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Show HN: Whittle – A shrinking word game

https://playwhittle.com/
81•babel16•7h ago
Whittle is a small word game I've been working on. Each phrase must be whittled down by one letter (or space) each turn. The remaining phrase must still consist of valid words. That's it! There's a daily puzzle, as well as an archive of old puzzles.

The idea for the game came to me in a dream (really) and I built the puzzle generator with my partner, who's also a software engineer. It's a labor of love! Any feedback or suggestions are welcome. Thanks for playing!

Comments

dylanhouli•7h ago
Good game! Nice little touches on the website too like the tray at the bottom and the header click easter egg.
duncancarroll•7h ago
Fun! I was a bit confused at the end because there's no "victory" state or indication. I think I was expecting it to give me a new word pair once I got to the end, or tell me "come back tomorrow for another round"
frankdenbow•6h ago
Came here to say it needs a victory state or a score to know if I got to the best possible solution.
Hammershaft•6h ago
You can always get it down to zero letters! The game should remind you how many letters you have left before you can win to make it clear .
Trufa•6h ago
I think I've tried every combination herbs possible, you have to whittle to her and the to he, and then there's nothing, what do you mean?
teach•6h ago
They are saying "the win screen shows up after you click to remove the final letter", not "it is always possible"
spadros•5h ago
It’s solvable if you whittle down to “a”
teach•6h ago
I didn't understand what you were saying at first, but it turns out that you have to click to remove the final, single letter before the "you won" screen shows.

And I agree it would be nice if the game could detect when you've reached a dead end and notify you somehow.

fao_•6h ago
Hey! I absolutely love it! I wanted to share the results with my partner but it looks like the share button doesn't work on the PC? (Firefox 141.0, Linux)
teach•6h ago
Is it always possible to go all the way down to a single letter? I'm working on August 4, and it's proving challenging
spadros•6h ago
I’m stuck on that one too! Got 100% of all possible words but cannot figure out how to reduce to zero. A “show hint” feature would be nice when you’re stuck.
NoboruWataya•6h ago
Yes, 1 August and 4 August have me stumped. Interestingly it says I have discovered 100% of words on 1 August, but I wasn't able to whittle it down to 0. I'm not sure if that just means I missed an opportunity to remove the space somewhere.
littlekey•5h ago
Or maybe it depends on the order in which you remove the letters? Just a guess.
ipsento606•3h ago
August 4 is not solvable with the given wordlist. There is no way to get to a word below 3 letters ("set")
z_open•6h ago
I had the same issue. I went back to the calendar and it said I got 100% of the words. So I guess it's not always possible and I spent all that time trying for no reason.
babel16•1h ago
Hi, this is OP! Thank you to everyone for pointing this out, you are not crazy-- these puzzles were impossible after I removed some invalid words from the dictionary. I had previously replaced the puzzles, but my branch state seems to have gotten out of sync. Please restart Aug 1 and 4 if you'd like, there should be new puzzles to try now!
kipukun•6h ago
This game is awesome. I have no other feedback other than I had a lot of fun.
spadros•6h ago
Really fun! Could use a hint function though. I got %100 of all words on Aug 4 but still have not found a way to get it down to zero letters. If anyone has figured it out please let me know!
tobr•4h ago
If you found all the words, surely that means there is no 1-letter word to find? Unless I’m completely misunderstanding the rules.
babel16•58m ago
Thanks! I've been thinking about adding a hint function for a while, but not sure what form I want it to take.

Also, Aug 4 was broken-- please try again for a new, solvable puzzle :)

jsnell•6h ago
Nice! You definitely have something there.

I would love a dictionary lookup. I'd expect a big part of the strategy to be working backwards from the possible 1/2 letter words, but there's no way to tell how reasonable the dictionary is without testing, and getting the game into the proper state to test would be just as hard as solving the puzzle in the first place.

Having two separate goals (eliminate all letters, find all the words) seems confusing. Honestly I find the latter to be a fairly tedious prospect, but the game really seems to push you toward it especially with the colors on the calendar depending on the % of words found. "Damn it, I got a perfect score with no undos, and all I have to show for it is a red square showing how bad a job I did!"

The UI (on a desktop) felt kind of broken at the start because nothing has hover effects. Anything clickable would benefit from some kind of an effect, but especially the letters on the words. If you don't want color changes or animations, at least set the cursor style.

babel16•59m ago
Thank you so much for the feedback! The dictionary look up feature is a great idea-- I had never thought of it before, but it does solve a pain point with the game you've articulated well.

The desktop UI suggestions are also very helpful. I've updated the desktop version with some minor hover effects and cursor styling. I've mostly been focused on mobile, so it was good hear some feedback for desktop.

strongpigeon•5h ago
I had much more fun than anticipated. Nice work! Sharing with some friends
jangerhofer•5h ago
For those who are initially as dense as I am: spaces are also 'whittleable' characters!
busymom0•4h ago
When I remove "h" from:

rat he

It doesn't accept "rate" as a correct word. What am I doing wrong?

Retr0id•4h ago
Spaces are also whittleable characters. "rat e" is two words, the latter of which is not valid.
Freeboots•4h ago
The space counts and has to be removed. Rathe is not a word, nor is e, so youve got to find another way.
c22•5h ago
This is cool, it's kind of the inverse of a game I used to play with my mother: One player says a letter and thinks of a word that starts with that letter, the next player adds a letter (while thinking of a valid word that that could be created with the new prefix). Play continues in this fashion until someone is forced to spell an actual word, then they lose and you can start a new round.
onion92•5h ago
WOW, we had a similar idea: https://www.shrinkle.org

https://news.ycombinator.com/item?id=44714167

Great work!

babel16•1h ago
Wow, great minds think alike! Your game is really fun and clever as well, thank you for sharing :)
werds•5h ago
Congrats on your imminent acquisition by the New York times (a'la Wordle)
busymom0•4h ago
I ended at:

rat he

I remove "h" but it doesn't accept "rate" as a correct word. Am I missing something?

JadeNB•2h ago
In case anyone else finds this question before the other one, it was answered at https://news.ycombinator.com/item?id=44804178.
ethan_smith•2h ago
You need to remove a single letter while keeping the remaining letters in the same order - removing "h" from "rat he" leaves "rat e" not "rate".
jessecoleman•3h ago
Cool, the description reminded me a bit of my word game https://gramjam.app, but after playing they're pretty different. I like your UX!
pimlottc•3h ago
Feedback: I wasn’t sure what to do in the initial game state. It wasn’t obvious that the letters could be “clicked” directly. In a similar word game [0] (also posted on HN recently; perhaps your inspiration?), the letters are in boxes that make them seem more like buttons you can press. The unlabeled tabs at the bottom were also mysterious; many other games like Wordle have their inputs (e.g. a keyboard) at the bottom, so that was initially a bit confusing.

It’s also easy to accidentally spoil the game by clicking the unlabeled right tab. EDIT: Oops, didn't realize that was the words discovered list, not the complete wordlist. This should have a label to make it clearer.

Also, in the help screen, the dots in the UI made me expect to swipe (on mobile) to navigate between screens, so that was a bit confusing at first.

0: https://www.shrinkle.org/

redbell•2h ago
Yes, a week ago: https://news.ycombinator.com/item?id=44714167
babel16•45m ago
Hi, thanks for the feedback! Swiping on the tutorial is a great polish idea, I just added it to the game.
yobananaboy•2h ago
I didn't realize that I was supposed to get to 0, but just trying to get as many words as possible. I got down to 'a' and reset, it would be nice if just getting to a 1 letter word prompted the win state.
hackyhacky•50m ago
Crashes for me under Firefox and Chromium.

    Uncaught TypeError: Cannot read properties of null (reading 'puzzleLog')
babel16•40m ago
Fixed now! Sorry about the trouble.
davidsojevic•50m ago
I like the idea of it; though I think the latest update (around puzzle solveability?) may have broken the game as I'm unable to begin in any browser I've tried:

    Uncaught TypeError: can't access property "puzzleLog", G is null
babel16•40m ago
Fixed now! Sorry, bug fixing on the fly is trepidatious :')
avidiax•36m ago
You could add some lexicographic whittling, like:

Q -> O

W -> V

ETIPFHKLNM -> I

E -> F

B-> RP

R -> P

U -> J

GO -> C

M -> V

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