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Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
94•yi_wang•3h ago•25 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
39•RebelPotato•2h ago•8 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
241•valyala•11h ago•46 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
154•surprisetalk•10h ago•150 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
186•mellosouls•13h ago•335 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
68•gnufx•9h ago•56 comments

Homeland Security Spying on Reddit Users

https://www.kenklippenstein.com/p/homeland-security-spies-on-reddit
12•duxup•55m ago•1 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
177•AlexeyBrin•16h ago•32 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
56•swah•4d ago•98 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
164•vinhnx•14h ago•16 comments

Total Surface Area Required to Fuel the World with Solar (2009)

https://landartgenerator.org/blagi/archives/127
9•robtherobber•4d ago•2 comments

First Proof

https://arxiv.org/abs/2602.05192
129•samasblack•13h ago•76 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
306•jesperordrup•21h ago•96 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
74•momciloo•11h ago•16 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
98•thelok•13h ago•22 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
104•randycupertino•6h ago•225 comments

Vouch

https://twitter.com/mitchellh/status/2020252149117313349
43•chwtutha•1h ago•7 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
37•mbitsnbites•3d ago•4 comments

Show HN: Axiomeer – An open marketplace for AI agents

https://github.com/ujjwalredd/Axiomeer
12•ujjwalreddyks•5d ago•2 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
572•theblazehen•3d ago•206 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
294•1vuio0pswjnm7•17h ago•471 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
135•josephcsible•9h ago•161 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
184•valyala•11h ago•166 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
229•limoce•4d ago•125 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
900•klaussilveira•1d ago•276 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
30•languid-photic•4d ago•12 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
146•speckx•4d ago•228 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
145•videotopia•4d ago•48 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
113•zdw•3d ago•56 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
303•isitcontent•1d ago•39 comments
Open in hackernews

Marble Blast

https://marbleblast.vaniverse.io/
151•sunday_serif•7mo ago

Comments

n8cpdx•7mo ago
It isn’t obvious at first but there are touch controls and they work really well.
sublinear•7mo ago
I wish there was a transparent shadow showing where the d-pad is without touching that part of the screen.
dylan604•7mo ago
I wish there was a way to turn of the music without going 3 menus deep
stavros•7mo ago
Why, how often do you need to do that?
Apreche•7mo ago
Pretty good for a browser game! Not quite Super Monkey ball, but not far off either.
esseph•7mo ago
You might love this then:

https://openarena.live/

Edit: I would love to know what this post did to deserve a "down vote".

vanilagy•7mo ago
Much appreciated <3
darthcircuit•7mo ago
If you want a more dedicated game that can be downloaded, check out

https://marbleblastultra.com/

I believe this is a reverse engineered port based on the Xbox 360 version.

I play it on my steamdeck once in a while. I like having native controller support now that I’m getting older.

bengarney•7mo ago
I was a developer on that version!

We got the team back together and did a spiritual successor, Marble It Up!. If you are still enjoying the original I’d recommend checking it out (on consoles and Steam).

vmladenov•7mo ago
My friend had Ultra on his Xbox 360 some 15 years ago and I instantly fell in love. Thank you for making another entry
mcyukon•7mo ago
Haha, thank you!

I have many fond memories playing Marble Blast on a G5 iMac as a teen, I think it came to our Internet-less house bundled with the iMac along with Glider Pro which I think came via CD.

I managed to get Marble Blast ultra running on my Steam deck, but the controls weren't amazing. Marble It Up runs like a top, and scratches that itch I have for the original.

n8cpdx•7mo ago
This is fantastic. I fell in love with Marble Blast Ultra on Xbox 360 and sunk many hours into it.

Fun fact: if you still have a physical Xbox 360 and previously purchased the game, you can still download it and play it.

Of course I might not have gone through the trouble if I knew about these ports, but at least I got a new hobby out of it.

archerx•7mo ago
I made a rolling ball game a while back. https://sphoxie.com if anyone wants to check it out.
keyle•7mo ago
Ahah! So did I https://store.steampowered.com/app/1384840/XOL/ <3
archerx•7mo ago
Nice! I like the isometric style look of your game!
spapas82•7mo ago
This would be really great if

A. Was playable on mobile

B. Could use the phone's gyroscope for controlling the ball

vanilagy•7mo ago
You won't believe this: it _is_ playable on mobile! I see a lot of people playing this on their phones and iPads.

I contemplated adding gyro controls, like in "Marble Blast Mobile" from back in the day, but they are very imprecise and don't really scale well to high-level play. With the current d-pad controls, there's actually a mobile player who holds the world record on many levels. Never would've expected mobile controls to scale this far.

Delk•7mo ago
Gyroscopic control might be even more suited for something like Neverball where the physics are based on tilting the board. In Marble Blast the board was stationary but the ball could be moved by acceleration which turns out to be quite different in terms of controls.
mdtrooper•7mo ago
The oldies are great such as: https://neverball.org/
Tarsul•7mo ago
Thank you so much for posting this. This looks a lot like the game I played back then, but I cannot find videos of the last level which I always played... guess there's only one way to find out...
jbverschoor•7mo ago
I'd call it Marble Drift :)
burnt-resistor•7mo ago
Marble Tokyo Drift. And it should have a squealing tire noise. ;)
Savageman•7mo ago
Is it normal that when I "turn" the camera stays still? Makes it quite unplayable for me (I tried both "Free camera" enabled/disabled, it didn't change anything)
tgv•7mo ago
You have to click and drag.
onychomys•7mo ago
You can use your left hand to steer the marble (via WASD) and then the right hand on your arrow keys to move the camera around.
smithstreet•7mo ago
Is there a 'Black Diamond' level from the xbox 360 original? if so, where can i find it
01HNNWZ0MV43FF•7mo ago
Trying to find the powerup button I hit Ctrl and closed the tab

lol

tronium•7mo ago
Macs released from 2002-2005 shipped with Marble Blast Gold on them. Playing it is one of my earliest memories (I was 5 at the time), especially taking absolutely forever to figure out the two Escher's Maze levels.

Great game :)

frollogaston•7mo ago
I miss it when Macs shipped with games
LanceH•7mo ago
Cool. I have have a least one of my custom maps on there.

It was my son's favorite game when he was 3-5, so I started making maps that couldn't be failed, working my way up to some tricky things.

At one point I made a birthday cake map and my wife decorated a cake to look like it. Ring pops for the gems, and an upside down reese's peanut butter cups decorated with icing for the start/finish pads. Of note, putting icing on a reese's does taste good, it is a step too far for human consumption.

vanilagy•7mo ago
Yo, that's awesome and incredibly sweet. There's actually a centralized repository nowadays with all custom levels for the game, here: https://marbleland.vaniverse.io/

Pretty sure you can find your levels on here.

LanceH•7mo ago
I still have the levels, though I shudder at the thought of opening quark to edit them :)

Incidentally the cake only existed for about 2 minutes while we got a photo of it, then it was cut up and devoured by ravenous 4 year olds.

It was a fun little community making maps for the game.

Bondi_Blue•7mo ago
I am surprised nobody has mentioned this port of Marble Blast Gold.

https://marbleblastgold.randomityguy.me/

He also did Platinum and Ultra.

https://github.com/RandomityGuy/MBHaxe

reverendsteveii•7mo ago
My boss absolutely did not need me to find a super monkey ball clone in the middle of what otherwise would have been the workday. Thank you.
truemotive•7mo ago
Welp, there goes my day.