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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
81•valyala•4h ago•16 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•15 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
34•zdw•3d ago•4 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
86•mellosouls•6h ago•164 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
129•valyala•3h ago•98 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
45•surprisetalk•3h ago•51 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
142•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
95•vinhnx•6h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•23h ago•256 comments

First Proof

https://arxiv.org/abs/2602.05192
66•samasblack•6h ago•51 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1090•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
62•thelok•5h ago•9 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
93•onurkanbkrc•8h ago•5 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
229•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
515•theblazehen•3d ago•190 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
331•ColinWright•3h ago•390 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
3•mbitsnbites•3d ago•0 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
253•alainrk•8h ago•409 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
181•1vuio0pswjnm7•10h ago•250 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
609•nar001•8h ago•269 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
35•marklit•5d ago•6 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
26•momciloo•3h ago•5 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
47•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•37 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
95•speckx•4d ago•103 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
210•limoce•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
32•sandGorgon•2d ago•15 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
286•isitcontent•1d ago•38 comments
Open in hackernews

Algos and Code Performance: Your Code Works but Can It Handle Real Traffic?

https://beon.tech/blog/optimizing-algorithms-code-performance
26•Telstrom90•6mo ago

Comments

aaronbrethorst•6mo ago
Rule 1 for performance optimization: measure before trying to make any changes. It’s easy to waste a lot of time and energy optimizing something that isn’t actually going to meaningfully improve your web app’s performance.

Personally, I like Sentry. They have a pretty generous free tier and a great code/db tracing tool.

(And yes I see that the author lists ‘measure’ as their second point. I think they’re mistaken.)

ivanmontillam•6mo ago
This article is also very easy to misinterpret.

This article cannot be read by software developers that still fall into premature optimizations traps.

Basically, you must be first experienced or this kind of advice will hurt your codebase.

atomicnumber3•6mo ago
And rule 0 is: if there's nothing to measure, there's nothing to optimize.

In my career, the worst "oh shit this doesn't scale" problems have been encountered in systems that were grossly over-designed - to the point that development had a noticeable "tax" due to dealing with it - and then the first time they encounter actual load (a customer writes a tight for loop on our API, or a customer decides to make 100000 of our widgets via automation, etc) it immediately shits the bed because they had no idea something would need to scale along a certain axis.

And mind you, that's really no ding on the original devs. Except for 2 points: they'd been banging on about how big-brain the original architecture is, and now the unanticipated scaling axis is orthogonal to the one we had originally invested so much in scaling along and it's significantly hampered by it.

It's really just best to write something simple that works and just doesn't commit any obvious sins. Then when you learn your REAL requirements, it'll be easy to adapt the code to them.

izacus•6mo ago
True, measuring is critical. But if you fundamentally misdesigned your software, measuring won't help you (except to tell you everything is fscked).

Having some fundamental skill of designing performant systems is critical on a team.

aaronbrethorst•6mo ago
How do you even know if you fundamentally misdesigned your software?
mannyv•6mo ago
Optimization can't fix a bad design.

You have to design it to perform; optimization speeds up hotspots in the design. But no optimization will make your app scalable or perform well under load. You can throw money at it by scaling vertically or horizontally, but that won't fix bad design (though it'll keep things going).

4ndrewl•6mo ago
> , performance should be a consideration from the start

Don't obsess over this. Obsess over documenting your design decisions - why you decided one algorithm or pattern over another and why. Then _if_ after load testing you need to optimise you'll understand some of the tradeoffs you'll have to make (all decisions are tradeoffs).

izacus•6mo ago
No, please do obsses over this while designing. The amount of times I have to say "you can't fix these performance issues without rewriting majority of your software" is too damn high.

I mean, I make a lot of money as performance specialist, but it's still a dumb waste when you see failing products and companies because their rockstar developers refused to spend 30 minutes thinking about how well their architecture and code performs. You can't fix everything later.

4ndrewl•6mo ago
But most organisational failures are not down to performance - they're down to market fit.

You don't have performance issues if you don't have a product that people want. :)

izacus•6mo ago
I disagree (and have - sadly nonpublic - numbers to prove it).

Also, it costs you VERY little to spend some brainpower to design your product to perform well. I honestly really don't understand why so many developers behave like it's physically painful to think for a bit before starting to bash out code.

Noone expects you to write microoptimizations, but applying basic knowledge learned in CS classes and knowledge you can read in blogs should not be physically painful. And you can do that outright at the start, at __NO__ cost to your development velocity.

4ndrewl•6mo ago
Agree there's a basic level, and as you say just spend a little time on it but that's table stakes.

My reading of "obsess over it" _is_ micro-optimisations which are a distraction if you've got no market fit

ozgrakkurt•6mo ago
Obsessing about it when doing design/architecture but not caring so much in terms of raw implementation seems like a good idea?

Then if you detect inefficiency you can optimize the code and not the architecture.

I am building something with this mindset now, hopefully it will work

4ndrewl•6mo ago
I think you're reading something I didn't write.

Nothing to do with architecture - rather ensuring you understand what decisions you're making, what other options you might have and why you're choosing not to do something (eg opportunity costs wrt delivery v time optimising)

tomjuggler•6mo ago
This is a great list of all the things the tutorials fail to mention, which you have to learn through hard lessons down the line.