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DoNotNotify is now Open Source

https://donotnotify.com/opensource.html
56•awaaz•1h ago•11 comments

Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
208•yi_wang•8h ago•87 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
101•RebelPotato•7h ago•27 comments

Roger Ebert Reviews "The Shawshank Redemption" (1999)

https://www.rogerebert.com/reviews/great-movie-the-shawshank-redemption-1994
28•monero-xmr•4h ago•25 comments

Moroccan sardine prices to stabilise via new measures: officials

https://maghrebi.org/2026/01/27/moroccan-sardine-prices-to-stabilise-via-new-measures-officials/
23•mooreds•5d ago•0 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
295•valyala•15h ago•57 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
107•swah•4d ago•197 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
227•mellosouls•18h ago•386 comments

The Architecture of Open Source Applications (Volume 1) Berkeley DB

https://aosabook.org/en/v1/bdb.html
26•grep_it•5d ago•3 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
183•surprisetalk•15h ago•186 comments

LineageOS 23.2

https://lineageos.org/Changelog-31/
49•pentagrama•3h ago•9 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
194•AlexeyBrin•21h ago•36 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
196•vinhnx•18h ago•19 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
79•gnufx•14h ago•63 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
361•jesperordrup•1d ago•105 comments

Wood Gas Vehicles: Firewood in the Fuel Tank (2010)

https://solar.lowtechmagazine.com/2010/01/wood-gas-vehicles-firewood-in-the-fuel-tank/
50•Rygian•3d ago•19 comments

uLauncher

https://github.com/jrpie/launcher
22•dtj1123•4d ago•6 comments

Substack confirms data breach affects users’ email addresses and phone numbers

https://techcrunch.com/2026/02/05/substack-confirms-data-breach-affecting-email-addresses-and-pho...
57•witnessme•4h ago•19 comments

First Proof

https://arxiv.org/abs/2602.05192
145•samasblack•18h ago•89 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
102•momciloo•15h ago•23 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
609•theblazehen•3d ago•219 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
113•thelok•17h ago•25 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
339•1vuio0pswjnm7•22h ago•551 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
43•mbitsnbites•3d ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
919•klaussilveira•1d ago•280 comments

The Scriptovision Super Micro Script video titler is almost a home computer

http://oldvcr.blogspot.com/2026/02/the-scriptovision-super-micro-script.html
11•todsacerdoti•7h ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
311•isitcontent•1d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
174•speckx•4d ago•260 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
40•languid-photic•4d ago•20 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
124•randycupertino•11h ago•252 comments
Open in hackernews

TIC-80 – Tiny Computer

https://tic80.com/
100•archargelod•4mo ago

Comments

brudgers•4mo ago
Some past comments, https://news.ycombinator.com/item?id=33678782
sowbug•4mo ago
The terminal font reminds me of the Apple II game Drol.

https://www.mobygames.com/game/9314/drol/screenshots/apple2/...

system7rocks•4mo ago
I want to tinker with this someday.
AISnakeOil•4mo ago
Is there any way to edit programs in my own editor?

I can't work with these blocky fonts.

jsheard•4mo ago
There is, but it's one of the few features reserved for the pro version ($10)

https://github.com/nesbox/TIC-80/wiki/external-editor

echoangle•4mo ago
You can also build the Pro version yourself for free according to the docs: https://github.com/nesbox/TIC-80/wiki/PRO-Version
archargelod•4mo ago
Yes, you can write code in a separate file and then import it to cartridge with tic-80 console commands[1]

You don't have to do this manually every time, just make a shell script with multiple commands; e.g. this will import code, save and run the cartridge:

    ./tic80 --skip --fs="$PWD" --cmd="load cart.tic & import code main.lua & save & run
The other way is indeed to buy or build yourself a PRO version, it can work with cartridges in plaintext format.

[1] https://github.com/nesbox/TIC-80/wiki/import

wkjagt•4mo ago
I love these fantasy computers. This one looks very similar to Pico-8, which I've made a couple of games for. I wonder how TIC-80 compares to it. One obvious thing is that it's open source, which is very cool. From a quick search, Pico-8 seems to have a larger community though.
archargelod•4mo ago
One of main differences with Pico-8 is that Tic-80 supports many more programming languages.

You can write games in Lua, Moonscript, Javascript, Ruby, Wren, Fennel, Squirrel, Janet and even Python.

Or use anything that compiles to WASM. I've recently created my own bindings and a template for building Tic-80 games in Nim[1]

[1] https://codeberg.org/janakali/tic80-wasm-nim

wkjagt•4mo ago
Oh that certainly is interesting. And I've been looking at nim recently, so I'll give your project a look too! Thanks for sharing!
bitwize•4mo ago
Perhaps my favorite fantasy console is one of the first, if not the first to exist: CHIP-8. It was originally an easy way to program video games for the Cosmac VIP hobbyist computer, but it found new life in recent years because writing a CHIP-8 interpreter is a good "babby's first emulator" exercise. It's not really capable of much by today's standards, but it goes to show that the fantasy console phenomenon has a long and deep history.
ge96•4mo ago
I wonder if the font takes away from it
jigglypuff42•4mo ago
Anyone tried vibecoding your ideas into existence with this framework and Claude?
Panzerschrek•4mo ago
How to create games for this fictional computer? Is there some documentation describing this?
FearNotDaniel•4mo ago
https://github.com/nesbox/TIC-80/wiki