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Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
59•yi_wang•2h ago•22 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
231•valyala•10h ago•44 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
19•RebelPotato•2h ago•3 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
141•surprisetalk•9h ago•144 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
174•mellosouls•12h ago•332 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
59•gnufx•8h ago•55 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
151•vinhnx•13h ago•16 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
172•AlexeyBrin•15h ago•31 comments

First Proof

https://arxiv.org/abs/2602.05192
121•samasblack•12h ago•74 comments

IBM Beam Spring: The Ultimate Retro Keyboard

https://www.rs-online.com/designspark/ibm-beam-spring-the-ultimate-retro-keyboard
15•rbanffy•4d ago•4 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
296•jesperordrup•20h ago•95 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
68•momciloo•10h ago•13 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
94•randycupertino•5h ago•206 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
38•swah•4d ago•80 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
96•thelok•12h ago•21 comments

Show HN: Axiomeer – An open marketplace for AI agents

https://github.com/ujjwalredd/Axiomeer
7•ujjwalreddyks•5d ago•2 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
565•theblazehen•3d ago•206 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
34•mbitsnbites•3d ago•2 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
283•1vuio0pswjnm7•16h ago•462 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
25•martialg•5h ago•4 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
122•josephcsible•8h ago•153 comments

Vouch

https://twitter.com/mitchellh/status/2020252149117313349
32•chwtutha•48m ago•6 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
179•valyala•10h ago•165 comments

The silent death of good code

https://amit.prasad.me/blog/rip-good-code
77•amitprasad•4h ago•76 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
108•zdw•3d ago•54 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
28•languid-photic•4d ago•9 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
115•onurkanbkrc•15h ago•5 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
899•klaussilveira•1d ago•275 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
224•limoce•4d ago•124 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
140•speckx•4d ago•218 comments
Open in hackernews

Show HN: 0xDEAD//TYPE – A fast-paced typing shooter with retro vibes

https://0xdeadtype.theden.sh/
117•theden•7mo ago

Comments

dorianmariecom•6mo ago
i you smash your keyboard it works too
spicybright•6mo ago
I like it but smashing the keyboard to win is a massive issue.
ethan_smith•6mo ago
A simple fix would be to only destroy blocks when typing the exact letter shown on them, with penalties for incorrect keystrokes.
MontyCarloHall•6mo ago
Passing each column should count for 10 points, and your score should be dinged -1 point for each keypress. Pressing a key that's not on the screen should be a -5 point penalty. Game over if you drop below 0 points. That would solve the button mashing easy win problem.

Also, perhaps my skills are lacking, but the game essentially becomes impossible after the columns become 6 blocks wide — the fraction of open (i.e. fully breakable) rows becomes small enough that open rows between adjacent columns are often further apart vertically than the ship can travel, given its speed and the game's horizontal scroll rate. I like the sibling commenter's suggestion of pseudorandomly carving navigable paths between columns, as opposed to the current method of having a uniform 80% probability that an individual tile is breakable.

abrookewood•6mo ago
Yep, you can just spam press the keyboard
Zenst•6mo ago
I found myself picking a row and focusing on the letters, though one stand out. Would have preferred it to be vertical scrolling down over left to right. Maybe add options to pick the scrolling, or is that an aspect of later levels?
iamwil•6mo ago
switching between moving up and down and typing is a weird modality. I almost would have liked to hit `esc` and `i` (a la vim) to change modalities.
type_enthusiast•6mo ago
Realizing here that my typing skills are extremely limited by muscle-memory to things that I actually am likely to type.

It certainly makes a game like this more difficult, but I wonder if it's really a bad thing?

LearnYouALisp•6mo ago
A lot going on for honest players. (And then you use your typing fingers to move, that stops everything.) Perhaps some fauxlgorithmically-generated 'word paths' with noise around them (or without) would be nice. (e.g. what's that thing, the Markov-chain kind)
strictnein•6mo ago
Reminds me of some of the old typing games on the C64, like Kids on Keys [0]. A lot of other people have made the same suggestions I would have made (penalize players smashing keys, etc). Good start!

[0] https://en.wikipedia.org/wiki/Kids_on_Keys

lysium•6mo ago
That's a fun game! I found out I have muscle memory for j/k meaning up/down, instead of w/s.
Liftyee•6mo ago
Vim keybinds? Sadly never invested enough energy to get used to those.
mnaimd•6mo ago
It's not really that hard.

You can just download Vim plugin on the code editor you're already using and play with it 10 minutes a day. It would work like MAGIC.

yash1hi•6mo ago
Ok apart from everyone saying "I can just smash letters" bro this game is FUN
camtarn•6mo ago
Typing to destroy blocks is pretty satisfying, but I really disliked the W/S to move.
the__alchemist•6mo ago
E/D would be better for homerow-rest.
jtokoph•6mo ago
That's what I kept hitting based on normal W/S in gaming hand position (home-row offset by one)
Muvasa•6mo ago
I tried playing it but vi keybindings have poisoned my brain. Kept trying to press j/k instead w/s
BiraIgnacio•6mo ago
oh super cool, and creative (IMO). Love it, thanks!
to11mtm•6mo ago
Wow this is very awesome. Love it. My only wish is that I could do arrow keys or anything other than normal character keys for the up/down, it's a weird barrier to put in my brain.

OTOH maybe that's the point... still amazing!

glgrau•6mo ago
this is fun!
mylesp•6mo ago
Weird, this seems to be getting keyboard input from somewhere else. My split keyboard using ZMK I use for everything else (including writing this comment) does not work, but my old crappy standard one does. Is there some reason that it uses some other type of keyboard input that excludes certain keyboards?
mnaimd•6mo ago
Very Great it was super fun, but can you please make a j/k mode for vim? I guess a lot of people including me have that kind of muscle memory.

Also I had some problem distinguishing V and U, I don't if it is my problem or not but I'd recommend changing the font a bit.

hamdouni•6mo ago
Juste trying it without success until I remembered I'm using vimium :-D
Rendello•6mo ago
You should be able to go into insert mode with `i` and play then.
hamdouni•6mo ago
Exactly. Thanks.
korrectional•6mo ago
This stuff is great. I liked the unbreakable too; they make you work harder.
__s•6mo ago
doesn't register me pressing space since my board is QMK with dual tap binding there. pressing space on laptop's keyboard works