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Tiny C Compiler

https://bellard.org/tcc/
52•guerrilla•1h ago•20 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
37•mltvc•1h ago•32 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
148•valyala•5h ago•25 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
76•zdw•3d ago•31 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
82•surprisetalk•5h ago•89 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
19•swah•4d ago•12 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
119•mellosouls•8h ago•232 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
157•AlexeyBrin•11h ago•28 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
864•klaussilveira•1d ago•264 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
113•vinhnx•8h ago•14 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
17•martialg•50m ago•3 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
29•randycupertino•58m ago•29 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
21•mbitsnbites•3d ago•1 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
73•thelok•7h ago•13 comments

First Proof

https://arxiv.org/abs/2602.05192
75•samasblack•7h ago•57 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
36•gnufx•4h ago•40 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
253•jesperordrup•15h ago•82 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
156•valyala•5h ago•136 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
532•theblazehen•3d ago•197 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
38•momciloo•5h ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
98•onurkanbkrc•10h ago•5 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
19•languid-photic•3d ago•5 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
68•vedantnair•1h ago•54 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
212•1vuio0pswjnm7•12h ago•323 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
42•marklit•5d ago•6 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
52•rbanffy•4d ago•14 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
129•videotopia•4d ago•40 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
273•alainrk•10h ago•452 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
648•nar001•9h ago•284 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
51•josephcsible•3h ago•67 comments
Open in hackernews

Spherical CNNs (2018)

https://arxiv.org/abs/1801.10130
22•rkp8000•7mo ago

Comments

smath•7mo ago
also relevant to 3d modeling of molecules using in drug discovering modeling -- and a subset of these authors have published along those lines more recently -- for e.g. https://arxiv.org/abs/2104.13478
rkp8000•7mo ago
A notable and interesting point of this article is that convolutions and correlations (convolutions without flipping the filter) are quite a bit more subtle on the sphere than on Cartesian spaces. For a convolution between a function and a filter on R^N you just "slide" the filter around, integrating at each shift, which produces another function on R^N. On a sphere, however, there is not a clear cut way to slide a filter around a sphere. For instance, there are multiple ways to slide a filter centered at the north pole to the south pole, which will result in different filter orientations.

More generally, the space of rotations, which is the argument of the convolution (analogous to the shift amount being the argument of a standard convolution), is 3D (3 Euler angles), whereas the space of points on the sphere is 2D (polar and azimuthal angles). Thus, whereas convolution over R^N returns a function over R^N, convolution over the sphere actually returns a function over the 3D rotation group SO(3). This has interesting consequences for e.g. the convolution theorem on the sphere, which is not as clear cut as simply rewriting the standard convolution theorem in spherical terms.

voxleone•7mo ago
Great subject, thanks. I recently built SpinStep[0], a tool for visualizing and stepping through SCNN computations.

It lets you upload a model, then see—layer by layer—how inputs are transformed, which kernels activate, and how feature maps evolve. It's a hands-on exploration of what’s actually happening under the hood in Spherical CNNs.

For anyone who's been frustrated by the opaque "black‑box" nature of CNNs, SpinStep might be a fun way to poke around and build intuition.

[0] https://github.com/VoxleOne/SpinStep/blob/main/docs/index.md