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Tiny C Compiler

https://bellard.org/tcc/
108•guerrilla•3h ago•47 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
190•valyala•7h ago•35 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
114•surprisetalk•7h ago•117 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
44•gnufx•6h ago•45 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
132•mellosouls•10h ago•281 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
880•klaussilveira•1d ago•270 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
132•vinhnx•10h ago•15 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
166•AlexeyBrin•13h ago•29 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
61•randycupertino•2h ago•94 comments

First Proof

https://arxiv.org/abs/2602.05192
97•samasblack•9h ago•65 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
172•valyala•7h ago•152 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
269•jesperordrup•17h ago•86 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
97•zdw•3d ago•49 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
85•thelok•9h ago•18 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
4•todsacerdoti•4d ago•1 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
28•mbitsnbites•3d ago•2 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
53•momciloo•7h ago•10 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
550•theblazehen•3d ago•204 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
25•languid-photic•4d ago•7 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
251•1vuio0pswjnm7•14h ago•391 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
83•josephcsible•5h ago•108 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
110•onurkanbkrc•12h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
138•videotopia•4d ago•46 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
58•rbanffy•4d ago•18 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
124•speckx•4d ago•187 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
216•limoce•4d ago•123 comments

The silent death of Good Code

https://amit.prasad.me/blog/rip-good-code
56•amitprasad•1h ago•62 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
294•isitcontent•1d ago•39 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
305•alainrk•12h ago•489 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
48•marklit•5d ago•9 comments
Open in hackernews

Algorithm for simulating phosphor persistence of analog oscilloscopes

https://richardandersson.net/?p=350
31•pillars•6mo ago

Comments

jwrallie•6mo ago
That looks very cool. I have fond memories of working with analog oscilloscopes.

I started college in 2007, and they handled us newbies in EE analog oscilloscopes for learning, as it does not have the (in)famous auto-scale button.

Working with other engineers, I’m still the one that can handle an oscilloscope the best.

We can derive many parallels in education challenges arising from introduction of new automated functions in tech.

jeffbee•6mo ago
There were analog scopes with auto scale, though. My Tek 2465A has the AUTO button prominently featured. Analog scopes and computerized/automated scopes overlapped in history. The 2465A even had firmware updates.
kevin_thibedeau•6mo ago
Auto setup was introduced on the 2465B. A-series has the updated buttons and unlabeled timebase knobs.
jeffbee•6mo ago
My 2465A clearly has auto-scaling. I would know since I've owned it for thirty years. I believe the differences to the B are 350 vs. 400MHz, and the Sony CRT.

You can get the 2465A operator manual online to see for yourself.

analog31•6mo ago
As a grad student in 1986, I was a TA for freshman physics lab, and an obligatory rite of passage was the notorious "oscilloscope lab." The other TA, and the professor, were both theoreticians. I was the only grad student with any electronics experience, because it was my hobby. Still is.

We had a large lab room full of about 30 scopes and signal generators, most of which had flaky controls. No explanation was given beforehand (that any of the students read, at least), and there wasn't time to explain things like how or why the scope shows a stable display of a time-varying waveform.

And because of the behavior of the controls, no explanation was believable.

It was a debacle.

As for phosphor-like digital displays, I wonder how many patents Tektronix has on the concept. Many of them are probably expired by now.

Dwedit•6mo ago
Don't forget the "Youscope" scene demo, another XY mode signal made to be displayed on oscilloscopes.

https://www.pouet.net/prod.php?which=31592

Unlike the "Oscillofun" song though, the scope signal is not the same as the audio signal.

gus_massa•6mo ago
In my secondary school, we had two contiguous rooms with computers. One has the modern one, color screen with Windows 3.1 or something.

The other room had the old computers, a monochrome white monitor, perhaps an orange Hercules monitor and also the old green one. In the green monitor the phosphorus took a looong time to fade away. When you turn it off, you can still read the content of the screen for like five seconds.

Keyframe•6mo ago
Cool! I tried to put it into my experimental tetris-like game here https://www.susmel.com/stacky/ - you can press R to have it rendered as such, toggle R once again for amber on black more and R again to normal render mode.
Dwedit•6mo ago
Is the phosphor supposed to take an entire second to fade from solid?
Keyframe•6mo ago
It depends on multiple factors from substrate to the strength of the beam. I've seen older age oscilloscopes that took even more. The beauty of those machines, no two alike.
cluckindan•6mo ago
You could approximate this on <canvas> by drawing on multiple overlapping canvases: on every frame 1) clear the primary canvas and draw the waveform on it, 2) clear the secondaries with rgb(0,0,0,0.3) as the fill color (decrease the alpha for bigger blurs), 3) draw the primary on the secondaries. Apply additive blend mode and blur filters in CSS to the secondaries.

It’s not the most elegant solution, but more simple than drawing on one canvas.