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France's homegrown open source online office suite

https://github.com/suitenumerique
201•nar001•2h ago•109 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
374•theblazehen•2d ago•134 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
65•AlexeyBrin•3h ago•12 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
40•onurkanbkrc•3h ago•2 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
749•klaussilveira•18h ago•234 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
108•alainrk•2h ago•114 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1001•xnx•23h ago•569 comments

First Proof

https://arxiv.org/abs/2602.05192
10•samasblack•32m ago•4 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
6•vinhnx•1h ago•1 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
132•jesperordrup•8h ago•55 comments

Show HN: One-click AI employee with its own cloud desktop

https://cloudbot-ai.com
6•fainir•59m ago•1 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
91•videotopia•4d ago•20 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
30•matt_d•4d ago•6 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
148•matheusalmeida•2d ago•40 comments

Reputation Scores for GitHub Accounts

https://shkspr.mobi/blog/2026/02/reputation-scores-for-github-accounts/
6•edent•2h ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
253•isitcontent•18h ago•27 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
266•dmpetrov•18h ago•142 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
6•rbanffy•3d ago•0 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
10•sandGorgon•2d ago•2 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
530•todsacerdoti•1d ago•257 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
409•ostacke•1d ago•105 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
353•vecti•20h ago•159 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
321•eljojo•21h ago•198 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
448•lstoll•1d ago•296 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
54•helloplanets•4d ago•54 comments

Cross-Region MSK Replication: K2K vs. MirrorMaker2

https://medium.com/lensesio/cross-region-msk-replication-a-comprehensive-performance-comparison-o...
6•andmarios•4d ago•1 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
365•aktau•1d ago•190 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
291•i5heu•21h ago•246 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
103•quibono•4d ago•29 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
53•gmays•13h ago•22 comments
Open in hackernews

Show HN: Ark v0.5.0 – A Minimal, High-Performance Entity Component System for Go

https://github.com/mlange-42/ark
16•mlange-42•5mo ago
I’ve just released Ark v0.5.0, a lightweight Entity Component System (ECS) library for Go, built with a focus on performance and simplicity.

If you're new to Ark: it's a high-performance Go ECS library with a clean API and zero dependencies. Beyond its core ECS functionality, Ark stands out for ultra-fast batch operations and first-class support for entity relationships.

This release brings notable performance improvements to queries via smarter indexing, plus new methods for sampling random entities. The documentation has been expanded with a chapter on design philosophy and limitations, along with new examples covering advanced topics like entity relations, world locking, spatial indexing, and parallel simulations.

If you’re exploring ECS patterns in Go or looking for a an ECS that delivers performance without sacrificing usability, I’d love to hear your feedback. Contributions are welcome.

Changelog: github.com/mlange-42/ark/blob/main/CHANGELOG.md

Comments

NSUserDefaults•5mo ago
Is this used in a shipped game/application?
mlange-42•4mo ago
To my knowledge, it is used by some hobbyists to create games, particularly combined with the ebiten game engine. However, most of the people giving feedback and asking questions keep their games closed source, so I don't have a full overview.

Further, Ark is currently used in four scientific simulation models from the fields of ecology and epidemiology in a professional context.