A notable exception is Magnus Carlsen. He uses click-to-move, but I think his skill in bullet comes from his baseline chess skill and not his ability to move fast.
on phone/tablet, the difference between the 2 is massive, since you don't have to slide your finger across the screen and can just tap tap (and even use multiple fingers if you want.
(When I set my movement preference to 'either', it's a bit harder to test, but I think a brief click-and-drag always counts as a click provided the mouseup happens within the initial square.)
You can also drag and hover while waiting for the opponent move and release if the expected move shows up or right click to cancel the drag if not the expected move.
Also dragging and hovering over your target square is super useful to visualize your move and catch any last millisecond mistakes.
I do t think any of the top bullet/hyperbullet players does click and click. I think I have seen Magnus doing click and click in very old chess24 blitz videos but I’m not sure he did that in lichess playing bullet orin chesscom scc for example.
(I'm playing at a significantly higher level than you, but nowhere near the elite players).
From a pure physics standpoint, maybe, but humans aren't ideal physics actuators. Your muscles' ability to fire, your nerves' ability to fire, and your brain's ability to drive those (and also recover from each action) affects the dynamics.
In particular, your ability to precisely release heavily obstructs your hypothesis. There's a reason that sharpshooting guns still fire on trigger pull and not on trigger release.
Imagine a game where you need to precisely hit many targets quickly, and you can either click on a target or release a click on a target. You will be much more precise and quick only clicking even though you're doing "extra movements" releasing between each.
I don't think this is right, because the second release is irrelevant (a click-click move happens on the second mousedown, not the second mouseup) and the first release can be done in parallel with the mouse movement. So really it is:
mousedown -> drag -> mouseup
vs.
mousedown -> (mouseup while moving) -> mousedown
With the click-to-move setting, the piece is activated on mousedown, and dragging is ignored.
Small unrelated nit: It's Elo rating instead of ELO, as Elo just stands for the surname of the rating system's creator, Arpad Elo.
Some chess snobs react with derision to using a mobile app to play… but I think they must be using the Chess.com app, which is awful - low response times, input lag, etc - and not the Lichess app which is snappy and reliable.
It may also be age? I use mouse all my life, while touchscreens are relatively new.
I believe this is just due to how the ELO system works on sites like lichess and chess.com - you can also see the difference between blitz and rapid, and rapid and classic, and it's the case for EVERY player.
[0]https://www.chess.com/news/view/10-minute-chess-now-rapid-ra...
No it isn’t. My bullet rating is higher than my blitz rating and I’ve got 5,000+ games on each.
>I’ve always been a good deal better (maybe a couple hundred ELO points) at blitz (3+0 or 5+0) than bullet (1+0).
I've basically always found that my bullet rating is at least 100 rating points higher than my blitz on lichess; possibly because I've wasted too much of my youth on bullet
Online ratings have a correlation with otb ratings, but they're very different - especially on the lower (and extremely high) ends.
pvg•18h ago