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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
594•klaussilveira•11h ago•176 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
901•xnx•17h ago•545 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
22•helloplanets•4d ago•17 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
95•matheusalmeida•1d ago•22 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
28•videotopia•4d ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
203•isitcontent•11h ago•24 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
199•dmpetrov•12h ago•91 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
313•vecti•13h ago•137 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
353•aktau•18h ago•176 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
355•ostacke•17h ago•92 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
459•todsacerdoti•19h ago•231 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
24•romes•4d ago•3 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
259•eljojo•14h ago•155 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
80•quibono•4d ago•19 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
392•lstoll•18h ago•266 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
7•bikenaga•3d ago•1 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
53•kmm•4d ago•3 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
3•jesperordrup•1h ago•0 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
235•i5heu•14h ago•178 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
46•gfortaine•9h ago•13 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
122•SerCe•7h ago•103 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
136•vmatsiiako•16h ago•60 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
68•phreda4•11h ago•12 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
271•surprisetalk•3d ago•37 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
25•gmays•6h ago•7 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1044•cdrnsf•21h ago•431 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
13•neogoose•4h ago•9 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
171•limoce•3d ago•92 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
60•rescrv•19h ago•22 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
89•antves•1d ago•66 comments
Open in hackernews

Seedship – Text-Based Game

https://philome.la/johnayliff/seedship/play/index.html
143•ntnbr•5mo ago

Comments

ilaksh•5mo ago
https://www.johnayliff.com/games/seedship/index.html?blcOndk...
jauntywundrkind•5mo ago
The environmental parameters reminds me a little of the old space 4x, Stars!.

Cute game. I break it out a couple times a year. There's been some great seed shop books (Watts's Freeze Frame Revolution, KSR's Aurora, Noumenon, Children of Time), and this is pretty different but has the spirit.

InitialLastName•5mo ago
If you haven't read Non-Stop by Brian Aldiss, I strongly recommend it.
unsnap_biceps•5mo ago
I've often felt that an updated version of Stars! would be very well received. So many current 4x games are hyper-micro-management and Stars! had a perfect balance (IMHO) between management and overall strategy.
henrebotha•5mo ago
Absolute banger of a game. About once every five years I get the urge to try and spin it up again.
MachineBurning•5mo ago
Planets[1] is still going and there's a maintained site with updated rules and quite a few people playing at planets.nu

[1] https://en.wikipedia.org/wiki/VGA_Planets

golem14•5mo ago
Alas, Planets.nu has no source code available. That's OK if you just want to play, but I really always wanted to make some changes, and to self-host (like you kinda could in the original vga planets)

The UI and server are relatively simple though, so it should be a fun exercise to vibe-code a clone based on phost and openplanets.

golem14•5mo ago
Actually, not needed apparently: https://github.com/stefanreuther/c2ng (there is even a web client at https://www.planetscentral.com/
wewewedxfgdf•5mo ago
Feedback: I love text games but there is too much clicking and the font is too small.
lloydatkinson•5mo ago
This was really fun. It had some FTL: Faster Than Light vibes.

I wish it was much longer, like Zork. Would be cool to manage the colony on the planet too as a future feature.

This was my result: https://www.johnayliff.com/games/seedship/index.html?bmhtrfj...

beckthompson•5mo ago
I love this game and have had it on my phone for many years. Funny to see this come up - I just played it a couple of times a day ago for the first time in a few years.
system7rocks•5mo ago
One of the best reasons to come to Hacker News
ndileas•5mo ago
This reminds a little of the paperclip simulator, but this seems about 85% less likely to cause me to skip an entire day of work while clicking furiously. It's really good though!
unsnap_biceps•5mo ago
Ooh, a fun run, score of 9972 but a spoiler in the results if you look at them.

https://www.johnayliff.com/games/seedship/index.html?bmmorwj...

nurettin•5mo ago
I kept using sensors to shield the colonists, storage and the landing gear to get this result

https://www.johnayliff.com/games/seedship/index.html?mlhorgj...

AnotherGoodName•5mo ago
Again spoilers for a possible outcome: https://www.johnayliff.com/games/seedship/index.html?bmmorxj...
ekelsen•5mo ago
A perfect score, nice!
kip_•5mo ago
https://www.johnayliff.com/games/seedship/index.html?bmcirjr... has something to say about that.
angiolillo•5mo ago
https://www.johnayliff.com/games/seedship/index.html?mmcnrad...

Better atmosphere, temperature, and water in the above run could add another 1k, so it seems that the maximum is at least 13k, though I suspect it is higher.

bee_rider•5mo ago
I sacrificed the colonists a couple times. After all, they are the only resource that is useless until you find a planet.

I guess my score was like ~7k, but I did end up with a civilization of highly enlightened Neolithic cave-people.

nurettin•5mo ago
I forgot this existed! It has spin-offs and straight up copies on the internet. That's how good it is.
01HNNWZ0MV43FF•5mo ago
I cried
beeflet•5mo ago
I landed humanity on the first, most desolate rock. They decided to engage in plutarchy for seemingly no reason. I was hoping it would be like dune, but I guess it was more like ancient egypt.
tra3•5mo ago
This was excellent. Is there something similar with a bit more depth/replayability?

someone mentioned Ftl in the comments and that’s a good one too.

memalign•5mo ago
You might like Space Trader:

https://memalign.github.io/m/spacetrader/index.html

bryanhogan•5mo ago
Similar as in also a space setting or just text adventure game?

There's Warsim which has an incredible amount of depth but with a medival fantasy setting instead.

tra3•5mo ago
Both I guess? Easy to get into, hard to master.. Warsim looks neat, Dwarf Fortress vibes!
dvh•5mo ago
Try "Urquan masters"
teamonkey•5mo ago
If you like replaying to explore all the narrative outcomes then Slay the Princess, though it has less mechanical depth and a very different tone.
debo_•5mo ago
There's a direct sequel to this game called Beyond the Chiron Gate. I enjoy it less than Seedship, but it is more complex for sure.
jslakro•5mo ago
Long time ago I found this game https://echa.itch.io/50-years-alpha
rkagerer•5mo ago
Or I Was a Teenage Exocolonist
ekelsen•5mo ago
10488! https://www.johnayliff.com/games/seedship/index.html?blmOrai...
iberator•5mo ago
10646! https://www.johnayliff.com/games/seedship/index.html?bmmorxj...
okwhateverdude•5mo ago
10786 :-D https://www.johnayliff.com/games/seedship/index.html?bHcorjm...
ivan_gammel•5mo ago
12397 https://www.johnayliff.com/games/seedship/index.html?bHmorkn...
derbOac•5mo ago
I've played this game a lot over the years. I wish there were more like it but I haven't found anything quite the same.

I liked the earlier version of it more though. Although the newer version has some interesting encounters, it feels less "natural" to me than the earlier version, like it's been made more difficult for its own sake.

sevg•5mo ago
Spoilers.

https://www.johnayliff.com/games/seedship/index.html?blmOrxj...

My settlers became an immigrant population on a planet with native aliens. But it worked out in the end! “ They spend their time pursuing art, leisure, and spiritual fulfilment, while automatic machines take care of their material needs.”

nathan_douglas•5mo ago
All watched over by machines of loving grace.
strken•5mo ago
My settlers landed on a welcoming utopian post-scarcity post-singularity alien world whose inhabitants had centuries of engagement with the AI and had extended an offer of asylum, then somehow lost 271 people to cold and to poisonous plants before forming a corrupt democracy due to the death toll.
Delk•5mo ago
I somehow ended up with an interesting combination of medieval-tech cosmic enlightenment along with friendly iron age native neighbours.

https://www.johnayliff.com/games/seedship/index.html?bmmopfi...

I hadn't played the game in a while but I used to play it quite a bit some years ago. The game is rather RNG-heavy, and although you can usually pick your poison, luck is a large factor in how good a result you can get.

If you aim for the best possible result on each run individually, in a sense the game is about exploration vs. exploitation, or whether to settle with what you've got or try your luck for more.

(If you want to aim for record scores overall, it probably makes sense to take high risks and fail lots of runs.)

infl8ed•5mo ago
First time hearing about this game but enjoyed it a lot. If you squint hard enough it reminds me of my favourite text game A Dark Room https://adarkroom.doublespeakgames.com/
qwertytyyuu•5mo ago
that's some serious squinting haha
ntnbr•5mo ago
I love A Dark Room. Spent way too much time speedrunning that game, lol.
stevage•5mo ago
This is pretty awesome! I got pretty into it.

I think I'd love to play a conventional graphical game along these lines. Anyone have any recommendations?

lemper•5mo ago
i used to play this game til morning. here's my result just now: https://www.johnayliff.com/games/seedship/index.html?bmmorjq...
NooneAtAll3•5mo ago
I knew it as android game (https://play.google.com/store/apps/details?id=com.johnayliff...), didn't know there's a browser version as well
timeoperator•5mo ago
I don't know 10690 is a thing but https://www.johnayliff.com/games/seedship/index.html?bmhorxj...
Heliodex•5mo ago
I used to play this game a ton several years ago. IIRC the world record score is believed to be over 19 000, however I've played thousands of games (with heavy save scumming, as the game is almost entirely RNG-based) and have yet to break 14k more than a couple of times.

Another form of high score to aim for is how many planets one can visit before your seedship finally gives in. For this, mine is 339 and I haven't seen any higher. However, all the information about the game end is stored in the shareable URL, so you can have games like https://www.johnayliff.com/games/seedship/index.html?bmmorab... if you want.

Several of John Ayliff's other Twine games are worth playing too, as well as the sequel/spiritual successor to Seedship – Beyond the Chiron Gate.

imglorp•5mo ago
This is kind of the Optimal Stopping problem with some additional pressure built in. I bet the number is not 37%.

https://www.mathsisfun.com/numbers/optimal-stopping.html

haversine02•5mo ago
I've always wished the planet descriptions weren't so dry, the RNG generates some pretty compelling combinations sometimes. So I spared an hour or so and vibecoded this quick tampermonkey extension for the game. It scrapes the page and assembles a prompt from planet stats for AI image generators. Try it out if you wanna give it a try, it supports both Gemini and OpenAI API, or you can just copy the prompt it generates and input it manually: https://pastebin.com/tGcJTBQw Example of what it does - https://imgur.com/uIpthQS

I'd say Gemini(Nano Banana) definitely generates more interesting stuff than gpt-image. It's output is less realistic and it messes up often, but it actually manages to synthesize some pretty neat novel environments.

rkagerer•5mo ago
A link to just play your version would be awesome.
lovegrenoble•5mo ago
Enjoyed it a lot, thanks!
debo_•5mo ago
I have played the ever-living heck out of this game on subway rides. It's been a couple years since I last booted it, but it's a great timekiller in the sense that it still piques my imagination while not requiring me to think too hard.

The sequel "Beyond the Chiron Gate" adds more complexity to the formula, but is still fundamentally a similar game.

https://spacegoblingames.itch.io/beyond-the-chiron-gate

KIAZAR•4mo ago
hello world
qwertfisch•4mo ago
Spoilers?

„The colonists lay the foundation of a democracy, but it proves vulnerable to corruption and wealthy individuals become a de facto ruling class.“

Seems like nothing changed.