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Rendering flame fractals with a compute shader (2023)

https://wrighter.xyz/blog/2023_08_17_flame_fractals_in_comp_shader
32•ibobev•2d ago

Comments

reactordev•1h ago
This bring back memories of Apophysis
Scene_Cast2•1h ago
I love the look of flame fractals, but I never figured out how to tweak things to get them to look more like how I want. I could never predict what a particular change would do to the look, or which change is needed to get a particular look.

I tried Apophysis (or one of the many spinoffs), but it never quite clicked.

greatepee•2m ago
Here's a web editor that has a fairly simple interface: https://fractalar-app.web.app

It might not run very well depending on your hardware, though.

Ono-Sendai•46m ago
Cool. If you want to try rendering some flame fractals, you can try our Fractal software Chaotica (https://www.chaoticafractals.com/) which was used to make the first image in the linked post (Vorpol Dawn By technochroma).

We didn't exactly use compute shaders for Chaotica, we used OpenCL instead, which is a more general GPGPU framework like CUDA.

pixelpoet•45m ago
Oh hey Nick, fancy seeing you here :)
schindlabua•5m ago
Fractal flames is such a cool algorithm. They're what got me into programming many moons ago :)

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Rendering flame fractals with a compute shader (2023)

https://wrighter.xyz/blog/2023_08_17_flame_fractals_in_comp_shader
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