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Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
20•gnufx•2h ago•8 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
61•valyala•3h ago•12 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
105•valyala•3h ago•80 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
75•mellosouls•6h ago•147 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
35•surprisetalk•3h ago•43 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
138•AlexeyBrin•8h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
86•vinhnx•6h ago•11 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
846•klaussilveira•23h ago•253 comments

First Proof

https://arxiv.org/abs/2602.05192
60•samasblack•5h ago•49 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1080•xnx•1d ago•615 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
59•thelok•5h ago•8 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
13•zdw•3d ago•0 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
88•onurkanbkrc•8h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
509•theblazehen•3d ago•188 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
226•jesperordrup•13h ago•80 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
34•josephcsible•1h ago•26 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
21•momciloo•3h ago•2 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
298•ColinWright•2h ago•354 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
246•alainrk•8h ago•392 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•6 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
601•nar001•7h ago•264 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
11•languid-photic•3d ago•4 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
43•rbanffy•4d ago•9 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
171•1vuio0pswjnm7•9h ago•233 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
120•videotopia•4d ago•36 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•4 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
27•sandGorgon•2d ago•14 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
89•speckx•4d ago•99 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
207•limoce•4d ago•112 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments
Open in hackernews

Pixel Piranhas

https://rybakov.com/blog/pixel_piranhas/
39•spython•6mo ago

Comments

reconnecting•6mo ago
This genre was called ‘desktop toys’ 30 years ago.

Here is an example from 1995. https://archive.org/details/desktoptoys_201911

spython•6mo ago
Yes, I remember a cute cat living on my desktop, chasing my cursor. Somebody on mastodon also linked to https://kickassapp.com/ - an asteroid game where you destroy DOM elements on websites, a project from 2011.

Somehow the web got very serious lately..

reconnecting•6mo ago
Most probably it was Neko toy.

https://eliotakira.com/neko/

https://github.com/eliot-akira/neko#readme

joks•6mo ago
I've definitely been enjoying the sort of mini-comeback desktop toys have had in recent years as little JavaScript scripts on tech people's personal blogs (like oneko.js: https://github.com/adryd325/oneko.js/). If I was a little more cold-hearted I might find it annoying and distracting, but I just love when folks do silly stuff on personal websites to make them feel more "personal" like they did in the early-mid 2000s.
flanbiscuit•6mo ago
This is implemented with just the right amount of delay/speed to be cute and not annoying. If it was flying around faster and closer to my mouse cursor, I would hate it.
MIC132•6mo ago
More directly, I recall there used to be a website that allowed you to unit another website and then destroy/deface it with multiple tools. Lasers, bombs, things like that. Disappointingly I can't seem to find a trace of it.
Cockbrand•6mo ago
Further nice early examples are xroach and xeyes.
Stevemiller07•6mo ago
Pixel Piranhas looks interesting—love the name! Is this open source or still in early access?
OneFriend2575•6mo ago
Loved this, it’s silly fun on the surface but there’s something satisfying about reclaiming agency. Those cursors tearing away dark text areas feel symbolic, like pushing back on pages that are overwhelming or tedious.

It’s a playful twist on UI customization, not about automating or filtering content but about physically “eating” it. Makes me rethink how subtle interactions can change our feeling toward the web we spend hours staring at.

spython•6mo ago
Absolutely, I feel like there is a lack of expressivity on the web – sure, I can upvote, comment, block/report or go away, but that's basically it. I can't frown, toss thing off the table, spit, grunt, roll eyes, look away, listen intently, nervously touch my face or fidget with my keys. At least not in any socially significant way. And as we spend so much time online, our expressiveness also kind of gets filtered down to the tools that are available. Not bodily expression but a few very limited gestures. So maybe we can imagine and create new gestures?

My other project was about a similar question - what if our emotional life gets reduced to the emojis provided to us by facebook? This was from 2018 so AI images were very new then :) https://rybakov.com/blog/zuckerberg_emojis/

And another, more productive approach was to look at gestures available in the physical library of Sitterwerk St.Gallen and translate it to the digital world. This was before tab groups landed in the main browsers (and tbh. the implementation is still not great): https://rybakov.com/blog/open_tabs_are_cognitive_spaces/

jihadjihad•6mo ago
There's something poetic about MrBeast being consumed by digital piranhas.
waltbosz•6mo ago
Reminds me of "The Langoliers"

My first exposure to a toy app like this was called face.com (.com was the file extension for an executable, not a domain name). It was a DOS program that made these face text characters (Code-Page-437) walk around on your text console, while you could still interact with your console. This was the late 1980s before Windows.

The were two controls (besides add/remove faces) that I can remember, one made the faces all gather together in a big clump. One made them dance in a circle wherever they were currently on the screen.

poulpy123•6mo ago
less expensive than punching your screen