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Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
34•yi_wang•1h ago•13 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
224•valyala•9h ago•43 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
131•surprisetalk•9h ago•139 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
166•mellosouls•12h ago•324 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
54•gnufx•8h ago•54 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
148•vinhnx•12h ago•16 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
172•AlexeyBrin•15h ago•31 comments

IBM Beam Spring: The Ultimate Retro Keyboard

https://www.rs-online.com/designspark/ibm-beam-spring-the-ultimate-retro-keyboard
10•rbanffy•4d ago•1 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
287•jesperordrup•19h ago•93 comments

First Proof

https://arxiv.org/abs/2602.05192
111•samasblack•11h ago•72 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
84•randycupertino•4h ago•183 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
64•momciloo•9h ago•13 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
93•thelok•11h ago•21 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
33•mbitsnbites•3d ago•2 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
562•theblazehen•3d ago•206 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
104•zdw•3d ago•52 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
30•swah•4d ago•72 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
270•1vuio0pswjnm7•15h ago•452 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
113•josephcsible•7h ago•133 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
10•todsacerdoti•4d ago•2 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
28•languid-photic•4d ago•9 comments

The silent death of good code

https://amit.prasad.me/blog/rip-good-code
71•amitprasad•3h ago•73 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
177•valyala•9h ago•165 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
114•onurkanbkrc•14h ago•5 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
138•speckx•4d ago•212 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
896•klaussilveira•1d ago•273 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
223•limoce•4d ago•124 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
142•videotopia•4d ago•48 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
583•todsacerdoti•1d ago•283 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
298•isitcontent•1d ago•39 comments
Open in hackernews

Herbie detects inaccurate expressions and finds more accurate replacements

https://herbie.uwplse.org/
78•bwidlar•6mo ago

Comments

4gotunameagain•6mo ago
This tool is amazing. I've used it many times when I want to run simulations with symplectic integrators over large time horizons in an effort to reduce the total accumulated error !
permalaise•6mo ago
This looks like really interesting and valuable work.
tialaramex•6mo ago
Herbie - the tool which exists today - is excellent, but the perhaps more significant insight is that this could and should in principle be baked into compilers.

That is, a future language should let you say here's a real expression, and I want you to give me an approximation in my 64-bit floating point representation, and here's the parameters for accuracy and performance. What do those parameters look like? Herbie's existing UI might help us somewhat but it's definitely up for experimentation.

Compare regular expression handling - you are not expected in any popular language today to manually translate the expression into an FSM and then run the FSM, that's all done for you, you just write down the expression, real arithmetic could be the same.

ashirviskas•6mo ago
I wonder whether this could help optimize AI inference and training engines or are they already squeezed to the max. llama.cpp could potentially be a great target.
TheFuzzball•6mo ago
Just hope that Herbie doesn't go bananas again
RossBencina•6mo ago
Definitely an interesting idea. It has been discussed here a bunch of times before. Usually someone points out cases where it doesn't do so well. Has it been updated lately?

https://news.ycombinator.com/item?id=38451680 (159 points)

https://news.ycombinator.com/item?id=24069465 (152 points)

https://news.ycombinator.com/item?id=10964617 (117 points)

russfink•6mo ago
Can someone explain why sqrt(x+1) - sqrt(x) is “inaccurate” for all x>1? Inaccurate how, and why, and why is 1/(…) any better? Thanks.
Piezoid•6mo ago
Close floating-point subtraction loses precision: when x >> 1, sqrt(x+1) ≈ sqrt(x), so their difference suffers cancellation and end up rounding to zero. In contrast, sqrt(x+1) + sqrt(x) approaches 2*sqrt(x) smoothly.