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Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
126•yi_wang•4h ago•35 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
53•RebelPotato•3h ago•10 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
248•valyala•12h ago•49 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
165•surprisetalk•11h ago•155 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
196•mellosouls•14h ago•350 comments

Total surface area required to fuel the world with solar (2009)

https://landartgenerator.org/blagi/archives/127
18•robtherobber•4d ago•5 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
73•gnufx•10h ago•59 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
62•swah•4d ago•114 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
180•AlexeyBrin•17h ago•35 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
171•vinhnx•15h ago•17 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
319•jesperordrup•22h ago•97 comments

First Proof

https://arxiv.org/abs/2602.05192
134•samasblack•14h ago•78 comments

Vouch

https://twitter.com/mitchellh/status/2020252149117313349
62•chwtutha•2h ago•10 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
82•momciloo•12h ago•16 comments

Wood Gas Vehicles: Firewood in the Fuel Tank (2010)

https://solar.lowtechmagazine.com/2010/01/wood-gas-vehicles-firewood-in-the-fuel-tank/
31•Rygian•2d ago•7 comments

Why there is no official statement from Substack about the data leak

https://techcrunch.com/2026/02/05/substack-confirms-data-breach-affecting-email-addresses-and-pho...
15•witnessme•1h ago•4 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
104•thelok•14h ago•22 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
40•mbitsnbites•3d ago•4 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
112•randycupertino•7h ago•233 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
577•theblazehen•3d ago•208 comments

Homeland Security Spying on Reddit Users

https://www.kenklippenstein.com/p/homeland-security-spies-on-reddit
59•duxup•1h ago•13 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
304•1vuio0pswjnm7•18h ago•482 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
189•valyala•12h ago•173 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
144•josephcsible•10h ago•178 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
34•languid-photic•4d ago•15 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
233•limoce•4d ago•125 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
904•klaussilveira•1d ago•276 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
150•speckx•4d ago•235 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
304•isitcontent•1d ago•39 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
118•onurkanbkrc•16h ago•5 comments
Open in hackernews

Creating the Longest Possible Ski Jump in “The Games: Winter Challenge”

https://mrwint.github.io/winter/writeup/writeup2.html
239•alberto-m•6mo ago

Comments

DrNosferatu•6mo ago
My PC joystick had a rapid fire mode, and if I remember correctly, it was possible to achieve huge jumps leveraging this.
eru•6mo ago
What button did you have our joystick automate?
kh_hk•6mo ago
Same as op. My joystick could automate both fire and opt button
msl•6mo ago
That seems weird. I would expect optimizer to be able to do anything a rapid fire joystick could, so if the simulation code could be tricked that way, should it not have become apparent during the brute forcing? The other option is, of course, that you exploited a problem with the input handling instead. But then, the result presumably could not be stored in a replay file, right? Otherwise, again, the optimizer could have found it, after all. Were you able to replay those huge jumps?
kh_hk•6mo ago
I have not tried reproducing, but IIRC on my jumps the skis on the player were not even visible on the top part of the screen during the jump, so higher for sure
DrNosferatu•6mo ago
This game and the Summer Olympics had a huge wow factor when arriving to PC gaming - nice memories!

Also, it seems the same graphics engine was further used (and refined?) in baseball games - with the Hardball series. These, of course, had little traction in Europe. How was it in baseball friendly geographies? How did the popularity of the baseball games compare to the Olympics titles?

sotsoguk•6mo ago
I have spent countless hours on Ski JUMP in Winter Challenge with my best friend in the days. I still remember that 108.5 was the max jump we were able to achieve
ivape•6mo ago
I'm just astounded they achieved those graphics, and had the inspiration to do it too.
Trisell•6mo ago
I’ll never forget loading the game 20-50 times in an attempt to get the bug that made the license code work. Endlessly loading. Checking the code on the paper wheel. Fail. Do it again. Kids these days will never know that pain.
dougiejones•6mo ago
Impressive work and dedication. I was expecting you to discover a glitch that would easily break the record but sadly the game seems too well made for that. The glitch at the end did look quite promising. I guess we can't really rule out integer overflows for certain, so maybe one day we'll have enough compute to brute force all the combinations.
AndrewOMartin•6mo ago
The trick is to start in second gear.
irthomasthomas•6mo ago
https://www.retrogames.cz/play_419-DOS.php?emulator=archive
karel-3d•6mo ago
The previous post in this entry is even more impressive!

Very condensed tl;dr: winter games had a DRM that makes the game perform poorly if you enter wrong code; most of the cracks (including an "official" crack from 1996) skip it wrong and therefore you have a broken game; that includes gog.com version.

This person actually released a "patch" for gog.com version of the game.

https://mrwint.github.io/winter/patcher/index.html

throwaway_20357•6mo ago
I really like how well he explains the details and his "Sidebars" describing some core functionality of the underlying architecture. Link to that: https://mrwint.github.io/winter/writeup/writeup.html
alberto-m•6mo ago
> The previous post in this entry is even more impressive!

Yes, it also got a very warm reception here on HN:

https://news.ycombinator.com/item?id=43820076

napolux•6mo ago
All these articles make me want to buy it for PS5 :D
skocznymroczny•6mo ago
Never was much into the winter challenge, although I remember the copy I had also had the broken ice skating segment. I remember that downhill worked, not sure about the others.

Was a big fan of the summer one though. I could get gold medal in every discipline on highest difficulty level except for the horse. I could never figure out the horse one. I think I managed to beat it only once, ever.

marttt•6mo ago
IIRC, in Winter Challenge's bobsled, you could make the sleigh go really fast and then deliberately crash by letting it "jump" over the outer edge of the track into nothingness. We always did this; lots of fun. I think another way was to simply have the sleigh flip over on one side and then slide until Game Over, or maybe even get it entirely upside down? As wanting-to-be "cool kids", me and my sister always preferred the "jump" though.

Ski jumping was fun, too, and I think I was a horrible shooter in biathlon. Fond memories on a 25MHz 386SX (and of all those other pirated games, in the early Post-Soviet Eastern Europe) for sure!

lowercased•6mo ago
That's a lot more involved than the c64 version I remember!