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https://donotnotify.com/opensource.html
58•awaaz•1h ago•11 comments

Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
208•yi_wang•8h ago•87 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
101•RebelPotato•7h ago•27 comments

Roger Ebert Reviews "The Shawshank Redemption" (1999)

https://www.rogerebert.com/reviews/great-movie-the-shawshank-redemption-1994
28•monero-xmr•4h ago•26 comments

Moroccan sardine prices to stabilise via new measures: officials

https://maghrebi.org/2026/01/27/moroccan-sardine-prices-to-stabilise-via-new-measures-officials/
23•mooreds•5d ago•1 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
295•valyala•15h ago•57 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
107•swah•4d ago•197 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
227•mellosouls•18h ago•386 comments

The Architecture of Open Source Applications (Volume 1) Berkeley DB

https://aosabook.org/en/v1/bdb.html
26•grep_it•5d ago•3 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
183•surprisetalk•15h ago•186 comments

LineageOS 23.2

https://lineageos.org/Changelog-31/
50•pentagrama•3h ago•9 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
194•AlexeyBrin•21h ago•36 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
196•vinhnx•18h ago•19 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
79•gnufx•14h ago•63 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
361•jesperordrup•1d ago•105 comments

Wood Gas Vehicles: Firewood in the Fuel Tank (2010)

https://solar.lowtechmagazine.com/2010/01/wood-gas-vehicles-firewood-in-the-fuel-tank/
50•Rygian•3d ago•19 comments

uLauncher

https://github.com/jrpie/launcher
22•dtj1123•4d ago•6 comments

Substack confirms data breach affects users’ email addresses and phone numbers

https://techcrunch.com/2026/02/05/substack-confirms-data-breach-affecting-email-addresses-and-pho...
57•witnessme•4h ago•19 comments

First Proof

https://arxiv.org/abs/2602.05192
145•samasblack•18h ago•89 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
102•momciloo•15h ago•23 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
609•theblazehen•3d ago•219 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
113•thelok•17h ago•25 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
340•1vuio0pswjnm7•22h ago•551 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
43•mbitsnbites•3d ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
919•klaussilveira•1d ago•280 comments

The Scriptovision Super Micro Script video titler is almost a home computer

http://oldvcr.blogspot.com/2026/02/the-scriptovision-super-micro-script.html
11•todsacerdoti•7h ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
311•isitcontent•1d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
174•speckx•4d ago•260 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
40•languid-photic•4d ago•20 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
124•randycupertino•11h ago•253 comments
Open in hackernews

The gentrification of videogame history

https://felipepepe.medium.com/the-gentrification-of-video-game-history-dfe11f1e08ae
18•akkartik•4mo ago

Comments

ivape•4mo ago
Alright, this is one place where I don't think the race discussion belongs. The fremium games being played over in Asia are just, literally, lower quality games. Americans have higher taste because it's always been a powerhouse for video games, they've explored and innovated a lot of genres. Non-Japan Asia is new to gaming, and that's okay, it's going to take some time before they find their own voice.

"But popular games in India will never be discussed outside of the country unless they’re first presented via a US-based media like IGN"

No. Even GREAT games in America are not being discussed because that's how advanced the gaming culture is here. We've been doing it awhile. There's just a lot of ground to cover for new players (literally), and again, that's okay.

Lastly, white Americans are very important to the history video games. They took it up, built it up, evolved it, and they did it very seriously (fuck man, I think they might have invented a lot of it). They are steeped in the history of gaming, so the "gentrification" charge is really insulting. It would be better to merge into this history than try to fork it and claim outlandish things, one because it's practical, two because its honorable.

ecshafer•4mo ago
When I was younger and had less money I tried to find a free alternative to World of Warcraft. I probably played every single free rpg and mmorpg out there. To be frank, they were universally garbage. This has changed a little bit with some newer games (Star Wars MMO freemium is pretty good). The reason some of these games are not talked about is that they were not as good, regardless of origin.
PlanksVariable•4mo ago
There’s an interesting discussion here of how other country’s economies and cultures impacted their gaming.

But framing it as erasure, gentrification, Sinophobia, etc., seems totally unnecessary. Americans discuss gaming from their perspective and based on their own experiences and that’s OK. That’s authentic. If your perspective and experience is different, and of interest to a broader audience, just share it with the world!

testdelacc1•4mo ago
Yeah, I feel like they reach for that simplistic framing because it appeals to our sense of justice. They didn’t want you to learn about this, but I’m telling you anyway!

But the truth is closer to what you’re saying - Americans dominate international media and culture to the point where it’s hard for local culture to survive. There doesn’t need to malice involved, and there certainly isn’t in this case, but for some people it makes the world easier to understand.

I didn’t grow up with consoles or graphics cards. I played Pokémon on game boy emulators because that’s all that would run on my computer. But no one prevents me from talking about that, by any means. Here I am on HN, talking about it.

hamdingers•4mo ago
"Gentrification" was a great word to describe a very specific phenomenon, it's a shame it's been misused to the point of meaninglessness. I'm not even sure what OP thinks it means.
apalmer•4mo ago
I don't think 'gentrification' is the right word for this. However the comments here do illustrate an underlying 'real' phenomenon what ever you call it.

Just for clarity: - Non-Japan Asia is new to gaming, and that's okay, it's going to take some time before they find their own voice.

This is not factually true, video games have one of the most popular forms of entertainment in non Japan Asia for 25 years. Nearly a quarter of humanity lives in non-japan asia. There were good non japanese games, bad non japanese games, and more than anything tons of 'mid' non japanese games. They aren't new too it, and they do have their own voices and styles.

What gets talked about as history of video gaming tends to reflect American video gaming history and the unavoidable influence of America's number one vassal state, Japan. Really this is the history of games marketed in North America and that's fine, it just isn't the whole history.

plorkyeran•4mo ago
Yeah, there's a real point that this article is making, but "gentrification" is not even remotely the correct word.
Rover222•4mo ago
Distinct cultures having distinct video game cultures... author might as well say that French people gentrified food because French food is French. It's an interesting article, but I think the "gentrifying" angle is just cliche at this point.
yfw•4mo ago
Wealthy people getting more capital and buying things everywhere must be a cliche then
Rover222•4mo ago
How many Indian video games have you bought, comrade?
_345•4mo ago
Maybe the other games just sucked? That screenshot of that vietnamese game we're supposed to feel bad for not knowing about looks awful, like any of the western mobile slop that's a dime a dozen. There is no fucking way on earth you're going to make me feel like I'm discounting "women's games" from gaming history by invoking a kim kardashian video game
aranelsurion•4mo ago
> Asian free-to-play MMOs like MapleStory and Fantasy Journey to the West have always been more popular than World of Warcraft, but prejudice erased them.

Yeah no, it wasn't prejudice that erased them, but budget and quality. I mean just look at three screenshots of these games tell me you'd be as excited about them as you'd be about World of Warcraft, as a kid.

_345•4mo ago
Yeah lmao, I was well aware of maple story as a kid, it was advertised to me on the western websites I used growing up, it was just bad and clearly not as impressive as something loke WoW which I also didn't play but at a light glance I can clearly say it had a lot more effort put into it
nkrisc•4mo ago
I remember seeing plenty of ads for MapleStory in the 2000s online, but then, and even now, I have zero idea what kind of game it even is, or if it was even a game. I didn't know. It seemed like some kind of anime flash/browser social chatroom for weebs. As I recall the marketing for it was truly baffling and ineffective.

World of WarCraft, on the other hand, I knew exactly what it was because me and my friends and cousins had all been playing WarCraft and StarCraft since around 1995 or so.

But MapleStory? I couldn't even have told you with certainty if it was even actually a game or not. Turns out it is, but I didn't know that back then. I just looked and saw that it released in NA in 2005, that was halfway through highschool for me but I never met a single person there or in college that played it. If lots of people were playing it, I have no idea who they were.

homeonthemtn•4mo ago
This feels like bait of one form or another
afpx•4mo ago
For real, the ad in the middle was kind of obvious.
sombragris•4mo ago
There's an aspect that the article managed to imply but I think it warrants more thinking because it directly affects a lot of people, myself including: that people cannot afford to pay for a "gaming PC".

Well, I thankfully might afford it, but how could I justify the cost? I have a laptop which works very well and is my daily workhorse for everything, including gaming. But it has Intel onboard graphics. Spend something north of a thousand bucks of hard currency (even more costly in my country) just to play Baldur's Gate 3..?

This means that I can do almost everything on it except playing some games. This is because most recent games would require a quite good discrete GPU to be even playable on lowest settings (e.g., achieving something like 25 fps on low settings on 720 fps). In fact I think this is a quite stupid move by game companies, by imposing such artificial constraints on which machines can play their games and locking out millions of PCs and thus a similar number of potential users.

Seeing those games, I don't see them as being specifically advanced or better looking in their lower settings as to justify imposing such artificial barriers of entry.

To be clear, I have no problems with games being all the graphically advanced they want. They can have Ultra settings with double advanced real-time ray tracing with three parallell RTX 6000 cooled by liquid nitrogen, by all means. But don't put those stupid gatekeeps locking out onboard GPUs and thus millions of potential players from all over the world.