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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
119•ColinWright•1h ago•90 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
22•surprisetalk•1h ago•24 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
121•AlexeyBrin•7h ago•24 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
62•vinhnx•5h ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
828•klaussilveira•21h ago•249 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
119•alephnerd•2h ago•79 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
55•thelok•3h ago•7 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•39m ago•1 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
108•1vuio0pswjnm7•8h ago•138 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1060•xnx•1d ago•611 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
76•onurkanbkrc•6h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
484•theblazehen•2d ago•175 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
9•valyala•2h ago•1 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
9•valyala•2h ago•0 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
210•jesperordrup•12h ago•70 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
559•nar001•6h ago•256 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
222•alainrk•6h ago•343 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
37•rbanffy•4d ago•7 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•31 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
76•speckx•4d ago•75 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
6•momciloo•2h ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•111 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
286•dmpetrov•22h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
71•mellosouls•4h ago•75 comments
Open in hackernews

Compact representations for arrays in Lua [pdf]

https://sol.sbc.org.br/index.php/sblp/article/view/30252/30059
67•tkhattra•7mo ago

Comments

kzrdude•7mo ago
It was published in September 2024, so it's relatively recent.
Jyaif•7mo ago
Jesus christ, 40% waste in arrays that can be solved by using `__attribute__((packed))`.

Irresponsible of them of not advertising this as an option in luaconf.h

sfpotter•7mo ago
Here's the rest of that paragraph for you:

"However, this attribute is a gcc extension not present in ISO C. Moreover, even in gcc it is not guaranteed to work [3]. As portability is a hallmark of Lua, this almost magical solution is a no-go."

ethan_smith•7mo ago
`__attribute__((packed))` wouldn't help here since the issue is about Lua's array/hash hybrid table design and memory allocation strategy, not C struct padding.
lifthrasiir•7mo ago
But it did help in the other way, in my reading of the paper [1]. So the OP is asking why this is not even an option on supported environments, and I too think that this is indeed a good question to ask.

[1] "Hugo Gualandi reported that just adding the gcc attribute __attribute__((packed)) to the definition of the structure TValue reduces its size from 16 to 9 bytes, without any sensible difference in performance."

hugomg•7mo ago
We figured that it wasn't worth dealing with the hassle of unaligned addresses because the more portable alternatives worked just as well.
ufo•7mo ago
This optimization might land in the next Lua release. More specifically, the "Reflected Arrays" version (Figure 6).

https://github.com/lua/lua/blob/f71156744851701b5d5fabdda506...

marhee•7mo ago
I wonder, in reality, if a Lua program uses large (consecutive) arrays, its values will likely have the same type? At the very least it is a common use-case: large arrays of only strings, numbers etc. Wouldn’t it make sense to (also) optimize just for this case with a flag and a single type tag. Simple and it optimizes memory use for 98% of use cases?
tedunangst•7mo ago
This seems likely to create some inexplicable performance elbows where you have 1000 strings, but there's one code path that replaces one with a number, and now the whole array needs to be copied. Tracking that down won't be fun.
Jyaif•7mo ago
It makes a lot of sense, and but then you have two code paths for tables.

The Lua folks want a simple codebase, so they (knowingly) leave a lot of performance on the table in favor of simplicity.

ufo•7mo ago
For what it's worth, there are already two code paths for tables. The array part is stored separately from the hash table part.
ufo•7mo ago
The main catch is that if the optimization guesses wrong and a different type is inserted into the table afterwards, then it would incurr an O(n) operation to transfer all the data to a deoptimized table.

Another caveat is that Lua can have more than one internal representation for the same type, and those have different type tag variants. For instance: strings can be represented internally as either short or long strings; Functions can be Lua closures, C closures, or perhaps even an object with a __call metamethod; Objects can be either tables or userdata.

nzzn•7mo ago
Lua uses the table type to represent both dictionaries (hash tables) and arrays of values. This seems to have been predicated on keeping the language “simple” with a minimal number of defined types. A laudable goal.

However, arrays of a single type are just enormously common in applications. Support for arrays is pretty much ubiquitous in other languages, including ones that are in the same general dynamic space.

Internally Lua does treat arrays in their own pathway to keep performance reasonable. There is also some user facing special syntax for arrays. Arrays should be part of the core language — some learning overhead for the newcomer but worth it.

ufo•7mo ago
I think the real issue here is not whether there is a separate type for tables and arrays, but whether the arrays are homogenous (all elements must have the same type). In most dynamic languages, the arrays are heterogeneous. For example, Python has a separate array type, but if you want homogenous arrays you have to reach for something like numpy.