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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
190•theblazehen•2d ago•54 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
678•klaussilveira•14h ago•202 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
953•xnx•20h ago•552 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
125•matheusalmeida•2d ago•33 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
25•kaonwarb•3d ago•20 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
61•videotopia•4d ago•2 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
233•isitcontent•15h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
226•dmpetrov•15h ago•121 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
38•jesperordrup•5h ago•17 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
332•vecti•17h ago•145 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
498•todsacerdoti•22h ago•243 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
384•ostacke•20h ago•96 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
360•aktau•21h ago•183 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
20•speckx•3d ago•10 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
291•eljojo•17h ago•181 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
413•lstoll•21h ago•279 comments

ga68, the GNU Algol 68 Compiler – FOSDEM 2026 [video]

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
6•matt_d•3d ago•1 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
20•bikenaga•3d ago•10 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
66•kmm•5d ago•9 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
93•quibono•4d ago•22 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
259•i5heu•17h ago•200 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
33•romes•4d ago•3 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
38•gmays•10h ago•12 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1073•cdrnsf•1d ago•457 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
60•gfortaine•12h ago•26 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
291•surprisetalk•3d ago•43 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
150•vmatsiiako•19h ago•71 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
154•SerCe•10h ago•144 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
73•phreda4•14h ago•14 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
186•limoce•3d ago•102 comments
Open in hackernews

Efficiently Generating a Number in a Range (2018)

https://www.pcg-random.org/posts/bounded-rands.html
50•csense•6mo ago

Comments

cbarrick•6mo ago
https://archive.ph/oeZQw
eru•6mo ago
Python (or more precisely CPython) uses something like a bitmask and rejection. Alas, there's a bug in the code, so that when you generate a range whose size is a power of two, instead of getting the best case (no rejections), you get half of your values rejected.

For clarity, this worst case for this approach should happen for ranges with size 2*x+1, ie one more than a power of two.

The bug is known but not being fixed right now to keep random number output consistent.

dspillett•6mo ago
> Back when I was a student writing homework assignments rolling dice or drawing cards, no one really worried about these tiny biases,

That brings back an old (> 3 decades) memory… Way back when, not actually part of a homework assignment but a time in my life I would get them, I noticed a bias while picking random cards. This IIRC was with a 16 (or maybe even 8) bit PRNG, I'm not sure if the significance of the bias was due to that or just if the PRNG overall was terrible. After doing some simple analysis to prove some cards were less likely to be picked, my answer was to actually shuffle the deck: move the cards around in an array, looping over the whole array picking a new position for each card, multiple times. Of course it was slow so would not fit in with the "efficient" goal of this article, but it did seem to smooth out the bias, and picking in order from a pre shuffled deck much better emulated the real world game I was trying to implement at the time (so why wasn't I doing that from the offset?: the bad design process of a early-teens self-taught fledgeling programmer!).

The analysis (written almost entirely in BASIC though the shuffle was in 6502 assembly as I was learning that a bit at the time) was my first experience of running a programmed process over several hours, my parents were dubious about the good ol' BBC Master needing to be left powered on all night! The results may have been completely wrong but (very) young me was convinced at the time. Ahh, innocent times…

stevan•6mo ago
This post https://jacquesheunis.com/post/bounded-random/ from 2021 contains some newer techniques.
kwillets•6mo ago
Extended-width multiplication works, but the cost of extra random bits is often a lot higher than the range arithmetic.

Somewhere in my github there's an indefinite-width multiply that only adds bits while there's a risk of carry into the 1's digit; the check for that is quite cheap.

zokier•6mo ago
The bitmask approach is the clear winner in my books. It is just so simple and easy to understand while also having decent perf. It is kinda surprising that apparently those slower and (imho) more difficult to understand solutions are in use anywhere.

I wonder what is the best real-time (fixed latency) approach for unbiased ranges?