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Mistral AI raises 1.7B€, enters strategic partnership with ASML

https://mistral.ai/news/mistral-ai-raises-1-7-b-to-accelerate-technological-progress-with-ai
445•TechTechTech•7h ago•264 comments

A clickable visual guide to the Rust type system

https://rustcurious.com/elements/
109•stmw•3d ago•10 comments

You too can run malware from NPM (I mean without consequences)

https://github.com/naugtur/running-qix-malware
65•naugtur•3h ago•46 comments

DuckDB NPM packages 1.3.3 and 1.29.2 compromised with malware

https://github.com/duckdb/duckdb-node/security/advisories/GHSA-w62p-hx95-gf2c
134•tosh•3h ago•81 comments

Hallucination Risk Calculator

https://github.com/leochlon/hallbayes
29•jadelcastillo•2h ago•8 comments

How can England possibly be running out of water?

https://www.theguardian.com/news/ng-interactive/2025/aug/17/how-can-england-possibly-be-running-o...
184•xrayarx•2d ago•278 comments

Signal Secure Backups

https://signal.org/blog/introducing-secure-backups/
890•keyboardJones•20h ago•394 comments

Weaponizing Ads: How Google and Facebook Ads Are Used to Wage Propaganda Wars

https://medium.com/@eslam.elsewedy/weaponizing-ads-how-governments-use-google-ads-and-facebook-ad...
35•bhouston•52m ago•14 comments

Nango (YC W23) Is Hiring a Staff Back End Engineer (Remote)

https://jobs.ashbyhq.com/Nango/3467f495-c833-4dcc-b119-cf43b7b93f84
1•bastienbeurier•1h ago

Liquid Glass in the Browser: Refraction with CSS and SVG

https://kube.io/blog/liquid-glass-css-svg/
373•Sateeshm•15h ago•96 comments

iPhone dumbphone

https://stopa.io/post/297
535•joshmanders•19h ago•315 comments

Anscombe's Quartet

https://en.wikipedia.org/wiki/Anscombe%27s_quartet
20•gidellav•1d ago•8 comments

Strong Eventual Consistency – The Big Idea Behind CRDTs

https://lewiscampbell.tech/blog/250908.html
85•tempodox•8h ago•35 comments

NPM debug and chalk packages compromised

https://www.aikido.dev/blog/npm-debug-and-chalk-packages-compromised
1233•universesquid•21h ago•662 comments

Experimenting with Local LLMs on macOS

https://blog.6nok.org/experimenting-with-local-llms-on-macos/
342•frontsideair•22h ago•225 comments

Deluxe Paint on the Commodore Amiga

https://stonetools.ghost.io/deluxepaint-amiga/
52•doener•3d ago•13 comments

Microsoft doubles down on small modular reactors and fusion energy

https://www.techradar.com/pro/microsoft-joins-world-nuclear-association-as-it-doubles-down-on-sma...
147•mikece•18h ago•260 comments

The elegance of movement in Silksong

https://theahura.substack.com/p/the-elegance-of-movement-in-silksong
137•theahura•16h ago•207 comments

Alterego: Thought to Text

https://www.alterego.io/
158•oldfuture•16h ago•104 comments

Contracts for C

https://gustedt.wordpress.com/2025/03/10/contracts-for-c/
89•joexbayer•4d ago•69 comments

X Design Notes: Unifying OCaml Modules and Values

https://blog.polybdenum.com/2025/08/19/x-design-notes-unifying-ocaml-modules-and-values.html
12•todsacerdoti•3d ago•0 comments

Is OOXML Artifically Complex?

https://hsu.cy/2025/09/is-ooxml-artificially-complex/
117•firexcy•3d ago•112 comments

No adblocker detected

https://maurycyz.com/misc/ads/
507•LorenDB•12h ago•261 comments

Clankers Die on Christmas

https://remyhax.xyz/posts/clankers-die-on-christmas/
240•jerrythegerbil•22h ago•195 comments

Will Amazon S3 Vectors kill vector databases or save them?

https://zilliz.com/blog/will-amazon-s3-vectors-kill-vector-databases-or-save-them
246•Fendy•21h ago•111 comments

Majority in EU's biggest states believes bloc 'sold out' in US tariff deal

https://www.theguardian.com/world/2025/sep/09/majority-in-eu-biggest-states-believes-bloc-sold-ou...
11•belter•1h ago•1 comments

Seedship – Text-Based Game

https://philome.la/johnayliff/seedship/play/index.html
107•ntnbr•3d ago•41 comments

Show HN: Attempt – A CLI for retrying fallible commands

https://github.com/MaxBondABE/attempt
57•maxbond•11h ago•15 comments

The key points of "Working Effectively with Legacy Code"

https://understandlegacycode.com/blog/key-points-of-working-effectively-with-legacy-code/
156•lordleft•3d ago•61 comments

AMD claims Arm ISA doesn't offer efficiency advantage over x86

https://www.techpowerup.com/340779/amd-claims-arm-isa-doesnt-offer-efficiency-advantage-over-x86
196•ksec•22h ago•365 comments
Open in hackernews

Seedship – Text-Based Game

https://philome.la/johnayliff/seedship/play/index.html
107•ntnbr•3d ago

Comments

ilaksh•13h ago
https://www.johnayliff.com/games/seedship/index.html?blcOndk...
jauntywundrkind•13h ago
The environmental parameters reminds me a little of the old space 4x, Stars!.

Cute game. I break it out a couple times a year. There's been some great seed shop books (Watts's Freeze Frame Revolution, KSR's Aurora, Noumenon, Children of Time), and this is pretty different but has the spirit.

InitialLastName•11h ago
If you haven't read Non-Stop by Brian Aldiss, I strongly recommend it.
unsnap_biceps•10h ago
I've often felt that an updated version of Stars! would be very well received. So many current 4x games are hyper-micro-management and Stars! had a perfect balance (IMHO) between management and overall strategy.
henrebotha•6h ago
Absolute banger of a game. About once every five years I get the urge to try and spin it up again.
MachineBurning•5h ago
Planets[1] is still going and there's a maintained site with updated rules and quite a few people playing at planets.nu

[1] https://en.wikipedia.org/wiki/VGA_Planets

golem14•4h ago
Alas, Planets.nu has no source code available. That's OK if you just want to play, but I really always wanted to make some changes, and to self-host (like you kinda could in the original vga planets)

The UI and server are relatively simple though, so it should be a fun exercise to vibe-code a clone based on phost and openplanets.

golem14•2h ago
Actually, not needed apparently: https://github.com/stefanreuther/c2ng (there is even a web client at https://www.planetscentral.com/
wewewedxfgdf•12h ago
Feedback: I love text games but there is too much clicking and the font is too small.
lloydatkinson•12h ago
This was really fun. It had some FTL: Faster Than Light vibes.

I wish it was much longer, like Zork. Would be cool to manage the colony on the planet too as a future feature.

This was my result: https://www.johnayliff.com/games/seedship/index.html?bmhtrfj...

beckthompson•12h ago
I love this game and have had it on my phone for many years. Funny to see this come up - I just played it a couple of times a day ago for the first time in a few years.
system7rocks•12h ago
One of the best reasons to come to Hacker News
ndileas•11h ago
This reminds a little of the paperclip simulator, but this seems about 85% less likely to cause me to skip an entire day of work while clicking furiously. It's really good though!
unsnap_biceps•9h ago
Ooh, a fun run, score of 9972 but a spoiler in the results if you look at them.

https://www.johnayliff.com/games/seedship/index.html?bmmorwj...

nurettin•9h ago
I kept using sensors to shield the colonists, storage and the landing gear to get this result

https://www.johnayliff.com/games/seedship/index.html?mlhorgj...

AnotherGoodName•9h ago
Again spoilers for a possible outcome: https://www.johnayliff.com/games/seedship/index.html?bmmorxj...
ekelsen•7h ago
A perfect score, nice!
kip_•2h ago
https://www.johnayliff.com/games/seedship/index.html?bmcirjr... has something to say about that.
angiolillo•34m ago
https://www.johnayliff.com/games/seedship/index.html?mmcnrad...

Better atmosphere, temperature, and water in the above run could add another 1k, so it seems that the maximum is at least 13k, though I suspect it is higher.

nurettin•9h ago
I forgot this existed! It has spin-offs and straight up copies on the internet. That's how good it is.
01HNNWZ0MV43FF•9h ago
I cried
beeflet•9h ago
I landed humanity on the first, most desolate rock. They decided to engage in plutarchy for seemingly no reason. I was hoping it would be like dune, but I guess it was more like ancient egypt.
tra3•8h ago
This was excellent. Is there something similar with a bit more depth/replayability?

someone mentioned Ftl in the comments and that’s a good one too.

memalign•7h ago
You might like Space Trader:

https://memalign.github.io/m/spacetrader/index.html

bryanhogan•6h ago
Similar as in also a space setting or just text adventure game?

There's Warsim which has an incredible amount of depth but with a medival fantasy setting instead.

tra3•3h ago
Both I guess? Easy to get into, hard to master.. Warsim looks neat, Dwarf Fortress vibes!
dvh•4h ago
Try "Urquan masters"
teamonkey•3h ago
If you like replaying to explore all the narrative outcomes then Slay the Princess, though it has less mechanical depth and a very different tone.
ekelsen•7h ago
10488! https://www.johnayliff.com/games/seedship/index.html?blmOrai...
iberator•4h ago
10646! https://www.johnayliff.com/games/seedship/index.html?bmmorxj...
okwhateverdude•2h ago
10786 :-D https://www.johnayliff.com/games/seedship/index.html?bHcorjm...
derbOac•7h ago
I've played this game a lot over the years. I wish there were more like it but I haven't found anything quite the same.

I liked the earlier version of it more though. Although the newer version has some interesting encounters, it feels less "natural" to me than the earlier version, like it's been made more difficult for its own sake.

sevg•6h ago
Spoilers.

https://www.johnayliff.com/games/seedship/index.html?blmOrxj...

My settlers became an immigrant population on a planet with native aliens. But it worked out in the end! “ They spend their time pursuing art, leisure, and spiritual fulfilment, while automatic machines take care of their material needs.”

nathan_douglas•2h ago
All watched over by machines of loving grace.
infl8ed•6h ago
First time hearing about this game but enjoyed it a lot. If you squint hard enough it reminds me of my favourite text game A Dark Room https://adarkroom.doublespeakgames.com/
qwertytyyuu•49m ago
that's some serious squinting haha
stevage•6h ago
This is pretty awesome! I got pretty into it.

I think I'd love to play a conventional graphical game along these lines. Anyone have any recommendations?

lemper•3h ago
i used to play this game til morning. here's my result just now: https://www.johnayliff.com/games/seedship/index.html?bmmorjq...
NooneAtAll3•3h ago
I knew it as android game (https://play.google.com/store/apps/details?id=com.johnayliff...), didn't know there's a browser version as well
timeoperator•1h ago
I don't know 10690 is a thing but https://www.johnayliff.com/games/seedship/index.html?bmhorxj...
Heliodex•28m ago
I used to play this game a ton several years ago. IIRC the world record score is believed to be over 19 000, however I've played thousands of games (with heavy save scumming, as the game is almost entirely RNG-based) and have yet to break 14k more than a couple of times.

Another form of high score to aim for is how many planets one can visit before your seedship finally gives in. For this, mine is 339 and I haven't seen any higher. However, all the information about the game end is stored in the shareable URL, so you can have games like https://www.johnayliff.com/games/seedship/index.html?bmmorab... if you want.

Several of John Ayliff's other Twine games are worth playing too, as well as the sequel/spiritual successor to Seedship – Beyond the Chiron Gate.