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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
83•valyala•4h ago•16 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•14 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
35•zdw•3d ago•4 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
89•mellosouls•6h ago•165 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
46•surprisetalk•3h ago•52 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
130•valyala•3h ago•99 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
142•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
95•vinhnx•7h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•23h ago•256 comments

First Proof

https://arxiv.org/abs/2602.05192
66•samasblack•6h ago•51 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1090•xnx•1d ago•618 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
93•onurkanbkrc•8h ago•5 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
63•thelok•5h ago•9 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
231•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
516•theblazehen•3d ago•191 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
332•ColinWright•3h ago•394 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
3•mbitsnbites•3d ago•0 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
253•alainrk•8h ago•412 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
181•1vuio0pswjnm7•10h ago•251 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
610•nar001•8h ago•269 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
35•marklit•5d ago•6 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
27•momciloo•3h ago•5 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
47•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•38 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
96•speckx•4d ago•105 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
32•sandGorgon•2d ago•15 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
287•isitcontent•1d ago•38 comments
Open in hackernews

BQN "Macros" with •Decompose (2023)

https://saltysylvi.github.io/blog/bqn-macros.html
24•ofalkaed•3mo ago

Comments

pfdietz•3mo ago
It took me a moment to realize what BQN was; I had never heard of it before.
UltraSane•3mo ago
Almost no one has.
7thaccount•3mo ago
It's well known in the array community.... which is practically nobody, so you're correct :)

It is exciting to see free and open source languages like this and uiua maturing though.

https://www.uiua.org/

UltraSane•3mo ago
I really wish I could justify investing time learning these languages but the RoI is too low. Learning TLA+ seems to have a better RoI because LLMs are good at writing programs using a TLA+ specification.
7thaccount•3mo ago
I'm in a similar boat. It would be cool ...but how would I use it outside of hobbies.
adamgordonbell•3mo ago
My 2 cents on BQN: I am certainly a novice with array languages, but I know they have conceptual power.

    Looking for a modern, powerful language centered on Ken Iverson's array programming paradigm

    BQN aims to remove irregular and burdensome aspects of the APL tradition, and put the great ideas on a firmer footing.
And BQN seems like the closest thing to a 'modern' array language. Modern, meaning, looking like my biased version of what language should look like.

Open source, has namespaces, and you can define your own operators and so on.

Heard of it from conor hoekstra