frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
255•theblazehen•2d ago•85 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
26•AlexeyBrin•1h ago•2 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
706•klaussilveira•15h ago•206 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
969•xnx•21h ago•558 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
69•jesperordrup•6h ago•31 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
7•onurkanbkrc•46m ago•0 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
135•matheusalmeida•2d ago•35 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
45•speckx•4d ago•36 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
68•videotopia•4d ago•7 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
39•kaonwarb•3d ago•30 comments

ga68, the GNU Algol 68 Compiler – FOSDEM 2026 [video]

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
13•matt_d•3d ago•2 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
45•helloplanets•4d ago•46 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
240•isitcontent•16h ago•26 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
237•dmpetrov•16h ago•126 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
340•vecti•18h ago•149 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
506•todsacerdoti•23h ago•247 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
389•ostacke•21h ago•98 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
303•eljojo•18h ago•188 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
361•aktau•22h ago•186 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
428•lstoll•22h ago•284 comments

Cross-Region MSK Replication: K2K vs. MirrorMaker2

https://medium.com/lensesio/cross-region-msk-replication-a-comprehensive-performance-comparison-o...
3•andmarios•4d ago•1 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
71•kmm•5d ago•10 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
23•bikenaga•3d ago•11 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
96•quibono•4d ago•22 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
26•1vuio0pswjnm7•2h ago•16 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
271•i5heu•18h ago•219 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
34•romes•4d ago•3 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1079•cdrnsf•1d ago•461 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
64•gfortaine•13h ago•30 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
306•surprisetalk•3d ago•44 comments
Open in hackernews

The gentrification of videogame history

https://felipepepe.medium.com/the-gentrification-of-video-game-history-dfe11f1e08ae
18•akkartik•4mo ago

Comments

ivape•4mo ago
Alright, this is one place where I don't think the race discussion belongs. The fremium games being played over in Asia are just, literally, lower quality games. Americans have higher taste because it's always been a powerhouse for video games, they've explored and innovated a lot of genres. Non-Japan Asia is new to gaming, and that's okay, it's going to take some time before they find their own voice.

"But popular games in India will never be discussed outside of the country unless they’re first presented via a US-based media like IGN"

No. Even GREAT games in America are not being discussed because that's how advanced the gaming culture is here. We've been doing it awhile. There's just a lot of ground to cover for new players (literally), and again, that's okay.

Lastly, white Americans are very important to the history video games. They took it up, built it up, evolved it, and they did it very seriously (fuck man, I think they might have invented a lot of it). They are steeped in the history of gaming, so the "gentrification" charge is really insulting. It would be better to merge into this history than try to fork it and claim outlandish things, one because it's practical, two because its honorable.

ecshafer•4mo ago
When I was younger and had less money I tried to find a free alternative to World of Warcraft. I probably played every single free rpg and mmorpg out there. To be frank, they were universally garbage. This has changed a little bit with some newer games (Star Wars MMO freemium is pretty good). The reason some of these games are not talked about is that they were not as good, regardless of origin.
PlanksVariable•4mo ago
There’s an interesting discussion here of how other country’s economies and cultures impacted their gaming.

But framing it as erasure, gentrification, Sinophobia, etc., seems totally unnecessary. Americans discuss gaming from their perspective and based on their own experiences and that’s OK. That’s authentic. If your perspective and experience is different, and of interest to a broader audience, just share it with the world!

testdelacc1•4mo ago
Yeah, I feel like they reach for that simplistic framing because it appeals to our sense of justice. They didn’t want you to learn about this, but I’m telling you anyway!

But the truth is closer to what you’re saying - Americans dominate international media and culture to the point where it’s hard for local culture to survive. There doesn’t need to malice involved, and there certainly isn’t in this case, but for some people it makes the world easier to understand.

I didn’t grow up with consoles or graphics cards. I played Pokémon on game boy emulators because that’s all that would run on my computer. But no one prevents me from talking about that, by any means. Here I am on HN, talking about it.

hamdingers•4mo ago
"Gentrification" was a great word to describe a very specific phenomenon, it's a shame it's been misused to the point of meaninglessness. I'm not even sure what OP thinks it means.
apalmer•4mo ago
I don't think 'gentrification' is the right word for this. However the comments here do illustrate an underlying 'real' phenomenon what ever you call it.

Just for clarity: - Non-Japan Asia is new to gaming, and that's okay, it's going to take some time before they find their own voice.

This is not factually true, video games have one of the most popular forms of entertainment in non Japan Asia for 25 years. Nearly a quarter of humanity lives in non-japan asia. There were good non japanese games, bad non japanese games, and more than anything tons of 'mid' non japanese games. They aren't new too it, and they do have their own voices and styles.

What gets talked about as history of video gaming tends to reflect American video gaming history and the unavoidable influence of America's number one vassal state, Japan. Really this is the history of games marketed in North America and that's fine, it just isn't the whole history.

plorkyeran•4mo ago
Yeah, there's a real point that this article is making, but "gentrification" is not even remotely the correct word.
Rover222•4mo ago
Distinct cultures having distinct video game cultures... author might as well say that French people gentrified food because French food is French. It's an interesting article, but I think the "gentrifying" angle is just cliche at this point.
yfw•4mo ago
Wealthy people getting more capital and buying things everywhere must be a cliche then
Rover222•4mo ago
How many Indian video games have you bought, comrade?
_345•4mo ago
Maybe the other games just sucked? That screenshot of that vietnamese game we're supposed to feel bad for not knowing about looks awful, like any of the western mobile slop that's a dime a dozen. There is no fucking way on earth you're going to make me feel like I'm discounting "women's games" from gaming history by invoking a kim kardashian video game
aranelsurion•4mo ago
> Asian free-to-play MMOs like MapleStory and Fantasy Journey to the West have always been more popular than World of Warcraft, but prejudice erased them.

Yeah no, it wasn't prejudice that erased them, but budget and quality. I mean just look at three screenshots of these games tell me you'd be as excited about them as you'd be about World of Warcraft, as a kid.

_345•4mo ago
Yeah lmao, I was well aware of maple story as a kid, it was advertised to me on the western websites I used growing up, it was just bad and clearly not as impressive as something loke WoW which I also didn't play but at a light glance I can clearly say it had a lot more effort put into it
nkrisc•4mo ago
I remember seeing plenty of ads for MapleStory in the 2000s online, but then, and even now, I have zero idea what kind of game it even is, or if it was even a game. I didn't know. It seemed like some kind of anime flash/browser social chatroom for weebs. As I recall the marketing for it was truly baffling and ineffective.

World of WarCraft, on the other hand, I knew exactly what it was because me and my friends and cousins had all been playing WarCraft and StarCraft since around 1995 or so.

But MapleStory? I couldn't even have told you with certainty if it was even actually a game or not. Turns out it is, but I didn't know that back then. I just looked and saw that it released in NA in 2005, that was halfway through highschool for me but I never met a single person there or in college that played it. If lots of people were playing it, I have no idea who they were.

homeonthemtn•4mo ago
This feels like bait of one form or another
afpx•4mo ago
For real, the ad in the middle was kind of obvious.
sombragris•4mo ago
There's an aspect that the article managed to imply but I think it warrants more thinking because it directly affects a lot of people, myself including: that people cannot afford to pay for a "gaming PC".

Well, I thankfully might afford it, but how could I justify the cost? I have a laptop which works very well and is my daily workhorse for everything, including gaming. But it has Intel onboard graphics. Spend something north of a thousand bucks of hard currency (even more costly in my country) just to play Baldur's Gate 3..?

This means that I can do almost everything on it except playing some games. This is because most recent games would require a quite good discrete GPU to be even playable on lowest settings (e.g., achieving something like 25 fps on low settings on 720 fps). In fact I think this is a quite stupid move by game companies, by imposing such artificial constraints on which machines can play their games and locking out millions of PCs and thus a similar number of potential users.

Seeing those games, I don't see them as being specifically advanced or better looking in their lower settings as to justify imposing such artificial barriers of entry.

To be clear, I have no problems with games being all the graphically advanced they want. They can have Ultra settings with double advanced real-time ray tracing with three parallell RTX 6000 cooled by liquid nitrogen, by all means. But don't put those stupid gatekeeps locking out onboard GPUs and thus millions of potential players from all over the world.