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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
97•valyala•4h ago•16 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
43•zdw•3d ago•8 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•19 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
55•surprisetalk•3h ago•54 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
97•mellosouls•6h ago•175 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
100•vinhnx•7h ago•13 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
143•AlexeyBrin•9h ago•26 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•1d ago•258 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
138•valyala•4h ago•109 comments

First Proof

https://arxiv.org/abs/2602.05192
68•samasblack•6h ago•52 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
7•mbitsnbites•3d ago•0 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1093•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
64•thelok•6h ago•10 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
235•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
519•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
94•onurkanbkrc•9h ago•5 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
31•momciloo•4h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
259•alainrk•8h ago•425 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
186•1vuio0pswjnm7•10h ago•266 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
48•rbanffy•4d ago•9 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
615•nar001•8h ago•272 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
36•marklit•5d ago•6 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
348•ColinWright•3h ago•414 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
99•speckx•4d ago•115 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
33•sandGorgon•2d ago•15 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•119 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
288•isitcontent•1d ago•38 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments
Open in hackernews

Keyboard Holders, Generation 1

https://cceckman.com/writing/keyboard-holders-gen1/
60•hannahilea•4mo ago

Comments

puterbonga•3mo ago
I like how this quietly documents a process that’s been lost under “content creation.” No talking heads, no affiliate links, just the build, the notes, and iteration until it works. It’s what blogs used to be before they all turned into SEO farms.
cceckman•3mo ago
Thanks! Yep, just putting it out there to be out there.
sokoloff•3mo ago
Would recommend switching to acrylic for the final items. No soot to clean and when you get it reasonably dialed in, you get a smooth, almost flame-polished edge. “Glues” quickly, permanently, and tidily.

And clear can be surface engraved and edge lit with ARGB LEDs…just saying.

cceckman•3mo ago
I'll play with acrylic at some point. But I want this to be wood to match other things in my office: desk (not pictured), clock [1], various other items.

It's a good point about the soot, but I don't mind doing a little bit of sanding to finish it. :)

[1]: https://cceckman.com/writing/aclock/

deadfece•3mo ago
If you’re just checking alignment or fit on FDM printing, sometimes I just print those specific layers 1mm high and see if I got it right. I also cut away the parts of the model I’m not trying to fix.

Just anything I can do to subdivide the problem space and iterate more quickly.

Since there’s some spool up time on printing (heating up and leveling) sometimes I also bracket parameters 5% on either side of my value and print 3 tests to see if those fit better or worse