Black text on a dark grey background is nearly unreadable - I used Reader Mode.
I'd also like to show my gratitude for you releasing this as a free culture file! (CC BY)
I would have thought that since that reflection has a different color in different directions, gaussian splat generation would have a hard time coming to a solution that satisfies all of the rays. Or at the very least, that a reflective surface would turn out muddy rather than properly reflective-looking.
Is there some clever trickery that's happening here, or am I misunderstanding something about gaussian splats?
I presume these would look great on good vr headset?
hmry•2h ago
kreelman•2h ago
I'd love to know the compute hardware he used and the time it took to produce.
danybittel•2h ago