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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
528•klaussilveira•9h ago•146 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
859•xnx•15h ago•517 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
72•matheusalmeida•1d ago•13 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
180•isitcontent•9h ago•21 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
182•dmpetrov•10h ago•78 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
294•vecti•11h ago•130 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
68•quibono•4d ago•12 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
343•aktau•16h ago•168 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
338•ostacke•15h ago•90 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
433•todsacerdoti•17h ago•226 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
237•eljojo•12h ago•147 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
13•romes•4d ago•1 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
372•lstoll•16h ago•252 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
6•videotopia•3d ago•0 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
41•kmm•4d ago•3 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
219•i5heu•12h ago•162 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
90•SerCe•5h ago•75 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
61•phreda4•9h ago•11 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
162•limoce•3d ago•82 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
38•gfortaine•7h ago•10 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
127•vmatsiiako•14h ago•53 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
18•gmays•4h ago•2 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
261•surprisetalk•3d ago•35 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1029•cdrnsf•19h ago•428 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
54•rescrv•17h ago•18 comments

WebView performance significantly slower than PWA

https://issues.chromium.org/issues/40817676
18•denysonique•6h ago•2 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
5•neogoose•2h ago•1 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
109•ray__•6h ago•54 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
45•lebovic•1d ago•14 comments
Open in hackernews

Two Slice, a font that's only 2px tall

https://joefatula.com/twoslice.html
575•JdeBP•4mo ago

Comments

JdeBP•4mo ago
There's a whole subculture for fonts smaller than 8 by 8, with real world uses for things such as small LED displays, for example. This is at the extreme end, though.

Also https://stormgold.itch.io/picket-right-font

malnourish•4mo ago
Thanks for sharing this. I enjoy seeing these cool subcultures; they evoke the hacker ethos.
JohnDeHope•4mo ago
I’m not a hacker but I really appreciate their ethos. It’s like punk. I’m not punk either. But I will defend it all with my dying breathe.
JdeBP•4mo ago
There's some quilting at https://news.ycombinator.com/item?id=45236312 .
hdjrudni•4mo ago
> such as small LED displays

The highest DPI screen is 127,000 PPI. You could fit over 14,000 lines of 8x8 text in a single inch tall screen.

For reference, a decent monitor is 140 PPI.

I'm pretty sure we don't need to go below 8x8 if physical size is the issue.

crq-yml•4mo ago
Pad grid controllers like the Novation Launchpad, and its indie, open-source counterpart, Mystrix Pro, have an 8x8 grid. At first this style of controller didn't use any lights, but as the manufacturing and features progressed, they went towards one RGB LED per pad. So, of course, you end up doing some text and graphics on the resulting grid. Mystrix uses a scrolling marquee which isn't ideal, but does get the job done.

And yeah, you could throw on more hardware to have a display nearby and use that for text. That is not the problem being solved though.

scottyeager•4mo ago
I just did some code to display digits on my APC Mini's 8x8 light grid: https://github.com/scottyeager/pressed/blob/main/controllers...

By using the three available colors on my older model, I was able to render numbers up to 199 in a readable way. Two digits on the right are 8x3 and one on the left is 8x2. I quickly abandoned two pixels of width as impossible for making legible text for all digits, so seeing a full font at two pixels wide is a fun surprise.

Thanks for the tip on Mystrix—looks neat.

dr_kiszonka•4mo ago
What do you use a foot pedal for? Sustain?
bongodongobob•4mo ago
No, small LED displays with like 25 ppi. Think arduino/embedded.
iguessthislldo•4mo ago
That one is relatively easier to read, I guess because it looks like normal font that was cut into strips.
typpilol•4mo ago
Ya literally I could make out 85% quickly.

The linked one is unreadable at all to me lol

Dilettante_•4mo ago
That's really interesting, for me it was the other way around.
HarHarVeryFunny•4mo ago
Not sure about one font vs the other, but that one seems easiest to read from a highly oblique angle since that makes it look more similar to what it would do if half wasn't missing... Unless I'm just gaslighting myself and find it easier to read that way because I was expecting that it would be easier!
omoikane•4mo ago
I wonder if there are really tiny fonts that make use of color. For example, this 2-pixel wide Picket Right font could theoretically be even thinner if we were to use sub-pixel features.

At least, I think the 2-pixel high Two Slice font can be more legible with some anti-aliasing.

sedatk•4mo ago
Yes. https://advent.blinry.org/2018/17
Cthulhu_•4mo ago
Direct link: https://www.msarnoff.org/millitext/
thfuran•4mo ago
Don’t stop at colors. Just add a ligature for every string and support for animations and you have yourself a font that can render any alphanumeric string in a single pixel. I’ll need to brush up on Morse code though.
eichin•4mo ago
and https://stormgold.itch.io/two-slice - are these the same authors or what?
eichin•4mo ago
Ah! the reddit user description hoverbox for u/trampolinebears says "Fonts: stormgold.itch.io" so that connects the dots.
K0balt•4mo ago
Dad?
evanb•4mo ago
I can think of a font that’s only 1 pixel high. Invented by Samuel Morse, takes a bit of practice to read :)
ocdtrekkie•4mo ago
Bad kerning on that font would be incredibly problematic though.
Minor49er•4mo ago
This is like claiming that Esperanto is a font
b112•4mo ago
Somehow, this feels like a good description for how William Shatner speaks Esperanto.
Dilettante_•4mo ago
That's not a font though. It's...well, a code.
barbs•4mo ago
Well explain this then! https://www.dafont.com/morse.font
Dilettante_•4mo ago
Your win, clearly ;)
hnlmorg•4mo ago
That’s really more of an encoding than a typeface. Like ASCII and Unicode.

But I guess if you can build fonts that generate barcodes, and fonts that have LLMs built in, then you could design a 1 pixel high font that uses Morse code to represent most ASCII characters.

tomjakubowski•4mo ago
What is a typeface if not a specification for pixel encoding of text? You put text into the typeface, and you get pixel data out of it.
panarchy•4mo ago
Ah the internet where you can make a lighthearted joke and immediately get um-actually'd by multiple people.
evanb•4mo ago
I really thought the :) at the end would be enough.
hulitu•4mo ago
You do realize that you can't represent a glyph with only 2 pixels ?
swyx•4mo ago
is there one that is 3 pixels? feel like 2 is just overly minimal haha
JdeBP•4mo ago
Yes. See the Micro-Font Quilt (https://news.ycombinator.com/item?id=45236312) which considered three (mostly) 3 pixel-high fonts.
Dwedit•4mo ago
With the gap, it's effectively three pixels wide. Basically a 3x5 font with one pixel chopped off.

On some displays, you can also divide RGB into three subpixels (R, G, and B stripes). A 3x5 pixel font (9x5 subpixels) can be drawn as a 6x5 subpixel font instead (a 2x5 pixel font).

matznerd•4mo ago
okay but what about "c" being nearly the same as "z", neither of which look like the character and are nearly(?) identical. Is our brain supposed to just be able to figure it out?
cal85•4mo ago
yeah I can read it ok
sharkjacobs•4mo ago
O and 0 are very similar in lots of typefaces. And I and l and 1. Even u and v. Your brain's pretty good at figuring it out. Context helps a lot.
efreak•4mo ago
With narrow spacing and poor kerning it can get much worse, especially if you're reading printed text; I've seen some extremely bad fonts used in print, (usually in italics or titles, but sometimes in the body text as well): m and rn, cl and d, lo and b, jo and p, ijl1, GC0OQ, italic Q2.
addaon•4mo ago
Capital H is cursed... unconnected pixels, indistinguishable from 'ii' or "II". The concept's cool, but for this one point the wrong choice was made.
jasonjmcghee•4mo ago
I'm more concerned about V X Y all being identical.

How will I know if it's waxy or wavy?

throwaway808081•4mo ago
Like all of language: context.

Why would hair be like 80s synthpop, or potatoes be in any way related to a by-product of honey?

xboxnolifes•4mo ago
Hair can be either waxy or wavy or both.
IshKebab•4mo ago
Her long blond waxy hair blew in the wind.

Context.

jonathrg•4mo ago
Her wa[]y hair was a challenge for the hairdresser
IshKebab•4mo ago
I'm not saying the context always disambiguates it. You can have ambiguous sentences even with perfect fonts.
oneeyedpigeon•4mo ago
The judge delivered an ambiguous sentence.
lelanthran•4mo ago
> Her long blond waxy hair blew in the wind.

Same question as GP - how can you tell if that was meant to be waxy or wavy?

IshKebab•4mo ago
From the context. Long hair blowing in the wind is a description of beautiful hair. Wavy hair is beautiful; waxy hair is not.

This is very obvious to most people.

Biganon•4mo ago
"I'll have you know that some people find waxy hair beautifully therefore your example is invalid and I am very intelligent"

:nerd:

PenguinRevolver•4mo ago
Try reading "HiGh sky buys The lies" in the font. Pretty difficult to make out what it says...
jibcage•4mo ago
I think most of what makes this font readable is the user using context to sort of guess at what the word could be.

If you start writing things that aren’t sentences normal people would use (or especially if you start mixing case) it doesn’t hold up. Still interesting for a “normal” use case though.

kelvinquee•4mo ago
Love this. Brings so much joy. Try some punctuation. Hilarity ensues.
BSOhealth•4mo ago
I love this. It speaks to me in a similar ways as a lot of the AI zeitgeist—why shouldn’t we optimize for how the brain actually operates at scale versus hundreds-years-old ideas about ligatures designed for reading in candlelight? (In the AI case, a romanticism for having to learn and prove memory in such a rote way)
magackame•4mo ago
I wonder if it's possible to train to read text encoded as one colored pixel per letter, or even per token.
userbinator•4mo ago
Given how people can learn languages, absolutely yes.
Jowsey•4mo ago
Some of the characters/words (particularly "c"/"can") sort of look like they've been cropped from the top, trusting the brain to fill in the bottom half. Reminds me of what Sandisk did with the "S" in their redesign. I wonder if there's any research behind this?
sehugg•4mo ago
The Atari 2600 had pretty good vertical resolution (assuming you could set up the next line in 76 cycles) but limited horizontal resolution. A 3x5 font is possible, but good luck distinguishing N from M.

This font seems to use characters up to 5 pixels wide, which helps with its near-legibility.

Dwedit•4mo ago
The thing to do with a 3x5 font is to make the capital N into a giant lowercase n. Then M H and W all become similar letters, just with a different location for the horizontal bar.
boredhedgehog•4mo ago
That's one of the possibilities, but one can also use asymmetry to evoke an illusion of diagonality, as in this font:

https://fontstruct.com/fontstructions/show/1426620/3x6-pixel...

kstrauser•4mo ago
I'm blown away. I'd have sworn that wasn't possible. It's brilliant. Bravo.
Eric_WVGG•4mo ago
Really like that zero glyph. I wonder if, instead of Roman numerals, one could use ligatures to encode numeric strings as binary… 42 as 010101

(I sort of randomly picked 42, didn't know it was such an interesting string… Douglas Adams must have known that)

sugarkjube•4mo ago
101010 - I'm guessing you know, and want to find out how long it takes for someone to notice and respond.
hidroto•4mo ago
little endian vs big endian.
FabHK•4mo ago
Also, typing it out while you run the algo in your head: 42 even -> 0, 21 odd -> 1, 10 even -> 0, 5 odd -> 1, 2 even -> 0, 1 odd -> 1.
Eric_WVGG•4mo ago
ah, I never actually bothered to read up on binary notation. I only know it via party tricks (counting to a thousand on two hands)
crm9125•4mo ago
Cool. I hate it.
eipipuz•4mo ago
Is it just me or the s Z and z S should be swapped?
Minor49er•4mo ago
You're right. The capitals look fine, but the lowercased versions look swapped. I think this is because the creator decided to cut the spines for the uppercases and crop out the arms for lowercases. Since the arms and spine point in opposite directions for "s" and "z", it really hurts their identification
rtrgrd•4mo ago
Very cool - note that lowercase b, l and h are the same
ChrisArchitect•4mo ago
A thread last year with lots of related subpixel type things:

Nanofont3x4: Smallest readable 3x4 font with lowercase (2015)

https://news.ycombinator.com/item?id=39735675

Dwedit•4mo ago
Meanwhile, 3x5 fonts are actually usable.
Borg3•4mo ago
Yep, and very easy to read on low resolution. Master Of Orion have 3x5 fonts and they are very clear and easy to read.
synack•4mo ago
I’m a fan of “Tom Thumb” for small OLED displays. https://robey.lag.net/2010/01/23/tiny-monospace-font.html

I wrote a kinda goofy Ada library for it https://github.com/JeremyGrosser/tiny_text

cben•4mo ago
PICO-8 code editor uses one I think.
wingmanjd•4mo ago
I wish I had this back capability when I used to program my TI graphing calculators back in highschool!
shakna•4mo ago
> You can probably read this, even if you wish you couldn't.

Um... Nope. I can't.

I can get some of the letters, but not most of them, unfortunately.

Love the concept, and the art, that goes into things like this. But I just cannot read it.*

* I have nerve problems in my eyes. I'm not legally blind... Most of the time.

jader201•4mo ago
Yeah, a lot of words/letters made sense, but I definitely had to use some deduction to read it.

Interesting, and given the limitation, it’s quite impressive.

But I think “probably” is optimistic. I’d say “possibly” is more realistic.

IshKebab•4mo ago
It's not easy but I definitely could read it. It's easier if you don't try and read each word fully before continuing.
shakna•4mo ago
Yeah, scanning usually just needs start and end of each word. But as I can't get the endings, I can't get the word.
jl6•4mo ago
I think readability is helped a lot by the low entropy of English words and sentences, i.e. if you can’t make out one letter, you’ll probably get it anyway from the context.

It’s not so readable if you test it with random strings.

HarHarVeryFunny•4mo ago
I think it's partly because we recognize letters, and whole words, by glyph shape more than specific identity. Obviously a 2x2 grid can only depict 16 different patterns, but we're trying to recognize whole words, not arbitrary letter sequences, and the sequence of shapes (hence letter possibilities) is evidentially enough, a bit like reading crappy handwriting.

It's interesting how we can do this with this 2x2 font immediately without any training, but I suppose reading in general has provided enough training, and ability to read this 2x2 font just provides some insight as to how word perception works.

tremon•4mo ago
Most letters are 2x3 px, the letter m is even 2x5. And I wouldn't say that I could comfortably read this, it was closer to deciphering than reading.
HarHarVeryFunny•4mo ago
True, but it's interesting that we can quickly decipher/read it at all. It seems to be a typical case of human perception where top-down prediction (maybe of visual word forms?) meets bottom-up sensory input, and we've gained enough experience of this (reading different fonts, handwriting, various lighting, etc) that this particular type of impoverished input doesn't pose much challenge.
NBJack•4mo ago
I believe it's in part because of our experience reading things at angles. In this case, it looks to me like letters tilted backwards on a table, and I'm peering at them just above their horizon. Legible, but not comfortable.
shmerl•4mo ago
I can't really read anything with that, so somewhat readable is very moot.
rclkrtrzckr•4mo ago
Pity there's no italics ...

SCNR

NooneAtAll3•4mo ago
I was so confused why "o" in the example was wider than "o" written myself - until I understood that example has it capitalized... That seems useless
brador•4mo ago
It says in all caps: “YOU CAN PROBABLY READ THIS, EVEN IF YOU WISH YOU COULDN'T. IT TENDS TO BE EASIER TO READ AT SMALLER SIZES.”
te0006•4mo ago
This brings back fond memories from the 8-bit era. Tasword II was a text processor for the Sinclair ZX Spectrum where the developers resorted to extra-narrow fonts to cope with the Speccy's very limited (256x192) screen resolution. The lower screenshot in [1] provides a glimpse of what seems to be a 3px wide font.

OP's 2px width are a bit too extreme for my taste though.

[1] https://spectrumcomputing.co.uk/entry/4000080/Timex/Tasword_...

mrspuratic•4mo ago
One of the first Spectrum emulators (JPP?) used a VGA text mode with 2 pixel high font where each character was its own ordinal, i.e. 65 was two rows of 01000001 pixels. That meant you could draw individual rows bytewise exactly as the Spectrum did, and just take care of the Y offset bit shuffle, and fake the colour clash.
reaperducer•4mo ago
Similar to VIP Term on the Commodore 64, which used a 3x7 bitmap font in a 4x8 space to display 80-column text.

I don't know is any word processors did that, though, except in printer preview mode.

classichasclass•4mo ago
Pocket Writer (version 2, at least). Used it heavily for term papers.
nikkwong•4mo ago
I wonder what the minimum resolution of Chinese characters is. It’s definitely more than 2px tall.
bapak•4mo ago
Apparently 8x8, for most characters traditional Chinese characters: https://imgur.com/DBRSqIn

Probably lower for simplified Chinese and katakana/hiragana Japanese characters.

I'd say that at 2x2, "Two Slice" is definitely not readable.

nikkwong•4mo ago
8x8 for Chinese is difficult, but I think it’s a bit less guesswork than 2px high for English. I wonder what simplified Chinese would look like 6px tall.
numpad0•4mo ago
5x7(7x5) is smallest I could find for Japanese, it probably won't work for actual Chinese language though

https://booth.pm/ja/items/1477300

gaoryrt•4mo ago
there are some:

https://github.com/Warren2060/ChillBitmap

https://github.com/scott0107000/BoutiqueBitmap7x7

notorandit•4mo ago
It is readable in English with quite some training and context. Many characters have the same representation.

I for one would say this is not generally usable and has a limited scope.

Interesting nonetheless.

K0balt•4mo ago
White space around each letter is completely critical for fonts like this. That makes this font 4x4 as presented, or 3x4 but you lose a lot of readability—too much imho.

The exception to this would be a physical manifestation, where each 2x3 pixel block was surrounded by a dead space, so that the display was actually optimised for this font configuration.

Still, that’s an impressive accomplishment, allowing a 16x32 character display on a sub 1$ oled, and 10x18 on a 3$ integrated computer with built in display.

Nice work.

For anyone actually thinking of using tiny fonts in a practical project, imho 4x5 (3x4 plus padding) is about as small as it gets for a font that doesn’t require extra work to read, giving 1 pixel of (violable) padding bottom and right. Unlike the OP font, it only needs 1px of top padding to be perfectly readable, so you are actually getting “free” readability compared to needing top+bottom padding like the OP font.

gliptic•4mo ago
Glyph advance or line spacing is not part of the bitmaps.
K0balt•4mo ago
I get that, but it figures in when you actually put this on pixels. I’m thinking about practical use of such a font, most likely on a pixel-constrained screen, otherwise you would use a higher definition font.

It’s a cool hack, and for someone actually using little fonts like I do in real world devices it’s very interesting.

I find that you can actually go 4x5 (including padding) and still have great readability. Any less and you have to work to read it.

bigmadshoe•4mo ago
By this definition every n x n font is actually (n + 1) x (n + 1), but that isn’t the convention and fonts are never displayed with 0px vertical or horizontal spacing between letters.
K0balt•4mo ago
I see you didn’t grow up in the 8 bit age lol.

Early computers usually displayed characters directly mapped to the screen, with no space between them. There wasn’t enough memory to store a bit for each pixel, so they stored only the characters and wrote them out one line at a time from the ROM character map. Sometimes, you could define a few characters in RAM as well. Then if you were lucky there were “sprites”, characters that could be mapped at arbitrary alignments and sometimes even rotations “on top of” the existing character map.

This is how you got a 32x64 display (often only 32x32) mapped into 2k of RAM, instead of the 16k it would take if the pixels were stored— a time when 8k RAM total was pretty standard, and 16k was a lot. Then, color became a thing and ate up a lot of memory, so even with 64k nobody was generally mapping fonts onto a pixel background. That’s why you switched to graphics modes etc.

This is also why you will find a bunch of 8x8 pixel fonts out there that have blank rows and columns built into them for spacing. It’s still very common for imbedded work, where you often have screen sizes like 64x128 and other small pixel counts, when you are trying for maximum readable density.

You can still find these fonts in the text-only display modes when you are in the POST routines off many PCs, if you unhide them in the bios…. But many BIOSs are graphics mode only now so even that is getting hard to find. Still there when booting Linux though, if you escape out of the splash screen.

komali2•4mo ago
xyv, bl, hi, in various cap/uncapped formats, are the same characters or nearly indistiguishable. I'm trying to craft the most unreadable sentence possible. I got as far as "Hi, THe czech's bliss is exact"
ant6n•4mo ago
Well I think to make fonts like these legible, the trick is to use texts as examples that the readers already know, then you don’t really need to recognize very letter, but just the one here and there to keep up overall recognition. It also helps to focus on letters that are most readable.

But tongue in cheek humor aside, this is a neat accomplishment. It’s a great idea to stretch the letters out in width, greatly improves readability. (Earlier approaches Fokus a lot on trying to stay square, which doesn’t really work at this size)

rimprobablyly•4mo ago
Abomination. I love it!
drob518•4mo ago
Now do 1 px.
BobbyTables2•4mo ago
Wonder if any OCR implementations can read it!
Cloudef•4mo ago
Trying to read the text produced by this font makes my brain hurt
qmr•4mo ago
Thanks, I hate it.
strawberrysauce•4mo ago
Wow, can't be used as a braille alternative that people with sight can also understand?
pclmulqdq•4mo ago
It can be used as a braille alternative that blind people can't even read.
a3w•4mo ago
Observation:

Braille is 3 px in height. But only 2 px wide and monospaced, while this font is variable width.

Oh, and several characters share representation in this, say other threads here.

kps•4mo ago
X has had a 2 pixel bitmap font, `nil2`, from time immemorial (i.e. it's in X10).
librasteve•4mo ago
I eagerly await the use of this font in Microsoft’s new EULA
ccvannorman•4mo ago
finally, my vim window can hold 200+ lines on my laptop screen!
Lalo-ATX•4mo ago
I wonder what happens if you allow greyscale, even if just 2-4 bits per pixel
Naracion•4mo ago
Fwiw--Joe is also the creator of Leaving Earth:

https://joefatula.com/#leavingearth