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Tiny C Compiler

https://bellard.org/tcc/
51•guerrilla•1h ago•20 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
36•mltvc•1h ago•31 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
148•valyala•5h ago•25 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
76•zdw•3d ago•31 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
36•gnufx•4h ago•39 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
82•surprisetalk•5h ago•89 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
19•swah•4d ago•12 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
118•mellosouls•8h ago•231 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
156•AlexeyBrin•11h ago•28 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
864•klaussilveira•1d ago•264 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
17•martialg•48m ago•3 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
113•vinhnx•8h ago•14 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
28•randycupertino•56m ago•29 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
21•mbitsnbites•3d ago•1 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
73•thelok•7h ago•13 comments

First Proof

https://arxiv.org/abs/2602.05192
74•samasblack•7h ago•57 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
253•jesperordrup•15h ago•82 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
156•valyala•5h ago•135 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
532•theblazehen•3d ago•197 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
67•vedantnair•1h ago•53 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
38•momciloo•5h ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
98•onurkanbkrc•10h ago•5 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
19•languid-photic•3d ago•5 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
212•1vuio0pswjnm7•12h ago•320 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
42•marklit•5d ago•6 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
52•rbanffy•4d ago•14 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
273•alainrk•10h ago•452 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
129•videotopia•4d ago•40 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
648•nar001•9h ago•284 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
41•sandGorgon•2d ago•17 comments
Open in hackernews

The Sumerian Game: The ancestor of modern city builders

https://spillhistorie.no/2025/07/10/the-sumerian-game-the-ancestor-of-modern-city-builders/
81•christkv•6mo ago

Comments

christkv•6mo ago
The pre cursor to all out city building games.
ahazred8ta•6mo ago
Ranks right up there with the classic Old Testament Text Adventure game. You have no boils. You have 100 goats. You have pottage. https://web.archive.org/web/20130704104410/https://old-testa...
jleyank•6mo ago
That and lunar lander were the first games I encountered on the PDP-8 back in ancient times. Somebody transliterated them into FOCAL… Possibly downscaled due to memory limitations but it let us all start tinkering and encouraged making our own.
K0balt•6mo ago
Sumer was my first exposure to computers. I used my mom’s account at the university to access the VAX over a DECwriter 100 dot matrix teletype terminal.

At 6 years old, I got quite good at the game. Left alone, to my own devices wandering the halls of the universities engineering buildings, I played Sumer and wandered in and out of labs and lectures, and occasionally offices.

I soon used up all of my moms computer time in the first week of each month, but by then I had learned to access user reports and other administrative logs, and found unused employee accounts from places like the physical plant and grounds maintenance. I would log into these perpetually unused accounts and use up their cpu time so I had basically unlimited access to the VAX by the time I was seven.

I learned how to use mail and a little Fortran. Sometimes I could use the tekscope video terminal to play other games, and I discovered a Star Trek based space war variant, which I started modifying to make it more fun to my seven year old sensibilities. I’m not sure that was appreciated by the others that probably played the game from that file, but it never really crossed my mind. I’m sure that someone was puzzled by all of the janitors and groundskeepers that contributed to their codebase lol.

praptak•6mo ago
I would not call it a city builder unless you stretch this category to include games with no map at all. I'm not sure if this genre has a name but it's basically a turn based game with the state modeled as a fixed length vector of numbers which represent resources or dangers. The player interaction is also limited to inputting numbers which the game logic translates into deltas on the state vector.

There were lots of games like this, for example https://en.wikipedia.org/wiki/Mugsy_(video_game). "How many boys do you want to send collecting payments for protection?", "Rival gangs are on the rise. How much money do you want to spend on guns?".

K0balt•6mo ago
Yeah, it’s kind of like being a PID controller for a few interrelated variables in an unstable model. The never ending illusion of balance followed by inevitable triumph of chaos lol
empath75•6mo ago
Thematically it's a city builder.

All games are just manipulating some numbers in a state machine if you strip away all the theme and ux.

hypertele-Xii•6mo ago
False. The defining characteristic of city builders as a genre is placement of options upon a space; I.e. a map.
Razengan•6mo ago
I thought I was the only one who knew about Mugsy! Played it on my uncle's collection of old computers, sort of a private museum, long after the Spectrum's demise.

Something like that could actually be pretty cool today with some good AI: Lots of variables behind the scenes, but only a text interface, representing you interacting with your advisors etc.

praptak•6mo ago
> I thought I was the only one who knew about Mugsy!

I played Mugsy on an actual Spectrum that I owned at that time. I think it was a pretty popular game, so I bet a large fraction of former Spectrum owners do know about Mugsy.

JoeDaDude•6mo ago
Cool! TFA is not clear on how the slides and audio would be triggered from the teletype though. I've never heard of any application from that era doing this.

Also, who else wants to see the (lost) game source code in APL?

dang•6mo ago
Related. Others?

The Sumerian Game is playable again - https://news.ycombinator.com/item?id=41577752 - Sept 2024 (1 comment)

The Sumerian Game: The Most Important Video Game You've Never Heard Of (2021) - https://news.ycombinator.com/item?id=40896470 - July 2024 (19 comments)

The Sumerian Game - https://news.ycombinator.com/item?id=30186688 - Feb 2022 (18 comments)

The Sumerian Game - https://news.ycombinator.com/item?id=29532122 - Dec 2021 (1 comment)

The Sumerian Game: The Most Important Video Game You've Never Heard Of - https://news.ycombinator.com/item?id=21045101 - Sept 2019 (1 comment)

aoki•6mo ago
Everything related to HAMURABI, such as:

https://news.ycombinator.com/item?id=40953536

dang•6mo ago
Thanks! Macroexpanded:

Hammurabi: a Rust recreation of the classic 1968 BASIC game - https://news.ycombinator.com/item?id=44308759 - June 2025 (1 comment)

HAMURABI.BAS and Its Dystopian Lessons - https://news.ycombinator.com/item?id=40953536 - July 2024 (3 comments)

Hammurabi: Classic game of strategy and resource allocation - https://news.ycombinator.com/item?id=9007646 - Feb 2015 (33 comments)

spogbiper•6mo ago
The excellent podcast "Advent of Computing" did an episode on this

https://adventofcomputing.com/?guid=3f94e3fa-452d-48c8-acd8-...

gxd•6mo ago
I think text-only games have a certain special power that modern games can't quite emulate. Modern city planners are more accessible and better in most ways, but there is a raw gameplay elegance in games like Sumer that I think could make a comeback one day. Perhaps the game equivalent to vinyl records.
Gothmog69•6mo ago
I used to play a similar game I believe it was called something along the lines of santa fia machia? Anyone know it? I can't find it but was similar with grain and rats and whatnot
aoki•6mo ago
https://en.wikipedia.org/wiki/Santa_Paravia_en_Fiumaccio