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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
426•klaussilveira•5h ago•97 comments

Hello world does not compile

https://github.com/anthropics/claudes-c-compiler/issues/1
21•mfiguiere•42m ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
775•xnx•11h ago•472 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
142•isitcontent•6h ago•15 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
135•dmpetrov•6h ago•57 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
41•quibono•4d ago•3 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
246•vecti•8h ago•117 comments

A century of hair samples proves leaded gas ban worked

https://arstechnica.com/science/2026/02/a-century-of-hair-samples-proves-leaded-gas-ban-worked/
70•jnord•3d ago•4 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
180•eljojo•8h ago•124 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
314•aktau•12h ago•154 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
12•matheusalmeida•1d ago•0 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
311•ostacke•12h ago•85 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
397•todsacerdoti•13h ago•217 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
322•lstoll•12h ago•233 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
12•kmm•4d ago•0 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
48•phreda4•5h ago•8 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
109•vmatsiiako•11h ago•34 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
186•i5heu•8h ago•129 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
236•surprisetalk•3d ago•31 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
976•cdrnsf•15h ago•415 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
144•limoce•3d ago•79 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
17•gfortaine•3h ago•2 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
49•ray__•2h ago•11 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
41•rescrv•13h ago•17 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
35•lebovic•1d ago•11 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
52•SerCe•2h ago•42 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
77•antves•1d ago•57 comments

The Oklahoma Architect Who Turned Kitsch into Art

https://www.bloomberg.com/news/features/2026-01-31/oklahoma-architect-bruce-goff-s-wild-home-desi...
18•MarlonPro•3d ago•4 comments

Claude Composer

https://www.josh.ing/blog/claude-composer
108•coloneltcb•2d ago•71 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
39•nwparker•1d ago•10 comments
Open in hackernews

Rust and WASM for Form Validation

https://sebastian.lauwe.rs/blog/rust-wasm-form-validation/
60•slau•7mo ago

Comments

reactordev•7mo ago
Oh dear god no. Form Validation is what JavaScript was meant for. Do we really need to download >1MB wasm module so you can do a regex?

WASM should be left to things like IPC/Canvas/WebGPU stuff, not things easily done with document.querySelector

No offense, but this is using a bomb to kill a fly.

I know it says this is just a demo but people will find this and do this thinking it’s normal.

milliams•7mo ago
I just compiled the code provided in the article and the compiled WASM module is 22kb. Not saying that it makes it the right solution, but a 45× difference is not insignificant.
remram•7mo ago
But the example code doesn't do much validation. If you did want to use a regex, you would have to compile and bundle the regex crate...
littlestymaar•7mo ago
And what kind of form validation are you going to do with a regular expression? E-mail addresses like every other fool? (This is a the best to reject perfectly valid addresses because you baked unjustified assumptions in you regex)
porridgeraisin•7mo ago
For what it's worth, the inbuilt HTML5 validation that implementw input type=email does have a regex in the spec.

https://html.spec.whatwg.org/#email-state-(type=email)

  /^[a-zA-Z0-9.!#$%&'*+\/=?^_`{|}~-]+@[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?(?:\.[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?)*$/

But it is true that you can implement it with a FSM(which is what firefox does). Webkit uses a regex as well I think.
drowsspa•7mo ago
Yeah, for all intents and purposes that's the spec for emails now
littlestymaar•7mo ago
TIL thanks.
zoechi•7mo ago
The bigger and more complex the application, the less is the effect of this.
remram•7mo ago
Me? None. I'm not the one proposing the use of Rust and WASM for form validation.

What kind of validation are you going to do without a regular expression?

littlestymaar•7mo ago
> What kind of validation are you going to do without a regular expression?

Actual form validation… I can't even think of a single kind of form validation where a regex would help…

01HNNWZ0MV43FF•7mo ago
With `regex-lite` I got under 100,000 bytes on the email regex in the sibling comment.

Not great, not terrible.

qoez•7mo ago
Once you compile it to wasm and dead code analysis is applied and notices that only a fraction of whatever libraries you're using is necessary for form validation the code tends to be a lot less than what you'd have if you used non dead code analyzed pure JS.
graypegg•7mo ago
Well, if we were implementing the equivalent in JS, we'd also use https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputEl... just like this. I think it would maybe be a few lines of javascript at most to do exactly what this is doing. 400ish bytes?

Of course there's always the argument that you'd add more javascript to "framework-ize" this a bit more, but the rust code is just targeting the DOM with IDs, so I don't think it's fair to compare it to any "framework-y" solution.

madduci•7mo ago
Same with some JavaScript frameworks. I need to download 700kb+ JS files just to perform some fancy stuff.
timeon•7mo ago
Also Tailwind. Obese HTML just to avoid css.
jpdenford•7mo ago
The author said the following

> I’m using form validation as a placeholder. It shows all the crucial aspects to use WASM instead of JS, like wiring up DOM events to Rust functions, and then reacting to those events.

_mlbt•7mo ago
You can actually do a lot of form validation without even using JavaScript. HTML and CSS are capable of handling many common form validation needs...

https://developer.mozilla.org/en-US/docs/Learn_web_developme...

jedisct1•7mo ago
Learn JavaScript.
chamomeal•7mo ago
Learn html!!
neoneye2•7mo ago
I have done the same, using same rust code for frontend/backend.

The UI is here https://loda-lang.org/edit/?oeis=2487

It can run from commandline for mining.

Implementation https://github.com/loda-lang/loda-rust

zoechi•7mo ago
Dioxus 0.7 comes with a set of components that cover even most of interaction with the JS side. There are great times ahead. What seems to be missing is modularizing and lazy loading of the WASM moduls to reduce initial download size (I saw some experiments). I immensely enjoy being able to use a sane language+tools for backend and frontend.
weinzierl•7mo ago
Direct DOM access is missing. Until that WASM will always be only a second class citizen
chamomeal•7mo ago
Will that ever be supported? I google it every six months or so and don’t see any promising news
weinzierl•7mo ago
Same. It does not help that the whole thing also changes name all the time, so even finding out about the current state is a challenge.
sjoedev•7mo ago
WASM does not need to access the DOM to be extremely useful. JS is already very effective and ridiculously fast for updating the DOM.

WASM is to offload computationally expensive workloads that JS is not so good for (perhaps some sort of computer vision, for example). It passes the result back to JS to update the DOM.

weinzierl•7mo ago
Everyone says that and it makes sense, so I don't criticize this opinion.

And yet you have articles like OP, where someone finds WASM useful for form validation which is clearly not in the "offload computationally expensive workloads" category and would profit from a direct integration.

tcfhgj•7mo ago
According to the developer of Leptos direct Dom access is barely relevant with respect to WASM webapps
afiori•7mo ago
The cost of not having direct dom access is that of a minimal js wrapper glue which is negligible,
wasmperson•7mo ago
> Obviously, the sample code above unwraps to high heaven, and that’s nothing something I would condone in actual production code—please do use proper error handling.

Everywhere the author used `unwrap` is a place where I would expect the program to crash if the operation fails, so I'm not sure what they imagine "proper error handling" in this case would look like. Take this snippet for example:

  let doc = window().unwrap().document().unwrap();
  let form = doc
      .get_element_by_id("login")
      .unwrap()
      .dyn_into::<HtmlFormElement>()
      .unwrap();
In javascript that looks like this:

  // or you could write nothing.  `login` is already a global variable
  let form = document.getElementById('login');
At a glance, the web-sys docs don't say, but I assume the error conditions that would trigger those `unwrap`s are:

- The `window` global is missing or the code is running outside of the browser

- The `document` global is missing

- The page has no form element with an id of "login"

I don't see a reasonable thing to do in those cases except crash.

A more general point: I find WebAssembly works best when:

- Interfacing with the DOM and web APIs is still mostly done in javascript

- The wasm binary has a narrow interface consisting of a handful of functions with careful calling conventions

- The wasm binary avoids dependencies on either third-party packages or the standard library (e.g. rust's "no_std")

- The compiled code generously uses mutable "global" variables (note: local to the wasm module instance)

The rust + wasm-bindgen + web-sys strategy feels like the exact opposite of this, which doesn't strike me as very useful unless you just want to avoid writing javascript entirely.