bikenaga•3d ago•4 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
90•quibono•4d ago•21 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
256•i5heu•17h ago•196 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
32•romes•4d ago•3 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
44•helloplanets•4d ago•42 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
12•speckx•3d ago•5 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
59•gfortaine•12h ago•25 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
33•gmays•9h ago•12 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1066•cdrnsf•23h ago•446 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
150•vmatsiiako•19h ago•67 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
288•surprisetalk•3d ago•43 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
149•SerCe•10h ago•138 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
183•limoce•3d ago•98 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
73•phreda4•13h ago•14 comments
Open in hackernews

Expanding Racks [video]

https://www.youtube.com/watch?v=iWknov3Xpts
135•doctoboggan•8mo ago

Comments

downboots•8mo ago
Is there a standard way to formally describe a mechanical machine? Similar to how a .obj file defines a 3d shape? Some standard way of describing piece types, interactions, properties, movement ranges, etc.

Then one could have a computer use the format to learn/find interesting configurations based on a catalog like https://507movements.com/ especially if paired with simulation like done in this Disney research project using gears and linkages https://www.youtube.com/watch?v=DfznnKUwywQ

trws•8mo ago
I’m rather hoping there’s something better, but various CAD formats support specifying assemblies of objects, and joints between those objects that can represent properties like that. Often this comes with at least some level of simulation, or if not simulation imposed constraints like in the FreeCAD assembly workbench, allowing you to move connected parts in the assembly but only through the range permitted by the “joint”. I quote that because that includes things like meshed gears, linear slides, ball joints, all kinds of things like that some of which I would not call joints as such.
imtringued•8mo ago
Well, the problem is that FreeCAD is in the wrong here, but you are also making mistakes as well.

* The correct term for "slider joint" is "prismatic joint".

* "ball joint" should be "spherical joint" (nit picking, but still)

* "Revolute joint" and "cylindrical joint" are correct

Now comes the list of things which aren't joints and should be called constraints instead:

* Distance Joint

* Parallel Joint

* Perpendicular Joint

* Angle Joint

* Rack and Pinion Joint

* Screw Joint

* Gear Joint

* Belt Joint

Now to your mistakes. There is absolutely nothing wrong with calling revolute, prismatic and spherical joints joints. They are joints, they do what joints do, hence the name joint. The physical interface is your responsibility as the designer.

zonkerdonker•8mo ago
It's an intriguing idea, but the scope of any such formal definition would essentially be the entire scope of physics, materials science, thermodynamics, etc. For much more bounded problems (like that very fun website you linked) I think something like that would be more attaintable, but still challenging.

Take the example of the differential gearing shown. I doubt there exists any functional differential/mass produced assembly that looks exactly like the example presented. The concept of differential gearing may be able to be broken down into more symbolic representation of forces and motion, but at some point it becomes simplified to the point of impracticality.

downboots•8mo ago
All models are wrong, some are useful.

Form follows function.

aa-jv•8mo ago
The movements from your first URL are actually from a 100-year old book, and its chapter on mechanical terminology (which has been oddly stripped for the web page) might be a good start:

https://www.thalia.at/shop/home/artikeldetails/A1032836899

downboots•7mo ago
Not only is it a roughly 100 year old book, it's also been discussed in HN for roughly 10 years :)
IIAOPSW•8mo ago
You know, I find myself thinking the same thing sometimes. And the closest I can think of would be some mapping of force transmitted through linkages on to current transmitted through wires and from there its the same formalism as electronic circuits. Though the usefulness of the abstracted form really depends on what you're trying to compute.
GistNoesis•8mo ago
In robotics the URDF format can be used to specify and simulate rigid-body systems. You can also check various physics engine input file formats like MuJoCo (MJCF format). (It's just some variant of XML).

If you want soft-body dynamics, you can have decompose your objects into particles of different types which interact, (examples are liquidfun or powder toy). (It's just a list of particles and a particle-particle interaction matrix) (More or less base on Smoothed Particle Hydrodynamics).

If you want something more serious, you'll have to look at finite-element based multi-physics tools, like Ansys or Comsol, which will allow you to specify the various domains and solve the differential equations on each domains.

If you want to go very small scale you have Molecular Dynamics tools with standards like GROMACS.

If you are more into the topological optimization, you can use neural networks to represent the quantities which are of interest to you and Physically Inspired Neural Networks (PINN), or neural ODE, or "sim-to-real" tools, in which case you'll probably be using pytorch.

Or text if you use WorldSim like LLM tools and only need an abstract representation. Agents playing with CAD software tools will probably standardize some convenient way to solve engineering tasks.

downboots•7mo ago
Very informative reply. Thanks for the pointers.
burnt-resistor•8mo ago
I find telescopic crane boom internals interesting because they can have more than a few sections that all nest within each other. There's an Australian channel CEE that has an ongoing restoration of a Frena crane by disabling some of the sections as unnecessary for practical use because it can place loads way, way into the air (albeit at the expense of capacity and stability).
Gravityloss•8mo ago
The Stem Boom is another somewhat mind bending mechanical idea. You have a roll that when opened, creates a boom. This can be very small when stored and very long when unfurled. Or two rolls that together form a boom.

https://ntrs.nasa.gov/api/citations/20170003919/downloads/20...

mitthrowaway2•7mo ago
A similar mind-bending idea is the helical band actuator:

https://en.m.wikipedia.org/wiki/Helical_band_actuator

https://www.pacospiralift.com/solutions/spiralift-solutions/

Gravityloss•7mo ago
Thanks, this is the mind-bendiest of them all, had never heard about it!
chii•8mo ago
another good video is this channel, which explains exactly how a telescoping boom works in somewhat detail (using a standing desk as an example: https://www.youtube.com/watch?v=UVTDMO7rlhs
edweis•8mo ago
Are such racks tech used at an industrial level?
EricRiese•7mo ago
I'd like to see someone make a "compound trombone" with this mechanism